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- 1,340
- Реакции
- 528
- Помог
- 91 раз(а)
- Ошибка
-
Run time error 4: index out of bounds
[0] awp_off_14.sma::check_awp (line 348)
[1] awp_off_14.sma::BuyWeaponByWeaponID (line 285)
Run time error 4: index out of bounds
[0] awp_off_14.sma::check_awp (line 348)
[1] awp_off_14.sma::AddItem (line 298)
Run time error 4: index out of bounds
[0] awp_off_14.sma::minus_awp (line 407)
[1] awp_off_14.sma::client_disconnected (line 168)
- ОС
- Linux
- Amx Mod X
-
AMX Mod X 1.9.0.5241
- Билд
-
ReHLDS version: 3.7.0.692-dev
- ReGamedll
-
ReGameDLL version: 5.11.0.420-dev+m
- Версия Metamod
-
Metamod-r v1.3.0.128, API (5:13)
- Список метамодулей
-
[ 1] Reunion RUN - reunion.so v0.1.0.133 ini Start Never
[ 2] ReAuthCheck RUN - reauthcheck.so v0.1.6 ini Start Never
[ 3] Revoice RUN - revoice_mm_i386.so v0.1.0.33 ini Start Never
[ 4] SafeNameAndChat RUN - SafeNameAndChat.so v1.1 ini ANY
[ 5] Rechecker RUN - rechecker.so v2.5 ini ANY
[ 6] ReSRDetector RUN - resrdetector_mm_i386.so v0.1.0 ini ANY
[ 7] ReSemiclip RUN - resemiclip.so v2.3.9 ini ANY
[ 8] Ultimate Unprecacher RUN - unprecacher_i386.so vBeta 2.5.3 ini Chlvl Chlvl
[ 9] AMX Mod X RUN - amxmodx.so v1.9.0.5241 ini Start ANY
[10] WHBlocker RUN - whblocker.so v1.5.696 ini Chlvl ANY
[11] MySQL RUN - mysql_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
[12] ReAPI RUN - reapi_amxx_i386.so v5.10.0.188-dev pl9 ANY Never
[13] Fun RUN - fun_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
[14] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
[15] CSX RUN - csx_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
[16] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl9 ANY Never
[17] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
[18] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
[19] Engine RUN - engine_amxx_i386.so v1.9.0.5241 pl9 ANY ANY
19 plugins, 19 running
- Список плагинов
-
[ 1] [ACP] General v1.3 Hafner acp_general.amx running
[ 2] ScreenMaker v1.1 neygomon screen_maker.am running
[ 3] FreshBans v1.4.0b kanagava fresh_bans_140_ running
[ 4] Warnings v0.0.3 beta Subb98 warnings_ban_co running
[ 5] Voice Control by CsSta v1.3[Engine neygomon voice_control.a running
[ 6] [ReAPI] AdminFreeLook v1.0 ReHLDS Team adminfreelook.a running
[ 7] [183] Ultimate Models v19.09.20 SKAJIbnEJIb ultimate_models running
[ 8] Weapon Restrict v2.1 s1lent & neugomo weaponrest.amxx running
[ 9] [ReAPI:AMXX] Buy Nades v0.0.3 steelzorrr amxx_buy_nades_ running
[ 10] [183] Ultimate Weapons v18.08.08BE SKAJIbnEJIb ultimate_weapon running
[ 11] [183] VIP RBS v18.12.17BE SKAJIbnEJIb vip_rbs.amxx running
[ 12] [ReAPI] Random Weapons v2.4.8 neugomon/h1k3 random_weapons_ running
[ 13] [183] Ultimate Flags v18.12.16 SKAJIbnEJIb ultimate_flags. running
[ 14] [183] WeaponMenu RBS v18.12.29BE SKAJIbnEJIb weaponmenu_rbs. running
[ 15] Team Custom Skin v0.0.1 Vaqtincha team_custom_ski running
[ 16] Team Custom Skin v0.0.1 Vaqtincha team_custom_ski running
[ 17] Team Custom Skin v0.0.1 Vaqtincha team_custom_ski running
[ 18] Team Custom Skin v0.0.1 Vaqtincha team_custom_ski running
[ 19] [183] Ultimate Gag v19.02.05BE SKAJIbnEJIb ultimate_gag.am running
