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- Сообщения
- 75
- Реакции
- 66
- Помог
- 1 раз(а)
- Ошибка
-
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] can't find plugin "aes_bonus_cstrike.amxx" on line 128
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] plugin not found on line 131
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] can't find plugin "aes_bonus_cstrike.amxx" on line 137
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] plugin not found on line 139
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] can't find plugin "aes_bonus_cstrike.amxx" on line 162
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] plugin not found on line 164
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] can't find plugin "aes_bonus_cstrike.amxx" on line 192
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] plugin not found on line 194
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] can't find plugin "aes_bonus_cstrike.amxx" on line 199
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] plugin not found on line 201
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] can't find plugin "aes_bonus_cstrike.amxx" on line 205
L 01/10/2019 - 00:16:13: [aes/aes_bonus_system.amxx] [ERROR] plugin not found on line 207
- ОС
- Linux
- Amx Mod X
-
AMX Mod X 1.9.0.5235 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Dec 18 2018 01:20:00
Built from: https://github.com/alliedmodders/amxmodx/commit/6c53524
Build ID: 5235:6c53524
Core mode: JIT+ASM32
- Билд
-
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.4.0.668-dev
Build date: 09:47:42 Sep 29 2018 (1631)
Build from: https://github.com/dreamstalker/rehlds/commit/89be216
- ReGamedll
-
ReGameDLL version: 5.7.0.321-dev
Build date: 09:55:29 Jan 7 2019
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/9baea02
- Версия Metamod
-
Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 17:47:54 Aug 24 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70
- Список метамодулей
-
Currently loaded plugins:
description stat pend file vers src load unload
[ 1] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC3 ini ANY ANY
[ 2] SafeNameAndChat RUN - SafeNameAndChat.so v1.1 ini ANY ANY
[ 3] Reunion RUN - reunion_mm_i386.so v0.1.0.133 ini Start Never
[ 4] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5235 ini Start ANY
[ 5] ReAuthCheck RUN - reauthcheck_mm_i386.so v0.1.6 ini Start Never
[ 6] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY
[ 7] WHBlocker RUN - whblocker_mm_i386.so v1.5.696 ini Chlvl ANY
[ 8] ReSRDetector RUN - resrdetector_mm_i386.so v0.1.0 ini Chlvl ANY
[ 9] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY
[10] ReAPI RUN - reapi_amxx_i386.so v5.7.0.162-dev pl4 ANY Never
[11] MySQL RUN - mysql_amxx_i386.so v1.9.0.5235 pl4 ANY ANY
[12] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5235 pl4 ANY ANY
[13] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl4 ANY Never
[14] CSX RUN - csx_amxx_i386.so v1.8.3-Re pl4 ANY ANY
[15] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5235 pl4 ANY ANY
[16] Engine RUN - engine_amxx_i386.so v1.9.0.5235 pl4 ANY ANY
[17] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5235 pl4 ANY ANY
17 plugins, 17 running
- Список плагинов
-
Currently loaded plugins:
name version author file status
[ 1] Admin Loader 3.5 neygomon base/admin_load running
[ 2] FreshBans 1.4.0b kanagava base/fresh_bans running
[ 3] Ultimate Chats Control 4.6 neygomon base/ucc.amxx running
[ 4] fb_forwards 0.1.7 Kanagava & Realu base/fb_forward running
[ 5] ReAimDetector API 0.2.2 ReHLDS Team base/reaimdetec running
[ 6] CSX Easy Stats 1.9 neugomon base/csx_easy_s running
[ 7] [ReAPI] Choose team 1.0 maFFyoZZyk base/choose_tea running
[ 8] UCC Addon: VoteGAG 1.2 neygomon base/ucc_votega running
[ 9] Admin Commands 1.9.0.5235 AMXX Dev Team base/admincmd.a running
[ 10] Mode 2x2 2.5re s1lent base/mode.amxx running
[ 11] AFK Control ReNew 1.2(a) neygomon afk_control.amx running
[ 12] [ReAPI] AdminFreeLook 1.0 ReHLDS Team base/adminfreel running
[ 13] Slots Reservation 1.2 pUzzlik base/admin_slot running
[ 14] Commands Menu 1.9.0.5235 AMXX Dev Team base/cmdmenu.am running
[ 15] Admin Votes 1.9.0.5235 AMXX Dev Team base/adminvote. running
[ 16] Pause Plugins 1.9.0.5235 AMXX Dev Team base/pausecfg.a running
[ 17] Stats Configuration 1.9.0.5235 AMXX Dev Team base/statscfg.a running
[ 18] Restrict Weapons 1.9.0.5235 AMXX Dev Team base/restmenu.a running
[ 19] Map Manager: Core 3.0.2 Mistrick mm/map_manager_ running
