get_gamerules_entity
- Синтаксис
-
native get_gamerules_entity(const class[], const member[], element = 0);
Переменная | Описание |
---|---|
class |
Class name |
member |
Member name |
element |
Element to retrieve (starting from 0) if member is an array |
- Описание
- Retrieves an entity index from the gamerules object based off a class and member name.
- Пометка
-
This native is used to access the following (C++/engine) data types: classptr, entvars, edict and ehandle.
- Возвращает
- Entity index if found, -1 otherwise