Ошибка Bomb Taker

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Ошибка
L 05/13/2022 - 21:47:35: [ReAPI] get_member_s: 'm_C4_bStartedArming' has no refs to the base class of an entity 'weapon_m4a1'
L 05/13/2022 - 21:47:35: [AMXX] Displaying debug trace (plugin "c4_taker.amxx", version "0.0.2b")
L 05/13/2022 - 21:47:35: [AMXX] Run time error 10: native error (native "get_member_s")
L 05/13/2022 - 21:47:35: [AMXX] [0] bomb_taker.sma::CanUseThisPlayer (line 127)
L 05/13/2022 - 21:47:35: [AMXX] [1] bomb_taker.sma::Event_StatusValue_Show (line 110)
ОС
Linux
Amx Mod X
AMX Mod X 1.9.0-dev+5210 (http://www.amxmodx.org)
Билд
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.11.0.776-dev
Build date: 18:10:15 Apr 26 2022 (2936)
Build from: https://github.com/dreamstalker/rehlds/commit/3dc9f8c
ReGamedll
ReGameDLL version: 5.21.0.546-dev
Версия Metamod
Metamod v1.21p37  2013/05/30 (5:13)
Список метамодулей
[ 1] Reunion          RUN   -    reunion_mm_i386.  v0.1.92d  ini   Start Never
[ 2] VoiceTranscoder RUN - VoiceTranscoder. v2017RC5 ini ANY ANY
[ 3] AMX Mod X RUN - amxmodx_mm_i386. v1.9.0-d ini Start ANY
[ 4] Rechecker RUN - rechecker_mm_i38 v2.7 ini Chlvl ANY
[ 5] ReSRDetector RUN - resrdetector_mm_ v0.1.0 ini Chlvl ANY
[ 6] ReSemiclip RUN - resemiclip_mm_i3 v2.3.9 ini Chlvl ANY
[ 7] WHBlocker RUN - whblocker_mm_i38 v1.5.697 ini Chlvl ANY
[ 8] Hide Cvars RUN - hidecvars_amxx_i v1.0 pl3 ANY ANY
[ 9] ReAimDetector RUN - reaimdetector_am v0.2.2 pl3 ANY Never
[10] IPHub Client RUN - iphubclient_amxx v1.0.1 pl3 ANY Never
[11] FakeMeta RUN - fakemeta_amxx_i3 v1.9.0.5 pl3 ANY ANY
[12] MySQL RUN - mysql_amxx_i386. v1.9.0.5 pl3 ANY ANY
[13] Engine RUN - engine_amxx_i386 v1.9.0.5 pl3 ANY ANY
[14] Ham Sandwich RUN - hamsandwich_amxx v1.9.0.5 pl3 ANY ANY
[15] VTC AMXX API RUN - VtcApi_amxx_i386 v2017 RC pl3 ANY ANY
[16] CStrike RUN - cstrike_amxx_i38 v1.9.0.5 pl3 ANY ANY
[17] ReAPI RUN - reapi_amxx_i386. v5.21.0. pl3 ANY Never
[18] CSX RUN - csx_amxx_i386.so v1.9.0.5 pl3 ANY ANY
[19] GeoIP RUN - geoip_amxx_i386. v1.9.0.5 pl3 ANY ANY
[20] Fun RUN - fun_amxx_i386.so v1.9.0.5 pl3 ANY ANY
20 plugins, 20 running
Список плагинов
amxx plugins
Currently loaded plugins:
name version author file status
[ 1] FreshBans 1.4.6b kanagava fresh_bans_146- running
[ 2] ReAimDetector API 0.2.2 ReHLDS Team reaimdetector.a running
[ 3] Menus Front-End 20.06.06 SKAJIbnEJIb & AM amxmodmenu_rbs. running
[ 4] Player Votes 1.0 neugomon player_votes.am running
[ 5] [190] High Ping Kicker 20.06.06 SKAJIbnEJIb hpk_rbs.amxx running
[ 6] GameCMS_API 5.3.5 zhorzh78 gamecms_api_5.3 running
[ 7] Voice Manager 1.6 Stimul 5sek.amxx running
[ 8] [VTC][183] Ultimate Ga 17.08.28 SKAJIbnEJIb ultimate_gag_vt running
[ 9] [190] Ultimate Gag 21.01.02BE SKAJIbnEJIb ultimate_gag.am running
[ 10] Night Mode 1.2.3 Radius night_mode.amxx running
[ 11] Map Manager: Core 3.1.4 Mistrick map_manager_cor running