[ 20] Map Manager: Scheduler 0.1.1 Mistrick mm/map_manager_ running
[ 21] Map Manager: Rtv 0.0.4 Mistrick mm/map_manager_ running
[ 22] Map Manager: Nominatio 0.1.0 Mistrick mm/map_manager_ running
[ 23] Map Manager: BlockList 0.0.3 Mistrick mm/map_manager_ running
[ 24] Map Manager: Online so 0.0.2 Mistrick mm/map_manager_ running
[ 25] Map Manager: Effects 0.0.8 Mistrick mm/map_manager_ running
[ 26] Map Manager: Informer 0.0.5 Mistrick mm/map_manager_ running
[ 27] Lite Admin ESP 1.0 neygomon addons/admin_es running
[ 28] DemoRecoder 1.2 neygomon addons/amx_demo running
[ 29] Ping Checker 26.0.1 RC1 h1k3 addons/ping_che running
[ 30] [ReAPI] Parachute 1.1 ReHLDS Team addons/parachut running
[ 31] Advanced Experience Sy 0.6-re serfreeman1337/s aes/aes_main.am debug
[ 32] AES: CStrike Addon 0.5.9 [REA serfreeman1337/s aes/aes_exp_cst running
[ 33] AES: Informer 0.6-re serfreeman1337/s aes/aes_informe debug
[ 34] AES: Bonus System 0.5.9 Vega serfreeman1337/s aes/aes_bonus_s debug
[ 35] AES: Bonus CSTRIKE 0.5.9 [REA serfreeman1337/s aes/aes_bonus_c debug
[ 36] Players Menu 1.7 neugomon menus/players_m running
[ 37] Maps Menu 1.4.1 neugomon menus/mapsmenu. running
[ 38] Admin Menu 0.1 zerg menus/amenu.amx running
[ 39] Chat Manager 1.1.1-11 Mistrick base/chatmanage debug
[ 40] Chat Manager: Addon 0.0.4-70 Mistrick base/chatmanage running
40 plugins, 40 running
- Автор плагина
- sonyx, https://dev-cs.ru/threads/1462/
- Версия плагина
- 0.5.9 Vega[REAPI]
- Исходный код
-
Ниже
Код:
/*
* AES: Bonus System v. 0.5
* by serfreeman1337 http://gf.hldm.org/
*/
#include <amxmodx>
#include <amxmisc>
#include <aes_v>
#include <reapi>
#define PLUGIN "AES: Bonus System"
#define VERSION "0.5.9 Vega[REAPI]"
#define AUTHOR "serfreeman1337/sonyx"
#define LASTUPDATE "12, March (03), 2018"
#if AMXX_VERSION_NUM < 183
#include <colorchat>
#define print_team_default DontChange
#define print_team_grey Grey
#define print_team_red Red
#define print_team_blue Blue
#define MAX_NAME_LENGTH 32
#define MAX_PLAYERS 32
#define client_disconnected client_disconnect
#endif
// мы передали тебе массив в массив
// чтобы ты мог работать с массивом пока работаешь с массивом
enum _:itemTypeStruct
{
ITEM_GIVE = 1,
ITEM_CALL,
ITEM_MENU,
ITEM_FORWARD
}
enum _:
{
BONUS_ITEM_SPAWN,
BONUS_ITEM_MENU,
BONUS_MENUS
}
#define LIMIT_POINTS (1<<1)
#define LIMIT_EXP (1<<2)
#define LIMIT_LEVEL (1<<3)
#define LIMIT_ROUND (1<<4)
#define LIMIT_TIME (1<<5)
#define LIMIT_FLAG (1<<6)
#define LIMIT_FLAG_IGNORE (1<<7)
enum _:itemFieldsStruct
{
IB_TYPE,
IB_NAME[64],
IB_ITEM[30],
IB_PLUGIN_ID,
IB_FUNCTION_ID,
Array:IB_LEVELS,
Array:IB_CHANCE,
bool:IB_SUMCHANCE,
IB_VALUE,
IB_POINTS,
Float:IB_EXP,
IB_LEVEL,
IB_ROUND,
Float:IB_TIME,
IB_FLAG,
IB_FLAG_IGNORE,
IB_FLAGS[30],
IB_DAYS
}
enum _:menuFieldsStruct {
MENU_TITLE[64],
MENU_SAYCMD[30],
MENU_CONCMD[30],
Array: MENU_LIST
}
// Мастер массивов 80 лвл
new Array:g_SpawnBonusItems;
new Array:g_PointsBonusItems;
new Array:g_BonusMenus;
new Trie:g_MenuCommandsValid;
//
new g_SpawnBonusCount;
new g_PointsBonusCount;
// some random stuff
new bool:isLocked,iaNewForward;
new bool:player_already_spawned[MAX_PLAYERS + 1];
new Float:player_spawn_time[MAX_PLAYERS + 1];
// Менюшки
new itemName[128],itemInfo[10];
new Trie:callCmds;
// cvars
enum _:cvars_num
{
CVAR_BONUS_ENABLED,
CVAR_BONUS_SPAWN,
}
new cvar[cvars_num];
new items_CB;
new iRound;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
//
// Вкл/выкл системы бонусов
//
cvar[CVAR_BONUS_ENABLED] = register_cvar("aes_bonus_enable","1",FCVAR_SERVER);
//
// Выдача бонусов на спавне
// 0 - нет бонусов на спавне
// 1 - выдавать всегда
// 2 - выдать только один раз за раунд
cvar[CVAR_BONUS_SPAWN] = register_cvar("aes_bonus_spawn","1");
register_srvcmd("aes_lockmap","Check_LockMap");
register_dictionary("aes.txt");
iaNewForward = CreateMultiForward("aes_on_anew_command",ET_STOP,FP_CELL);
RegisterHookChain(RG_CBasePlayer_Spawn, "CBasePlayer_Spawn", true);
RegisterHookChain(RG_CSGameRules_RestartRound, "CSGameRules_RestartRound");
RegisterHookChain(RG_RoundEnd, "RoundEnd");
}
// слишком мощный код
public plugin_cfg()
{
items_CB = menu_makecallback("Format_ItemsCallback");
new fPath[256],len;
len += get_configsdir(fPath,charsmax(fPath));
len += formatex(fPath[len],charsmax(fPath) - len,"/aes/bonus.ini",fPath);
// читаем файл конфигурации
new f = fopen(fPath,"r");
if(!f)
{
log_amx("[ERROR] configuration file not found");
set_fail_state("configuration file not found");
return;
}
new buffer[1024],cfgBlock = -1,itemType,key[32],value[sizeof buffer - sizeof key],keyId,line;
