ReHLDS, Reverse-engineered HLDS

ReHLDS, Reverse-engineered HLDS 3.13.0.788

Версия Дата выхода Скачиваний Оценка  
3.13.0.788 3,551 5.00 звёзд 1 оценок Скачать
3.12.0.780 2,058 4.00 звёзд 3 оценок Скачать
3.11.0.779 529 5.00 звёзд 1 оценок Скачать
What's Changed
  • Add SV_AllowPhysent hook by @justgo97 in #951
  • Revert "change destinition folder for linux build" by @wopox1337 in #977
  • GetBonePosition: Added bone index bounds check
  • GetAttachment: Added attachment index bounds check
  • [Allow the clients to connect on the server of different game]
    Client should be use "setinfo _gd "
  • SV_BuildSoundMsg: fix '\n' in args check
  • Increased limit leafs MAX_MAP_LEAFS up to 32767
  • Added more check for possible numleaf overflow
compare 3.12.0.780...3.13.0.788
  • Нравится
Реакции: mihaekater
What's Changed
  • API: Implement Precache, ClientPrintf, CheckUserInfo and AddResource hooks by @ShadowsAdi in #903
  • FIX: Netchan_CreateFileFragments: Fixed a very old and rare bug with dlfile while downloading direct from server, when content of resource size is less than header size first fragment.
Full Changelog: 3.11.0.779...3.12.0.780
  • Нравится
Реакции: jairitocs и Teodor
  • Reset m_bSentNewResponse to allow new connection when the client goes through the full stage of connection (cl:connect -> sv:S2C_CONNECTION -> cl:new -> SV_New_f) Related 3a9bfb9
  • change the destination folder for Linux build (#842).
    • Temporary remove windows build.



  • ReHLDS API: Enhanced IGameClient/IRehldsServerData/IRehldsServerStatic interfaces;
  • SV_New_f: Deny new connection twice at a time if user messages are received;
    • SV_ReadClientMessage: Fix empty names on bad read.
  • Fixed volume checking in emit sound (#341);
  • sv_user.cpp: Small code refactoring (#810);
  • static_map.h: fix lowercase convert (#806);
  • sv_main.cpp: SV_New_f() uses Q_snprintf() unsafe format. (#807).

  • Implement CVar sv_usercmd_custom_random_seed (#837)
  • ReHLDS API: Add GetEntityInit hook (#832)
  • SV_ParseMove, SV_ParseConsistencyResponse: check length
  • HLTV: Fix crash in ProcessStringCmd (#838)
Сверху Снизу