native get_gamerules_entity(const class, const member, element = 0);
Element to retrieve (starting from 0) if member is an array
- Retrieves an entity index from the gamerules object based off a class and member name.
This native is used to access the following (C++/engine) data types: classptr, entvars, edict and ehandle.
- Entity index if found, -1 otherwise