new itemData[itemFieldsStruct],menuData[menuFieldsStruct];
// карта ключей параметров
enum _:{
KEY_NAME = 1,
KEY_LEVELMAP,
KEY_ITEM,
KEY_CHANCE,
KEY_PLUGIN,
KEY_FUNCTION,
KEY_VALUE,
KEY_POINTS,
KEY_SUMLEVELS,
KEY_MENU_TITLE,
KEY_MENU_SAY,
KEY_MENU_CONSOLE,
KEY_MENU_ITEMS,
KEY_EXP,
KEY_LEVEL,
KEY_ROUND,
KEY_TIME,
KEY_FLAGS,
KEY_DAYS,
KEY_FLAG
}
new Trie:keyMap = TrieCreate();
TrieSetCell(keyMap,"name",KEY_NAME);
TrieSetCell(keyMap,"levels",KEY_LEVELMAP);
TrieSetCell(keyMap,"item",KEY_ITEM);
TrieSetCell(keyMap,"plugin",KEY_PLUGIN);
TrieSetCell(keyMap,"function",KEY_FUNCTION);
TrieSetCell(keyMap,"value",KEY_VALUE);
TrieSetCell(keyMap,"points",KEY_POINTS);
TrieSetCell(keyMap,"chance",KEY_CHANCE);
TrieSetCell(keyMap,"sumlevels",KEY_SUMLEVELS);
TrieSetCell(keyMap,"title",KEY_MENU_TITLE);
TrieSetCell(keyMap,"say",KEY_MENU_SAY);
TrieSetCell(keyMap,"console",KEY_MENU_CONSOLE);
TrieSetCell(keyMap,"list",KEY_MENU_ITEMS);
TrieSetCell(keyMap,"exp",KEY_EXP);
TrieSetCell(keyMap,"level",KEY_LEVEL);
TrieSetCell(keyMap,"round",KEY_ROUND);
TrieSetCell(keyMap,"time",KEY_TIME);
TrieSetCell(keyMap,"flags",KEY_FLAGS);
TrieSetCell(keyMap,"days",KEY_DAYS);
TrieSetCell(keyMap,"flag",KEY_FLAG);
// читаем содержимое файла конфигурации
while(!feof(f))
{
fgets(f,buffer,charsmax(buffer));
trim(buffer);
line++;
if(!buffer[0] || buffer[0] == ';')
continue;
if(buffer[0] == '[')
{ // проверяем какой блок конфигурации сейчас читаем
switch(cfgBlock)
{
case BONUS_ITEM_SPAWN,BONUS_ITEM_MENU:
{
if(RegisterBonusItem(itemData,cfgBlock,line))
arrayset(itemData,0,itemFieldsStruct);
}
case BONUS_MENUS:
{
if(RegisterMenuItem(menuData,line) >= 0)
arrayset(menuData,0,menuFieldsStruct);
}
}
if(strcmp(buffer,"[spawn]") == 0) // бонусы на спавне
cfgBlock = BONUS_ITEM_SPAWN;
else if(strcmp(buffer,"[items]") == 0) // бонусы в меню
cfgBlock = BONUS_ITEM_MENU;
else if(strcmp(buffer,"[menu]") == 0) // менюшки
cfgBlock = BONUS_MENUS;
continue;
}
// парсинг предметов
if(cfgBlock == -1)
continue;
if(buffer[0] == '<')
{ // новый бонус
if(cfgBlock != BONUS_MENUS)
{
if(RegisterBonusItem(itemData,cfgBlock,line))
arrayset(itemData,0,itemFieldsStruct);
if(strcmp(buffer,"<give>") == 0) // узнаем тип бонуса
itemType = ITEM_GIVE;
else if(strcmp(buffer,"<call>") == 0)
itemType = ITEM_CALL;
else
{
itemType = -1;
continue;
}
itemData[IB_TYPE] = itemType;
}
else
{ // менюшки
if(RegisterMenuItem(menuData,line) >= 0)
arrayset(menuData,0,menuFieldsStruct);
if(strcmp(buffer,"<menu>") == 0)
itemType = ITEM_MENU;
else
itemType = -1;
}
continue;
}
if(!itemType)
continue;
// парсим ключи
#if AMXX_VERSION_NUM >= 183
strtok2(buffer,key,charsmax(key),value,charsmax(value),'=',TRIM_FULL);
#else
strtok(buffer,key,charsmax(key),value,charsmax(value),'=',1);
replace(value,charsmax(value),"= ","");
#endif
if(!TrieGetCell(keyMap,key,keyId) || (cfgBlock == BONUS_MENUS && keyId < KEY_MENU_TITLE))
{ // узнаем ID ключа
log_amx("[WARNING] unknown key ^"%s^" on line %d",
key,line);
continue;
}
// парсинг значений ключей
switch(keyId)
{
//
// Бонус предметы
//
// название бонуса
case KEY_NAME: copy(itemData[IB_NAME],charsmax(itemData[IB_NAME]),value);
// бонусы по уровням
case KEY_LEVELMAP: itemData[IB_LEVELS] = _:parse_levels(value);
// предмет для конструкции <give>
case KEY_ITEM: copy(itemData[IB_ITEM],charsmax(itemData[IB_ITEM]),value);
// шанс бонуса
case KEY_CHANCE: itemData[IB_CHANCE] = _:parse_levels(value);
// id плагина для конструкции <call>
case KEY_PLUGIN:
{
itemData[IB_PLUGIN_ID] = find_plugin_byfile(value);
if(itemData[IB_PLUGIN_ID] == INVALID_PLUGIN_ID)
{
log_amx("[ERROR] can't find plugin ^"%s^" on line %d",value,line);
// убираем этот бонус из меню
itemData[IB_TYPE] = -1;
itemType = -1;
}
}
// id функции для конструкции <call>
case KEY_FUNCTION:
{
if(itemData[IB_PLUGIN_ID] == -1)
{ // плагин не найден
log_amx("[ERROR] plugin not found on line %d",line);
itemData[IB_TYPE] = -1;
itemType = -1;
}
else
{
itemData[IB_FUNCTION_ID] = get_func_id(value,itemData[IB_PLUGIN_ID]);
if(itemData[IB_FUNCTION_ID] == -1)
{ // проверка на валидность функции
log_amx("[ERROR] can't find function ^"%s^" on line %d",value,line);
itemData[IB_TYPE] = -1;
itemType = -1;
}
}
}
// значение для функции
case KEY_VALUE: itemData[IB_VALUE] = str_to_num(value);
// кол-во очков для этого бонуса в меню
case KEY_POINTS: itemData[IB_POINTS] = str_to_num(value);
// сумирование шанса за все уровни
case KEY_SUMLEVELS: itemData[IB_SUMCHANCE] = str_to_num(value) ? false : true;
//
// Меню
//
// название меню
case KEY_MENU_TITLE: copy(menuData[MENU_TITLE],charsmax(menuData[MENU_TITLE]),value);
