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Здравствуйте)) ищу такой плагин )) для steam ироков тобиш бонус для них)) видел на одном паблике)) дает дигал гранаты броню только для steam а пираткам нет)) или там можно настраивать с какого раунда давать
 
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Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
Код:
#include < amxmodx >
#include < amxmisc >
#include < cstrike >
#include < fakemeta_util >
#include < hamsandwich >

//#define USE_COLOREDTRANSLIT

#if !defined USE_COLOREDTRANSLIT
    #define prefix         "^1[^4STEAM^1]"
    #define gmsg_SayText     76
#else
    #include < colored_translit >
#endif

#define PLUGIN  "steam_menu"
#define VERSION "2.5"
#define AUTHOR  "CaNiBaL"

const PRIMARY_WEAPONS_BIT_SUM = (1<<CSW_SCOUT)|(1<<CSW_XM1014)|(1<<CSW_MAC10)|(1<<CSW_AUG)|(1<<CSW_UMP45)|(1<<CSW_SG550)|(1<<CSW_GALIL)|(1<<CSW_FAMAS)|(1<<CSW_AWP)|(1<<CSW_MP5NAVY)|(1<<CSW_M249)|(1<<CSW_M3)|(1<<CSW_M4A1)|(1<<CSW_TMP)|(1<<CSW_G3SG1)|(1<<CSW_SG552)|(1<<CSW_AK47)|(1<<CSW_P90)
const SECONDARY_WEAPONS_BIT_SUM = (1<<CSW_P228)|(1<<CSW_ELITE)|(1<<CSW_FIVESEVEN)|(1<<CSW_USP)|(1<<CSW_GLOCK18)|(1<<CSW_DEAGLE)

new keys = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0

new g_round, mapname[32]

public plugin_init()
{
    register_plugin(PLUGIN, VERSION, AUTHOR)
    
    #if !defined USE_COLOREDTRANSLIT
        register_message(gmsg_SayText, "msgSayText")
    #endif
    register_menu("Menu 1", keys, "func_menu")
    RegisterHam( Ham_Spawn , "player" , "HamSpawnPlayer" , 1 )
    register_event("HLTV", "round_start", "a", "1=0", "2=0")
    register_event("TextMsg", "round_restart", "a", "2=#Game_will_restart_in","2=#Game_Commencing");
}
#if !defined USE_COLOREDTRANSLIT
public msgSayText(msgId,msgDest,msgEnt)
{
    new id = get_msg_arg_int(1);
    if(!is_user_connected(id)) return 0;
    if(is_user_steam(id))
    {
        new sChannel[256], sName[32], sOutputMessage[192];
        get_msg_arg_string(2, sChannel, charsmax(sChannel))
        if(equal(sChannel,"#Cstrike_Chat_All"))
        {
            formatex(sOutputMessage, charsmax(sOutputMessage), "%s%s", prefix, sChannel);
        }
        else
        {
            formatex(sOutputMessage, charsmax(sOutputMessage), "%s^1%s", prefix, sChannel);
        }
        set_msg_arg_string(2, sOutputMessage);
        get_user_name(id, sName, charsmax(sName));
        format(sName, charsmax(sName), "^3%s^1", sName);
        set_msg_arg_string(3, sName);
    }
    return 0;
}
#else
public ct_message_format(id)
{
    if(is_user_steam(id))
        ct_add_to_msg(CT_MSGPOS_PREFIX,"[^x04STEAM^x01]")
    else
        ct_add_to_msg(CT_MSGPOS_PREFIX, "")
}
#endif
public client_putinserver(id)
    set_task(6.0, "connect", id)
public connect(id)
{
    new name[33]
    get_user_name(id, name, 32)
    
    if(is_user_steam(id) && is_user_admin(id))
    {
        set_hudmessage(255, 255, 85, 0.32, 0.30, 0, 3.0, 3.0)
        show_hudmessage(id, "Админ %s зашол на сервер со Steam`a", name)
    }
    else if(is_user_steam(id))
    {
        set_hudmessage(85, 255, 255, 0.32, 0.30, 0, 3.0, 3.0)
        show_hudmessage(id, "Игрок %s зашол на сервер со Steam`a", name)
    }
}

public plugin_cfg()
{   
    get_mapname(mapname, sizeof(mapname)-1);
}

public round_start()   
    g_round++   

public round_restart()
    g_round = 0
    
public HamSpawnPlayer(id)
    if(is_user_alive(id))
    {
        server_menu(id)
        STEAM(id)
    }

