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- Ошибка
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Зависает клиент при заходе на сервер
- ОС
- Linux
- Билд
-
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.4.0.633-dev
Build date: 10:34:06 Jan 24 2018 (1383)
Build from: https://github.com/dreamstalker/rehlds/commit/82e
- ReGamedll
-
ReGameDLL version: 5.7.0.310-dev
Build date: 05:50:50 May 24 2018
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/8e3b
- Версия Metamod
-
Metamod-r v1.3.0.126, API (5:13)
Metamod-r build: 17:45:29 May 10 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/93b5
- Список метамодулей
-
[ 1] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC3 ini ANY ANY
[ 2] AMX Mod X RUN - amxmodx_mm_i386.so v1.8.3-dev+5147 ini Start ANY
[ 3] Reunion RUN - reunion_mm_i386.so v0.1.0.92 ini Start Never
[ 4] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY
[ 5] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY
[ 6] WHBlocker RUN - whblocker_mm_i386.so v1.5.695 ini Chlvl ANY
[ 7] ReAuthCheck RUN - reauthcheck_mm_i386.so v0.1.6 ini Start Never
[ 8] ReSRDetector RUN - resrdetector_mm_i386.so v0.1.0 ini Chlvl ANY
[ 9] Aim Esp Fix RUN - aimespfix_amxx_i386.so v0.6.1 pl2 ANY ANY
[10] ReAPI RUN - reapi_amxx_i386.so v5.6.0.157-dev pl2 ANY Never
[11] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl2 ANY Never
[12] MySQL RUN - mysql_amxx_i386.so v1.8.3-dev+5147 pl2 ANY ANY
[13] FakeMeta RUN - fakemeta_amxx_i386.so v1.8.3-dev+5147 pl2 ANY ANY
[14] Engine RUN - engine_amxx_i386.so v1.8.3-dev+5147 pl2 ANY ANY
[15] CSX RUN - csx_amxx_i386.so v1.8.3-Re pl2 ANY ANY
15 pl
- Список плагинов
-
[ 1] [ReAPI] AimEspFix VIP 1.0 ? aimespfix_vip_t running
[ 2] ReAimDetector API 0.2.2 ReHLDS Team reaimdetector.a running
[ 3] Lite Bans 1.3 neugomon lite_bans_183.a running
[ 4] Admin Loader 3.4 neygomon admin_loader.am running
[ 5] ScreenMaker 1.1 neygomon screen_maker.am running
[ 6] Gameme: Raw Msg API 1.0 mmcs.pro dev tea gameme_raw_msg. debug
[ 7] Gameme awards 0.7 mmcs.pro dev tea gameme_awards.a running
[ 8] Menus Front-End 1.5 neugomon menufront_end.a running
[ 9] Players Menu 1.7 neugomon reapi_players_m running
[ 10] Maps Menu 1.4.1 neugomon mapsmenu.amxx running
[ 11] Weapon Restrict 1.7 s1lent reapi_weapon_re running
[ 12] ResetScore 0.1 neygomon reapi_rs.amxx running
[ 13] [reAPI] Flash Control 1.1 neugomon reapi_flash_con running
[ 14] AFK Control [Reapi] 1. neygomon reapi_afk_contr running
[ 15] Ping Control 1.31 neygomon Ping_Control.am running
[ 16] [ReAPI] Parachute 1.1 ReHLDS Team reapi_parachute running
[ 17] Time for info 1.0 neugomon voice_manager.a running
[ 18] [ReAPI] KiLL Assist 1.1 neugomon reapi_kill_assi running
[ 19] GameName Changer 1.0 neugomon reapi_combain.a running
[ 20] Adverts 1.0 pUzzlik adverts_message running
[ 21] Advanced MapChooser 1.4 neygomon map_chooser.amx running
[ 22] Mode 2x2 2.x.5 s1lent & neugomo mode_full_reapi stopped
[ 23] VIP 0.01 ex3m777 reapi_vip_test. running
[ 24] unknown unknown unknown test_vip_on_rou running
[ 25] Rock to Ban 1.46 Safety1st rock2ban.amxx running
[ 26] Lite Admin ESP 1.0 neygomon admin_esp.amxx running
[ 27] Ultimate Chats Control 4.1 neygomon ucc.amxx running
[ 28] gameME Plugin 2.4[v4.5.4 TTS Oetzel & Goe gameme_cstrike. running
[ 29] Lite Translit 2.79 neygomon lite_translit_2 ru
PHP:
# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9
# for HLTV (default is HLTV [7])
cid_HLTV = 5
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 5
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 5
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1
### AUTH SETTINGS ###
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 0
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = hide
# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 0
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 0
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 31.28.168.218
# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
EnableQueryLimiter = 1
# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
QueryFloodBanTime = 10
### AUTHID PREFIXES ###
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;
# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 0;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 0
Protocol version 47
Exe version 1.1.2.5/2.0.0.0 (cstrike)
Exe build: 14:58:37 Mar 11 2008 (4156)
В консоли при этом
Код:
SZ_GetSpace: overflow on ]CSR[iMonster
WARNING: datagram overflowed for ]CSR[iMonster
SZ_GetSpace: overflow on ]CSR[iMonster
SZ_GetSpace: overflow on netchan->message
WARNING: reliable overflow for ]CSR[iMonster
L 05/26/2018 - 14:00:29: "]CSR[iMonster<2898><STEAM_0:0:1913270492><>" disconnected
Dropped ]CSR[iMonster from server
[1g_blue]Reason: Reliable channel overflowed
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