// команда в чат для вызова меню
case KEY_MENU_SAY: copy(menuData[MENU_SAYCMD],charsmax(menuData[MENU_SAYCMD]),value);
// команда в консоли для вызова этого меню
case KEY_MENU_CONSOLE: copy(menuData[MENU_CONCMD],charsmax(menuData[MENU_CONCMD]),value);
// список предметов в меню
case KEY_MENU_ITEMS: menuData[MENU_LIST] = _:parse_levels(value);
case KEY_EXP: itemData[IB_EXP] = _:str_to_float(value);
case KEY_LEVEL: itemData[IB_LEVEL] = str_to_num(value);
case KEY_ROUND: itemData[IB_ROUND] = str_to_num(value);
case KEY_TIME: itemData[IB_TIME] = _:str_to_float(value);
case KEY_FLAGS: copy(itemData[IB_FLAGS], charsmax(itemData[IB_FLAGS]), value);
case KEY_DAYS: itemData[IB_DAYS] = str_to_num(value);
case KEY_FLAG:
{
if (contain(value, "~") != -1)
{
new szArg[32];
strtok(value, value, charsmax(value), szArg, charsmax(szArg), '~');
itemData[IB_FLAG_IGNORE] = read_flags(szArg);
}
itemData[IB_FLAG] = read_flags(value);
}
}
}
fclose(f);
switch(cfgBlock)
{ // разбираем последний предмет, если есть
case BONUS_ITEM_SPAWN,BONUS_ITEM_MENU:
if(RegisterBonusItem(itemData,cfgBlock,line))
arrayset(itemData,0,itemFieldsStruct);
case BONUS_MENUS:
if(RegisterMenuItem(menuData,line) >= 0)
arrayset(menuData,0,menuFieldsStruct);
}
TrieDestroy(keyMap);
// бонусы на спавне
if(g_SpawnBonusItems)
g_SpawnBonusCount = ArraySize(g_SpawnBonusItems);
if(g_PointsBonusItems){
g_PointsBonusCount = ArraySize(g_PointsBonusItems);
// регистрация бонус менюшек
if(g_PointsBonusCount)
{
if(g_BonusMenus)
{
for(new i,length = ArraySize(g_BonusMenus) ; i < length ; i++)
{
ArrayGetArray(g_BonusMenus,i,menuData);
if(!callCmds)
callCmds = TrieCreate();
if(menuData[MENU_SAYCMD][0])
{
if(!TrieKeyExists(callCmds,menuData[MENU_SAYCMD]))
{
new sayCmd[128];
formatex(sayCmd,charsmax(sayCmd),"say %s",menuData[MENU_SAYCMD]);
register_clcmd(sayCmd,"Forward_CallCommand");
TrieSetCell(callCmds,menuData[MENU_SAYCMD],i);
}
else
{
log_amx("WARNING! ^"%s^" say command already in use on line %d!",menuData[MENU_CONCMD],line);
}
}
if(menuData[MENU_CONCMD][0])
{
if(!TrieKeyExists(callCmds,menuData[MENU_CONCMD]))
{
register_clcmd(menuData[MENU_CONCMD],"Forward_CallCommand");
TrieSetCell(callCmds,menuData[MENU_CONCMD],i);
}
else
log_amx("WARNING ^"%s^" console command already in use on line %d!",menuData[MENU_CONCMD],line);
}
}
}
else
{
register_clcmd("say /anew","Forward_CallCommand");
register_clcmd("anew","Forward_CallCommand");
}
}
}
}
public RoundEnd(WinStatus:status, ScenarioEventEndRound:event)
{
ResetSpawn();
if(event == ROUND_GAME_COMMENCE || event == ROUND_GAME_RESTART)
iRound = 0;
}
public CSGameRules_RestartRound()
iRound++;
public Check_LockMap()
{
new getmap[32],map[32];
read_args(getmap,charsmax(getmap));
remove_quotes(getmap);
get_mapname(map,charsmax(map));
if(!strcmp(getmap,map,true))
{
isLocked = true;
set_pcvar_num(cvar[CVAR_BONUS_ENABLED],0);
pause("acd", "aes_bonus_cstrike.amxx");
pause("ad");
}
}
public client_disconnected(id)
player_already_spawned[id] = false;
//
// Обработчик консольных команд
//
public Forward_ConsoleCommand(id)
{
if(!g_BonusMenus)
return Format_BonusMenu(id,-1);
new consoleCmd[128];
read_argv(0,consoleCmd,127);
new cmdId;
// проверяем что сообщение содержит команду и узнаем её ID
if(!TrieGetCell(g_MenuCommandsValid,consoleCmd,cmdId))
return PLUGIN_HANDLED;
Format_BonusMenu(id,cmdId);
return PLUGIN_HANDLED;
}
//
// Обработчик say комманд
//
public Forward_CallCommand(id)
{
if(!g_BonusMenus)
return Format_BonusMenu(id,-1);
new cmd[128];
read_args(cmd,charsmax(cmd));
if(!cmd[0])
read_argv(0,cmd,charsmax(cmd));
trim(cmd);
remove_quotes(cmd);
new cmdId;
if(!TrieGetCell(callCmds,cmd,cmdId))
return PLUGIN_CONTINUE;
Format_BonusMenu(id,cmdId);
return PLUGIN_CONTINUE;
}
//
// Форматирование менюшек
//
public Format_BonusMenu(id,cmdId)
{
if(isLocked)
{ // проверка возможности использования бонусов на этой карте
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_BLOCKED");
return PLUGIN_CONTINUE;
}
new player_bonus = aes_get_player_bonus(id);
new player_bonus_str[10];
num_to_str(player_bonus,player_bonus_str,charsmax(player_bonus_str));
if(player_bonus <= 0)
{ // еще какая-то проверка
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_NOT");
return PLUGIN_CONTINUE;
}
new ret;
ExecuteForward(iaNewForward,ret,id);
if(ret == PLUGIN_HANDLED) // блок вызова в другом плагине
return PLUGIN_HANDLED;
new m,itemData[itemFieldsStruct];
if(cmdId == -1)
{ // строим дефолтное меню anew со списком всех предметов
formatex(itemName,charsmax(itemName),"%L %L",id,"AES_TAG_MENU",id,"AES_BONUS_MENU",player_bonus);
