Round Start reapi

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sorry for stupid question round end (RegisterHookChain(RG_RoundEnd)
how to get round start with reapi?

Код:
#include <amxmodx>
//#include <hamsandwich>
#include <fakemeta>
#include <reapi>

#define is_user_valid(%0)        (%0 && %0 < g_iMaxPlayers)
#define MAXPLAYERS                32
#define MAXLENGTH                28
#define linux_diff_player        5
#define m_iTeam                 114
#define m_iDeaths                444

#define DAMAGE_FOR_ASSIST        50     // Сколько процентов урона от хп надо нанести игроку, чтобы засчитало помощь в убийстве
#define MONEY_FOR_ASSIST        100    // Сколько денег платить игроку, совершившему помощь в убийстве. Если сумма меньше или равна нулю, то тогда оплаты не будет.
#define FRAGS_FOR_ASSIST            // Объявите, чтобы игроку, помогшему в убийстве начислялся фраг
//#define FFA                        // Объявите, если Ваш сервер использует FFA режим.
#define HLTV_FIX                    // Объявие, если Ваш сервер использует HLTV прокси.

#if MONEY_FOR_ASSIST > 0
    #define MAXMONEY            16000 // Максимальное количество денег, при котором помощник по убийству больше не будет получать денежное вознаграждение
    #include <cstrike>
#endif

//#define DEBUG

#if AMXX_VERSION_NUM < 183
    #define client_disconnected client_disconnect
#endif

enum _:PLAYER_DATA
{
    DAMAGE_ON[MAXPLAYERS + 1],
    ASSISTANT_NAME[32],
    ASSISTANT,
    MAXHEALTH,
    CONNECTED,
    TEAM
}

new g_ePlayerData[MAXPLAYERS + 1][PLAYER_DATA], g_iMaxPlayers, HookChain:g_pHamSpawnPost

public plugin_init()
{   
    register_plugin("Advanced Kill Assists", "0.9", "Spection")
    //RegisterHam(Ham_TakeDamage, "player", "Ham_PlayerTakeDamage_Pre", false)
    RegisterHookChain(RG_CBasePlayer_TakeDamage, "CBasePlayer_TakeDamage", false)
    
    //RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled_Pre", false)
    RegisterHookChain(RG_CBasePlayer_Killed, "CBasePlayer_Killed_Pre", false)
    //DisableHamForward((g_pHamSpawnPost = RegisterHam(Ham_Killed, "player", "Ham_PlayerKilled_Post", true)))
    DisableHookChain((g_pHamSpawnPost = RegisterHookChain(RG_CBasePlayer_Killed, "CBasePlayer_Killed_Post", true)))
    
    //RegisterHam(Ham_Spawn, "player", "Ham_PlayerSpawn_Post", true)
    RegisterHookChain(RG_CBasePlayer_Spawn, "RG_Spawn_Post", true)
    
    register_event("HLTV", "Event_HLTV", "a", "1=0", "2=0")
    
    #if defined DEBUG
        register_clcmd("assist", "ClCmd_Assist")
    #endif
    g_iMaxPlayers = get_maxplayers() + 1
}

public Event_HLTV()
{
    for(new i = 1; i < g_iMaxPlayers; i++)
    {
        if(g_ePlayerData[i][CONNECTED])
        {
            g_ePlayerData[i][ASSISTANT] = 0
            arrayset(g_ePlayerData[i][DAMAGE_ON], 0, MAXPLAYERS + 1)
            g_ePlayerData[i][ASSISTANT_NAME] = ""
        }
    }
}

public client_putinserver(id) g_ePlayerData[id][CONNECTED] = true

public client_disconnected(id)
{
    g_ePlayerData[id][ASSISTANT] = 0
    arrayset(g_ePlayerData[id][DAMAGE_ON], 0, MAXPLAYERS + 1)
    g_ePlayerData[id][ASSISTANT_NAME] = ""
    g_ePlayerData[id][CONNECTED] = false
}

