is_in_viewcone
- Синтаксис
-
native is_in_viewcone(entity, const Float:origin[3], use3d = 0);
Переменная | Описание |
---|---|
entity |
Entity index |
origin |
Origin |
use3d |
If zero the calculation will ignore the z axis (height), if nonzero it is done in 3D |
- Описание
- Returns if an origin is in an entities view cone. Derived from SDK.
- Пометка
-
This uses the entities EV_FL_fov value in the calculations and applies it on all axes. It might be unreliable depending on the use-case.
- Возвращает
- 1 if origin is in view code, 0 otherwise