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mm but the commands in the "game.cfg" its regamedll commands so i will need put
"mapchangecfgfile game.cfg" ?
because it "ReGameDLL"
or still in server.cfg
xD
mm but the commands in the "game.cfg" its regamedll commands so i will need put
Why complicating things.. Just add exec game.cfg in your server.cfgSNauPeR,
Hi , so i will need add exec in Server.cfg
regamedll.cfg ?
But the file with all settings of ReGameDLL calling game.cfg
So its still regamedll.cfg or gaem.cfg ?
About ur examples , both of them its map name
I mean without any prefix
Its simple like
aim_2000= map
100hp_number1=map
Because in ur examples i dont see any change , only more commands by categories :)
Thanks!!Talnaim2323, I have 2 examples, 2 settings for map.
mp_weapons_allow_map_placed "1"
ar_bonus_enable "0"
ar_bonus_firstround "0"
vip_more_enable "0"
vip_menu_enable "0"
ar_anew_enable "0"
mp_buytime "0"
About your question - on the picture. It's server.cfg;;;// Боты //
bot_quota "8"
bot_deathmatch "1"
;;;// Респаун //
mp_forcerespawn "1"
mp_buytime "0"
sp_protect_time "2.0"
mp_respawn_immunity_effects "0"
mp_respawn_immunitytime "0"
;;;// Army RAnks и прочее //
ar_anew_enable "0"
ar_bonus_enable "0"
ar_bonus_firstround "0"
;;;// Нюансы Механики //
mp_nadedrops "0"
mp_round_infinite "bcdefg"
mp_roundtime "10"
mp_timelimit "8"
mp_item_staytime "1"
mp_maxrounds "0"
statsx_hud_type "0"
mp_weapons_allow_map_placed "0"
afk_time "60"
;;;// Мапчоузер //
mapm_vote_time "10"
mapm_change_type "0"
mapm_timeleft_to_vote "1"
mapm_vote_in_new_round "0"
mapm_last_round "0"
mapm_second_vote "0"
mapm_extended_map_max "0"
mapm_rtv_percent "80"
mapm_freeze_in_vote "0"
mapm_black_screen "0"
;;;// Випы //
vip_more_enable "0"
vip_menu_enable "0"
You can exec any .cfg files, but they must be in the directory, where server.cfg. is located
From where can I get all cvars to control bots?
twisterniq, Thank You.yidunsaocaozuo, there is no CVar or command to do that.
На землю все равно падают все гранаты, а не только разрывные, это будет исправлено?mp_nadedrops "1"
// После смерти игрока гранаты будут падать на землю
// "0" Нет
// "1" Только разрывную гранату
// "2" Все гранаты