Подмена SteamID

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Tranquillity, Тогда не будет ли лучше поставить Native_Prefix1 = 9; для тех у кого csbans? А кто через user.ini работает Native_Prefix1 = 99; ?
 
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Pokemoshka, не обязательно использовать двухзначные числа, можно вместить все префиксы в первую десятку
Код:
IPGen_Prefix1 = 0
IPGen_Prefix2 = 4

Native_Prefix1 = 9;
SC2009_Prefix1 = 6;
RevEmu_Prefix1 = 8;
RevEmu2013_Prefix1 = 1;
OldRevEmu_Prefix1 = 2;
SteamEmu_Prefix1 = 3;
AVSMP_Prefix1 = 94;
Setti_Prefix1 = 95;
SXEI_Prefix1 = 96;
SSE3_Prefix1 = 7;


Нас не интересуют значения в строках, если мы запретили вход на сервер с этих эмуляторов
Код:
AVSMP_Prefix1 = 94;
Setti_Prefix1 = 95;
SXEI_Prefix1 = 96;
 
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При игре со стима через некоторое время просто зависаешь и ничего не выводит в консоль или в отдельное окно.
Код:

### AUTH CONTROL ###

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 5

# for HLTV (default is HLTV [7])
cid_HLTV = 5

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 5

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])

# ТУТ СТОИТ ДЕФФОЛТ, ТАК КАК СТИМ ИГРОКОВ КИКАЕТ С СЕРВЕРА ПОД ПРЕДЛОГОМ СТАРОГО КЛИЕНТА
cid_NoSteam48 = 8

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 2

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 2

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 2

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 2

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 5

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 5

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 5

# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 2


### AUTH SETTINGS ###

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
# СОЛЬ НЕ НАСТОЯЩАЯ
SteamIdHashSalt = Дратути :D

# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0

# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 1

# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1

# QueryFloodBanTime (1 - 60)
# Ban time in minutes for server query flooding.
QueryFloodBanTime = 10


### AUTHID PREFIXES ###

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 9;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 8;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 3;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;

# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;

# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# OTHER STUFF
# ========================================================

# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
 
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Minni, ради теста попробуйте поменять
Код:
cid_SteamPending = 9
 
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Первые наброски замеров популярности эмуляторов клиента+гео стата посещения вашего сервера
r8A7gC.png

Если кто готов поучаствовать в сборе статистики, то в среду скину плагин и условия, которым должен отвечать сервер, чтобы получить максимальную информацию.
 
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Код:
# ========================================================
# REUNION CONFIGURATION
# ========================================================

#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#


# ========================================================
# AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666

# Use these options to set authid's for clients

### AUTH CONTROL ###

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 5

# for HLTV (default is HLTV [7])
cid_HLTV = 5

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 5

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 5

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 2

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 2

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 2

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 2

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 2

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 5

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 5

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 5

# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1


### AUTH SETTINGS ###

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt =

# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0

# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 1

# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1

# QueryFloodBanTime (1 - 60)
# Ban time in minutes for server query flooding.
QueryFloodBanTime = 30


### AUTHID PREFIXES ###

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 5;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 1;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 2;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 3;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 4;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;

# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 0;

# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# OTHER STUFF
# ========================================================

# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 0
 
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61 раз(а)
Жду ваших предложений по информативности для сбора данных.


stats_2017-08-06_16-34-55.png
Другой сервер
rrOwBZ.png
 
Сообщения
1,536
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2,324
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39 раз(а)
Данную информацию по эмуляторам и протоколам клиента, можно использовать для отслеживания популярности сервера в разных странах, а так же наблюдать, каких клиентов тебе засылает раскрутка (дальние страны и игроки с высоким пингом от туда, старые и дырявые клиенты). Есть где развернуться в аналитике данных.
 
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LoggingMode=2
cid_HLTV=5
cid_NoSteam47=5
cid_NoSteam48=5
cid_Steam=1
cid_SteamPending=5
cid_RevEmu=1
cid_SC2009=2
cid_OldRevEmu=2
cid_AVSMP=5
cid_Setti=5
cid_SSE3=2
SC2009_RevCompatMode=1
IPGen_Prefix1=0
IPGen_Prefix2=4
Native_Prefix1=9
RevEmu_Prefix1=8
OldRevEmu_Prefix1=2
SteamEmu_Prefix1=3
AVSMP_Prefix1=94
Setti_Prefix1=95
SSE3_Prefix1=7
ServerInfoAnswerType=2
HLTVExcept_IP=
cid_RevEmu2013=2
cid_SteamEmu=2
cid_SXEI=5
EnableSXEIdGeneration=0
SC2009_Prefix1=6
RevEmu2013_Prefix1=1
SXEI_Prefix1=96
SteamIdHashSalt =
EnableGenPrefix2=1
QueryFloodBanTime=2
SteamIdHashDProtoCompat=1

Я правильно настроил?)
 
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264
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80
Помог
1 раз(а)
решил попробовать настроил! и заметил некоторые плагины перестали работать! я так понимаю они работают когда стоит по дефолту Native_Prefix1 = 0. ставлю 99 не але. и если я правильно понимаю, то но стим клиента теперь будут Valve? а стим как и положено Steam
 
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1,225
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44 раз(а)
isss67wtf, оставь 0. Нет смысла менять steam id для steam игроков.
31 Авг 2017
leet, каждый по-своему настраивает, и понятие "правильно" в данном случае - очень растяжимое.
 
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264
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80
Помог
1 раз(а)
Minni, подскажи пжалуста. т.е у но стим игроков будет не steam id а valve id ??
 
Сообщения
264
Реакции
80
Помог
1 раз(а)
Minni, настройки как в шапке. кроме разграничение префиксов
 
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39 раз(а)
и если я правильно понимаю, то но стим клиента теперь будут Valve? а стим как и положено Steam
Для такого эффекты нужно еще в cid_RevEmu выставить 2
cid_RevEmu = 2

Поправлю этот момент в гайде.
 
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7
сделал,админки не работают :D
# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 5
# for HLTV (default is HLTV [7])
cid_HLTV = 5
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 5
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 5
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 2
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 2
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 2
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 2
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 2
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 5
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 5
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 5
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 2
### AUTH SETTINGS ###
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = ***********************
# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 1
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
# QueryFloodBanTime (1 - 60)
# Ban time in minutes for server query flooding.
QueryFloodBanTime = 10
### AUTHID PREFIXES ###
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 99;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 12;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 13;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 1;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 2;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 3;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 4;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 5;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 6;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 7;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
1 Сен 2017
ReHLRSPEREC, решил проблему "Native_Prefix1 = 0" :D
 
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ReHLRSPEREC, Админки надо по новой прописать, ты же изменил префиксы
 
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80
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1 раз(а)
ReHLRSPEREC, Native_Prefix1 = 99 поставь 0 выше писали же это что бы стим не менять
 

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