native get_user_stats2(index, stats);
Buffer to copy statistics to
- Retrieves the client's objective statistics from the permanent storage.
The permanent storage is updated on every respawn or client disconnect.
The fields in the statistics are: 0 - total defusions 1 - bomb defused 2 - bomb plants 3 - bomb explosions
- Players rank > 0 on success, or 0 if player is not ranked and no statistics are available