set_gamerules_string
- Синтаксис
-
native set_gamerules_string(const class[], const member[], const value[], element = 0);
Переменная | Описание |
---|---|
class |
Class name |
member |
Member name |
value |
String to set |
element |
Element to set (starting from 0) if member is an array |
- Описание
- Sets a string to the gamerules object based off a class and member name.
- Пометка
-
This native is used to access the following (C++/engine) data types: string, stringptr.
- Возвращает
- Number of cells written to buffer