m = menu_create(itemName,"aNew_MenuHandler");
for(new i ; i < g_PointsBonusCount ; i++)
{
ArrayGetArray(g_PointsBonusItems,i,itemData);
num_to_str(i,itemInfo,charsmax(itemInfo));
aes_get_item_name(itemData[IB_NAME],itemName,charsmax(itemName),id);
menu_additem(m,itemName,itemInfo,.callback = items_CB);
}
}
else
{
new menuData[menuFieldsStruct],itemIndex;
ArrayGetArray(g_BonusMenus,cmdId,menuData);
new len = formatex(itemName,charsmax(itemName),"%L ",id,"AES_TAG_MENU");
len += aes_get_item_name(menuData[MENU_TITLE],itemName[len],charsmax(itemName) - len,id);
replace_all(itemName,charsmax(itemName),"\n","^n");
replace_all(itemName,charsmax(itemName),"<p>",player_bonus_str);
m = menu_create(itemName,"aNew_MenuHandler");
for(new i,length = ArraySize(menuData[MENU_LIST]) ; i < length ; i++)
{
itemIndex = ArrayGetCell(menuData[MENU_LIST],i) - 1;
if(!(0 <=itemIndex < g_PointsBonusCount)) // что ты мне подсунул, блеать
continue;
ArrayGetArray(g_PointsBonusItems,i,itemData);
num_to_str(i,itemInfo,charsmax(itemInfo));
aes_get_item_name(itemData[IB_NAME],itemName,charsmax(itemName),id);
formatex(itemName,charsmax(itemName),"%s \r[\y%d\r]", itemName, itemData[IB_POINTS]);
menu_additem(m,itemName,itemInfo,.callback = items_CB);
}
}
if(m != -1)
{
F_Format_NavButtons(id,m);
menu_display(id,m);
}
return PLUGIN_CONTINUE;
}
//
// Хандлер итемов в меню
//
public Format_ItemsCallback(id,menu,item)
{
new info[10],item_name[256],dummy;
menu_item_getinfo(menu,item,dummy,info,charsmax(info),item_name,charsmax(item_name),dummy);
new itemData[itemFieldsStruct];
ArrayGetArray(g_PointsBonusItems,str_to_num(info),itemData);
new limit_fields = Bonus_CheckLimits(id,itemData);
for(new i = 1; i <= 7 ; i++)
{
if(limit_fields & (1<<i))
{
new tmpLang[128],lang_key[16];
formatex(lang_key,charsmax(lang_key),"AES_ANEW_INFO%d",i);
formatex(tmpLang,charsmax(tmpLang)," %L",id,lang_key,itemData[IB_POINTS + (i - 1)]);
aes_get_item_name(itemData[IB_NAME],item_name,charsmax(item_name),id);
add(item_name,charsmax(item_name),tmpLang);
menu_item_setname(menu,item,item_name);
return ITEM_DISABLED;
}
}
return ITEM_ENABLED;
}
//
// Проверяем ограничения на бонусы
//
Bonus_CheckLimits(id,itemData[itemFieldsStruct])
{
new limit_fields = 0;
// проверяем доступность по бонусам
if(itemData[IB_POINTS] && (itemData[IB_POINTS] > aes_get_player_bonus(id)))
limit_fields |= LIMIT_POINTS;
// проверяем доступность по обыту
if(itemData[IB_EXP] && (itemData[IB_EXP] > Float:aes_get_player_exp(id)))
limit_fields |= LIMIT_EXP;
// проверяем доступность по уровню
if(itemData[IB_LEVEL] && (itemData[IB_LEVEL] > (aes_get_player_level(id) + 1)))
limit_fields |= LIMIT_LEVEL;
// проверяем доступность по раунду
if(itemData[IB_ROUND] && (itemData[IB_ROUND] > iRound))
limit_fields |= LIMIT_ROUND;
// проверяем на доступность по времени
if(itemData[IB_TIME] && (itemData[IB_TIME] < (get_gametime() - player_spawn_time[id])))
limit_fields |= LIMIT_TIME;
if(itemData[IB_FLAG] && (get_user_flags(id) & itemData[IB_FLAG]) != itemData[IB_FLAG])
limit_fields |= LIMIT_FLAG;
if(itemData[IB_FLAG_IGNORE] && (get_user_flags(id) & itemData[IB_FLAG_IGNORE]) == itemData[IB_FLAG_IGNORE])
limit_fields |= LIMIT_FLAG_IGNORE;
return limit_fields;
}
public F_Format_NavButtons(id,menu)
{
new tmpLang[20];
formatex(tmpLang,charsmax(tmpLang),"%L",id,"BACK");
menu_setprop(menu,MPROP_BACKNAME,tmpLang);
formatex(tmpLang,charsmax(tmpLang),"%L",id,"EXIT");
menu_setprop(menu,MPROP_EXITNAME,tmpLang);
formatex(tmpLang,charsmax(tmpLang),"%L",id,"MORE");
menu_setprop(menu,MPROP_NEXTNAME,tmpLang);
}
//
// Хандлер бонус меню
//
public aNew_MenuHandler(id,m,item)
{
if(item == MENU_EXIT)
{
menu_destroy(m);
return PLUGIN_HANDLED;
}
if(Format_ItemsCallback(id,m,item) != ITEM_ENABLED)
{
menu_destroy(m);
return PLUGIN_HANDLED;
}
menu_item_getinfo(m,item,itemName[0],itemInfo,charsmax(itemInfo),itemName,1,itemName[0]);
new itemKey = str_to_num(itemInfo);
menu_destroy(m);
new itemData[itemFieldsStruct];
ArrayGetArray(g_PointsBonusItems,itemKey,itemData);
if(GiveBonus(itemData,id,itemData[IB_VALUE] ? itemData[IB_VALUE] : 0))
{
aes_add_player_bonus_f(id,-itemData[IB_POINTS]);
aes_get_item_name(itemData[IB_NAME],itemName,charsmax(itemName),id);
strip_menu_codes(itemName,charsmax(itemName));
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_GIVE",itemName,itemData[IB_POINTS]);
}
return PLUGIN_HANDLED;
}
//
// Назначение бонус предметов
// itemData- данные бонуса
// id - игрок
// count - кол-во бонусов
// psh - пшш парень, значение в функцию передать не хочешь?
