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когда Террористы кидают гранату Flash, КТ исчезают.
- ОС
- Linux
- Amx Mod X
-
AMX Mod X 1.9.0.5271 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Jun 24 2020 13:53:30
Built from: https://github.com/alliedmodders/amxmodx/commit/5eea3e5
Build ID: 5271:5eea3e5
Core mode: JIT+ASM32
- Билд
-
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.10.0.760-dev
Build date: 13:06:48 Jun 23 2021 (2629)
Build from: https://github.com/dreamstalker/rehlds/commit/9508c83
- ReGamedll
-
ReGameDLL version: 5.20.0.516-dev
Build date: 21:01:56 Jun 14 2021
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/2c52c4f
- Версия Metamod
-
Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 17:47:54 Aug 24 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70
- Список метамодулей
-
[ 1] Reunion RUN - reunion_mm_i386.so v0.1.92d ini Start Never
[ 2] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5271 ini Start ANY
[ 3] Revoice RUN - revoice_mm_i386.so v0.1.0.34 ini Start Never
[ 4] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY
[ 5] WHBlocker RUN - whblocker_mm_i386.so v1.5.697 ini Chlvl ANY
[ 6] SafeNameAndChat RUN - SafeNameAndChat.so v1.1 ini ANY ANY
[ 7] ReSRDetector RUN - resrdetector_mm_i386.so v0.1.0 ini Chlvl ANY
[ 8] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY
[ 9] SQLite RUN - sqlite_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[10] Fun RUN - fun_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[11] Engine RUN - engine_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[12] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[13] GeoIP RUN - geoip_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[14] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[15] CSX RUN - csx_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[16] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5271 pl2 ANY ANY
[17] ReAPI RUN - reapi_amxx_i386.so v5.19.0.217-dev pl2 ANY Never
[18] AuthEmu RUN - authemu_amxx_i386.so v5.2.12.425-dev pl2 ANY Never
- Список плагинов
-
[ 1] FreshBans 1.4.3b kanagava fresh_bans_143_ running
[ 2] Admin Base 1.9.0.5271 AMXX Dev Team admin.amxx running
[ 3] Admin Commands 1.9.0.5271 AMXX Dev Team admincmd.amxx running
[ 4] Admin Help 1.9.0.5271 AMXX Dev Team adminhelp.amxx running
[ 5] Slots Reservation 1.9.0.5271 AMXX Dev Team adminslots.amxx running
[ 6] Menus Front-End 1.9.0.5271 AMXX Dev Team menufront.amxx running
[ 7] Commands Menu 1.9.0.5271 AMXX Dev Team cmdmenu.amxx running
[ 8] Players Menu 1.9.0.5271 AMXX Dev Team plmenu.amxx running
[ 9] Maps Menu 1.9.0.5271 AMXX Dev Team mapsmenu.amxx running
[ 10] Plugin Menu 1.9.0.5271 AMXX Dev Team pluginmenu.amxx running
[ 11] Admin Chat 1.9.0.5271 AMXX Dev Team adminchat.amxx running
[ 12] Anti Flood 1.9.0.5271 AMXX Dev Team antiflood.amxx running
[ 13] Admin Votes 1.9.0.5271 AMXX Dev Team adminvote.amxx running
[ 14] HideNSeek 2.8 Exelont hidenseek.amxx running
[ 15] JumpStats 2.42 BorJomi uq_jumpstats.am running
[ 16] Tops_JumpStats 2.42 BorJomi uq_jumpstats_to running
[ 17] HP Autoheal 1.4 AciD autoheal.amxx running
[ 18] HNS AntiFrag 1.1 KoHb hns_antifrag.am running
[ 19] Spawn Protection 7.0 Peli spawnprotection running
[ 20] FrostNades 2.09 Avalanche frostnades.amxx running
[ 21] Flashbang Stuff 0.4b Juice flashbang_stuff running
[ 22] resetscore(ReAPI) 1.0 Phantom resetscore.amxx running
[ 23] Block TextMsg 1.0 AcE block_textmsg.a running
[ 24] Block Radio 0.1 Argus blockradio.amxx running