[ 12] Map Manager: Scheduler 0.1.9 Mistrick map_manager_sch running
[ 13] Admin Mapmenu 0.5.3 d3m37r4 admin_mapmenu.a running
[ 14] Map Manager: Rtv 0.1.1 Mistrick map_manager_rtv running
[ 15] Map Manager: Nominatio 0.2.0 Mistrick map_manager_nom running
[ 16] Map Manager: BlockList 0.0.4 Mistrick map_manager_blo running
[ 17] Map Manager: Online so 0.0.4 Mistrick map_manager_onl running
[ 18] Map Manager: Effects 0.1.0 Mistrick map_manager_eff running
[ 19] Map Manager: Informer 0.0.5 Mistrick map_manager_inf running
[ 20] Map Manager: Advanced 0.1.0 Mistrick map_manager_adv running
[ 21] Map Manager: Sounds 0.0.1 Mistrick map_manager_sou running
[ 22] GameCMS BonusSystem 1.1 +- DUKKHAZ0R gamecms_bonus.a running
[ 23] CMSGive_RegFlags 1.0 ApXuTekToR CMSGive_RegFlag running
[ 24] [190] Ultimate Models 21.03.23 SKAJIbnEJIb ultimate_models running
[ 25] [190] Map Spawns Edito 20.06.06 SKAJIbnEJIb & iG MapSpawnsEditor running
[ 26] Bomb Taker 0.0.2b Vaqtincha c4_taker.amxx debug
[ 27] [190] AdminChat RBS 20.06.06 SKAJIbnEJIb adminchat_rbs.a running
[ 28] [182] RestMenu RBS 17.09.14 SKAJIbnEJIb & AM restmenu_rbs.am running
[ 29] [190] CsStats MySQL 20.06.06 SKAJIbnEJIb csstats_mysql.a running
[ 30] [190] StatsX RBS 21.03.23 SKAJIbnEJIb & AM statsx_rbs.amxx running
[ 31] [190] Stats Configurat 20.06.06 SKAJIbnEJIb & AM statscfg_rbs.am running
[ 32] Server Controller 1.2 MakapoH. server_controll stopped
[ 33] New Kick Menu 1.3.2 Radius newkickmenu.amx running
[ 34] [190] Army Ranks Ultim 20.06.06 SKAJIbnEJIb army_ranks_ulti running
[ 35] [190] BonusMenu RBS 20.06.06 SKAJIbnEJIb bonusmenu_rbs.a running
[ 36] [182] BuyMenu RBS 21.03.23 SKAJIbnEJIb buymenu_rbs.amx running
[ 37] [190] C4 Destroyer 21.03.23 SKAJIbnEJIb c4_destroyer.am running
[ 38] [190] Maps Helper 20.06.06 SKAJIbnEJIb maps_helper.amx running
[ 39] [190] Ultimate Informe 21.03.23 SKAJIbnEJIb ultimate_inform running
[ 40] [190] Skill ELO 20.06.06 SKAJIbnEJIb skill_elo.amxx running
[ 41] [190] Chat RBS 20.06.06 SKAJIbnEJIb chat_rbs.amxx running
[ 42] [190] Chat Addons 20.06.06 SKAJIbnEJIb chat_addons.amx running
[ 43] [190] Analizator 20.06.06 SKAJIbnEJIb analizator.amxx running
[ 44] [190] BonusTime RBS 20.08.08 SKAJIbnEJIb bonustime_rbs.a running
[ 45] [190] Snipers RBS 20.06.06 SKAJIbnEJIb snipers_rbs.amx running
[ 46] Revive Players 1.0.0 Emma Jule acrevive_teamma running
[ 47] [ReAPI] Healthnade 0.1.7 F@nt0M + mx?! reapi_healthnad running
[ 48] [ReAPI] TopRoundDamage 1.0.6 Dager* *.* -G- damage_round.am running
[ 49] Color Flash Screen 1.4.3 Radius (Stimul i color_flash_scr running
[ 50] [182] AdminCmd RBS 20.06.06 SKAJIbnEJIb & AM admincmd_rbs.am running
[ 51] [190] Blind RBS 20.06.06 SKAJIbnEJIb blind_rbs.amxx running
[ 52] [182] Ultimate Weapons 21.03.23 SKAJIbnEJIb ultimate_weapon running
[ 53] [182] VIP RBS 20.07.20 SKAJIbnEJIb vip_rbs.amxx running