[ 20] Admin Commands v1.9.0.5241 AMXX Dev Team admincmd.amxx running
[ 21] Menus Front-End v1.9.0.5241 AMXX Dev Team menufront.amxx running
[ 22] Commands Menu v1.9.0.5241 AMXX Dev Team cmdmenu.amxx running
[ 23] Players Menu v1.9.0.5241 AMXX Dev Team plmenu.amxx running
[ 24] Maps Menu v19.09.01 SKAJIbnEJIb & AM mapsmenu_rbs.am running
[ 25] VoteBan v2.0 UFPS + F@nToM voteban_f.amxx running
[ 26] Pause Plugins v1.9.0.5241 AMXX Dev Team pausecfg.amxx running
[ 27] CsStats MySQL v15.07.15 SKAJIbnEJIb csstats_mysql.a running
[ 28] StatsX RBS v15.07.24 SKAJIbnEJIb & AM statsx_rbs.amxx running
[ 29] Stats Configuration v15.07.15 SKAJIbnEJIb & AM statscfg_rbs.am running
[ 30] CS Misc. Stats v1.9.0.5241 AMXX Dev Team miscstats_MY_19 running
[ 31] [183] AfkKicker RBS v19.08.28 SKAJIbnEJIb afkkicker_rbs.a running
[ 32] Ping Control v1.31f neygomon(+wopox ping_control_wo running
[ 33] [ReAPI] Flasher Punish v0.0.2b Vaqtincha reapi_flasher_p running
[ 34] Advert Chat v2.0 UFPS + F@nToM adv_chat_f.amxx running
[ 35] Reset Score v2.0 UFPS + F@nToM rs_f.amxx running
[ 36] Chat Manager v1.1.1-11 Mistrick chatmanager.amx running
[ 37] Chat Manager: Addon v0.0.4-70 Mistrick chatmanager_add running
[ 38] Map Manager: Core v3.0.5 Mistrick map_manager_cor running
[ 39] Map Manager: Scheduler v0.1.3 Mistrick map_manager_sch running
[ 40] Map Manager: Advanced v0.0.5 Mistrick map_manager_adv running
[ 41] Map Manager: BlockList v0.0.3 Mistrick map_manager_blo running
[ 42] Map Manager: Effects v0.0.8 Mistrick map_manager_eff running
[ 43] Map Manager: Informer v0.0.5 Mistrick map_manager_inf running
[ 44] Map Manager: Nominatio v0.1.2 Mistrick map_manager_nom running
[ 45] Map Manager: Online so v0.0.2 Mistrick map_manager_onl running
[ 46] Map Manager: Rtv v0.1.1 Mistrick map_manager_rtv running
[ 47] Connect Info v10.10.2018 w0w connect_for_adm running
[ 48] ReAimDetector API v0.2.2 ReHLDS Team reaimdetector.a running
[ 49] [183] Damager RBS v19.08.30 SKAJIbnEJIb damager_rbs.amx running
[ 50] [183] Demo Recorder RB v18.02.08 SKAJIbnEJIb demorecorder_rb running
[ 51] Steаm Bonus v1.1 ill+F@nToM steam_bonus_my_ running
[ 52] Noob Bonus System v0.3 Subb98+Vaqtincha noob_bonus_syst running
[ 53] Parachute [ReAPI] v2.0 Leo_[BH] parachute_re.am running
[ 54] [183] Crux Ansata v17.10.30 Sanlerus crux_ansata.amx running
[ 55] GameName Changer v1.0 neugomon gamename_change running
[ 56] Best Player v2.2.9 DUKKHAZ0R | Jack best_player.amx running
[ 57] Winter Environment v1.0 Alka summer.amxx running
[ 58] client_buy forward v0.1.1 ConnorMcLeod client_buy1.amx running
[ 59] Health Grenade v1.2.8 Radius health_grenade. running
[ 60] Bomb pickup on use v1.0.1 voed use_bomb_pickup running
[ 61] [ReAPI] AWPoff v1.4.3 PAffAEJIkA :3 awp_off_14.amxx debug
[ 62] SF Bets v0.1.5 serfreeman1337 sf_bets.amxx running
[ 63] Private Message v0.9 Denzer pm.amxx running
[ 64] [ReAPI] Block 'Fire in v0.0.1 sergrib reapi_block_FIT running
[ 65] Informer DHUD v2.0 UFPS.Team DHUD_fantom.amx running
[ 66] ColorChat v0.1.0 ConnorMcLeod colorchat.amxx running
[ 67] Advanced Experience Sy v0.4 serfreeman1337 aes_main.amxx running