//
GiveBonus(itemData[itemFieldsStruct],id,count = 0,psh = 0)
{
switch(itemData[IB_TYPE])
{
case ITEM_GIVE:
{
if(!is_user_alive(id)) return false;
new wId = rg_get_weapon_info(itemData[IB_ITEM], WI_ID);
if(user_has_weapon(id, wId))
rg_remove_item(id, itemData[IB_ITEM]);
if(rg_give_item(id, itemData[IB_ITEM], (rg_get_weapon_info(wId, WI_GUN_CLIP_SIZE) > 0) ? GT_REPLACE : GT_APPEND) >= 0)
rg_set_user_bpammo(id, WeaponIdType:wId, count ? count : rg_get_weapon_info(wId, WI_MAX_ROUNDS));
else
{
client_print_color(id,print_team_default,"%L %L",id,"AES_TAG",id,"AES_ANEW_CALL_PROBLEM");
return false;
}
}
case ITEM_CALL:
{
if(callfunc_begin_i(itemData[IB_FUNCTION_ID],itemData[IB_PLUGIN_ID]))
{
callfunc_push_int(id);
if(itemData[IB_FLAGS][0])
{
callfunc_push_str(itemData[IB_FLAGS]);
if(itemData[IB_DAYS])
callfunc_push_int(itemData[IB_DAYS]);
}
else
callfunc_push_int(count);
if(psh)
callfunc_push_int(psh);
return callfunc_end();
}
else
{
client_print_color(id,print_team_default,"%L %L",id,"AES_TAG",id,"AES_ANEW_CALL_PROBLEM");
return false;
}
}
}
return true;
}
//
// Очищение строки от символов меню
//
strip_menu_codes(itemName[],len)
{
replace_all(itemName,len,"\r","");
replace_all(itemName,len,"\y","");
replace_all(itemName,len,"\R","");
replace_all(itemName,len,"\w","");
}
//
// Выдача бонусов на спавнеы
//
public CBasePlayer_Spawn(const id)
{
if (!is_user_bot(id))
Bonus_OnSpawn(id);
}
public Bonus_OnSpawn(id)
{
if(isLocked || !get_pcvar_num(cvar[CVAR_BONUS_ENABLED]) || !is_user_alive(id))
return false;
player_spawn_time[id] = get_gametime();
new player_level = aes_get_player_level(id);
switch(get_pcvar_num(cvar[CVAR_BONUS_SPAWN]))
{
case 0: return false;
case 2: // запоминаем спавн игрока
{
// игрок уже заспавнился
if(player_already_spawned[id])
return false;
player_already_spawned[id] = true;
}
}
new itemData[itemFieldsStruct],actLevel = -1;
new levelValue;
new Array:assigned_bonuses;
// проверяем бонусы на спавне
for(new i;i < g_SpawnBonusCount ; ++i)
{
arrayset(itemData,0,itemFieldsStruct);
ArrayGetArray(g_SpawnBonusItems,i,itemData);
if(Bonus_CheckLimits(id,itemData))
continue;
// считаем шанс выдачи бонуса
if(itemData[IB_CHANCE])
{
new chanceValue;
if(player_level >= ArraySize(itemData[IB_CHANCE]))
actLevel = ArraySize(itemData[IB_CHANCE]) - 1;
else
actLevel = player_level;
if(itemData[IB_SUMCHANCE])
{
for(new z ; z <= actLevel ; z++) // складываем общий шанс за все уровни
chanceValue += ArrayGetCell(itemData[IB_CHANCE],i);
}
else
{
if(actLevel < 0)
continue;
chanceValue = ArrayGetCell(itemData[IB_CHANCE],actLevel);
}
if(chanceValue * 10 < random_num(0,1000))
continue;
}
// узнаем значение бонуса для определенного уровня
if(itemData[IB_LEVELS])
{
if(player_level >= ArraySize(itemData[IB_LEVELS])) // :D
actLevel = ArraySize(itemData[IB_LEVELS]) - 1;
else
actLevel = player_level;
if(itemData[IB_SUMCHANCE])
{
for(new i ; i <= actLevel ; i++) // складываем значения за все уровни
levelValue += ArrayGetCell(itemData[IB_LEVELS],i);
}
else
{
if(actLevel < 0)
continue;
levelValue = ArrayGetCell(itemData[IB_LEVELS],actLevel);
}
}
if(levelValue > 0)
{
// выдаем бонус
if(GiveBonus(itemData,id,levelValue))
{
if(!assigned_bonuses)
assigned_bonuses = ArrayCreate(sizeof itemData[IB_NAME]);
ArrayPushString(assigned_bonuses,itemData[IB_NAME]);
}
}
}
if(assigned_bonuses)
{
new bonus_info[192],len;
len = formatex(bonus_info,charsmax(bonus_info),"%L %L ",id,"AES_TAG",id,"AES_ANEW_INFO8");
for(new i,length = ArraySize(assigned_bonuses) ; i < length ; i++)
{
ArrayGetString(assigned_bonuses,i,itemData[IB_NAME],charsmax(itemData[IB_NAME]));
if(i > 0)
len += formatex(bonus_info[len],charsmax(bonus_info) - len,", ");
len += formatex(bonus_info[len],charsmax(bonus_info) - len,"^4");
len += aes_get_item_name(itemData[IB_NAME],bonus_info[len],charsmax(bonus_info) - len,id);
len += formatex(bonus_info[len],charsmax(bonus_info) - len,"^1");
}
ArrayDestroy(assigned_bonuses);
client_print_color(id,print_team_default,bonus_info);
}
return true;
}
public Array:parse_levels(levelString[])
{
new Array:which = ArrayCreate(1);
new stPos,ePos,rawPoint[20];
// parse levels entry
do {
ePos = strfind(levelString[stPos]," ");
formatex(rawPoint,ePos,levelString[stPos]);
ArrayPushCell(which,str_to_num(rawPoint));
stPos += ePos + 1;
} while (ePos != -1)
return which;
}
public aes_get_item_name(itemString[],out[],len,id)
{
new l;
if(strfind(itemString,"LANG_") == 0)// формирование по словарю
{
replace(itemString,strlen(itemString),"LANG_","");
l = formatex(out,len,"%L",id,itemString);
}
else
{
l = copy(out,len,itemString);
