register_message
- Синтаксис
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native register_message(iMsgId, const szFunction[]);
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Нет агрументов |
- Описание
- Lets you directly hook a message in the engine! You can overwrite the message before anything happens and either let the message continue or fully block it. Here is how it works: If you hook a message, the message is stored but not sent. You have the opportunity to not only execute code, but to get/set the contents of the message, before you choose to either block it or let it go on its way. The hooked function will be passed a msg_id, msg_dest, and entity index. The return value can be passed to unregister_message() to stop the message from being hooked