[ 68] AES: Exp CSTRIKE v0.3 serfreeman1337 aes_exp_cstrike running
[ 69] AES: Informer v0.2 serfreeman1337 aes_informer.am running
[ 70] AES: Experience Editor v0.1 serfreeman1337 aes_exp_editor. running
[ 71] AES: Bonus System v0.2 serfreeman1337 aes_bonus_syste running
[ 72] AES: Bonus CSTRIKE v0.4 serfreeman1337 aes_bonus_cstri running
72 plugins, 72 running
- Автор плагина
- PAffAEJIkA :3
- Версия плагина
- v1.4.3
- Исходный код
-
#include < amxmodx >
#include < reapi >
#if AMXX_VERSION_NUM < 183
#include < colorchat >
#define client_disconnected client_disconnect
#define MAX_PLAYERS 32
#endif
#define IsPlayer(%0) (0 < %0 < 33)
//■■■■■■■■■■■■■■■■■■■■■■■ CONFIG START ■■■■■■■■■■■■■■■■■■■■■■■//
#define AWP_ONLINE //Закоментируйте, если не нужен функционал отключения авп при низком онлайне
#define AWP_LIMIT //Закоментируйте, если не нужен функционал ограничения авп по командам
// #define AWP_ROUND_LIMIT //Закоментируйте, если не нужен функционал ограничения авп по раундам
// ^4 - зелёный | ^3 - цвет тимы (КТ - синий | Т - красный | SPEC - серый) | ^1 - жёлтый
#define MSG_PREFIX "^1[^4AWP^1]"
#define MSG_LOWONLINE "У вас^4 отобрано^3 AWP. Причина:^4 низкий онлайн."
#define MSG_LIMIT "У вас^4 отобрано^3 AWP. Причина:^4 превышен лимит."
#define MSG_ROUND "%s У вас^4 отобрано^3 AWP. Причина:^4 подождите %d %s"
#define ALLPLAYERS
/*
Закоментируйте, чтобы для проверки на онлайн брались только КТ и ТТ(ботов, хлтв и спектаров считать не будет).
Пример:
Допустим на сервере 5 ботов и 2 человека 1 хлтв.
Дефайн закоментирован: Посчитает, что на сервере 2 из Максимально возможных игроков.
Дефайн раскоментирован: Посчитает, что на сервере 8 игроков из Максимально возможных игроков (5 ботов + 2 человека + 1 хлтв).
Отбирать авп будет ТОЛЬКО У ЛЮДЕЙ в любом случае.
*/
#define FLAG ADMIN_BAN //Флаг для иммунитета от лимита и блока на раунды
#define RETURN_MONEY //Возвращать деньги при отборе авп в конце раунда из-за низкого онлайна? (Закоментируйте, если не хотите, чтобы возвращало деньги)
#if defined RETURN_MONEY
#define MONEY_AWP 4750 //Сколько денег возвращать?
#endif
#define PERCENT_PLAYERS
/*
Разкоменитруйте, если хотите чтобы лимит зависил от процента игроков [I am chetko ob'yasnyat']
Например: Онлайн = 10, Процент в кваре(awp_limit_max) = 20
10/100*20 = 2 авп на тиму (2 у терров и 2 у кт)
*/
//#define NOEND //Если разкоментировано, то не будет отбирать АВП в конце раунда из-за низкого онлайна. [Если онлайн ниже чем указан в кваре и человек сам дропнет авп или потеряет ее, то подобрать заного не сможет]
//■■■■■■■■■■■■■■■■■■■■■■■■ CONFIG END ■■■■■■■■■■■■■■■■■■■■■■■■//
#if !defined AWP_LIMIT && defined PERCENT_PLAYERS
#undef PERCENT_PLAYERS
#endif
#if !defined AWP_ONLINE && !defined NOEND
#define NOEND
#endif
enum ECVARS {
CVAR_ONLINE,
CVAR_LIMIT_AWP_STATUS,
CVAR_LIMIT_MAX_AWP,
CVAR_LIMIT_IMMUN,
CVAR_ROUNDS_LIMIT
};
enum EBLOCKS {
BL_RND,
BL_LIMIT,
BL_ONLINE
};
enum {
AWP_DROP = 0,
AWP_NONE,
AWP_BUY,
AWP_PICK_UP
};
new gCvar[ECVARS], sCvars[ECVARS], COST_AWP, gAwp[MAX_PLAYERS + 1], gCount;
#if defined AWP_LIMIT || defined AWP_ROUND_LIMIT
new TeamName: gTeam[MAX_PLAYERS + 1];
#endif
#if defined AWP_LIMIT
new sAwp[TeamName: TEAM_SPECTATOR];
#endif
#if defined AWP_ROUND_LIMIT
