Block Command

Block Command 0.0.2

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Albertio добавил(а) новый ресурс:

Block Command - Запрет команд по флагу, steamid или для всех

Плагин позволяет блокировать команды. Есть возможность блокировать команды с определенным аргументом.

Можно настроить кому будет запрещено использовать команды:
  • для всех
  • для отдельного игрока по steamid
  • по отсутствию флага
Узнать больше об этом ресурсе...
 
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What do you think to add a custom time
For example, "say" "/top" "b" "03/07/2023 15:30:00" "03/07/2023 20:30:00" at this time, no one will be able to use this command until the time finish
Also add disable plugins "admin.amxx" "" "" "03/07/2023 15:30:00" "03/07/2023 20:30:00"
 

tsybash

AMXX CRACKER
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Chillblaze, скомпилировать ReHLDS
1. Download ReHLDS sources from here: github.com/dreamstalker/rehlds/archive/master.zip
2. Unzip master.zip and then go to: rehlds-master/rehlds/engine (Now you are in engine folder)
3. We will edit the sources, Open host_cmd.cpp and find:

Cmd_AddCommand("status", Host_Status_f);
Comment this line so it should be:

// Cmd_AddCommand("status", Host_Status_f);
4. You can also comment the whole void Host_Status_f(void) function, search for it and comment it so it should be like:








/*void Host_Status_f(void)

{

client_t *client;

int seconds;

int minutes;

int hltv_slots = 0;

int hltv_specs = 0;

int hltv_delay = 0;

char *val;

int hours;

int j;

int nClients;

qboolean log = FALSE;

qboolean conprint = FALSE;

qboolean bIsSecure;

qboolean bWantsToBeSecure;

qboolean bConnectedToSteam3;

const char *pchConnectionString = "";

const char *pchSteamUniverse = "";



if (cmd_source == src_command)

{

conprint = TRUE;



if (!g_psv.active)

{

Cmd_ForwardToServer();

return;

}

}



#ifndef REHLDS_FIXES // Remove Useless Stuff

char szfile[260];

if (Cmd_Argc() == 2 && !Q_stricmp(Cmd_Argv(1), "log"))

{

log = TRUE;

Q_snprintf(szfile, sizeof(szfile), "%s", "status.log");

_unlink(szfile);

}

#endif // REHLDS_FIXES



Host_Status_Printf(conprint, log, "hostname: %s\n", Cvar_VariableString("hostname"));



bIsSecure = Steam_GSBSecure();

bWantsToBeSecure = Steam_GSBSecurePreference();

bConnectedToSteam3 = Steam_GSBLoggedOn();



if (!bIsSecure && bWantsToBeSecure)

{

pchConnectionString = "(secure mode enabled, connected to Steam3)";

if (!bConnectedToSteam3)

{

pchConnectionString = "(secure mode enabled, disconnected from Steam3)";

}

}

if (g_psv.active)

{

pchSteamUniverse = Steam_GetGSUniverse();

}



val = "insecure";

if (bIsSecure)

val = "secure";



Host_Status_Printf(conprint, log, "version : %i/%s %d %s %s%s (%d)\n", PROTOCOL_VERSION, gpszVersionString, build_number(), val, pchConnectionString, pchSteamUniverse, GetGameAppID());

if (!noip)

{

Host_Status_Printf(conprint, log, "tcp/ip : %s\n", NET_AdrToString(net_local_adr));

}

#ifdef _WIN32

if (!noipx)

{

Host_Status_Printf(conprint, log, "ipx : %s\n", NET_AdrToString(net_local_ipx_adr));

}

#endif // _WIN32

Host_Status_Printf(conprint, log, "map : %s at: %d x, %d y, %d z\n", g_psv.name, r_origin[0], r_origin[1], r_origin[2]);

SV_CountPlayers(&nClients);

Host_Status_Printf(conprint, log, "players : %i active (%i max)\n\n", nClients, g_psvs.maxclients);

Host_Status_Printf(conprint, log, "# name userid uniqueid frag time ping loss adr\n");



int count = 1;

client = g_psvs.clients;

for (j = 0; j < g_psvs.maxclients; j++, client++)

{

if (!client->active)

{

continue;

}



hours = 0;

seconds = realtime - client->netchan.connect_time;

minutes = seconds / 60;

if (minutes)

{

seconds %= 60;

hours = minutes / 60;

if (hours)

minutes %= 60;

}



if (!client->fakeclient)

val = SV_GetClientIDString(client);

else val = "BOT";



Host_Status_Printf(conprint, log, "#%2i %8s %i %s", count++, va("\"%s\"", client->name), client->userid, val);

if (client->proxy)

{

const char *userInfo = Info_ValueForKey(client->userinfo, "hspecs");

if (Q_strlen(userInfo))

hltv_specs = Q_atoi(userInfo);



userInfo = Info_ValueForKey(client->userinfo, "hslots");

if (Q_strlen(userInfo))

hltv_slots = Q_atoi(userInfo);



userInfo = Info_ValueForKey(client->userinfo, "hdelay");

if (Q_strlen(userInfo))

hltv_delay = Q_atoi(userInfo);



Host_Status_Printf(conprint, log, " hltv:%u/%u delay:%u", hltv_specs, hltv_slots, hltv_delay);

}

else

Host_Status_Printf(conprint, log, " %3i", (int)client->edict->v.frags);



if (hours)

Host_Status_Printf(conprint, log, " %2i:%02i:%02i", hours, minutes, seconds);

else Host_Status_Printf(conprint, log, " %02i:%02i", minutes, seconds);



Host_Status_Printf(conprint, log, " %4i %3i", SV_CalcPing(client), (int)client->packet_loss);

if ((conprint || client->proxy) && client->netchan.remote_address.type == NA_IP)

{

Host_Status_Printf(conprint, log, " %s\n", NET_AdrToString(client->netchan.remote_address));

}

else Host_Status_Printf(conprint, log, "\n");

}

Host_Status_Printf(conprint, log, "%i users\n", nClients);

}*/


5. Open host_cmd.h and comment:

void Host_Status_f(void)
To be:

// void Host_Status_f(void);
6. Now compile ReHLDS and it's done.


Some notes:

1. Steps 4, 5 are optional
2. How to compile ReHLDS for linux: www.youtube.com/watch?v=IdIphOql6ss
3. You can compile for windows using visual studio, simple.
4. You can change Host_Status_f() function to display whatever you need. For example you may not remove or comment the command but change this function to only display: Sorry there is no status or whatever you need.

Here is a compiled ReHLDS with this status command blocked for linux: engine_i486.so I advice you to compile it yourself it's easy.
 
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Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
tsybash, стоит изучить пример, того, как стоит, предоставлять правильный понятный вариант, не только чтобы его копировать! Есть для этого статьи на форуме!
 

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