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get_ent_data | fakemeta | AMX X Documentation

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get_ent_data

Syntax
									native any:get_ent_data(entity, const class[], const member[], element = 0);
								
Variable Description
entity
Entity index
class
Class name
member
Member name
element
Element to retrieve (starting from 0) if member is an array

Description
Retrieves an integer value from an entity's private data based off a class and member name.

Note
Unlike the [get|set]_pdata_* natives that require compiling the class
member offset into the plugin, this native instead retrieves the
necessary offset from the AMXX gamedata files at runtime, based on the
provided class and member name.

Note
This native is safer than [get|set]_pdata_* as it can perform stricter
offset and typing checks.

Note
This native is used to access the following (C++/engine) data types:
integer, boolean, short, character, pointer, structure, class,
stringint and function. Unsigned variants (if applicable) are supported
and will be converted automatically.

Return
Integer value
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