new gBlock[MAX_PLAYERS + 1], gRound;
#endif
#if defined PERCENT_PLAYERS
new gLimit;
#endif
public plugin_precache(){
register_plugin("[ReAPI] AWPoff", "1.4.3", "PAffAEJIkA :3");
#if !defined AWP_LIMIT && !defined AWP_ROUND_LIMIT && !defined AWP_ONLINE
set_fail_state("xmm, ti ubral ves' funkcional plagina, no postavil ego na server... ti molodec!");
#endif
#if defined AWP_ONLINE
gCvar[CVAR_ONLINE] = register_cvar("awp_players_low", "0"); //Если онлайн ниже указнного в кваре, в конце раунда у всех отберет авп, и запретит ее. (Что бы отключить поставьте 0) [стандартно: при онлайне меньше 8]
#endif
#if defined AWP_LIMIT
gCvar[CVAR_LIMIT_AWP_STATUS] = register_cvar("awp_limit", "1"); //Включить|Выключить лимит авп [Стандартно: включен]
gCvar[CVAR_LIMIT_MAX_AWP] = register_cvar("awp_limit_max", "13"); //Сколько АВП разрешено при лимите [Стандартно по 2 авп на команду] | Если раскоментирован PERCENT_PLAYERS, то сюда вписывать нужный процент
gCvar[CVAR_LIMIT_IMMUN] = register_cvar("awp_limit_immun", "3"); //Иммунитет для админов. [0 - Выкл | 1 - Иммунитет от лимита кол-ва АВП | 2 - Иммунитет от блока АВП по раундам | 3 - Имумунитет от 1 и 2]
#endif
#if defined AWP_ROUND_LIMIT
gCvar[CVAR_ROUNDS_LIMIT] = register_cvar("awp_limit_round", "0"); //На сколько раундов блочить?
#endif
}
public plugin_init(){
new mapname[32];
get_mapname(mapname, charsmax(mapname));
static maps[][] = { "awp", "aim", "35hp" };
for(new i; i < sizeof maps; i++){
if(containi(mapname, maps[i]) != -1){
pause("ad");
return;
}
}
COST_AWP = rg_get_weapon_info(WEAPON_AWP, WI_COST);
RegisterHookChain(RG_CBasePlayer_AddPlayerItem, "AddItem");
RegisterHookChain(RG_BuyWeaponByWeaponID, "BuyWeaponByWeaponID");
RegisterHookChain(RG_CBasePlayer_RemovePlayerItem, "RemoveItem");
register_concmd("awpoff_reload", "load_cvars");
register_event("HLTV", "EventRoundStart", "a", "1=0", "2=0");
register_logevent("EventRestartRound", 2, "1&Restart_Round_");
#if !defined NOEND
register_logevent("EventRoundEnd", 2, "1=Round_End");
#endif
}
public plugin_cfg(){
#if AMXX_VERSION_NUM < 183
server_exec();
#endif
load_cvars(0);
}
public load_cvars(id){
#if defined AWP_ONLINE
sCvars[CVAR_ONLINE] = get_pcvar_num(gCvar[CVAR_ONLINE]);
#endif
#if defined AWP_LIMIT
sCvars[CVAR_LIMIT_AWP_STATUS] = get_pcvar_num(gCvar[CVAR_LIMIT_AWP_STATUS]);
sCvars[CVAR_LIMIT_MAX_AWP] = get_pcvar_num(gCvar[CVAR_LIMIT_MAX_AWP]);
sCvars[CVAR_LIMIT_IMMUN] = get_pcvar_num(gCvar[CVAR_LIMIT_IMMUN]);
#endif
#if defined AWP_ROUND_LIMIT
sCvars[CVAR_ROUNDS_LIMIT] = get_pcvar_num(gCvar[CVAR_ROUNDS_LIMIT]);
#endif
if(IsPlayer(id))
client_print(id, print_center, "[AWPoff] Cvars have been reloaded!");
}
public client_disconnected(id) if(IsPlayer(id)) minus_awp(id);
public EventRoundStart(){
#if defined AWP_ROUND_LIMIT
gRound ++;
#endif
gCount = 0;
static pl[32];
get_pl(pl, gCount);
#if defined PERCENT_PLAYERS
const MAX_PERCENT = 100;
gLimit = gCount * sCvars[CVAR_LIMIT_MAX_AWP] / MAX_PERCENT;
#endif
#if defined AWP_LIMIT
sAwp[TEAM_CT] = 0;
sAwp[TEAM_TERRORIST] = 0;
#endif
#if defined AWP_LIMIT || defined AWP_ROUND_LIMIT
for(new i,id; i < gCount; i ++){
id = pl[i];
gTeam[id] = get_member(id, m_iTeam);
#if defined ALLPLAYERS
