public Item_Deploy_Post(const item) {
if (!IsCustom(item)) {
return HAM_IGNORED;
}
set_member(item, m_flReleaseThrow, -1.0);
new player = get_member(item, m_pPlayer);
set_pev(player, pev_viewmodel, ViewModel);
set_pev(player, pev_weaponmodel, WeaponModel);
rg_set_iteminfo(item, ItemInfo_iId, WEAPON_ID);
SetThink(item, "ThinkDeploy");
set_entvar(item, var_nextthink, get_gametime() + 1.0);
emit_sound(player, CHAN_WEAPON, BOW_DRAW_SOUND, VOL_NORM, ATTN_NORM, 0, PITCH_NORM);
return HAM_IGNORED;
}
#define m_szAnimExtention 492
set_pdata_string(id, m_szAnimExtention * 4, "knife", -1, linux_diff_player * linux_diff_animating);