[ 54] [ReAPI] Random Weapons 2.4.9 neugomon/h1k3 warmup.amxx running
[ 55] [190] Damager RBS 20.06.06 SKAJIbnEJIb damager_rbs.amx running
[ 56] [190] Screen Player 20.06.06 SKAJIbnEJIb screen_player.a running
[ 57] C4 Timer on roundtime 0.3.3a neygomon c4timer.amxx running
[ 58] [190] CmdMenu RBS 20.06.06 SKAJIbnEJIb & AM cmdmenu_rbs.amx running
[ 59] Reset Score 1.0 M1 TEAM ResetScore.amxx running
[ 60] GameName Changer 1.0 neugomon GameNameChanger running
[ 61] Parachute 1.1 ReHLDS Team parachute.amxx running
[ 62] [190] ESP RBS 20.06.06 SKAJIbnEJIb & Ko esp_rbs.amxx running
[ 63] [190] WallHack Viewer 20.06.06 SKAJIbnEJIb wallhack_viewer running
[ 64] Auto RR 0.1 Sokrat auto_rest.amxx running
[ 65] [190] Ad From Server 20.06.06 SKAJIbnEJIb ad_from_server. running
[ 66] [190] DemoRecorder RBS 20.06.06 SKAJIbnEJIb demorecorder_rb running
[ 67] [190] AfkKicker RBS 20.08.02 SKAJIbnEJIb afkkicker_rbs.a running
[ 68] [190] Bets RBS 20.06.06 SKAJIbnEJIb bets_rbs.amxx running
[ 69] Money 1.1 M1 TEAM money.amxx running
[ 70] Weapon Icon 1.0 M1 TEAM weapon_icon.amx running
[ 71] HS Sound 1.0 M1 TEAM headshot.amxx running
[ 72] Kills Counter CS-RAIN 1.0 Leo_[BH] kills_counter.a running
[ 73] TOP VIP 1.0a Leo_[BH] top_vip.amxx running
[ 74] Block grande info 1.0 neygomon BlockGrenadeInf running
[ 75] [ReAPI] KiLL Assist poka_4to_b PRoSToTeM@ Kill_assist_rea running
[ 76] [190] Ultimate Flags 20.06.06 SKAJIbnEJIb ultimate_flags. running
[ 77] Replace Info Message 2.3 M1 TEAM replace_info_ms running
[ 78] [190] SlayLosers RBS 20.06.06 SKAJIbnEJIb & d3 slaylosers_rbs. running
[ 79] [reAPI] Flash Control 1.1 neugomon flash_control.a running
[ 80] Flash Bug Fix 1.0.0 F@nt0M flash_fix.amxx running
[ 81] Top Bomber 0.1.1 Albertio top_bomber.amxx running
[ 82] Walls Creator 1.1 d3m37r4 walls_creator.a running
[ 83] Invisible Spectator 1.0 ReHLDS Team invisible_spect running
[ 84] [ReAPI] Silly C4 2.0 F@ntoM & Cheap_S reapi_sillyc4.a running
[ 85] NameChangeTime 0.0.1 Vaqtincha block_change_ni running
[ 86] Stop the Bastards 1.7.0 F@nt0M stop_the_bastar running
[ 87] [190] Block Reconnect 20.06.06 ShaTalKiN Block_Reconnect running
[ 88] Weapon Kill No Suicide 1.2 Slove. & AcE no_suicide_weap running
[ 89] recoil_manager 1.0.0 fl0wer recoil_manager. running
[ 90] HolyGrenade: Core 1.0 CHEL74 holygrenade_cor running
[ 91] Holygrenade: Addon 1.0 CHEL74 holygrenade_spa running
[ 92] Fake Ping 1.1 MeRcyLeZZ/gyxoBk FakePing.amxx running
[ 93] unknown unknown unknown spam_block_1.am running
[ 94] unknown unknown unknown spam_block_2.am running
[ 95] Mode 2x2 2.5re s1lent mode.amxx running
[ 96] Defuser Icon New Color 1.0.1 Leo_[BH] defuser_color.a running
[ 97] BuyZone Icon New Color 1.0.1 Leo_[BH] bz_color.amxx running
[ 98] C4 Icon New Color 1.0.1 Leo_[BH] c4_color.amxx running
98 plugins, 97 running
Автор плагина
Vaqtincha
Версия плагина
0.0.2b
Исходный код
// Copyright © 2017 Vaqtincha