}
return l;
}
//
// Регистрация бонус предмета
// itemData - данные
// cfgBlock - конфигурационный блок
// line - линия
//
public RegisterBonusItem(itemData[itemFieldsStruct],cfgBlock,line)
{
if(itemData[IB_TYPE])
{ // записываем параметры предедущего бонуса
new bool:isOk = true;
// проверки на валидность
switch(itemData[IB_TYPE])
{
case ITEM_GIVE:
{
if(!itemData[IB_ITEM][0])
{
log_amx("[ERROR] give item not set on line %d",line);
isOk = false;
}
}
}
if(isOk){
new Array:itemArray;
switch(cfgBlock)
{
case BONUS_ITEM_SPAWN:
{
if(!g_SpawnBonusItems)
g_SpawnBonusItems = ArrayCreate(itemFieldsStruct);
itemArray = g_SpawnBonusItems;
}
case BONUS_ITEM_MENU:
{
if(!g_PointsBonusItems)
g_PointsBonusItems = ArrayCreate(itemFieldsStruct);
itemArray = g_PointsBonusItems;
}
}
if(itemArray)
ArrayPushArray(itemArray,itemData);
}
return true;
}
return false;
}
public RegisterMenuItem(menuData[menuFieldsStruct],line)
{
if(!menuData[MENU_SAYCMD][0] && !menuData[MENU_CONCMD][0])
return -1;
if(!g_BonusMenus)
g_BonusMenus = ArrayCreate(menuFieldsStruct);
ArrayPushArray(g_BonusMenus,menuData);
return ArraySize(g_BonusMenus) - 1;
}
ResetSpawn()
{
arrayset(player_already_spawned,false,sizeof player_already_spawned);
arrayset(_:player_spawn_time,0,sizeof player_spawn_time);
}
Код:
/*
Advanced Experience System
by serfreeman1337 http://gf.hldm.org/
*/
/*
Random CSTRIKE Bonuses
*/
#include <amxmodx>
#include <aes_v>
#include <engine>
#include <reapi>
#define PLUGIN "AES: Bonus CSTRIKE"
#define VERSION "0.5.9 [REAPI]"
#define AUTHOR "serfreeman1337/sonyx"
#define LASTUPDATE "12, March (03), 2018"
#if AMXX_VERSION_NUM < 183
#include <colorchat>
#define print_team_default DontChange
#define print_team_grey Grey
#define print_team_red Red
#define print_team_blue Blue
#define MAX_NAME_LENGTH 32
#define MAX_PLAYERS 32
#define client_disconnected client_disconnect
#endif
enum _:
{
SUPER_NICHEGO,
SUPER_NADE,
SUPER_DEAGLE
};
enum DamagerModes
{
Disable,
ModeAll,
ModeIfVisible
};
new g_PlayerPos[MAX_PLAYERS + 1], g_iSyncMsg, g_iSyncMsg2, DamagerModes:g_ModeDam[MAX_PLAYERS + 1];
new const Float:g_flCoords[][] = { {0.55, 0.55}, {0.5, 0.55}, {0.55, 0.5}, {0.45, 0.5}, {0.45, 0.45}, {0.5, 0.45}, {0.55, 0.45}, {0.45, 0.55} };
new g_players[MAX_PLAYERS + 1];
new bool: g_PointDam[MAX_PLAYERS + 1] = false;
public plugin_init()
{
register_plugin(PLUGIN, VERSION, AUTHOR);
RegisterHookChain(RG_CBasePlayer_TakeDamage, "CBasePlayer_TakeDamage", false);
RegisterHookChain(RG_CBasePlayer_Killed, "CBasePlayer_Killed_Post", true);
register_event ("Damage", "EventDamage", "b", "2!0");
g_iSyncMsg = CreateHudSyncObj();
g_iSyncMsg2 = CreateHudSyncObj();
}
public client_disconnected(id)
g_players[id] = SUPER_NICHEGO; // сбрасываем возможности на дисконнекте
public CBasePlayer_Killed_Post(const victim, const killer)
g_players[victim] = SUPER_NICHEGO; // сбрасываем возможности при смерти
public CBasePlayer_TakeDamage(const id, idinflictor, idattacker, Float:damage)
{
if(!is_user_connected(idattacker))
return HC_CONTINUE;
if(g_players[idattacker])
{
if(idattacker == idinflictor && get_member(get_member(idattacker, m_pActiveItem), m_iId) == WEAPON_DEAGLE && (g_players[idattacker] & (1 << SUPER_DEAGLE)))
{
damage *= 2.0;
}
else if(FClassnameIs(idinflictor, "grenade") && (g_players[idattacker] & (1 << SUPER_NADE)))
{
set_task(0.5,"deSetNade",idattacker);
damage *= 3.0;
}
SetHookChainArg(4, ATYPE_FLOAT, damage);
}
return HC_CONTINUE;
}
public EventDamage(iVictim)
{
static iKiller;
iKiller = get_user_attacker(iVictim);
if(!iKiller || iKiller > MAX_PLAYERS) return;
new iPos = ++g_PlayerPos[iKiller];
if(iPos == sizeof(g_flCoords))
iPos = g_PlayerPos[iKiller] = 0;
if (g_PointDam[iKiller] && iVictim != iKiller)
{
if (g_ModeDam[iKiller] == ModeAll || (g_ModeDam[iKiller] == ModeIfVisible && is_visible(iVictim, iKiller)))
{
set_hudmessage(0, 100, 200, Float:g_flCoords[iPos][0], Float:g_flCoords[iPos][1], 0, 0.0, 1.0, 0.0, 0.0);
ShowSyncHudMsg(iKiller, g_iSyncMsg, "%i^n", read_data(2));
}
}
if (g_PointDam[iVictim])
{
set_hudmessage(200, 100, 0, Float:g_flCoords[iPos][0], Float:g_flCoords[iPos][1], 0, 0.0, 1.0, 0.0, 0.0);
ShowSyncHudMsg(iVictim, g_iSyncMsg2, "%i^n", read_data(2));
}
}
public deSetNade(id)
g_players[id] &= ~(1<<SUPER_NADE);
public roundBonus_GiveDefuser(id,cnt)
{
if(!cnt)
return false;
if(get_member(id, m_iTeam) != TEAM_CT)
return false;
rg_give_item(id, "item_thighpack");
return true;
}
public roundBonus_GiveNV(id,cnt)
{
if(!cnt)
return false;
set_member(id, m_bHasNightVision, 1);
return true;
}
