native get_info_keybuffer(id, buffer, length);
Buffer to copy keybuffer to
Maximum size of buffer
- Retrieves keyvalue buffer from a client or the server.
There are three different types of keyvalue buffers, depending on the index passed: -1 - "local" buffer (various server information and config values) 0 - server buffer (usually contains "*gamedir" only) >0 - client buffer ("name", "rate" and other client info)
The buffer is formatted as "\key1\value1\key2\value2\...\keyN\valueN"
- Number of cells written to buffer