- Ошибка
-
Несъответствие в броя на играчите
- ОС
- Linux
- Amx Mod X
-
MX Mod X 1.9.0.5271 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Jun 24 2020 13:53:30
Built from: https://github.com/alliedmodders/amxmodx/commit/5eea3e5
Build ID: 5271:5eea3e5
Core mode: JIT+ASM32
- Билд
-
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.8.0.702-dev
Build date: 18:22:55 Nov 8 2020 (2402)
Build from: https://github.com/dreamstalker/rehlds/commit/543728d
- ReGamedll
-
ReGameDLL version: 5.18.0.482-dev
Build date: 00:32:52 Nov 28 2020
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/5e24376
- Версия Metamod
-
Metamod v1.21p37 2013/05/30 (5:13)
by Will Day
http://www.metamod.org/
Patch: Metamod-P (mm-p) v37
by Jussi Kivilinna
http://metamod-p.sourceforge.net/
compiled: May 30 2013, 11:41:16 EET (optimized)
- Список метамодулей
-
[ 1] SafeNameAndChat RUN - SafeNameAndChat. v1.1 ini ANY ANY
[ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.9.0.5 ini Start ANY
[ 3] Reunion RUN - reunion_mm_i386. v0.1.0.9 ini Start Never
[ 4] ReSemiclip RUN - resemiclip_mm_i3 v2.3.9 ini Chlvl ANY
[ 5] NetBufExtender RUN - nbex.so v1.0 ini ANY Never
[ 6] ImpulseFullUpda RUN - ifuf.so v1.0 ini ANY Never
[ 7] WHBlocker RUN - whblocker_mm_i38 v1.5.697 ini Chlvl ANY
[ 8] ReAuthCheck RUN - reauthcheck_mm_i v0.1.6 ini Start Never
[ 9] ReSRDetector RUN - resrdetector_mm_ v0.1.0 ini Chlvl ANY
[10] Revoice RUN - revoice_mm_i386. v0.1.0.3 ini Start Never
[11] MySQL RUN - mysql_amxx_i386. v1.9.0.5 pl2 ANY ANY
[12] ReAPI RUN - reapi_amxx_i386. v5.16.0. pl2 ANY Never
[13] ReAimDetector RUN - reaimdetector_am v0.2.2 pl2 ANY Never
[14] Fun RUN - fun_amxx_i386.so v1.9.0.5 pl2 ANY ANY
[15] Engine RUN - engine_amxx_i386 v1.9.0.5 pl2 ANY ANY
[16] FakeMeta RUN - fakemeta_amxx_i3 v1.9.0.5 pl2 ANY ANY
[17] GeoIP RUN - geoip_amxx_i386. v1.9.0.5 pl2 ANY ANY
[18] CStrike RUN - cstrike_amxx_i38 v1.9.0.5 pl2 ANY ANY
[19] CSX RUN - csx_amxx_i386.so v1.9.0.5 pl2 ANY ANY
[20] Ham Sandwich RUN - hamsandwich_amxx v1.9.0.5 pl2 ANY ANY
- Список плагинов
-
[ 1] admin_loader 0.5.7 kanagava admin_loader-05 running
[ 2] FreshBans 1.4.3b kanagava fresh_bans_143_ running
[ 3] WebHS 0.1 kanagava fb_web_online.a running
[ 4] fb_forwards 0.1.4 Kanagava & Realu fb_forwards.amx running
[ 5] Accuracy Fix 3.0 Numb accuracy_fix.am running
[ 6] AimDetector 1.0 xxxxxx aimdetector.a running
[ 7] ReChecker Logging freesrv custom ReCheckerLogger running
[ 8] game name 1.0 xxxxx gamename.amxx running
[ 9] gameME Plugin 2.3 TTS Oetzel & Goe gameme_cstrike. debug
[ 10] StatsX 1.8.3-dev+ AMXX Dev Team statsx.amxx running
[ 11] Stats Configuration 1.9.0.5271 AMXX Dev Team statscfg.amxx running
[ 12] Admin Commands 1.8.3-dev+ AMXX Dev Team admincmd.amxx running
[ 13] Menus Front-End 1.10.0.537 AMXX Dev Team menufront.amxx running
[ 14] Players Menu 1.8.3-dev+ AMXX Dev Team plmenu.amxx running
[ 15] OciXCrom's Admin Chat 3.1 OciXCrom adminchat.amxx running
