native set_gamerules_int(const class, const member, any:value, element = 0);
Value to set
Element to set (starting from 0) if member is an array
- Sets an integer value to the gamerules objecta based off a class and member name.
This native is used to access the following (C++/engine) data types: integer, boolean, short, character, pointer, stringint and function. Unsigned variants (if applicable) are supported and will be converted automatically.
- This function has no return value.