[ 25] Camera Changer 1.3 Bl0ck Camera_Changer. debug
[ 26] AFK Control ReNew 1.2(a) neygomon afk_control.amx running
[ 27] Demo Recorder 2.4.1 F@nt0M demo_recorder.a running
[ 28] Kill assist (for CS) 1.2 Digi (a.k.a. Hun kill_assist.amx running
[ 29] Ping Control 1.31 vanywa lox ebani Ping_Control.am running
[ 30] Map Manager 2.5.61 Mistrick mapmanager.amxx running
[ 31] New_Anti_Reconnect 3.2 JohnJ new_antireconne running
[ 32] blockmaker 4.01 Necro blockmaker_v4.0 running
[ 33] Advanced Gag 1.4.1 neygomon amx_gag.amxx running
[ 34] [All Mod] Life Menu 0.1 Opo4uMapy LifeMenu.amxx running
[ 35] VIP Меню 1.0beta Doc vipmenu.amxx running
[ 36] Weapon Chance 2.8 Exolent weapon_chance.a running
[ 37] Lite Translit 2.8 neygomon lite_translit.a running
- Автор плагина
- Exelont
- Версия плагина
- 2.8
- Исходный код
-
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <fakemeta_util>
/* YAY! No <cstrike> <csx> <fun> or <engine>!! =D */
#define PLUGIN_NAME "HideNSeek"
#define PLUGIN_VERSION "2.8"
#define PLUGIN_AUTHOR "Exelont"
#pragma semicolon 1
/* save memory */
new const g_sBlank[] = "";
new const g_sA[] = "a";
new const g_sB[] = "b";
new const g_sS[] = "s";
new const g_sKnifeModel_v[] = "models/v_knife.mdl";
new const g_sKnifeModel_w[] = "models/w_knife.mdl";
new const g_sModel[] = "model";
new const g_sLightsNormal[] = "m";
new const g_sClassBreakable[] = "func_breakable";
new const g_sClassDoor[] = "func_door";
new const g_sClassDoorRotating[] = "func_door_rotating";
/* end of save memory globals */
/* CONVERT CSTRIKE TO FAKEMETA */
enum CsTeams
{
CS_TEAM_UNASSIGNED = 0,
CS_TEAM_T,
CS_TEAM_CT,
CS_TEAM_SPECTATOR
};
enum CsInternalModel
{
CS_DONTCHANGE = 0,
CS_CT_URBAN,
CS_T_TERROR,
CS_T_LEET,
CS_T_ARCTIC,
CS_CT_GSG9,
CS_CT_GIGN,
CS_CT_SAS,
CS_T_GUERILLA,
CS_CT_VIP,
CZ_T_MILITIA,
CZ_CT_SPETSNAZ
};
enum CsArmorType
{
CS_ARMOR_NONE = 0,
CS_ARMOR_KEVLAR,
CS_ARMOR_VESTHELM
};
#define OFFSET_ARMORTYPE 112
#define OFFSET_TEAM 114
#define OFFSET_MONEY 115
#define OFFSET_INTERNALMODEL 126
#define OFFSET_AWP_AMMO 377
#define OFFSET_SCOUT_AMMO 378
#define OFFSET_PARA_AMMO 379
#define OFFSET_FAMAS_AMMO 380
#define OFFSET_M3_AMMO 381
#define OFFSET_USP_AMMO 382
#define OFFSET_FIVESEVEN_AMMO 383
#define OFFSET_DEAGLE_AMMO 384
#define OFFSET_P228_AMMO 385
#define OFFSET_GLOCK_AMMO 386
#define OFFSET_FLASHBANG_AMMO 387
#define OFFSET_HEGRENADE_AMMO 388
#define OFFSET_SMOKEGRENADE_AMMO 389
#define OFFSET_C4_AMMO 390
#define cs_set_user_bpammo(%1,%2,%3) set_pdata_int(%1, __get_ammo_offset(%2), %3)
#define cs_set_user_model(%1,%2) engfunc(EngFunc_SetClientKeyValue, %1, engfunc(EngFunc_GetInfoKeyBuffer, %1), g_sModel, %2)
#define cs_get_user_model(%1,%2,%3) engfunc(EngFunc_InfoKeyValue, engfunc(EngFunc_GetInfoKeyBuffer, %1), g_sModel, %2, %3)
/* END OF CSTRIKE TO FAKEMETA CONVERSION */
//#define HIDE_MONEY (1<<5)
new const CsTeams:HNS_TEAM_HIDER = CS_TEAM_T;
new const CsTeams:HNS_TEAM_SEEKER = CS_TEAM_CT;
new const CsInternalModel:HNS_MODEL_HIDER = CS_T_LEET;
new const CsInternalModel:HNS_MODEL_SEEKER = CS_CT_GIGN;
enum
{
SCRIM_NONE = 0,
SCRIM_ROUNDS,
SCRIM_POINTS,
SCRIM_TYPES
};
new const g_sBuyCommands[][] =
{
"usp", "glock", "deagle", "p228", "elites",
"fn57", "m3", "xm1014", "mp5", "tmp", "p90",
"mac10", "ump45", "ak47", "galil", "famas",
"sg552", "m4a1", "aug", "scout", "awp", "g3sg1",
"sg550", "m249", "vest", "vesthelm", "flash",
"hegren", "sgren", "defuser", "nvgs", "shield",
"primammo", "secammo", "km45", "9x19mm", "nighthawk",