// Original Plugin Authors "joaquimandrade and ConnorMcLeod"

/**■■■■■■■■■■■■■■■■■■■■■■■■■■■■ CONFIG START ■■■■■■■■■■■■■■■■■■■■■■■■■■■■*/

#define TAKE_ACCESS ADMIN_LEVEL_G // Игрок с этим флагом может всегда могут забрать бомбу от всех
// (кроме от игроков с тем же флагом)

#define MAX_FLOOD_TOUCH 7 // Защита от флуда "дроп/пикап"
#define MAX_WAIT_TIME 15 // Время ожидание плента после которого можно взять бомбу от игрока
// #define ALWAYS_TAKE_BOTS // Игнорировать PLAYER_MAX_WAIT_TIME у ботов (все игроки всегда могут взять бомбу от ботов)

// HUD
#define INFO_HUD_POSITION -1.0, 0.40 // Позиция худ информера
#define INFO_HUD_COLOR 125, 110, 200 // Цвет худ информера

/**■■■■■■■■■■■■■■■■■■■■■■■■■■■■■ CONFIG END ■■■■■■■■■■■■■■■■■■■■■■■■■■■■■*/

#include <amxmodx>
#include <reapi>
#include <hamsandwich>


#define PL_VERSION "0.0.2b"

#define PLAYER_USE_RADIUS 75

new g_iHudSync, Float:g_flBombGiveTime[MAX_CLIENTS + 1], g_iCountTouch[MAX_CLIENTS + 1]


public plugin_init()
{
register_plugin("Bomb Taker", PL_VERSION, "Vaqtincha")

if(bool:get_member_game(m_bMapHasBombTarget))
{
RegisterHookChain(RG_RoundEnd, "RoundEnd", .post = true)

RegisterHam(Ham_ObjectCaps, "bot", "CBasePlayer_ObjectCaps", .Post = false)
RegisterHam(Ham_ObjectCaps, "player", "CBasePlayer_ObjectCaps", .Post = false)
RegisterHam(Ham_Use, "bot", "CBasePlayer_PlayerUse", .Post = true)
RegisterHam(Ham_Use, "player", "CBasePlayer_PlayerUse", .Post = true)
RegisterHam(Ham_Item_AddToPlayer, "weapon_c4", "CBasePlayerItem_AddToPlayer", .Post = true)

register_event("StatusValue", "Event_StatusValue_Show", "be", "1=3"/*HEALTH*/, "2>0")
register_event("StatusValue", "Event_StatusValue_Hide", "b", "1=1", "2=0")

g_iHudSync = CreateHudSyncObj()
}
else {
pause("ad")
}
}

public client_putinserver(pPlayer)
{
g_iCountTouch[pPlayer] = 0
g_flBombGiveTime[pPlayer] = 0.0
}

public RoundEnd(const WinStatus:status, const ScenarioEventEndRound:event, const Float:tmDelay)
{
arrayset(any:g_flBombGiveTime, any:-1.0, sizeof(g_flBombGiveTime))
arrayset(g_iCountTouch, 0, sizeof(g_iCountTouch))
}


public CBasePlayerItem_AddToPlayer(const pItem, const pPlayer)
{
g_iCountTouch[pPlayer]++

if(g_iCountTouch[pPlayer] == 1) {
g_flBombGiveTime[pPlayer] = get_gametime()
}
}

public CBasePlayer_ObjectCaps(const pPlayer)
{
SetHamReturnInteger(FCAP_ONOFF_USE)
return HAM_SUPERCEDE
}


public CBasePlayer_PlayerUse(const pPlayer, const pActivator, const pCaller, const use_type, const Float:value)
{
if(value == 0.0 || !is_user_alive(pActivator) || get_member(pActivator, m_iTeam) != TEAM_TERRORIST)
return

