native Float:get_user_aiming(index, &id, &body, dist = 9999);
Client index to trace aim from
Variable to store hit client index (if applicable)
Variable to store hit client body part (if applicable)
Maximum distance of the trace
- Traces the client's current aim vector to see if it hits something.
If the trace does not hit a client, id and body will be set to 0.
If the trace hits nothing within the specified distance, 0 is returned.
- Distance between the trace start and end point