public RG_Spawn_Post(id)
{
    #if !defined FFA
        g_ePlayerData[id][TEAM] = get_pdata_int(id, m_iTeam, linux_diff_player)
    #endif
    g_ePlayerData[id][MAXHEALTH] = pev(id, pev_health)
    g_ePlayerData[id][ASSISTANT] = 0
    g_ePlayerData[id][ASSISTANT_NAME] = ""
}
    
public CBasePlayer_Killed_Pre(iVictim, iKiller)
{
    if(g_ePlayerData[g_ePlayerData[iVictim][ASSISTANT]][CONNECTED]) g_ePlayerData[g_ePlayerData[iVictim][ASSISTANT]][DAMAGE_ON][iVictim] = 0
    if(!is_user_valid(iKiller)) return HC_CONTINUE
    g_ePlayerData[iKiller][DAMAGE_ON][iVictim] = 0
    if(iKiller == g_ePlayerData[iVictim][ASSISTANT] || iKiller == iVictim || !g_ePlayerData[iVictim][ASSISTANT_NAME][0]) return HC_CONTINUE
    
    static szBuffer[64], szName[32], iLen[2]
    get_user_name(iKiller, szName, charsmax(szName))
    iLen[0] = strlen(szName)
    iLen[1] = strlen(g_ePlayerData[iVictim][ASSISTANT_NAME])
    if(iLen[0] > MAXLENGTH / 2)
    {
        if(iLen[1] > MAXLENGTH / 2)
        {
            if(iLen[0] - MAXLENGTH / 2 > 1)
            {
                if(iLen[1] - MAXLENGTH / 2 > 1)
                {
                    strclip(szName, charsmax(szName), MAXLENGTH / 2)
                    strclip(g_ePlayerData[iVictim][ASSISTANT_NAME], 31, MAXLENGTH / 2)
                }
                else strclip(szName, charsmax(szName), MAXLENGTH / 2 - (iLen[1] - MAXLENGTH / 2))
            }
            else strclip(g_ePlayerData[iVictim][ASSISTANT_NAME], 31, MAXLENGTH / 2 - (iLen[0] - MAXLENGTH / 2))
        }
        else strclip(szName, charsmax(szName), MAXLENGTH - iLen[1])   
    }
    else if(iLen[1] > MAXLENGTH / 2) strclip(g_ePlayerData[iVictim][ASSISTANT_NAME], 31, MAXLENGTH - iLen[0])
    
    formatex(szBuffer, charsmax(szBuffer), "%s + %s", szName, g_ePlayerData[iVictim][ASSISTANT_NAME])
    
    if(g_ePlayerData[g_ePlayerData[iVictim][ASSISTANT]][CONNECTED])
    {   
    #if MONEY_FOR_ASSIST > 0
        cs_set_user_money(g_ePlayerData[iVictim][ASSISTANT], min(cs_get_user_money(g_ePlayerData[iVictim][ASSISTANT]) + MONEY_FOR_ASSIST, MAXMONEY))
    #endif
    
    #if defined FRAGS_FOR_ASSIST
        set_pev(g_ePlayerData[iVictim][ASSISTANT], pev_frags, float(pev(g_ePlayerData[iVictim][ASSISTANT], pev_frags) + 1))
        static iMsgScoreInfo
        if(!iMsgScoreInfo) iMsgScoreInfo = get_user_msgid("ScoreInfo")
        message_begin(MSG_ALL, iMsgScoreInfo)
        write_byte(g_ePlayerData[iVictim][ASSISTANT])
        write_short(pev(g_ePlayerData[iVictim][ASSISTANT], pev_frags))
        write_short(get_pdata_int(g_ePlayerData[iVictim][ASSISTANT], m_iDeaths, linux_diff_player))
        write_short(0)
        write_short(g_ePlayerData[g_ePlayerData[iVictim][ASSISTANT]][TEAM])
        message_end();
    #endif
    }
    g_ePlayerData[iVictim][ASSISTANT] = 0
    set_user_fake_name(iKiller, szBuffer)
    EnableHookChain(g_pHamSpawnPost)
    return HC_CONTINUE
}

public CBasePlayer_Killed_Post(iVictim, iKiller)
{
    DisableHookChain(g_pHamSpawnPost)
    #if AMXX_VERSION_NUM >= 183 && defined HLTV_FIX
        set_task(0.1, "task_resetinfo", iKiller + 64)
    #else
        reset_user_info(iKiller)
    #endif
}

