AMX X Documentation

Инклуды

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Нативы
cs_create_entity Creates an entity using Counter-Strike's custom CreateNamedEntity wrapper.
cs_find_ent_by_class Finds an entity in the world using Counter-Strike's custom FindEntityByString wrapper.
cs_find_ent_by_owner Finds an entity in the world using Counter-Strike's custom FindEntityByString wrapper, matching by owner.
cs_get_armoury_type Returns the armoury entity's weapon id.
cs_get_c4_defusing Returns if the bomb is being defused.
cs_get_c4_explode_time Returns the game time at which the bomb will explode.
cs_get_hostage_foll Returns index of the entity that a hostage is following.
cs_get_hostage_id Returns unique id of a hostage.
cs_get_hostage_lastuse Returns the last time a hostage was used.
cs_get_hostage_nextuse Returns the next time a hostage can be used.
cs_get_item_alias Returns the alias name associated with an item index.
cs_get_item_id Returns the item id associated with an item name and its aliases.
cs_get_no_knives Returns if "no knives" mode is enabled.
cs_get_translated_item_alias Returns an item name associated with a command alias.
cs_get_user_armor Returns the client's armor value and retrieves the type of armor.
cs_get_user_bpammo Returns amount of ammo in the client's backpack for a specific weapon.
cs_get_user_buyzone Returns if the client is inside a buyzone.
cs_get_user_deaths Returns client's deaths.
cs_get_user_defuse Returns if the client has a defuse kit.
cs_get_user_driving Returns if the client is currently driving a vehicle and if so, indicates the speed.
cs_get_user_hasprim Returns if the client has a primary weapon or a shield in the inventory.
cs_get_user_hostagekills Returns the amount of hostages that the client has killed.
cs_get_user_lastactivity Returns the client's last activity time.
cs_get_user_mapzones Returns the map zones the client is inside of as a bitflag value.
cs_get_user_model Retrieves the client's player model.
cs_get_user_money Returns the client's amount of money.
cs_get_user_nvg Returns if the client's has night vision goggles.
cs_get_user_plant Returns if the client has the ability to plant the bomb.
cs_get_user_shield Returns if the client has a shield in the inventory.
cs_get_user_stationary Returns if the client is using a stationary gun.
cs_get_user_submodel Returns if a submodel is set on the client.
cs_get_user_team Returns the client's team and optionally the model id.
cs_get_user_tked Returns if the client has committed a team kill in the current round.
cs_get_user_vip Returns if the client is a VIP.
cs_get_user_weapon Returns weapon index of the active weapon.
cs_get_user_weapon_entity Returns active weapon entity.
cs_get_user_zoom Returns if the client is zooming.
cs_get_weaponbox_item Returns the weapon entity index that was packed into a weaponbox.
cs_get_weapon_ammo Returns the amount of ammo in weapon's magazine.
cs_get_weapon_burst Returns if the weapon is in burst mode.
cs_get_weapon_id Returns the weapon id of an entity.
cs_get_weapon_info Returns some information about a weapon.
cs_get_weapon_silen Returns if the weapon is in silenced mode.
cs_reset_user_model Resets the client's model.
cs_set_armoury_type Sets the amoury entity type.
cs_set_c4_defusing Sets if the bomb is being defused.
cs_set_c4_explode_time Sets the game time at which the bomb will explode.
cs_set_ent_class Sets a custom classname of an entity.
cs_set_hostage_foll Sets hostage to follow an entity.
cs_set_hostage_lastuse Sets the last time a hostage was used.
cs_set_hostage_nextuse Sets the next time a hostage can be used.
cs_set_no_knives Enables or disables the "no knives" mode.
cs_set_user_armor Sets the client's armor value the type of armor.
cs_set_user_bpammo Sets amount of ammo in the client's backpack for a specific weapon.
cs_set_user_deaths Sets client's deaths.
cs_set_user_defuse Sets the client's defusekit status and allows to set a custom HUD icon and color.
cs_set_user_hostagekills Sets the amount of hostages that the client has killed.
cs_set_user_lastactivity Sets the client's last activity time.
cs_set_user_model Sets the client's player model.
cs_set_user_money Sets the client's amount of money.
cs_set_user_nvg Sets the client's night vision goggles.
cs_set_user_plant Sets the client's ability to plant the bomb and displays or hides the bomb HUD icon.
cs_set_user_submodel Sets the submodel on a client.
cs_set_user_team Sets the client's team without killing the player, and sets the client model.
cs_set_user_tked Sets the client's team kill status, indicating whether the client has committed a team kill in the current round.
cs_set_user_vip Sets the client's VIP status and displayed model and scoreboard flag.
cs_set_user_zoom Sets a zoom type on the client.
cs_set_weapon_ammo Sets the amount of ammo in weapon's clip.
cs_set_weapon_burst Sets the weapon's burst mode.
cs_set_weapon_silen Sets the weapon's silenced mode.
cs_user_spawn Sets a dead client up for spawning.
Форварды
CS_InternalCommand Called when CS internally fires a command to a player.
CS_OnBuy Called when a client purchases an item.
CS_OnBuyAttempt Called when a client attempts to purchase an item.
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cs_get_weapon_class Returns a weapon class id associated with a weapon id.
cs_is_valid_itemid Checks whether an item id is not out of bounds.
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