Падение сервера

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41
Реакции
7
Помог
1 раз(а)
Ошибка
Console initialized.
Using breakpad crash handler
Setting breakpad minidump AppID = 10
Forcing breakpad minidump interfaces to load
Looking up breakpad interfaces from steamclient
Calling BreakpadMiniDumpSystemInit
Installing breakpad exception handler for appid(10)/version(5787)
scandir failed:/servers/csdm/./valve/SAVE
scandir failed:/servers/csdm/./platform/SAVE
Protocol version 48
Exe version 1.1.2.6/Stdio (cstrike)
Exe build: 11:30:00 Aug 28 2012 (5787)
STEAM Auth Server
exec <filename> : execute a script file
Server IP address 77.73.70.198:27015
Server logging data to file logs/L0605014.log
L 06/05/2023 - 08:38:07: Log file started (file "logs/L0605014.log") (game "cstrike") (version "48/1.1.2.6/Stdio/5787")
Uploading dump (in-process) [proxy '']
/tmp/dumps/crash_20230605083955_1.dmp
success = yes
response: Discarded=1

Segmentation fault (core dumped)
76 /home/VALVE/alfred/valve/steam3_rel_client/src/steam_api/./client_capi.cpp: No such file or directory.
email debug.log to [email protected]
Mon 05 Jun 2023 08:39:56 AM EEST: Server restart in 10 seconds
ОС
Linux
Amx Mod X
Нету
Билд
5778
ReGamedll
Нет
Версия Metamod
Нет
Список метамодулей
Нет
Список плагинов
Нет
Хотел поставить сервер на билде 5787 при коннекте падение сервер
OC Debian 10
----------------------------------------------
CRASH: Mon 05 Jun 2023 08:33:34 AM EEST
Start Line: ./hlds_i686 -binary ./hlds_i686 -game cstrike -insecure +ip 77.73.70.198 +port 27015 +maxplayers 32 +map de_dust2 -pingboost 3 +exec server.cfg -debug -pidfile hlds.32705.pid
[New LWP 32725]
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
Core was generated by `./hlds_i686 -binary ./hlds_i686 -game cstrike -insecure +ip 77.73.70.198 +port'.
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0xf778ac34 in ISteamGameServer_BSecure () at /home/VALVE/alfred/valve/steam3_rel_client/src/steam_api/./client_capi.cpp:76
#0 0xf778ac34 in ISteamGameServer_BSecure () at /home/VALVE/alfred/valve/steam3_rel_client/src/steam_api/./client_capi.cpp:76
#1 0xf7855f2d in Steam_GSBSecure () from /servers/csdm/engine_i686.so
No locals.
From To Syms Read Shared Object Library
0xf7ef4130 0xf7ef5214 Yes (*) /lib32/libdl.so.2
0xf7ed75e0 0xf7ee6e9f Yes /lib32/libpthread.so.0
0xf7d0d0e0 0xf7e594e6 Yes (*) /lib32/libc.so.6
0xf7f07090 0xf7f2252b Yes (*) /lib/ld-linux.so.2
0xf77f08c0 0xf78668b4 Yes /servers/csdm/engine_i686.so
0xf7787f50 0xf7799c70 Yes ./libsteam_api_c.so
0xf76bf170 0xf77472cf Yes (*) /lib32/libm.so.6
0xf769dd90 0xf76aa9b8 Yes /servers/csdm/filesystem_stdio_i386.so
0xf6a17500 0xf732f73c Yes (*) ./steamclient.so
0xf68dee80 0xf68f4c78 Yes (*) ./libtier0_s.so
0xf6862d70 0xf68ac154 Yes (*) ./libvstdlib_s.so
0xf67dda00 0xf6824ed4 Yes ./libstdc++.so.6
0xf6785e04 0xf6795490 Yes ./libgcc_s.so.1
0xf66ad4d0 0xf673b5d0 Yes (*) ./crashhandler.so
0xf66943d0 0xf6697da4 Yes (*) /lib32/librt.so.1
0xf3c9509c 0xf3dbe668 Yes ./cstrike/dlls/cs_i386.so
0xf3be0300 0xf3be6cc4 Yes (*) /lib32/libnss_files.so.2
0xf3bd71c0 0xf3bda1f4 Yes (*) /lib32/libnss_dns.so.2
0xf3bbf3a0 0xf3bcb014 Yes (*) /lib32/libresolv.so.2
(*): Shared library is missing debugging information.
Stack level 0, frame at 0xffc43eb4:
eip = 0xf778ac34 in ISteamGameServer_BSecure (/home/VALVE/alfred/valve/steam3_rel_client/src/steam_api/./client_capi.cpp:76); saved eip = 0xf7855f2d
called by frame at 0x0
source language c++.
Arglist at 0xffc43eac, args:
Locals at 0xffc43eac, Previous frame's sp is 0xffc43eb4
Saved registers:
ebx at 0xffc43ea8, ebp at 0xffc43eac, eip at 0xffc43eb0
End of crash report
----------------------------------------------
 
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41
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7
Помог
1 раз(а)
@iOS,Да вот и хотел посмотреть про миф со стрельбой
 
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309
Реакции
21
Предупреждения
9
Помог
6 раз(а)
Ivan Gulyavin, увы, разница в стрельбе между билдами 5*** <-> 6*|Re имеется, ну и как минимум в значения допустимых переменных рейтов. А всё что на билдах 6* не имеет разницы, также как и на Re, ибо Re основан на 6*** билде.
 

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