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entity_set_origin | engine | AMX X Documentation

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entity_set_origin

Syntax
									native entity_set_origin(iIndex, const Float:fNewOrigin[3]);
								
Variable Description
iIndex
Entity index
fNewOrigin
New origin

Description
Sets the origin of an entity.

Note
This native uses engine functions to set the origin, keeping it
properly updated with the game. Directly writing to EV_VEC_origin is an
error and will cause problems.

Return
This function has no return value.
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