{HelP} No Steam Can't Add Ip To Favorites

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Ошибка
normal steam players can add the ip to favorites, but in the case of non steam players they can not appear
ОС
Linux
Amx Mod X
amx mod x 1.10.0.539
Билд
HLDS 6153 beta
ReGamedll
amxmodx_mm_i386.  v1.10.0.
Версия Metamod
v1.10.0.
Список метамодулей
Ham Sandwich            1.10.0.539  AMX Mod X Dev Team   running    
CSX 1.10.0.539 AMX Mod X Dev Team running
Список плагинов
[  1] Admin Base              1.10.0.539  AMXX Dev Team     admin.amxx       running  
[ 2] Admin Commands 1.10.0.539 AMXX Dev Team admincmd.amxx running
[ 3] Admin Help 1.10.0.539 AMXX Dev Team adminhelp.amxx running
[ 4] Slots Reservation 1.10.0.539 AMXX Dev Team adminslots.amxx running
[ 5] Multi-Lingual System 1.10.0.539 AMXX Dev Team multilingual.am running
[ 6] Menus Front-End 1.10.0.539 AMXX Dev Team menufront.amxx running
[ 7] Commands Menu 1.10.0.539 AMXX Dev Team cmdmenu.amxx running
[ 8] Players Menu 1.10.0.539 AMXX Dev Team plmenu.amxx running
[ 9] Maps Menu 1.10.0.539 AMXX Dev Team mapsmenu.amxx running
[ 10] Plugin Menu 1.10.0.539 AMXX Dev Team pluginmenu.amxx running
[ 11] Admin Chat 1.10.0.539 AMXX Dev Team adminchat.amxx running
[ 12] Anti Flood 1.10.0.539 AMXX Dev Team antiflood.amxx running
[ 13] Scrolling Message 1.10.0.539 AMXX Dev Team scrollmsg.amxx running
X[ 14] Info. Messages 1.10.0.539 AMXX Dev Team imessage.amxx running
[ 15] Admin Votes 1.10.0.539 AMXX Dev Team adminvote.amxx running
[ 16] NextMap 1.10.0.539 AMXX Dev Team nextmap.amxx running
[ 17] Nextmap Chooser 1.10.0.539 AMXX Dev Team mapchooser.amxx running
[ 18] TimeLeft 1.10.0.539 AMXX Dev Team timeleft.amxx running
[ 19] Pause Plugins 1.10.0.539 AMXX Dev Team pausecfg.amxx running
[ 20] Stats Configuration 1.10.0.539 AMXX Dev Team statscfg.amxx running
[ 21] StatsX 1.10.0.539 AMXX Dev Team statsx.amxx running
21 plugins, 21 running
hello friends I need help because the non-steam old client players, cannot add the server ip to favorite and it is annoying, in the case of Steam if it works normal, please help. Regards, HLDS 6153 beta
 
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@undefined,
the funny thing is that in hlds 5787 if the ip appears in favorites to non steam
3 Май 2020
@undefined, if you have multiprotocol

[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.10.0. ini Start ANY [ 2] dproto_EF RUN - dproto_i386.so v0.9.548 ini Start Never [ 3] Ham Sandwich RUN - hamsandwich_amxx v1.10.0. pl1 ANY ANY [ 4] CSX RUN - csx_amxx_i386.so v1.10.0. pl1 ANY ANY 4 plugins, 4 running
 
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@undefined, I install rehlds?
4 Май 2020
you have multiprotocol installed,

dproto_EF RUN - dproto_i386.so v0.9.548 ini Start Never
 
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danielr99,
Код:
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
#   0 = New style (Source Engine)
#   1 = Old Style (Fix favorites list for p.47 clients)
#   2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0
Check ur cfg
 
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# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0
 
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Код:
Protocol version 48
Exe version 1.1.2.6/2.0.0.0 (cstrike)
Exe build: 16:05:41 Jun 15 2009 (4554)
REJECTED : This server is using a newer protocol ( 48 ) than your client ( 47 ) . You should check for updates to your client.


Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
Exe build: 15:17:55 Jul 24 2019 (8308)
Protector: 12:23:32 Mar 25 2020 (1623) (6b4e49b
NET Ports:  server 27015, client 27005
Server IP address 192.168.0.2:27015
Connecting to 45.32.171.228:27021...
STEAM validation rejected
Настраивайте dproto.cfg
 
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now when trying to connect the No steam comes out
This server is using a newer protocol (48) than your client (47). You should check for updates to your client.
 
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#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS
#

# ========================================================
# DPROTO CONFIGURATION
# ========================================================

# LoggingMode:
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2


# ========================================================
# AUTHID MANAGEMENT
# ========================================================

# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666

# Use these options to set authid's for clients

# for HLTV (default is HLTV [7] )
cid_HLTV = 7

# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )
cid_NoSteam47 = 8

# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )
cid_NoSteam48 = 10

# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1

# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9

# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1

# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1

# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1

# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1

# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1

# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1

# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3

# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1

# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this only if you have sXeI server installed!
EnableSXEIdGeneration = 0

# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1

# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1

# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 0

# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0

# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4

# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;

# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;

# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;

# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;

# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;

# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;

# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;


# Note that banid will use steamid WITHOUT any prefixes!


# ========================================================
# ATTACKS SUPRESSION
# ========================================================

# FakePlayers_ConnectInitiationCheck (seconds)
# Sets the time, in seconds, in which client should initiate
# game session (in other words, send the "new" command) after it has
# been connected. If client did not initiated game session, it will be marked as
# fake and kicked.
# Default is 6 seconds.
# Use 0 to disable this check.
FakePlayers_ConnectInitiationCheck = 6

# FakePlayers_ClientValidationCheck (seconds)
# Sets the time, in seconds, in which client should answer to random unique command
# sent by server. If client did not answered for this command, it will be marked as
# fake and kicked.
# Default is 8 seconds.
# Use 0 to disable this check.
FakePlayers_ClientValidationCheck = 8

# FakePlayers_AntiReconnect (0/1)
# Enables detection of fakeplayers that reconnects quickly (every < 10 seconds)
# before fake players checks have completed.
# This check will work only if FakePlayers_ClientValidationCheck and
# FakePlayers_ConnectInitiationCheck are enabled.
# Default is 1 (ON).
FakePlayers_AntiReconnect = 1

# FakePlayers_CommandsOrderCheck (0/1)
# Enable commands order checking on the start of initiated connection
# Default is 1 (ON).
FakePlayers_CommandsOrderCheck = 1

# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# use 0 for permanent ban
# use negative vaules to disable ban (fake players will only be kicked)
FakePlayers_BanTime = 120

# Exploits_CheckDownloads (0/1)
# Enable checking of requested download files against precached resources
# Default is 1 (ON).
Exploits_CheckDownloads = 1

# Exploits_DisableUploads (0/1)
# Disable file uploads (not customizations) to the server
# Default is 1 (ON).
Exploits_DisableUploads = 1


# ========================================================
# OTHER STUFF
# ========================================================

# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0

# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2

# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name =

# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 0

# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1

# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)
HLTVExcept_IP = 127.0.0.1
 
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