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Walkguard 1.0.0

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еще б модели какие-либо можно было туда втыкать, как преграды
типа стенки, ящики
 
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160
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170
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1 раз(а)
BalbuR,
#include amxmodx
#include xs
#include fakemeta
#include hamsandwich

#define MinDist 100.0
#define MaxDist 500.0
#define ChangMoveDist 10.0

new GibsModel
new DustSprite
new mapname[32]
new mapfile[64]
new EntMove[33]
new EntThrow[33]
new bool:IsMove[33]
new Float:fMoveDistance[33]
new bool:IsChageDistBack[33]
new Float:fBoxCenterZ = 21.61
new bool:IsChageDistForward[33]
new Float:fBoxMaxs[3] = {21.72, 21.72, 43.21}
new Float:fBoxMins[3] = {-21.72, -21.72, 0.01}

new breakable_sound[3][] = {
"debris/bustcrate1.wav",
"debris/bustcrate2.wav",
"debris/bustcrate3.wav"
}

new damage_sound[3][] = {
"debris/wood1.wav",
"debris/wood2.wav",
"debris/wood3.wav"
}

new other_sound[3][] = {
"items/box_move_on.wav",
"items/box_move_off.wav",
"items/box_warning.wav"
}

public plugin_init() {
get_mapname(mapname, 31)
register_cvar("box_health", "300")
register_concmd("box_use", "box_use")
register_concmd("box_throw", "box_throw")
register_concmd("box_create", "box_create")
RegisterHam(Ham_Spawn, "player", "fw_spawn")
format(mapfile, 63, "maps/%s_boxes.cfg",mapname)
RegisterHam(Ham_Touch, "info_target", "fw_touch")
RegisterHam(Ham_Think, "info_target", "fw_think")
RegisterHam(Ham_Killed, "info_target", "fw_killed")
register_concmd("box_delete_all", "box_delete_all")
register_concmd("box_create_exec", "box_create_exec")
register_concmd("box_save_mapfile", "box_save_mapfile")
register_concmd("box_load_mapfile", "box_load_mapfile")
register_concmd("box_reload_mapfile", "box_reload_mapfile")
register_concmd("box_delete_mapfile", "box_delete_mapfile")
register_concmd("box_delete_current", "box_delete_current")
RegisterHam(Ham_TakeDamage, "info_target", "fw_takedamage")
register_concmd("box_delete_all_saved", "box_delete_all_saved")
register_concmd("+box_movedist_back", "box_movedist_back_plus")
register_concmd("-box_movedist_back", "box_movedist_back_minus")
register_concmd("+box_movedist_forward", "box_movedist_forward_plus")
register_concmd("-box_movedist_forward", "box_movedist_forward_minus")
if(get_user_msgid("HLTV") > 0)
register_event("HLTV", "event_hltv", "a", "1=0", "2=0")
if(file_exists(mapfile))
server_cmd("exec %s",mapfile)
register_plugin("Box Creator", "1.0", "PahanCS")
}

public plugin_precache() {
precache_model("models/box.mdl")
GibsModel = precache_model("models/box_gibs.mdl")
DustSprite = precache_model("sprites/box_dust.spr")
for(new i=0; i<3; i++) {
precache_sound(breakable_sound)
precache_sound(damage_sound)
precache_sound(other_sound)
}
}

public fw_spawn(id) {
if(is_user_alive(id)) {
static ent
ent = get_moving_box(id)
if(pev_valid(ent))
fm_set_rendering(ent, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_moving_box(id, 0)
IsMove[id] = false
ent = get_throwing_box(id)
if(pev_valid(ent))
set_thrower_box(ent, 0)
set_throwing_box(id, 0)
}
return HAM_IGNORED
}

