Изменения: Do not ignore thirdparty bots in humans_join_team cvar checks Game dll considers third party bots as humans when dealing with humans_join_team cvar, thus making those bots to join team specified in this cvar.
Изменения: Enhance mp_respawn_immunitytime Refuse support for cstrike 1.8.2 hacks (use cstrike 1.8.3)
Изменения: Remove leading lib prefix Rework publish Cosmetic changes Comeback item_security, item_suit for custom mods/maps Add new point-entity trigger_random Make mp_item_staytime for drop nades Enhance item_security
Изменения: GCC port and new defines for new ARM port Put SSE code under HAVE_SSE define Fix circular dependency on GCC 7.3 Provide a way to disable AMXX related hacks, when it's not needed Fix ASM inline for GCC Fix compiling with MSVC Fix compiling with MSVC and ICC Check for HAVE_SSE in sse_mathfun.cpp after including precompiled, so SSE state will be determined Better check for SSE availability Missing call ::ClientCommand_ Make CSaveRestoreBuffer::m_Sizes as const Cosmetic changes Gradle: Add GCC Toolchain GCC: Fix compile Gradle: Add -fno-devirtualize to compiler flags for GCC
Изменения: add hook check penetration Crash fix
Изменения: Fix bug, mp_fraglimit is less than zero Fix C4 dissapearance on inclined surfaces with Valve HLDS
Изменения: Update API minor version
Изменения: CSInterface Update: Add RemovePlayerItemEx Spawn protection API and cvar (mp_respawn_immunitytime) Новые CVar'ы: mp_respawn_immunitytime - Задержка до снятия защиты с игрока после респауна. (в секундах).
mp_respawn_immunitytime
gradle.properties: Bump minor version Reset entity on start round for env_spark, env_laser, env_beam Move sv_alltalk 1.0 to CanPlayerHearPlayer Remove height check, Adjust bomb angles for righthanded users Fix spectator check, small refactoring
Изменения: ReGameDLL API: Implemented hookchain's CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb