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Hi,
are these two steps possible in Reapi: ?
1. Add weapon to player but to not be visible to him (for example he grenade)
2. Do something on death event (Death event to be trigger for something), something like:
if player(id) dies, 'cast' hegrenade on ground (not standard drop, but like client_cmd(id,+attack)
- Idea is for he grenade to explode after death of player, but on same spot where player died.
are these two steps possible in Reapi: ?
1. Add weapon to player but to not be visible to him (for example he grenade)
2. Do something on death event (Death event to be trigger for something), something like:
if player(id) dies, 'cast' hegrenade on ground (not standard drop, but like client_cmd(id,+attack)
- Idea is for he grenade to explode after death of player, but on same spot where player died.