get_gamerules_string
- Синтаксис
-
native get_gamerules_string(const class[], const member[], value[], maxlen, element = 0);
Переменная | Описание |
---|---|
class |
Class name |
member |
Member name |
value |
Buffer to store data in |
maxlen |
Maximum size of the buffer |
element |
Element to retrieve (starting from 0) if member is an array |
- Описание
- Retrieves a string from the gamerules object based off a class and member name.
- Пометка
-
This native is used to access the following (C++/engine) data types: string, stringptr.
- Возвращает
- Number of cells written to buffer