public fw_touch(ent, idother) {
if(!is_entity_box_breakable(ent) || idother < 0 || pev(idother, pev_solid) < SOLID_BBOX)
return HAM_IGNORED
static attacker
attacker = get_thrower_box(ent)
if(!is_user_connected(attacker) || attacker == idother)
return HAM_IGNORED
static Float:fVelocity[3], Float:fLength
pev(ent, pev_velocity, fVelocity)
fLength = vector_length(fVelocity)
if(fLength < 300.0) {
set_thrower_box(ent, 0)
set_throwing_box(attacker, 0)
return HAM_IGNORED
}
fLength /= 10.0
if(is_user_connected(idother)) {
if(get_user_team(attacker) != get_user_team(idother))
ExecuteHamB(Ham_TakeDamage, idother, attacker, attacker, fLength / 2, DMG_GENERIC)
else
ExecuteHamB(Ham_TakeDamage, idother, attacker, attacker, fLength, DMG_GENERIC)
}
else if(is_damaging_entity(idother))
ExecuteHamB(Ham_TakeDamage, idother, attacker, attacker, fLength, DMG_GENERIC)
set_thrower_box(ent, 0)
set_throwing_box(attacker, 0)
ExecuteHamB(Ham_TakeDamage, ent, attacker, attacker, fLength, DMG_GENERIC)
return HAM_IGNORED
}

public fw_think(ent) {
if(!is_entity_box_breakable(ent))
return HAM_IGNORED
static idmover
idmover = get_mover_box(ent)
if(!is_user_alive(idmover)) {
if(idmover) {
set_mover_box(ent, 0)
fm_set_rendering(ent, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
if(is_normal_index(idmover)) {
set_moving_box(idmover, 0)
IsMove[idmover] = false
}
}
if(pev(ent, pev_flags) & FL_ONGROUND && fm_distance_to_floor(ent) > 0.0) {
static Float:fEntVelocity[3]
fEntVelocity[0] = 0.0; fEntVelocity[1] = 0.0
fEntVelocity[2] = -8191.0
set_pev(ent, pev_velocity, fEntVelocity)
}
set_pev(ent, pev_nextthink, get_gametime() + 0.1)
return HAM_IGNORED
}
if(!IsMove[idmover]) {
set_moving_box(idmover, 0)
set_mover_box(ent, 0)
fm_set_rendering(ent, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_pev(ent, pev_nextthink, get_gametime() + 0.1)
return HAM_IGNORED
}
if(IsChageDistForward[idmover]) {
fMoveDistance[idmover] += ChangMoveDist
if(fMoveDistance[idmover] > MaxDist) {
fMoveDistance[idmover] = MaxDist
}
}
else if(IsChageDistBack[idmover]) {
fMoveDistance[idmover] -= ChangMoveDist
if(fMoveDistance[idmover] < MinDist) {
fMoveDistance[idmover] = MinDist
}
}
static Float:fOrigin[3], Float:fAimOrigin[3], Float:fEntOrigin[3],
Float:fDirection[3], Float:fMoveto[3], Float:fVelocity[3], Float:fLength
pev(idmover, pev_origin, fOrigin)
fm_get_aimorigin_dist(idmover, MaxDist, fAimOrigin)
pev(ent, pev_origin, fEntOrigin)
fAimOrigin[2] -= fBoxCenterZ
xs_vec_sub(fAimOrigin, fOrigin, fDirection)
fLength = get_distance_f(fAimOrigin, fOrigin)
if(fLength < 1.0)
fLength = 1.0
fMoveto[0] = fOrigin[0] + fDirection[0] * fMoveDistance[idmover] / fLength
fMoveto[1] = fOrigin[1] + fDirection[1] * fMoveDistance[idmover] / fLength
fMoveto[2] = fOrigin[2] + fDirection[2] * fMoveDistance[idmover] / fLength
fVelocity[0] = (fMoveto[0] - fEntOrigin[0]) * 8
fVelocity[1] = (fMoveto[1] - fEntOrigin[1]) * 8
fVelocity[2] = (fMoveto[2] - fEntOrigin[2]) * 8
set_pev(ent, pev_velocity, fVelocity)
set_pev(ent, pev_nextthink, get_gametime() + 0.1)
return HAM_IGNORED
}

public fw_killed(ent, idattacker, shouldgib) {
if(!is_entity_box_breakable(ent))
return HAM_IGNORED
static id, Float:fEntOrigin[3]
id = get_mover_box(ent)
if(is_normal_index(id)) {
set_moving_box(id, 0)
IsMove[id] = false
}
id = get_thrower_box(ent)
if(is_normal_index(id))
set_throwing_box(id, 0)
pev(ent, pev_origin, fEntOrigin)
engfunc(EngFunc_EmitSound, ent, CHAN_AUTO, breakable_sound[random_num(0, 2)], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
create_dust(fEntOrigin)
create_breakmodel(fEntOrigin)
return HAM_IGNORED
}