if(is_user_alive(pPlayer) && CanUseThisPlayer(pPlayer, pActivator))
{
rg_transfer_c4(pPlayer, pActivator)
g_iCountTouch[pPlayer] = 0
g_flBombGiveTime[pPlayer] = 0.0
}
}

public Event_StatusValue_Hide(const pPlayer) {
ClearSyncHud(pPlayer, g_iHudSync)
}

public Event_StatusValue_Show(const pPlayer)
{
if(get_member(pPlayer, m_iTeam) != TEAM_TERRORIST)
return

new pTarget, iBody
get_user_aiming(pPlayer, pTarget, iBody, PLAYER_USE_RADIUS)

if(pTarget > 0 && iBody > 0 && is_user_alive(pTarget) && CanUseThisPlayer(pTarget, pPlayer))
{
set_hudmessage(INFO_HUD_COLOR, INFO_HUD_POSITION, .holdtime = 1.5, .fadeintime = 0.5, .fadeouttime = 0.5)
ShowSyncHudMsg(pPlayer, g_iHudSync, "Нажмите ^"E^" чтобы взять бомбу")
}
else {
ClearSyncHud(pPlayer, g_iHudSync)
}
}

stock bool:CanUseThisPlayer(const pPlayer, const pTaker)
{
if(!get_member(pPlayer, m_bHasC4))
return false

new pWeapon = get_member(pPlayer, m_pActiveItem)

if(!is_nullent(pWeapon) && get_member(pWeapon, m_C4_bStartedArming))
return false

#if defined ALWAYS_TAKE_BOTS
if(is_user_bot(pPlayer))
return true
#endif
#if defined TAKE_ACCESS
if((get_user_flags(pTaker) & TAKE_ACCESS) && !(get_user_flags(pPlayer) & TAKE_ACCESS))
return true
#else
#pragma unused pTaker
#endif
return bool:((g_iCountTouch[pPlayer] >= MAX_FLOOD_TOUCH) || ((get_gametime() - g_flBombGiveTime[pPlayer]) > MAX_WAIT_TIME.0))
}
После обновления ReAPI на 21 версию приключилась беда
 
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Вложения

  • 4.6 KB Просмотры: 55
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Mypp, добавьте в начало файла (до инклудов) #define MEMBER_UNSAFE
 
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b0t., Nordic Warrior, также выписывает:

L 05/15/2022 - 02:13:40: [ReAPI] get_member_s: 'm_C4_bStartedArming' has no refs to the base class of an entity 'weapon_knife'
L 05/15/2022 - 02:13:40: [AMXX] Displaying debug trace (plugin "c4_taker.amxx", version "0.0.2b")
L 05/15/2022 - 02:13:40: [AMXX] Run time error 10: native error (native "get_member_s")
L 05/15/2022 - 02:13:40: [AMXX] [0] _.sma::CanUseThisPlayer (line 127)
L 05/15/2022 - 02:13:40: [AMXX] [1] _.sma::Event_StatusValue_Show (line 110)
 

RockTheStreet

Саппорт года
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Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
Mypp, Потому что после редактирования исходника необходимо заново его скомпилировать. После скомпилированный файл загрузить на сервер.
 
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Код:
-if(!is_nullent(pWeapon) && get_member(pWeapon, m_C4_bStartedArming))
+if(!is_nullent(pWeapon) && get_member(pWeapon, m_iId) == WEAPON_C4 && get_member(pWeapon, m_C4_bStartedArming))
 
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Реакции: Ayk
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BlackSignature, последовательность проверки тоже влияет?
В файле, что я скинул такая же проверка, только последовательность другая:

Код:
if(!is_nullent(pWeapon) && get_member(pWeapon, m_C4_bStartedArming) && get_member(pWeapon, m_iId) == WEAPON_C4)
 
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b0t., разумеется влияет. Твой вариант не рабочий. Проверки осуществляются слева направо.
 
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Nordic Warrior, то как они идут я знаю, но разве не должно быть так, что пока все условия в проверке не совпадут, то и код ниже работать не будет?
Или же в проверке вызывается
Код:
get_member(pWeapon, m_C4_bStartedArming)
Выдаёт ошибку и проверка дальше не идёт? Если да, то теперь понял и вопросов не имею
 
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