rg_is_player_can_takedamage
- Синтаксис
-
native bool:rg_is_player_can_takedamage(const index, const attacker);
Переменная | Описание |
---|---|
index |
Client index |
attacker |
Attacker index |
- Описание
- Checks whether the player can take damage from the attacker.
- Возвращает
- true if he can take damage, false otherwise