public fw_takedamage(ent, idinflictor, idattacker, Float:damage, damagebits) {
if(!is_entity_box_breakable(ent))
return HAM_IGNORED
static Float:fEntOrigin[3]
pev(ent, pev_origin, fEntOrigin)
if(is_inflictor_grenade(idinflictor) && damage <= 0.0) {
static Float:fInfOrigin[3]
pev(idinflictor, pev_origin, fInfOrigin)
damage = 300.0 - (get_distance_f(fEntOrigin, fInfOrigin) - 130.0)
SetHamParamFloat(4, damage > 0.0 ? damage:0.0)
engfunc(EngFunc_EmitSound, ent, CHAN_AUTO, damage_sound[random_num(0, 2)], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
create_dust(fEntOrigin)
box_push_from_grenade(ent, idinflictor, damage)
return HAM_HANDLED
}
else if(is_user_connected(idattacker))
box_push_from_attacker(ent, idattacker, damage)
engfunc(EngFunc_EmitSound, ent, CHAN_AUTO, damage_sound[random_num(0, 2)], VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
create_dust(fEntOrigin)
return HAM_IGNORED
}

public event_hltv() {
if(!file_exists(mapfile))
return PLUGIN_CONTINUE
static fb
fb = engfunc(EngFunc_FindEntityByString, -1, "classname", "box_breakable")
while(fb > 0) {
if(pev_valid(fb) && is_saved_box(fb)) {
static id
id = get_mover_box(fb)
if(is_normal_index(id)) {
set_moving_box(id, 0)
IsMove[id] = false
}
id = get_thrower_box(fb)
if(is_normal_index(id))
set_throwing_box(id, 0)
engfunc(EngFunc_RemoveEntity, fb)
}
fb = engfunc(EngFunc_FindEntityByString, fb, "classname", "box_breakable")
}
server_cmd("exec %s",mapfile)
return PLUGIN_CONTINUE
}

public box_use(id) {
if(!IsMove[id]) {
static ent
ent = fm_get_aiment_dist(id, MaxDist)
if(is_entity_box_breakable(ent) && get_mover_box(ent) < 1) {
if(fMoveDistance[id] > MaxDist)
fMoveDistance[id] = MaxDist
if(fMoveDistance[id] < MinDist)
fMoveDistance[id] = MinDist
IsMove[id] = true
fm_set_rendering(ent, kRenderFxNone, 10, 10, 255, kRenderTransColor, 100)
set_thrower_box(ent, 0)
set_moving_box(id, ent)
set_mover_box(ent, id)
client_cmd(id, "spk %s",other_sound[0])
}
else
client_cmd(id, "spk %s",other_sound[2])
}
else {
static ent
ent = get_moving_box(id)
if(pev_valid(ent) && get_mover_box(ent) == id) {
set_moving_box(id, 0)
set_mover_box(ent, 0)
fm_set_rendering(ent, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
IsMove[id] = false
client_cmd(id, "spk %s",other_sound[1])
}
else
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

public box_throw(id) {
if(!is_user_alive(id) || !IsMove[id]) {
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}
static ent
ent = get_moving_box(id)
if(pev_valid(ent) && get_mover_box(ent) == id) {
fm_set_rendering(ent, kRenderFxNone, 0, 0, 0, kRenderNormal, 0)
set_moving_box(id, 0)
set_mover_box(ent, 0)
IsMove[id] = false
static Float:fThrowVelocity[3]
get_throw_velocity(id, fThrowVelocity)
set_pev(ent, pev_velocity, fThrowVelocity)
set_throwing_box(id, ent)
set_thrower_box(ent, id)
}
else
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}

public box_movedist_back_plus(id) {
if(!is_user_alive(id) || !IsMove[id]) {
IsChageDistBack[id] = false
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}
IsChageDistBack[id] = true
return PLUGIN_CONTINUE
}

public box_movedist_back_minus(id) {
if(IsChageDistBack[id])
IsChageDistBack[id] = false
return PLUGIN_CONTINUE
}

public box_movedist_forward_plus(id) {
if(!is_user_alive(id) || !IsMove[id]) {
IsChageDistForward[id] = false
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}
IsChageDistForward[id] = true
return PLUGIN_CONTINUE
}

