//// csdm_misc.sma
//
// D:\rehlds_public\cstrike\addons\amxmodx\scripting\csdm_misc.sma(14) : error 0
20: invalid symbol name ""
//
// 1 Error.
// Could not locate output file D:\rehlds_public\cstrike\addons\amxmodx\scriptin
g\compiled\csdm_misc.amx (compile failed).
//
// Compilation Time: 0,34 sec
// ----------------------------------------
[mapcleaner]
; Map objectives are removed by their flags.
; a - "as_" & "es_" objectives (vip assasination & escape)
; b - buyzones
; c - "cs_" objectives (hostage rescue)
; d - "de_" objectives (bomb defuse)
; e - equips (map auto-equip's)
; w - world weapons (map armoury's)
remove_objective_flags = "acew"
; Remove dropped weapons.
remove_dropped_weapons = 1
; Sets 1 to exclude bomb from auto-removing.
exclude_bomb = 0
Вы сами себе подсказали.убрал в настройках цели. а раунд не заканчивается!
// Disable round end by game scenario
// 0 - disabled (default behaviour)
// 1 - enabled (never end round)
//
// Flags for fine grained control (choose as many as needed)
// a - block round time round end check
// b - block needed players round end check
// c - block VIP assassination/success round end check
// d - block prison escape round end check
// e - block bomb round end check
// f - block team extermination round end check
// g - block hostage rescue round end check
//
// Example setting: "ae" - blocks round time and bomb round end checks
// Default value: "0"
mp_round_infinite 0
public RoundEnd(WinStatus:status, ScenarioEventEndRound:event, Float:tmDelay)
{
if(event != ROUND_GAME_COMMENCE && event != ROUND_GAME_RESTART)
{
SetHookChainReturn(ATYPE_INTEGER, false)
return HC_SUPERCEDE
}
return HC_CONTINUE
}
L 10/05/2017 - 21:47:51: [AMXX] Displaying debug trace (plugin "csdm_spawn_manager.amxx", version "0.0.8")
L 10/05/2017 - 21:47:51: [AMXX] Run time error 4: index out of bounds
L 10/05/2017 - 21:47:51: [AMXX] [0] csdm_spawn_manager.sma::RandomSpawn (line 189)
L 10/05/2017 - 21:47:51: [AMXX] [1] csdm_spawn_manager.sma::CSGameRules_GetPlayerSpawnSpot (line 170)
L 10/05/2017 - 21:47:51: [csdm_spawn_manager.amxx] CSGameRules_GetPlayerSpawnSpot : Can't suppress original function call without new return value set
const MAX_SPAWNS = 64