Recently I changed all fm_cs_set_user_team and delay (to prevent crashes) on my ZP mod.
Result? Crash when rg_set_user_team calls massively.
This problem also happened years ago with cs_set_user_model. But fixed on rehlds then, and I use rg_set_user_model without delays, and all is working.
So, what's the problem with change team massively on rehlds? Isn't it fixed like model native?
Result? Crash when rg_set_user_team calls massively.
This problem also happened years ago with cs_set_user_model. But fixed on rehlds then, and I use rg_set_user_model without delays, and all is working.
So, what's the problem with change team massively on rehlds? Isn't it fixed like model native?