stock bool:is_user_steam(id)
{
    static dp_pointer;
    
    if (dp_pointer || (dp_pointer = get_cvar_pointer("dp_r_id_provider")))
    {
        server_cmd("dp_clientinfo %d", id);
        server_exec();
        return (get_pcvar_num(dp_pointer) == 2) ? true : false;
    }
            
    return false;
}
public server_menu(id)
{
    new name[32]
    get_user_name(id, name, 31)
    
    static menu[650], iLen
    iLen = 0
    
    if(!equali(mapname, "35_hp") && is_user_steam(id) && g_round >=3)
    {
        iLen = formatex(menu[iLen], charsmax(menu) - iLen, "\wПривет: \y%s^n\wБонус для \rSteam \wигроков^n^n", name)
        
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r1. \wAK-47^n")
        keys |= MENU_KEY_1
    
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r2. \wM4A1^n")
        keys |= MENU_KEY_2
    
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r3. \wAWP^n")
        keys |= MENU_KEY_3
    
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r4. \wFAMAS^n^n")
        keys |= MENU_KEY_4
    
        iLen += formatex(menu[iLen], charsmax(menu) - iLen, "\r0. \wВыход^n")
        keys |= MENU_KEY_0
    
        show_menu(id, keys, menu, -1, "Menu 1")
    }
    else
    {
        return
    }
    return
}
public func_menu(id, key)
{
    switch(key)
    {
        case 0:
        {
            drop_weapons(id, 1)
            drop_weapons(id, 2)
            fm_give_item( id, "weapon_ak47" )
            cs_set_user_bpammo( id , CSW_AK47, 90 )
            fm_give_item( id, "weapon_deagle" )
            cs_set_user_bpammo( id , CSW_DEAGLE, 90 )
        }
        case 1:
        {
            drop_weapons(id, 1)
            drop_weapons(id, 2)
            fm_give_item( id, "weapon_m4a1" )
            cs_set_user_bpammo( id , CSW_M4A1, 90 )
            fm_give_item( id, "weapon_deagle" )
            cs_set_user_bpammo( id , CSW_DEAGLE, 90 )
        }
        case 2:
        {
            drop_weapons(id, 1)
            drop_weapons(id, 2)
            fm_give_item( id, "weapon_awp" )
            cs_set_user_bpammo( id , CSW_AWP, 30 )
            fm_give_item( id, "weapon_deagle" )
            cs_set_user_bpammo( id , CSW_DEAGLE, 90 )
        }
        case 3:
        {
            drop_weapons(id, 1)
            drop_weapons(id, 2)
            fm_give_item( id, "weapon_famas" )
            cs_set_user_bpammo( id , CSW_FAMAS, 90 )
            fm_give_item( id, "weapon_deagle" )
            cs_set_user_bpammo( id , CSW_DEAGLE, 90 )
        }
    }
    return PLUGIN_HANDLED
}
public STEAM(id)
{
    if ( !equali(mapname, "35_hp") && is_user_steam(id) )
    {
        drop_weapons(id, 2)
        fm_give_item( id, "weapon_hegrenade" )
        fm_give_item( id, "weapon_flashbang" )
        fm_give_item( id, "weapon_flashbang" )
        fm_give_item( id, "item_assaultsuit" )
        fm_give_item( id, "item_thighpack" )
        fm_give_item( id, "weapon_deagle")
        fm_give_item( id, "ammo_50ae" )
        fm_give_item( id, "ammo_50ae" )
        fm_give_item( id, "ammo_50ae" )
        fm_give_item( id, "ammo_50ae" )
        fm_give_item( id, "ammo_50ae" )   
    }
    return
}
stock drop_weapons(id, dropwhat)
{
    static weapons[32], num, i, weaponid
    num = 0
    get_user_weapons(id, weapons, num)
 
    for (i = 0; i < num; i++)
    {
        weaponid = weapons[i]
        
        if ((dropwhat == 1 && ((1<<weaponid) & PRIMARY_WEAPONS_BIT_SUM)) || (dropwhat == 2 && ((1<<weaponid) & SECONDARY_WEAPONS_BIT_SUM)))
        {
            static wname[32]
            get_weaponname(weaponid, wname, charsmax(wname))
            engclient_cmd(id, "drop", wname)
        }
    }
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1049\\ f0\\ fs16 \n\\ par }
*/
 

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RONNI1992, а поиском по форуму пользовались? У нас есть такие плагины.
 

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