[ 16] Info. Messages 1.8.3-dev+ AMXX Dev Team imessage.amxx running
[ 17] Permanent HUD Message 1.0 OciXCrom hudmsg.amxx running
[ 18] TimeLeft 1.8.3-dev+ AMXX Dev Team timeleft.amxx running
[ 19] Maps Menu 1.8.3-dev+ AMXX Dev Team mapsmenu.amxx running
[ 20] Restrict Weapons 1.8.3-dev+ AMXX Dev Team restmenu.amxx running
[ 21] Task Scheduler 0.2 JustinHoMi task_scheduler. running
[ 22] Autoresponder/Advertis 0.5 MaximusBrood ad_manager.amxx debug
[ 23] Simple Resetscore 2.1 OciXCrom crx_simplers.am running
[ 24] Admin Spectator ESP fm_1.5_bet KoST admin_spec_esp. debug
[ 25] WalkGuard 1.3.2 mogel walkguard.amxx running
[ 26] AMX SSBan 2.6.1 God@Dorin\Fysiks amx_ssban1.amxx debug
[ 27] Spam Blocker 3.6 Teo spam_blocker.am running
[ 28] Instant AutoTeamBalanc 1.2.0 ConnorMcLeod instant_autotea running
[ 29] Spawn Money 1.2b Don.C Spawn_Money.amx running
[ 30] Show IP 1.0 $uicid3 amx_ip.amxx running
[ 31] Name Replacer 1.1.0 anakin_cstrike NameReplacer.am debug
[ 32] Style C4 Timer 2.1 OciXCrom crx_c4timer.amx running
[ 33] Gag System 1.1 TheRedShoko @ AM gag_system.amxx running
[ 34] Simple Menu 2.1.1 OciXCrom crx_simplemenu. debug
[ 35] No Name Change 1.1 OciXCrom crx_nonamechang running
[ 36] MOTD Commands 1.3 OciXCrom crx_motdcommand running
[ 37] Chat Manager 1.1.2-16 Mistrick chatmanager.amx running
[ 38] Chat Manager: Addon 0.0.4-70 Mistrick chatmanager_add running
[ 39] CS AFK Manager 1.0.6 (amx Freeman afk_manager_1-8 running
[ 40] AINO Commands 2.0 AMX(x) Community admin_allinone. running
[ 41] teammenu 1.0 xxxxxx changeteam.amxx debug
[ 42] Allow round finish 1.0.2 EKS allow_roundfini running
[ 43] SlayNoobs 1.0 neygomon slay_noobs.amxx running
[ 44] Weapon Model + Sound R 1.3 GHW_Chronic GHW_Weapon_Repl running
[ 45] c4 management 0.2.7 ConnorMcLeod c4manager.amxx running
[ 46] Simple Redirect 1.6 <VeCo> simple_redirect running
[ 47] Advanced Kill Assists 0.9 Spection next21_kill_ass running
[ 48] [reAPI] Flash Control 1.1 neugomon flash_control.a running
[ 49] VIPs 1.0 xxxxxx vip.amxx debug
[ 50] VIP no fall damage 1.0 xxxxxx vipnofalldamage running
[ 51] Wall Text 1.09 stupok wall_text.amxx running
[ 52] Low health breathe 1.0 balck low_hp_breathe. running
[ 53] Super Admin 4.1 [R]ak Super_Admin_4.1 running
[ 54] hpk 0.1 xxxxxx hpk.amxx running
[ 55] Damage Control 1.18 Fxfighter Damage_Control. running
[ 56] Admin Menu 1.0 xxxxx admin_weapon.am debug
[ 57] Steal the Bomb 1.4 VEN steal.amxx running
[ 58] NameChanger 1.0 xxxxx namechanger.a running
[ 59] Loading Music II 1.2.9 Simon Logic loading_music.a running
[ 60] botespectador 1.0 _|Polimpo4|_ PMN_BOT_SPEC.am running
[ 61] Weapon Icon 1.2 hoboman313/Zenix weapon_icon.amx debug
У меня проблема с моим сервером. Даже если на моем сервере 20 игроков (исключая пароходы), количество игроков будет отображаться как 0 в списке игр (Интернет). Хотя выглядит прямо в списке избранных. Это началось после того, как я обновился с HLDS / Game / dproto до ReHLDS / ReGame / ReUnion.