public box_movedist_forward_minus(id) {
if(IsChageDistForward[id])
IsChageDistForward[id] = false
return PLUGIN_CONTINUE
}

public box_create(id) {
if(!is_user_alive(id) || IsMove[id]) {
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}
static Float:fEntOrigin[3]
fm_get_aimorigin_dist(id, MinDist, fEntOrigin)
fEntOrigin[2] -= fBoxCenterZ
static ent
ent = create_box(fEntOrigin)
if(ent <= 0) {
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}
set_moving_box(id, ent)
set_mover_box(ent, id)
IsMove[id] = true
if(fMoveDistance[id] > MaxDist)
fMoveDistance[id] = MaxDist
if(fMoveDistance[id] < MinDist)
fMoveDistance[id] = MinDist
fm_set_rendering(ent, kRenderFxNone, 10, 10, 255, kRenderTransColor, 100)
set_pev(ent, pev_nextthink, get_gametime() + 0.1)
client_cmd(id, "spk %s",other_sound[0])
return PLUGIN_CONTINUE
}

public box_delete_all(id) {
static fb, bool:is_del; is_del = false
fb = engfunc(EngFunc_FindEntityByString, -1, "classname", "box_breakable")
while(fb > 0) {
if(pev_valid(fb)) {
static id
id = get_mover_box(fb)
if(is_normal_index(id)) {
set_moving_box(id, 0)
IsMove[id] = false
}
id = get_thrower_box(fb)
if(is_normal_index(id))
set_throwing_box(id, 0)
is_del = true
engfunc(EngFunc_RemoveEntity, fb)
}
fb = engfunc(EngFunc_FindEntityByString, fb, "classname", "box_breakable")
}
if(is_del) {
client_print(id, print_chat, "[box] all boxes were deleted !")
client_cmd(id, "spk %s",other_sound[0])
}
else {
client_print(id, print_chat, "[box] not a one box is not deleted !")
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

public box_delete_all_saved(id) {
static fb, bool:is_del; is_del = false
fb = engfunc(EngFunc_FindEntityByString, -1, "classname", "box_breakable")
while(fb > 0) {
if(pev_valid(fb) && is_saved_box(fb)) {
static id
id = get_mover_box(fb)
if(is_normal_index(id)) {
set_moving_box(id, 0)
IsMove[id] = false
}
id = get_thrower_box(fb)
if(is_normal_index(id))
set_throwing_box(id, 0)
is_del = true
engfunc(EngFunc_RemoveEntity, fb)
}
fb = engfunc(EngFunc_FindEntityByString, fb, "classname", "box_breakable")
}
if(is_del) {
client_print(id, print_chat, "[box] all boxes saved were deleted !")
client_cmd(id, "spk %s",other_sound[0])
}
else {
client_print(id, print_chat, "[box] not a one box saved is not deleted !")
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

public box_create_exec(id) {
static cmd1[32], cmd2[32], cmd3[32], cmd4[7], mark, Float:fOrigin[3], ent
read_argv(1, cmd1, 31)
read_argv(2, cmd2, 31)
read_argv(3, cmd3, 31)
read_argv(4, cmd4, 6)
fOrigin[0] = str_to_float(cmd1)
fOrigin[1] = str_to_float(cmd2)
fOrigin[2] = str_to_float(cmd3)
mark = str_to_num(cmd4)
ent = create_box(fOrigin)
if(ent != 0) {
if(mark == 4444)
mark_save_box(ent)
set_pev(ent, pev_nextthink, get_gametime() + 0.1)
}
return PLUGIN_CONTINUE
}

public box_save_mapfile(id) {
if(id != 1)
return PLUGIN_CONTINUE
if(file_exists(mapfile))
delete_file(mapfile)
write_file(mapfile, "// Do not change nor what^n")
static fb, bool:is_save; is_save = false
fb = engfunc(EngFunc_FindEntityByString, -1, "classname", "box_breakable")
while(fb > 0) {
if(pev_valid(fb)) {
is_save = true
write_mapfile(fb)
}
fb = engfunc(EngFunc_FindEntityByString, fb, "classname", "box_breakable")
}
if(is_save) {
client_print(id, print_chat, "[box] all boxes are preserved in map file !")
client_cmd(id, "spk %s",other_sound[0])
}
else {
client_print(id, print_chat, "[box] not a one box is not preserved !")
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

