native find_gamerules_info(const class, const member, &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false);
Optional variable to store member type in (FIELD_* constants)
Optional variable to store array size in, if member is an array
Optional variable to store whether member is unsigned (short and char types only)
- Finds a gamerules offset based off a class and member name.
- Class member offset