Иконка ресурса
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29
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-5
Fanfar, помогло спасибо
7 Окт 2018
Еще вопрос на хостинге не отображается список игроков сколько играет после установки нового reunim можно устранить данную ошибку как то ?
 
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25
Реакции
3
[REUNION]: REHLDS Api minor version mismatch; expected at least 5, real 3
[REUNION]: Failed to locate REHLDS API кто че подскажет ?
7 Окт 2018
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 10:46:45 Sep 19 2018 (1621)
Server IP address 37.230.228.20:27015

Metamod-r version 1.3.0.128 Copyright (c) 2016-2018 ReHLDS Team (rebuild of original Metamod by Will Day and Jussi Kivilinna)
Metamod-r comes with ABSOLUTELY NO WARRANTY; for details type `meta gpl'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `meta gpl' for details.

Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 17:47:48 Aug 24 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70
[REUNION]: REHLDS Api minor version mismatch; expected at least 5, real 3
[REUNION]: Failed to locate REHLDS API
[ReAuthCheck] Version: 0.1.6 Linux 'Counter-Strike 1.6'
[ReAuthCheck]: Failed to locate Reunion api.

AMX Mod X version 1.9.0.5229 Copyright (c) 2004-2015 AMX Mod X Development Team
AMX Mod X comes with ABSOLUTELY NO WARRANTY; for details type `amxx gpl'.
This is free software and you are welcome to redistribute it under
certain conditions; type 'amxx gpl' for details.

[ReAimDetector] Version: 0.2.2 Linux 'Counter-Strike 1.6'
[ReAimDetector] Success: Build ReHLDS version defined Linux '1621'.
[WHB] Version: 1.5.695 Linux (Usage SSE 4.1)
[WHB] Success: Build ReHLDS version defined Linux '1621'
[WHB] Success: Configuration executed.
ReGameDLL version: 5.7.0.313-dev
description stat pend file vers src load unload
[ 1] Reunion fail load reunion_mm_i386.so v0.1.0.133 ini Start Never
[ 2] ReAuthCheck fail load reauthcheck_mm_i386.so v0.1.6 ini Start Never
[ 3] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC3 ini ANY ANY
[ 4] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5229 ini Start ANY
[ 5] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY
[ 6] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY
[ 7] WHBlocker RUN - whblocker_mm_i386.so v1.5.695 ini Chlvl ANY
[ 8] SoftBlocker RUN - softblocker_mm_i386.so v1.1g ini ANY Never
[ 9] ReParachute RUN - parachute_amxx_i386.so v1.1 Beta pl4 ANY ANY
[10] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl4 ANY Never
[11] Engine RUN - engine_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
[12] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
[13] MySQL RUN - mysql_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
[14] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
[15] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
[16] Fun RUN - fun_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
[17] ReAPI RUN - reapi_amxx_i386.so v5.6.0.158-dev pl4 ANY Never
[18] CSX RUN - csx_amxx_i386.so v1.9.0.5229 pl4 ANY ANY
18 plugins, 16 running
 
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241
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224
Помог
2 раз(а)
При релизе reinion 0.1.133 было указано требование: последняя версия rehlds.
Внимательнее.
 
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213
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71
Помог
2 раз(а)
[REUNION]: REHLDS Api minor version mismatch; expected at least 5, real 3
[REUNION]: Failed to locate REHLDS API кто че подскажет ?
7 Окт 2018
Update ReHLDS (Latest Version .668)
As it is the prime requirement for Reunion .133 To Work.

Other than this, You can also check out Latest Version For ReGame (.314) And ReApi (.160) are also released.
 
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25
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3
извиняюсь что не по теме,но может кто меня направит по пути,давно уже заметил что при открытии tab не отображается слово VIP.есть решение данной проблемы ?
7 Окт 2018
DrStrange, Спасибо ,уже как часа 2 сервер работает с новыми обновлениями
7 Окт 2018
pheel, Rehlds_publish_3.4.0.664 стояло )) не думал что прям последнюю))
 
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2,491
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2,795
Помог
61 раз(а)
извиняюсь что не по теме,но может кто меня направит по пути, давно уже заметил что при открытии tab не отображается слово VIP.есть решение данной проблемы ?
Не оффтопте в теме. Пока что устно предупреждаю. Есть вопрос создаем тему в соответствующем разделе
 
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16
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7
Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
Видимо до этого стоял не стандартный "Serverinfo.php" после замены сервер стал отображаться при "EnableQueryLimiter = 1", хотя на 0.1.92 все ок было, но теперь самих игроков не отображает.
ServerInfoAnswerType менял, но не помогло сейчас стоит значение 2.
 
Сообщения
29
Реакции
-5
vrn36, у меня та, же проблема игроков на хосте не отображает сколько играет
 
Сообщения
321
Реакции
73
Помог
11 раз(а)
С последней версией реюниона, много записей в логе реаутчек idle timeout(1), соответсвенно упал онлайн.
 

ifx

Сообщения
331
Реакции
153
Помог
4 раз(а)
обновил 3 сервера до 133 - все норм, и с онлайном, и с отображением в ксбанс, и ошибок нет
ЧЯДНТ? xD
 
Сообщения
29
Реакции
-5
ifx, поделись пожалуйста своими настройками кфг?
 

ifx

Сообщения
331
Реакции
153
Помог
4 раз(а)
swidi, мой кфг не панацея от всех бед, посмотрите и настройте под себя, хотя по большому счету, как уже и писали - большая часть настроек - стандартные. Ну и SteamIdHashSalt поправьте (в кфг ниже есесно не моя)
# ========================================================
# REUNION CONFIGURATION
# ========================================================

#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#


# ========================================================
# AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666

# Use these options to set authid's for clients

### AUTH CONTROL ###

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9

# for HLTV (default is HLTV [7])
cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 8

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 8

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1


### AUTH SETTINGS ###

### START OF NEW SETTINGS

# Authorization protocols version. All steamdid's of non-steams players will be changed in common with this value.
# 1: DProto (deprecated)
# 2: Reunion 2015-2018
# 3: Reunion new (recommended)
AuthVersion = 2

# QueryRateLimit (128/2048)
# Global rate limit for server queries in packets/sec.
# Default: 256
QueryRateLimit = 256

# AllowSplitPackets (0 / 1)
# Allow splitting of outgoing packets if they size are greater than 1400. Used in original steamclient, but does not supported by some monitorings.
# Default: 0
AllowSplitPackets = 0

# IPClientsLimit (0 - 32)
# Maximum number of clients from single ip. Useful for computer clubs.
# Default: 5
IPClientsLimit = 5

### END OF NEW SETTINGS

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = sosipisos

# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0

# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 1

# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1

# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
EnableQueryLimiter = 1

# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
QueryFloodBanTime = 60


### AUTHID PREFIXES ###

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 9;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 13;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 14;

# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 12;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 8;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;

# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;

# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# OTHER STUFF
# ========================================================

# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 0
 

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