if(!(TEAM_UNASSIGNED < gTeam[id] < TEAM_SPECTATOR) || !is_user_valid(id))
continue;
#endif
switch(gAwp[id]){
case AWP_NONE: continue;
#if defined AWP_ROUND_LIMIT
case AWP_DROP:{
gAwp[id] = AWP_NONE;
gBlock[id] = gRound + sCvars[CVAR_ROUNDS_LIMIT];
}
#endif
#if defined AWP_LIMIT
default: sAwp[gTeam[id]] ++;
#endif
}
}
#endif
}
public EventRestartRound(){
#if defined AWP_LIMIT
sAwp[TEAM_CT] = 0;
sAwp[TEAM_TERRORIST] = 0;
#endif
#if defined AWP_ROUND_LIMIT
gRound = 0;
arrayset(gBlock, false, sizeof gBlock);
#endif
arrayset(gAwp, AWP_NONE, sizeof gAwp);
}
#if !defined NOEND
public EventRoundEnd(){
new players[32], count;
get_pl(players, count);
if(count >= sCvars[CVAR_ONLINE])
return PLUGIN_CONTINUE;
for(new i = 0; i < count; i ++){
#if defined ALLPLAYERS
if(!is_user_valid(players[i]))
continue;
#endif
return_awp(players[i]);
}
EventRestartRound();
return PLUGIN_CONTINUE;
}
#endif
stock get_pl(players[32], &count){
#if defined ALLPLAYERS
get_players(players, count);
#else
get_players(players, count, "ch");
new players1[32], cnt = 0;
for(new i; i < count; i ++){
if(TEAM_UNASSIGNED < get_member(players[i], m_iTeam) < TEAM_SPECTATOR)
players1[cnt ++] = players[i];
}
players = players1;
count = cnt;
#endif
}
stock return_awp(id){
if(gAwp[id] <= AWP_NONE)
return;
rg_remove_item(id, "weapon_awp");
#if defined RETURN_MONEY
if(gAwp[id] == AWP_BUY)
rg_add_account(id, MONEY_AWP);
#endif
client_print_color(id, false, "%s %s", MSG_PREFIX, MSG_LOWONLINE);
}
public BuyWeaponByWeaponID(id, WeaponIdType:weaponID){
if(weaponID != WEAPON_AWP || !is_user_valid(id) || gAwp[id] > AWP_NONE)
return HC_CONTINUE;
new gMoney = get_member(id, m_iAccount);
if(gMoney < COST_AWP)
return HC_CONTINUE;
if(check_awp(id)){
gAwp[id] = AWP_BUY;
return HC_CONTINUE;
}
SetHookChainReturn(ATYPE_INTEGER, true);
return HC_SUPERCEDE;
}
public AddItem(id, pItem){
if(get_member(pItem, m_iId) != WEAPON_AWP || gAwp[id] > AWP_NONE || !is_user_valid(id))
return HC_CONTINUE;
if(check_awp(id)){
gAwp[id] = AWP_PICK_UP;
return HC_CONTINUE;
}
SetHookChainReturn(ATYPE_INTEGER, false);
return HC_SUPERCEDE;
}
//Native's
public plugin_natives()
register_native("awpoff_check", "check_native", true);
public check_native(id, chat){
#if defined AWP_LIMIT
#if defined ALLPLAYERS
if(!(TEAM_UNASSIGNED < gTeam[id] < TEAM_SPECTATOR))
return false;
#endif
return check_awp(id, true, chat);
#else
return check_awp(id, chat);
#endif
}
//Native's
#if defined AWP_LIMIT
bool: check_awp(id, check = false, chat = true)
#else
bool: check_awp(id, chat = true)
#endif
{
new EBLOCKS:block;
#if defined AWP_ROUND_LIMIT
if(gBlock[id] > gRound)
block = BL_RND;
else
#endif
#if defined AWP_ONLINE
if(gCount < sCvars[CVAR_ONLINE])
block = BL_ONLINE;
else
#endif
#if defined AWP_LIMIT
if(sCvars[CVAR_LIMIT_AWP_STATUS]){
if(sCvars[CVAR_LIMIT_IMMUN] && sCvars[CVAR_LIMIT_IMMUN] != 2 && get_user_flags(id) & FLAG)
return true;
#if defined PERCENT_PLAYERS
if(sAwp[gTeam[id]] < gLimit)
#else
if(sAwp[gTeam[id]] < sCvars[CVAR_LIMIT_MAX_AWP])
#endif
{
if(!check)
sAwp[gTeam[id]] ++;
return true;
}else
block = BL_LIMIT;
}else
#endif
return true;
if(chat){ //Слишком туп, чтобы придумать какой нибудь другой вариант с чатом.
