Ворнинги при компиляции карты

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Ошибка
* AllocBlock 217/64 0/0 (339.1%)
Error log
SolidBSP [hull 0] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (544,-704,320)-(608,-397,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (597,-704,320)-(608,-651,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (495,-651,320)-(597,-630,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (327,-660,-80000)-(78469,15603,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (327,-660,-80000)-(78469,15603,432) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (506,-648,320)-(544,-640,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-66099,-45085,-2866)-(551,-625,24152) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (499,-659,320)-(520,-645,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (499,-659,320)-(520,-645,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (499,-659,320)-(520,-645,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (568,-666,320)-(600,-645,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (589,-49698,-80000)-(33258,-659,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (589,-49698,-80000)-(33258,-659,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (568,-659,320)-(589,-645,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (568,-659,292)-(620,-645,38253) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-20710,-659,288)-(639,13580,80000) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (-20710,-659,288)-(639,13580,80000) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (499,-763,320)-(520,-749,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-749,320)-(499,-728,449) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (499,-749,320)-(499,-749,449) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-749,320)-(499,-728,449) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (480,-728,320)-(485,-704,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-749,320)-(499,-728,384) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-749,320)-(499,-728,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (499,-749,320)-(499,-749,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-680,320)-(499,-659,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-680,320)-(516,-634,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (485,-680,320)-(516,-634,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (480,-742,320)-(488,-704,448) in hull 0 of model 0 (entity: classname "worldspawn", origin "", targetname "")
1000...1191 (0.21 seconds)
BSP generation successful, writing portal file 'D:\Games\Steam\steamapps\common\Half-Life\cstrike\maps\awp_lego_8.prt'
SolidBSP [hull 1] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (511,-624,356)-(560,-624,484) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (464,-784,356)-(560,-624,484) in hull 1 of model 0 (entity: classname "worldspawn", origin "", targetname "")
1000...1180 (0.12 seconds)
SolidBSP [hull 2] 500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (448,-800,352)-(640,-608,480) in hull 2 of model 0 (entity: classname "worldspawn", origin "", targetname "")
1000...1153 (0.11 seconds)
SolidBSP [hull 3] Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (560,-650,338)-(616,-613,466) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (605,-664,338)-(619,-643,466) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (560,-629,338)-(584,-624,466) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
500...Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (483,-643,338)-(504,-629,466) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
Warning: Ambiguous leafnode content ( EMPTY and SOLID ) at (504,-629,338)-(528,-624,466) in hull 3 of model 0 (entity: classname "worldspawn", origin "", targetname "")
1000...1188 (0.12 seconds)
Редактор карт
J.A.C.K.
Компиляторы
Vluzacn's ZHLT v34 Update 17.08.2015
Переносил карту из CS:GO и при компиляции ворнинги. Подскажите как их можно исправить?
Исходник прикрепил
 
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ALT+P и исправляй ошибки
 
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Так, ворнинги исправил, все браши объединил в func_detail. Осталась другая проблема:
Код:
* AllocBlock      218/64             0/0        (340.6%)
 
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ZizionarD, не советую так делать, очень плохо для оптимизации делать все браши функдетайл! Т.к движок будет обрабатывать все, что находится за функдетайл. Функ_детайл для мелких брашей полезно делать с учетом детайл левела.
У тебя браши, что являются границе карты, должны быть в "мире" обязательно.
Скорее всего, полигонов на карте много из-за оптимизации. Попробуй со скейлом текстур поиграться и нормально преобразовать брашевую текстуру.
 
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ZizionarD, не советую так делать, очень плохо для оптимизации делать все браши функдетайл! Т.к движок будет обрабатывать все, что находится за функдетайл. Функ_детайл для мелких брашей полезно делать с учетом детайл левела.
У тебя браши, что являются границе карты, должны быть в "мире" обязательно.
Скорее всего, полигонов на карте много из-за оптимизации. Попробуй со скейлом текстур поиграться и нормально преобразовать брашевую текстуру.
Изменил размер текстурок, переделал func_detail и все ушло
Код:
Object names  Objects/Maxobjs  Memory / Maxmem  Fullness
------------  ---------------  ---------------  --------
models              5/512          320/32768    ( 1.0%)
planes           1741/32768      34820/655360   ( 5.3%)
vertexes         2941/65535      35292/786420   ( 4.5%)
nodes             979/32767      23496/786408   ( 3.0%)
texinfos           24/32767        960/1310680  ( 0.1%)
faces            2163/65535      43260/1310700  ( 3.3%)
* worldfaces     2107/32768          0/0        ( 6.4%)
clipnodes        2833/32767      22664/262136   ( 8.6%)
leaves            600/32760      16800/917280   ( 1.8%)
* worldleaves     574/8192           0/0        ( 7.0%)
marksurfaces     2891/65535       5782/131070   ( 4.4%)
surfedges       10102/512000     40408/2048000  ( 2.0%)
edges            5147/256000     20588/1024000  ( 2.0%)
texdata          [variable]       1644/33554432 ( 0.0%)
lightdata        [variable]          0/50331648 ( 0.0%)
visdata          [variable]          0/8388608  ( 0.0%)
entdata          [variable]       5135/2097152  ( 0.2%)
* AllocBlock       10/64             0/0        (15.6%)
 
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ZizionarD, у тебя все на таргет game_playerspawn идет.
Проверь теперь
 

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ZizionarD, ща проверю через клиент
7 Май 2024
Проблема была в том, что энтити эквип был создан раньше вепонстрип.
7 Май 2024
И по вполи все не оч хорошо, больше 1000
7 Май 2024
и сделай max viewable 9000 хотя бы, а то карта пропадает
 

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