RadiusDamage
- Синтаксис
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stock RadiusDamage(const Float:fExplodeAt[3], iDamageMultiplier, iRadiusMultiplier) { return radius_damage(fExplodeAt, iDamageMultiplier, iRadiusMultiplier); }
Переменная | Описание |
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Нет агрументов |
- Описание
- Hurts/Kills players in a sphere, like an explosion, Multiplier determines damage.