public box_load_mapfile(id) {
if(id != 1)
return PLUGIN_CONTINUE
if(file_exists(mapfile)) {
server_cmd("exec %s",mapfile)
client_print(id, print_chat, "[box] file of the map was loaded !")
client_cmd(id, "spk %s",other_sound[0])
}
else {
client_print(id, print_chat, "[box] impossible load, file of the map does not exist !")
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

public box_reload_mapfile(id) {
if(id != 1)
return PLUGIN_CONTINUE
if(!file_exists(mapfile)) {
client_print(id, print_chat, "[box] impossible reload, file of the map does not exist !")
client_cmd(id, "spk %s",other_sound[2])
return PLUGIN_CONTINUE
}
static fb
fb = engfunc(EngFunc_FindEntityByString, -1, "classname", "box_breakable")
while(fb > 0) {
if(pev_valid(fb) && is_saved_box(fb)) {
static id
id = get_mover_box(fb)
if(is_normal_index(id)) {
set_moving_box(id, 0)
IsMove[id] = false
}
id = get_thrower_box(fb)
if(is_normal_index(id))
set_throwing_box(id, 0)
engfunc(EngFunc_RemoveEntity, fb)
}
fb = engfunc(EngFunc_FindEntityByString, fb, "classname", "box_breakable")
}
server_cmd("exec %s",mapfile)
client_print(id, print_chat, "[box] file of the map was reloaded !")
client_cmd(id, "spk %s",other_sound[0])
return PLUGIN_CONTINUE
}

public box_delete_mapfile(id) {
if(id != 1)
return PLUGIN_CONTINUE
if(file_exists(mapfile)) {
delete_file(mapfile)
client_print(id, print_chat, "[box] file of the map was deleted !")
client_cmd(id, "spk %s",other_sound[0])
}
else {
client_print(id, print_chat, "[box] impossible delete, file of the map does not exist !")
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

public box_delete_current(id) {
if(id != 1)
return PLUGIN_CONTINUE
static ent
ent = fm_get_aiment_dist(id, 9999.0)
if(is_entity_box_breakable(ent)) {
static id
id = get_mover_box(ent)
if(is_normal_index(id)) {
set_moving_box(id, 0)
IsMove[id] = false
}
id = get_thrower_box(ent)
if(is_normal_index(id))
set_throwing_box(id, 0)
engfunc(EngFunc_RemoveEntity, ent)
client_print(id, print_chat, "[box] current box deleted !")
client_cmd(id, "spk %s",other_sound[0])
}
else {
client_print(id, print_chat, "[box] impossible delete box !")
client_cmd(id, "spk %s",other_sound[2])
}
return PLUGIN_CONTINUE
}

stock write_mapfile(ent) {
mark_save_box(ent)
static Float:fOrigin[3], fstr[128]
pev(ent, pev_origin, fOrigin)
format(fstr, 127, "box_create_exec %f %f %f 4444",fOrigin[0],fOrigin[1],fOrigin[2])
write_file(mapfile, fstr)
return 1
}

stock create_box(Float:fEntOrigin[3]) {
static ent
ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_target"))
if(!pev_valid(ent))
return 0
set_pev(ent, pev_classname, "box_breakable")
set_pev(ent, pev_origin, fEntOrigin)
set_pev(ent, pev_solid, SOLID_SLIDEBOX)
set_pev(ent, pev_movetype, MOVETYPE_PUSHSTEP)
set_pev(ent, pev_health, get_cvar_float("box_health"))
set_pev(ent, pev_takedamage, DAMAGE_YES)
engfunc(EngFunc_SetModel, ent, "models/box.mdl")
engfunc(EngFunc_SetSize, ent, fBoxMins, fBoxMaxs)
set_pev(ent, pev_body, random_num(0, 2))
return ent
}

stock box_push_from_attacker(ent, idother, Float:multiplier) {
static Float:fVector[3], Float:fEntVelocity[3]
pev(idother, pev_v_angle, fVector)
angle_vector(fVector, ANGLEVECTOR_FORWARD, fVector)
xs_vec_mul_scalar(fVector, multiplier * 3, fVector)
pev(ent, pev_velocity, fEntVelocity)
xs_vec_add(fEntVelocity, fVector, fVector)
set_pev(ent, pev_velocity, fVector)
return 1
}

