GetBonePosition
- Синтаксис
-
native GetBonePosition(const entity, const bone, Float:vecOrigin[3], Float:vecAngles[3] = {0.0, 0.0, 0.0});
Переменная | Описание |
---|---|
entity |
Entity index |
bone |
Number of the bone |
vecOrigin |
Array to store origin in |
vecAngles |
Array to store angles in |
- Описание
- Gets the position of the bone
- Возвращает
- 1 on success, 0 otherwise