get_ent_data
- Синтаксис
-
native any:get_ent_data(entity, const class[], const member[], element = 0);
Переменная | Описание |
---|---|
entity |
Entity index |
class |
Class name |
member |
Member name |
element |
Element to retrieve (starting from 0) if member is an array |
- Описание
- Retrieves an integer value from an entity's private data based off a class and member name.
- Пометка
-
Unlike the [get|set]_pdata_* natives that require compiling the class member offset into the plugin, this native instead retrieves the necessary offset from the AMXX gamedata files at runtime, based on the provided class and member name.
- Пометка
-
This native is safer than [get|set]_pdata_* as it can perform stricter offset and typing checks.
- Пометка
-
This native is used to access the following (C++/engine) data types: integer, boolean, short, character, pointer, structure, class, stringint and function. Unsigned variants (if applicable) are supported and will be converted automatically.
- Возвращает
- Integer value