stock box_push_from_grenade(ent, idother, Float:multiplier) {
static Float:v1[3], Float:v2[3], Float:v3[3]
pev(ent, pev_origin, v1)
pev(idother, pev_origin, v2)
xs_vec_sub(v1, v2, v3)
xs_vec_normalize(v3, v3)
xs_vec_mul_scalar(v3, 8.0 * multiplier, v3)
pev(ent, pev_velocity, v1)
pev(idother, pev_velocity, v2)
xs_vec_add(v1, v2, v1)
xs_vec_add(v1, v3, v1)
set_pev(ent, pev_velocity, v1)
return 1
}

stock get_throw_velocity(index, Float:fRetVelocity[3]) {
pev(index, pev_v_angle, fRetVelocity)
angle_vector(fRetVelocity, ANGLEVECTOR_FORWARD, fRetVelocity)
xs_vec_mul_scalar(fRetVelocity, 2000.0, fRetVelocity)
return 1
}

stock bool:is_damaging_entity(ent) {
if(pev_valid(ent)) {
static Float:health, Float:takedamage
pev(ent, pev_health, health)
pev(ent, pev_takedamage, takedamage)
if(health > 0.0 && takedamage > 0.0)
return true
}
return false
}

stock bool:is_entity_box_breakable(ent) {
if(pev_valid(ent)) {
static classname[32]
pev(ent, pev_classname, classname, 31)
if(equal(classname, "box_breakable"))
return true
}
return false
}

stock bool:is_inflictor_grenade(ent) {
if(pev_valid(ent)) {
static classname[32]
pev(ent, pev_classname, classname, 31)
if(equal(classname, "grenade"))
return true
}
return false
}

stock bool:is_normal_index(index) {
if(index > 0 && index < 33)
return true
return false
}

stock create_dust(Float:fOrigin[3]) {
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_SPRITE)
engfunc(EngFunc_WriteCoord, fOrigin[0]) // x
engfunc(EngFunc_WriteCoord, fOrigin[1]) // y
engfunc(EngFunc_WriteCoord, fOrigin[2] + fBoxCenterZ) // z
write_short(DustSprite) // sprite
write_byte(10) // scale
write_byte(50) // brightness
message_end()
}

stock create_breakmodel(Float:fOrigin[3]) {
message_begin(MSG_BROADCAST, SVC_TEMPENTITY)
write_byte(TE_BREAKMODEL)
engfunc(EngFunc_WriteCoord, fOrigin[0]) // x
engfunc(EngFunc_WriteCoord, fOrigin[1]) // y
engfunc(EngFunc_WriteCoord, fOrigin[2] + fBoxCenterZ) // z
write_coord(16) // size x
write_coord(16) // size y
write_coord(16) // size z
write_coord(random_num(-50,50)) // velocity x
write_coord(random_num(-50,50)) // velocity y
write_coord(25) // velocity z
write_byte(10) // random velocity
write_short(GibsModel) // model
write_byte(20) // count
write_byte(120) // life
write_byte(0x03) // flags
message_end()
return 1
}

stock get_mover_box(ent) {
return pev(ent, pev_iuser1)
}

stock set_mover_box(ent, index) {
set_pev(ent, pev_iuser1, index)
return 1
}

stock get_moving_box(index) {
return EntMove[index]
}

stock set_moving_box(index, ent) {
EntMove[index] = ent
return 1
}

stock get_thrower_box(ent) {
return pev(ent, pev_iuser2)
}

stock set_thrower_box(ent, index) {
set_pev(ent, pev_iuser2, index)
return 1
}

stock get_throwing_box(index) {
return EntThrow[index]
}

stock set_throwing_box(index, ent) {
EntThrow[index] = ent
return 1
}

stock bool:is_saved_box(ent) {
if(pev(ent, pev_iuser3) == 4444)
return true
return false
}

