I saw some players bugging ducking animation at ducts/tunnels on zombie maps.
Because of that, I assume checks in plugins/engine with flag FL_DUCKING sometimes aren't working.
Can be this possible?
Or if you are inside a duct your flags always mark as FL_DUCKING?
Because it really seems somtimes checks not working
Because of that, I assume checks in plugins/engine with flag FL_DUCKING sometimes aren't working.
Can be this possible?
Or if you are inside a duct your flags always mark as FL_DUCKING?
Because it really seems somtimes checks not working
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