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- Amx Mod X
-
AMX Mod X 1.9.0.5294 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Dec 3 2021 15:54:56
Built from: https://github.com/alliedmodders/amxmodx/commit/363871a
Build ID: 5294:363871a
Core mode: JIT+ASM32
- Билд
-
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.12.0.780-dev-mpatch
Build date: 18:48:11 Oct 05 2022 (3098)
Build from: https://github.com/dreamstalker/rehlds/commit/d6ebe82
- ReGamedll
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ReGameDLL version: 5.21.0.556-dev
Build date: 08:43:58 Jul 22 2022
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/1081301
- Версия Metamod
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Metamod-r v1.3.0.131, API (5:13)
Metamod-r build: 18:51:02 Jul 11 2022
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/adc9414
- Список метамодулей
-
[ 1] Rechecker RUN - rechecker_mm_i386.so v2.7 ini Chlvl ANY
[ 2] Reunion RUN - reunion_mm_i386.so v0.1.92d ini Start Never
[ 3] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC5 ini ANY ANY
[ 4] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY
[ 5] WHBlocker RUN - whblocker_mm_i386.so v1.5.697 ini Chlvl ANY
[ 6] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5294 ini Start ANY
[ 7] HitBox Fix RUN - hitbox_fix_mm_i386.so v1.1.1 ini Start ANY
[ 8] Admins Kit RUN - adminskit_amxx_i386.so v2.1.0 pl6 ANY ANY
[ 9] ReAPI RUN - reapi_amxx_i386.so v5.22.0.254-dev pl6 ANY Never
[10] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[11] MySQL RUN - mysql_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[12] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[13] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
[14] Fun RUN - fun_amxx_i386.so v1.9.0.5294 pl6 ANY ANY
14 plugins, 14 running
- Список плагинов
-
[ 1] Only Test Plugins 0.1 b0t. PluginForTests. running
[ 2] CSStatsX SQL 0.7.4+2 serfreeman1337 csstatsx_sql_l. running
[ 3] Stimulation 2.0 b0t. Stimulation.amx debug
[ 4] Cristmas grenades 1.0 OverGame cristmas-grenad running
[ 5] NY Kill Sprite 1.0 BadMandarin NYKillEffect.am running
5 plugins, 5 running
- Автор плагина
- OverGame
- Версия плагина
- 1.0
- Исходный код
-
#include amxmodx
#include fakemeta
#include hamsandwich
#define OFFSET_WEAPON 41
#define OFFSET_LINUX 4
new g_iResourceSprite, g_iResource[][] =
{
"models/v_snowballll_f.mdl", //Flashbang (view) index: 0
"models/p_snowballll_f.mdl", //Flashbang (weapon) index: 1
"models/v_snowballll_h.mdl", //Hegrenade (view) index: 2
"models/p_snowballll_h.mdl", //Hegrenade (weapon) index: 3
"models/v_snowballll_s.mdl", //Smokegrenade (view) index: 4
"models/p_snowballll_s.mdl", //Smokegrenade (weapon) index: 5
"models/w_snowballll.mdl" //All (world) index 6
};
public plugin_precache()
{
for(new i; i < sizeof(g_iResource); i++)
{
if(file_exists(g_iResource[i]))
{
engfunc(EngFunc_PrecacheModel, g_iResource[i]);
}
else {
log_amx("File ^"%s^" not found!", g_iResource[i]);
}
}
g_iResourceSprite = engfunc(EngFunc_PrecacheModel, "sprites/frostgib.spr");
}
public plugin_init()
{
register_plugin("Cristmas grenades", "1.0", "OverGame");
register_forward(FM_SetModel, "Fakemeta_SetModel");
RegisterHam(Ham_Think, "grenade", "Ham_ThinkGrenade_Pre", false);
RegisterHam(Ham_Item_Deploy, "weapon_hegrenade", "Ham_DeployHegrenade_Post", true);
RegisterHam(Ham_Item_Deploy, "weapon_flashbang", "Ham_DeployFlashbang_Post", true);
RegisterHam(Ham_Item_Deploy, "weapon_smokegrenade", "Ham_DeploySmokegrenade_Post", true);
}
public Fakemeta_SetModel(iEntity, const szModel[])
{
if(!pev_valid(iEntity)) return FMRES_IGNORED;
new szClassname[33];
pev(iEntity, pev_classname, szClassname, charsmax(szClassname));
if(equal(szClassname, "grenade"))
{
engfunc(EngFunc_SetModel, iEntity, g_iResource[6]);
if(equali(szModel, "models/w_hegrenade.mdl"))
{
set_pev(iEntity, pev_skin, 0);
}
else if(equali(szModel, "models/w_flashbang.mdl"))
{
set_pev(iEntity, pev_skin, 1);
}
else if(equali(szModel, "models/w_smokegrenade.mdl"))
{
set_pev(iEntity, pev_skin, 2);
}
return FMRES_SUPERCEDE;
}
return FMRES_IGNORED;
}
public Ham_ThinkGrenade_Pre(iEntity)
{
if(pev_valid(iEntity))
{
new Float:fOrigin[3];
pev(iEntity, pev_origin, fOrigin);
message_begin(MSG_BROADCAST, SVC_TEMPENTITY);
write_byte(TE_SPRITETRAIL);
engfunc(EngFunc_WriteCoord, fOrigin[0]);
engfunc(EngFunc_WriteCoord, fOrigin[1]);
engfunc(EngFunc_WriteCoord, fOrigin[2]);
engfunc(EngFunc_WriteCoord, fOrigin[0]);
engfunc(EngFunc_WriteCoord, fOrigin[1]);
engfunc(EngFunc_WriteCoord, fOrigin[2]);
write_short(g_iResourceSprite);
write_byte(9);
write_byte(random_num(27, 30));
write_byte(2);
write_byte(10);
write_byte(10);
message_end();
}
return HAM_IGNORED;
}
public Ham_DeployHegrenade_Post(iWeapon)
{
new iPlayer = get_pdata_cbase(iWeapon, OFFSET_WEAPON, OFFSET_LINUX);
if(is_user_alive(iPlayer))
{
set_pev(iPlayer, pev_viewmodel2, g_iResource[2]);
set_pev(iPlayer, pev_weaponmodel2, g_iResource[3]);
}
return HAM_IGNORED;
}
public Ham_DeployFlashbang_Post(iWeapon)
{
new iPlayer = get_pdata_cbase(iWeapon, OFFSET_WEAPON, OFFSET_LINUX);
if(is_user_alive(iPlayer))
{
set_pev(iPlayer, pev_viewmodel2, g_iResource[0]);
set_pev(iPlayer, pev_weaponmodel2, g_iResource[1]);
}
return HAM_IGNORED;
}
public Ham_DeploySmokegrenade_Post(iWeapon)
{
new iPlayer = get_pdata_cbase(iWeapon, OFFSET_WEAPON, OFFSET_LINUX);
if(is_user_alive(iPlayer))
{
set_pev(iPlayer, pev_viewmodel2, g_iResource[4]);
set_pev(iPlayer, pev_weaponmodel2, g_iResource[5]);
}
return HAM_IGNORED;
}
Парини помогите, при закладке бомбы заменяет модель и добавляет спрайты, на скрине видно
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