public roundBonus_Dmgr(id,DamagerModes:cnt)
{
if(cnt <= Disable)
return false;
g_PointDam[id] = true;
g_ModeDam[id] = (ModeAll < cnt <= ModeIfVisible) ? cnt : ModeAll;
return true;
}
public GiveArmor(id,cnt)
{
if(!is_user_alive(id))
{
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_ALIVE");
return false;
}
if(!cnt)
return false;
new iArmor = rg_get_user_armor(id);
switch(cnt)
{
case 1:rg_set_user_armor(id, max(100, iArmor), ARMOR_KEVLAR);
case 2:rg_set_user_armor(id, max(100, iArmor), ARMOR_VESTHELM);
default:rg_set_user_armor(id, max(cnt, iArmor), ARMOR_VESTHELM);
}
return true;
}
public GiveHP(id,cnt)
{
if(!is_user_alive(id))
{
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_ALIVE");
return false;
}
if(!cnt)
return false;
set_entvar(id, var_health, (Float:get_entvar(id, var_health) + float(cnt)));
return true;
}
public GiveMoney(id,cnt)
{
if(!cnt)
return false;
rg_add_account(id, cnt);
return true;
}
public pointBonus_Dmgr(id)
{
g_PointDam[id] = true;
return true;
}
public pointBonus_GiveMegaGrenade(id)
{
if(!is_user_alive(id))
{
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_ALIVE");
return false;
}
if(!user_has_weapon(id,CSW_HEGRENADE))
{
rg_give_item(id, "weapon_hegrenade");
}
g_players[id] |= (1<<SUPER_NADE);
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_BONUS_GET_MEGAGRENADE");
return true;
}
public pointBonus_GiveMegaDeagle(id){
if(!is_user_alive(id))
{
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_ANEW_ALIVE");
return false;
}
rg_give_item(id, "weapon_deagle", GT_REPLACE);
rg_set_user_bpammo(id, WEAPON_DEAGLE, 35);
g_players[id] |= (1<<SUPER_DEAGLE);
client_print_color(id,0,"%L %L",id,"AES_TAG",id,"AES_BONUS_GET_MEGADEAGLE");
return true;
}
/**
* Совместимость со старым bonus.ini
*/
public pointBonus_Give10000M(id)
GiveMoney(id, 10000);
public pointBonus_Set200HP(id)
GiveHP(id, 200);
public pointBonus_Set200CP(id)
GiveArmor(id, 200);
Код:
[menu]
<menu>
title = LANG_AES_BONUS_MENU
say = /anew
console = anew
list = 1 2 3 4 5 6 7
[items]
<give>
item = weapon_galil
name = LANG_AES_BONUS_GALIL
points = 1
round = 2
time = 15
<give>
item = weapon_famas
name = LANG_AES_BONUS_FAMAS
points = 1
round = 2
time = 15
<give>
item = weapon_m4a1
name = LANG_AES_BONUS_M4A1
points = 1
round = 2
time = 15
level = 2
<give>
item = weapon_ak47
name = LANG_AES_BONUS_AK47
points = 1
round = 2
time = 15
level = 2
;<give>
;item = weapon_scout
;name = LANG_AES_BONUS_SCOUT
;points = 1
;round = 4
;time = 15
;level = 2
<give>
item = weapon_awp
name = LANG_AES_BONUS_AWP
points = 2
round = 4
time = 15
level = 3
<give>
item = weapon_m249
name = LANG_AES_BONUS_M249
points = 2
round = 4
time = 15
level = 5
<call>
plugin = aes_bonus_cstrike.amxx
name = 16000$
value = 16000
function = GiveMoney
points = 3
round = 5
level = 10
<call>
plugin = aes_bonus_cstrike.amxx
name = LANG_AES_BONUS_MEGAGRENADE
function = pointBonus_GiveMegaGrenade
points = 15
round = 5
level = 20
time = 15
<give>
item = weapon_g3sg1
name = LANG_AES_BONUS_G3SG1
points = 5
round = 5
time = 15
level = 20
<give>
item = weapon_sg550
name = LANG_AES_BONUS_SG550
points = 5
round = 5
level = 20
time = 15
<call>
plugin = aes_bonus_cstrike.amxx
name = LANG_AES_BONUS_MEGADEAGLE
function = pointBonus_GiveMegaDeagle
points = 20
round = 5
level = 30
time = 15
[spawn]
<give>
item = weapon_smokegrenade
name = Smoke
levels = 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
flag = ~t
<give>
item = weapon_hegrenade
name = HE
levels = 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
flag = ~t
<give>
item = weapon_flashbang
name = Flash
levels = 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2
flag = ~t
<call>
plugin = aes_bonus_cstrike.amxx
name = LANG_AES_BONUS_DEFKIT
function = roundBonus_GiveDefuser
levels = 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1
flag = ~t
<call>
plugin = aes_bonus_cstrike.amxx
name = Damager
function = roundBonus_Dmgr
levels = 0 0 0 0 0 0 0 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
<call>
plugin = aes_bonus_cstrike.amxx
name = LANG_AES_BONUS_ARMOR
function = GiveArmor
levels = 0 0 0 0 0 0 0 0 0 1 1 1 1 1 1 1 1 1 1 1 2 2 2 2 2 2 2
round = 2
flag = ~t
;<call>
;plugin = aes_bonus_cstrike.amxx
;name = LANG_AES_BOUNS_HP
;function = roundBonus_GiveHP
;levels = 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 10 10 20 20
10 Янв 2019
Проблема есть только, когда плагины лежат в подпапке plugins/dirname, если же они размещены в plugins - ошибок нет.
Можно закрыть.
В этой теме было размещено решение! Перейти к решению.
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