stock mark_save_box(ent) {
set_pev(ent, pev_iuser3, 4444)
return 1
}

stock fm_get_aiment_dist(index, Float:fDistance, entignore = 0, monstersignore = 0) {
static Float:fStart[3], Float:fViewOfs[3], trace, hit
pev(index, pev_origin, fStart)
pev(index, pev_view_ofs, fViewOfs)
xs_vec_add(fStart, fViewOfs, fStart)
static Float:fDest[3]
pev(index, pev_v_angle, fDest)
engfunc(EngFunc_MakeVectors, fDest)
global_get(glb_v_forward, fDest)
xs_vec_mul_scalar(fDest, fDistance, fDest)
xs_vec_add(fStart, fDest, fDest)
if(entignore > 0)
engfunc(EngFunc_TraceLine, fStart, fDest, monstersignore == 1 ? 1:0, entignore, trace)
else
engfunc(EngFunc_TraceLine, fStart, fDest, monstersignore == 1 ? 1:0, index, trace)
hit = get_tr2(trace, TR_pHit)
free_tr2(trace)
return hit
}

stock fm_get_aimorigin_dist(index, Float:fDistance, Float:fRetOrigin[3], entignore = 0, monstersignore = 0) {
static Float:fStart[3], Float:fViewOfs[3], trace
pev(index, pev_origin, fStart)
pev(index, pev_view_ofs, fViewOfs)
xs_vec_add(fStart, fViewOfs, fStart)
static Float:fDest[3]
pev(index, pev_v_angle, fDest)
engfunc(EngFunc_MakeVectors, fDest)
global_get(glb_v_forward, fDest)
xs_vec_mul_scalar(fDest, fDistance, fDest)
xs_vec_add(fStart, fDest, fDest)
if(pev_valid(entignore))
engfunc(EngFunc_TraceLine, fStart, fDest, monstersignore == 1 ? 1:0, entignore, trace)
else
engfunc(EngFunc_TraceLine, fStart, fDest, monstersignore == 1 ? 1:0, index, trace)
get_tr2(trace, TR_vecEndPos, fRetOrigin)
free_tr2(trace)
return 1
}

stock Float:fm_distance_to_floor(ent, entignore = 0, monstersignore = 0) {
static Float:fStart[3], Float:fDest[3], Float:fEnd[3], trace, Float:ret
pev(ent, pev_origin, fStart)
fDest[0] = fStart[0]
fDest[1] = fStart[1]
fDest[2] = -8191.0
if(pev_valid(entignore))
engfunc(EngFunc_TraceLine, fStart, fDest, monstersignore == 1 ? 1:0, entignore, trace)
else
engfunc(EngFunc_TraceLine, fStart, fDest, monstersignore == 1 ? 1:0, ent, trace)
get_tr2(trace, TR_vecEndPos, fEnd)
free_tr2(trace)
pev(ent, pev_absmin, fStart)
ret = fStart[2] - fEnd[2]
return ret > 0.0 ? ret:0.0
}

stock fm_set_rendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16) {
static Float:RenderColor[3]
RenderColor[0] = float(r)
RenderColor[1] = float(g)
RenderColor[2] = float(b)
set_pev(entity, pev_renderfx, fx)
set_pev(entity, pev_rendercolor, RenderColor)
set_pev(entity, pev_rendermode, render)
set_pev(entity, pev_renderamt, float(amount))
return 1
}

 

d3m37r4

111111
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10 раз(а)
malniata, в рехлдс же есть редактор энтити. К нему менюху просто надо сделать.
 
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255
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9 раз(а)
d3m37r4, буду благодарен за ресурсник, документацию к редактору
 
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32
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3
Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
BlackSignature maybe add possibility change block zone to damage zone like was in old walkguard?
 
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Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
malniata rly? wow. Use brain and read my text again. This is proposition if u don't know :)
 
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Можете ли вы написать созданные вами зоны на базовых картах?
de_dust2 , inferno, nuke32 train32
 
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678
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56
Помог
16 раз(а)
Обратите внимание, если вы хотите заключить сделку с этим пользователем, он заблокирован
Se_IaQe, Вам предоставили продукт, готовый. Остальное дело в ваших руках - читаем инструкцию, открываем меню и работаем.
Может, автору ещё и по нужде сходить за Вас?
 
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322
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6
Помог
1 раз(а)
Se_IaQe, Вам предоставили продукт, готовый. Остальное дело в ваших руках - читаем инструкцию, открываем меню и работаем.
Может, автору ещё и по нужде сходить за Вас?
Это вина лени:mosking:
 
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Спасибо за плагин, очень классный)))😘❤
 

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