[en]
ML_TITLE_DEMOLITION = \yDemolition Menu^n^n
ML_MENU_DEMOLITION_ITEM_1 = Add new target
ML_MENU_DEMOLITION_ITEM_2 = Mark aimed target
ML_MENU_DEMOLITION_ITEM_3 = Add new zone
ML_MENU_DEMOLITION_ITEM_4 = Zone list
ML_MENU_DEMOLITION_ITEM_5 = Save all
ML_TITLE_TARGET = \yTarget Editor Menu^n^n\wOrigin:\r X\y %0.f\r Y\y %0.f\r Z\y %0.f^n\wAngles:\r P\y %0.f\r Y\y %0.f^n^n
ML_MENU_TARGET_ITEM_1 = Origin axis: %s
ML_MENU_TARGET_ITEM_2 = [+]\w origin
ML_MENU_TARGET_ITEM_3 = [-]\w origin
ML_MENU_TARGET_ITEM_4 = Angle axis: %s
ML_MENU_TARGET_ITEM_5 = [+]\w angle
ML_MENU_TARGET_ITEM_6 = [-]\w angle
ML_MENU_TARGET_ITEM_7 = Step size:\y O\w %s\w |\y A\w %s
ML_MENU_TARGET_ITEM_8 = Change solid: %s
ML_MENU_TARGET_ITEM_9 = Delete target
ML_TITLE_ZONE = \yZone Editor Menu^n^n\wOrigin:\r X\y %0.f\r Y\y %0.f\r Z\y %0.f^n\wSize:\r W\y %0.f\r L\y %0.f\r H\y %0.f^n^n
ML_MENU_ZONE_ITEM_1 = Origin axis: %s
ML_MENU_ZONE_ITEM_2 = [+]\w origin
ML_MENU_ZONE_ITEM_3 = [-]\w origin
ML_MENU_ZONE_ITEM_4 = Size: %s
ML_MENU_ZONE_ITEM_5 = [+]\w size
ML_MENU_ZONE_ITEM_6 = [-]\w size
ML_MENU_ZONE_ITEM_7 = Step size:\y O\w %s\w |\y S\w %s
ML_MENU_ZONE_ITEM_8 = Change name:\r %s
ML_MENU_ZONE_ITEM_9 = Delete zone
ML_TITLE_LIST = \yZone List Menu^n^n
ML_MENU_LIST_ITEMS = Bomb Site\y (%s)
ML_MENU_ITEM_BACK = Back
ML_MENU_ITEM_NEXT = Next
ML_MENU_ITEM_EXIT = Exit
ML_PRINT_TARGET_NOT_FOUND = Target entity not found!
ML_PRINT_SAVED_OBJECTS = Saved %d target and %d zone.