Изменения: Fix set_pmove/get_pmove natives. Related #119
Изменения: Implement RG_CBasePlayer_UseEmpty hook Add rg_initialize_player_counts native Add native rg_check_win_conditions Add rg_restart_round native Fix bug with change team if player is die Closes #142 Fix bug with change team if player is die #142 Add check_win_conditions argument to rg_set_user_team Update regamedll API sdk Update cssdk & minor refactoring Added safe checks CGameRules/CCSEntity version interface (for future safe migrate) Update reapi_gamedll_const.inc: Fixes description about argument ppmove Rework hookchain RG_PM_Move
Изменения: Remove debug print
Изменения: Fix SetHookChainArg crash due to incorrect pointer to argument (hookctx_t gets the original function as the base address of the arguments, some compilers do UB and so for this reason hookctx_t has been reworked and now uses tuple). Update reapi.inc - added ATYPE_BOOL and ATYPE_EVARS types Compiler: added option flag -static-libstdc++ Add native rh_client_drop Fix another crash due AMXX_Assert function. Added more information about error Some fixes Fix duplicate errors
GCC support and fixed warnings get_member_game: support string Fixes #134 rh_get_mapname fixed incorrectly get length argument Update README.md
Изменения: Implemented hook CBasePlayer::HintMessageEx. Closes #133 Add native rg_hint_messageAdd news CBasePlayer membersBump minor version API
Изменения: Fix typo Little typo fix for var_fuser*, that are float instead of int.
Изменения: Merge pull request #129 from Vaqtincha/tmppatch-1 fix typo
Изменения: Add m_M4A1_flBaseDamageSil, m_USP_flBaseDamageSil and m_Famas_flBaseDamageBurst members
Изменения: Add m_flBaseDamage member Features: add m_flBaseDamage