switch(block){
#if defined AWP_ROUND_LIMIT
case BL_RND:{
new c = gBlock[id] - gRound;
client_print_color(id, false, MSG_ROUND, MSG_PREFIX, c, get_text(c));
}
#endif
#if defined AWP_ONLINE
case BL_ONLINE: client_print_color(id, false, "%s %s", MSG_PREFIX, MSG_LOWONLINE);
#endif
#if defined AWP_LIMIT
case BL_LIMIT: client_print_color(id, false, "%s %s", MSG_PREFIX, MSG_LIMIT);
#endif
}
}
return false;
}
public RemoveItem(id, pItem){
if(get_member(pItem, m_iId) == WEAPON_AWP)
minus_awp(id);
}
stock minus_awp(id){
if(!is_user_valid(id) || gAwp[id] <= AWP_NONE)
return;
#if defined AWP_LIMIT || defined AWP_ROUND_LIMIT
new flag = get_user_flags(id) & FLAG;
#endif
#if defined AWP_ROUND_LIMIT
gAwp[id] = (flag && sCvars[CVAR_LIMIT_IMMUN] > 1) ? AWP_NONE : AWP_DROP;
#else
gAwp[id] = AWP_NONE;
#endif
#if defined AWP_LIMIT
if(!sCvars[CVAR_LIMIT_AWP_STATUS])
return;
if(sCvars[CVAR_LIMIT_IMMUN] && sCvars[CVAR_LIMIT_IMMUN] != 2 && flag)
return;
sAwp[gTeam[id]] --;
#endif
}
stock bool: is_user_valid(id){
if(is_user_bot(id) || is_user_hltv(id))
return false;
return true;
}
stock get_text(tm){
new ost = tm % 10, ost2 = tm % 100, buff[16];
if(ost2 >= 5 && ost2 <= 20)
format(buff, charsmax(buff), "раундов");
else{
switch(ost){
case 1: format(buff, charsmax(buff), "раунд");
case 2..4: format(buff, charsmax(buff), "раунда");
case 0, 5..9: format(buff, charsmax(buff), "раундов");
}
}
return buff;
}
Run time error 4: index out of bounds
[0] awp_off_14.sma::check_awp (line 348)
[1] awp_off_14.sma::BuyWeaponByWeaponID (line 285)
Run time error 4: index out of bounds
[0] awp_off_14.sma::check_awp (line 348)
[1] awp_off_14.sma::AddItem (line 298)
Run time error 4: index out of bounds
[0] awp_off_14.sma::minus_awp (line 407)
[1] awp_off_14.sma::client_disconnected (line 168)
[0] awp_off_14.sma::check_awp (line 348)
[1] awp_off_14.sma::BuyWeaponByWeaponID (line 285)
Run time error 4: index out of bounds
[0] awp_off_14.sma::check_awp (line 348)
[1] awp_off_14.sma::AddItem (line 298)
Run time error 4: index out of bounds
[0] awp_off_14.sma::minus_awp (line 407)
[1] awp_off_14.sma::client_disconnected (line 168)
В этой теме было размещено решение! Перейти к решению.