#if AMXX_VERSION_NUM >= 183 && defined HLTV_FIX
public task_resetinfo(id) reset_user_info(id - 64)
#endif

public CBasePlayer_TakeDamage(iVictim, iWeapon, iAttacker, Float:fDamage)
{
    if(!is_user_valid(iAttacker) || iVictim == iAttacker) return HC_CONTINUE
    #if !defined FFA
        if(g_ePlayerData[iVictim][TEAM] == g_ePlayerData[iAttacker][TEAM]) return HC_CONTINUE
    #endif
    g_ePlayerData[iAttacker][DAMAGE_ON][iVictim] += floatround(fDamage)
    if(g_ePlayerData[iAttacker][DAMAGE_ON][iVictim] >= (float(g_ePlayerData[iVictim][MAXHEALTH]) * (DAMAGE_FOR_ASSIST.0 / 100.0)) && !g_ePlayerData[iVictim][ASSISTANT])
    {
        get_user_name(iAttacker, g_ePlayerData[iVictim][ASSISTANT_NAME], 31)
        g_ePlayerData[iVictim][ASSISTANT] = iAttacker
    }
    return HC_CONTINUE
}

stock reset_user_info(id)
{
    new szUserInfo[256]
    copy_infokey_buffer(engfunc(EngFunc_GetInfoKeyBuffer, id), szUserInfo, charsmax(szUserInfo))
    #if defined HLTV_FIX
    for(new i = 1; i < g_iMaxPlayers; i++)
    {
        if(!is_user_hltv(i) && g_ePlayerData[i][CONNECTED])
        {
            message_begin(MSG_ONE, SVC_UPDATEUSERINFO, _, i)
    #else
            message_begin(MSG_ALL, SVC_UPDATEUSERINFO)
    #endif
            write_byte(id - 1)
            write_long(get_user_userid(id))
            write_string(szUserInfo)
            write_long(0)
            write_long(0)
            write_long(0)
            write_long(0)
            message_end()
    #if defined HLTV_FIX
        }
    }
    #endif
}

stock set_user_fake_name(const id, const name[])
{
    #if defined HLTV_FIX
    for(new i = 1; i < g_iMaxPlayers; i++)
    {
        if(!is_user_hltv(i) && g_ePlayerData[i][CONNECTED])
        {
            message_begin(MSG_ONE, SVC_UPDATEUSERINFO, _, i)
    #else
            message_begin(MSG_ALL, SVC_UPDATEUSERINFO)
    #endif
            write_byte(id - 1)
            write_long(get_user_userid(id))
            write_char('\')
            write_char('n')
            write_char('a')
            write_char('m')
            write_char('e')
            write_char('\')
            write_string(name)
            for(new i; i < 16; i++) write_byte(0)
            message_end()
    #if defined HLTV_FIX
        }
    }
    #endif
}

stock strclip(szString[], iSize, iClip)
{
    copy(szString, iClip - 2, szString)
    add(szString, iSize, "..")
}

#if defined DEBUG
public ClCmd_Assist()
{
    new id[3], szArg[64]
    for(new i; i < 3; i++)
    {
        read_argv(i + 1, szArg, charsmax(szArg))
        id[i] = str_to_num(szArg)
    }
    g_ePlayerData[id[2]][ASSISTANT] = id[1]
    get_user_name(id[1], g_ePlayerData[id[2]][ASSISTANT_NAME], 31)
    ExecuteHamB(Ham_Killed, id[2], id[0], 0)
}
#endif

I want replace register_event("HLTV", "Event_HLTV", "a", "1=0", "2=0")
 

Ayk

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RegisterHookChain( RG_CSGameRules_RestartRound, ... )
 
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