Я был бы очень признателен, если бы вы помогли мне это исправить. Это мой файл конфигурации ReUnion.
Я был бы очень признателен, если бы вы помогли мне это исправить. Это мой файл конфигурации ReUnion.
I have a problem with my server. Even if my server has 20 players(non steamers), the server player count will appear 0 in game server list(Internet/Master Server). Although it appears correct in Favorite list. It started after i upgraded from HLDS/Game/dproto to ReHLDS/ReGame/ReUnion.
I will really appreciate if you can help me in fixing this. This is my ReUnion Config file.
I will really appreciate if you can help me in fixing this. This is my ReUnion Config file.
# ========================================================
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9
# for HLTV (default is HLTV [7])
cid_HLTV = 7
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 8
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 10
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1
### AUTH SETTINGS ###
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = <Removed>
# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 1
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 0
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
EnableQueryLimiter = 0
# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
QueryFloodBanTime = 10
### AUTHID PREFIXES ###
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;
# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 0;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
# REUNION CONFIGURATION
# ========================================================
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS!
#
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
### AUTH CONTROL ###
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDING [9]
cid_SteamPending = 9
# for HLTV (default is HLTV [7])
cid_HLTV = 7
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8])
cid_NoSteam47 = 8
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10])
cid_NoSteam48 = 10
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having RevEmu 2013 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu2013 = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# For SXEI Clients
# default is real STEAM_xx:xx:xx [1]
cid_SXEI = 1
# For players having SmartSteamEmu > 1.2.4 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SSE3 = 1
### AUTH SETTINGS ###
# ServerInfoAnswerType (0/1/2)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - Server is visible anywhere, but there are 3 packets generated for every serverinfo request
ServerInfoAnswerType = 2
# EnableSXEIdGeneration (0 / 1)
# Turns on steamid generation based on info sent by sXeI client
# Enable this ONLY if you have sXeI server installed!
EnableSXEIdGeneration = 0
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatible with revEmu
SC2009_RevCompatMode = 1
# SteamIdHashSalt (string)
# Salt string for SteamIDs hashing. Irreversibly changes SteamIDs. Applies only to SteamIDs generated by emulators.
# Should be more than 16 chars length. If string is empty, hashing is not applied.
SteamIdHashSalt = <Removed>
# SteamIdHashDProtoCompat (0 / 1)
# Use less reliable method of SteamID hashing from dproto (deprecated).
SteamIdHashDProtoCompat = 1
# EnableGenPrefix2 (0 / 1)
# Enable second prefix (0 or 1) for generated by HW authids. Reduces chance of authid collisions. Works only with configured SteamIdHashSalt.
EnableGenPrefix2 = 0
# FixBuggedQuery (0 / 1)
# Enable fix for clients with bugged serverbrowser. Prevents hanging on connect.
FixBuggedQuery = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprecated)
HLTVExcept_IP = 127.0.0.1
# EnableQueryLimiter (0 / 1)
# Enable ratelimit for server queries (TSource, players, etc). You can use 0 if external protection solutions used.
EnableQueryLimiter = 0
# QueryFloodBanTime (0 - 60).
# Ban time in minutes for server query flooding. Use 0 to disable bans (block only).
QueryFloodBanTime = 10
### AUTHID PREFIXES ###
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 0
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;
# RevEmu2013_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu2013
RevEmu2013_Prefix1 = 0;
# SC2009_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;
# SXEI_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for sXeI clients
SXEI_Prefix1 = 0;
# SSE3_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for SSE3
SSE3_Prefix1 = 0;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# LoggingMode:
# 0 = None
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
Вложения
-
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