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get_gamerules_string | fakemeta | AMX X Documentation

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get_gamerules_string

Syntax
									native get_gamerules_string(const class[], const member[], value[], maxlen, element = 0);
								
Variable Description
class
Class name
member
Member name
value
Buffer to store data in
maxlen
Maximum size of the buffer
element
Element to retrieve (starting from 0) if member is an array

Description
Retrieves a string from the gamerules object based off a class and member name.

Note
This native is used to access the following (C++/engine) data types:
string, stringptr.

Return
Number of cells written to buffer
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