"228compact", "fiveseven", "12gauge", "autoshotgun",
"mp", "c90", "cv47", "defender", "clarion", "krieg552",
"bullpup", "magnum", "d3au1", "krieg550"
};
new const MAX_BUY_COMMANDS = sizeof(g_sBuyCommands);
new const g_sRemoveEntities[][] =
{
"func_bomb_target",
"info_bomb_target",
"hostage_entity",
"monster_scientist",
"func_hostage_rescue",
"info_hostage_rescue",
"info_vip_start",
"func_vip_safetyzone",
"func_escapezone",
"armoury_entity"
};
new const MAX_REMOVED_ENTITIES = sizeof(g_sRemoveEntities);
new const g_sAllModels[CsTeams][][] =
{
{"", "", "", ""},
{"terror", "arctic", "leet", "guerilla"},
{"gign", "gsg9", "sas", "urban"},
{"", "", "", ""}
};
new const g_sDefaultModels[CsTeams][] =
{
"",
"leet",
"gign",
""
};
new const g_sTeamInfo[CsTeams][] =
{
"UNASSIGNED",
"TERRORIST",
"CT",
"SPECTATOR"
};
new const g_sTeamNames[CsTeams][] =
{
"Spectator",
"Terrorist",
"Counter-Terrorist",
"Spectator"
};
enum (+= 1000)
{
TASK_ID_STRIPWEAPONS = 1000,
TASK_ID_GIVEWEAPONS,
TASK_ID_GIVEKNIFE,
TASK_ID_CHECKMODEL,
TASK_ID_HIDETIMER,
TASK_ID_SWAPTEAMS,
TASK_ID_SETLIGHTS,
TASK_ID_SHOWPLUGININFO,
TASK_ID_SCRIMVOTE
};
new const g_PlayerTasks[] =
{
TASK_ID_STRIPWEAPONS,
TASK_ID_GIVEWEAPONS,
TASK_ID_GIVEKNIFE,
TASK_ID_CHECKMODEL,
TASK_ID_SHOWPLUGININFO
};
new const MAX_PLAYER_TASKS = sizeof(g_PlayerTasks);
new bool:g_bHnsOn = true;
new bool:g_bScrimOn;
new bool:g_bWarmup;
new g_ScrimVoteTimer;
new g_ScrimVoteCount[SCRIM_TYPES];
new bool:g_bScrimVoted[33];
new g_ScrimType;
new CsTeams:g_ScrimWinner;
new g_ScrimSaveWins;
new g_ScrimRounds[CsTeams];
new g_ScrimLosses[CsTeams];
new g_ScrimMaxRounds;
new g_ScrimMaxLosses;
new bool:g_bScrimIsDraw;
new CsTeams:g_ScrimTeams[3];
new g_ScrimTeamNums[CsTeams];
new g_ScrimScores[CsTeams];
new g_PointsKnife;
new g_PointsHeadshot;
new g_PointsGrenade;
new g_PointsKill;
new g_PointsSuicide;
new g_PointsTeamKill;
new g_PointsRoundWin;
new g_PointsRoundLose;
new bool:g_bRestartRound;
new bool:g_bConnected[33];
new bool:g_bAlive[33];
new bool:g_bFirstSpawn[33];
new CsTeams:g_Team[33];
new bool:g_bSolid[33];
new bool:g_bRestoreSolid[33];
new bool:g_bWeaponsGiven;
new g_sHelpMotd[43];
new g_sScrimMotd[49];
new Float:g_fKillMsgDelay[33];
new g_RoundsLost;
new g_RoundsEnded;
new bool:g_bDisableSlash = true;
new g_HideTimer;
new g_sLights[16];
new bool:g_bNonSpawnEvent[33];
new g_FwdClientCommand_post;
new bool:g_bRemovedBreakables;
new bool:g_bRemovedDoors;
new bool:g_bRemovedDoorsRotating;
new Float:g_fBoostPunishDelay[33];
new Float:g_fBoostMessageDelay[33];
new g_BoostHud;
new hns_footsteps;
new hns_money;
new hns_nubslash;
new hns_disablebuy;
new hns_hiders_knife;
new hns_grenades[CsTeams];
new hns_grenades_percent[CsTeams];
new hns_flashbangs[CsTeams];
new hns_flashbangs_percent[CsTeams];
new hns_smokegren[CsTeams];
new hns_smokegren_percent[CsTeams];
new hns_armor[CsTeams];
new hns_hidetime;
new hns_timersounds;
new hns_noslowdown;
new hns_teamchange;
new hns_disablekill;
new hns_blindcolors;
new hns_hudcolors;
new hns_hiders_alivefrags;
new hns_lights;
new hns_visiblecommands;
new hns_chooseteam;
new hns_semiclip;
new hns_semiclip_alpha;
new hns_gametype;
new hns_prefix;
new hns_removebreakables;
new hns_noflash;
new hns_removedoors;
new hns_noboosting;
new hns_noboosting_damage;
new hns_noboosting_punish;
new hns_noboosting_interval;
new hns_warmup_godmode;
new hns_warmup_respawn;
new hnss_prefix;
new hnss_vote_timer;
new hnss_rounds_wins;
new hnss_rounds_losses;
new hnss_rounds_savewins;
new hnss_points_knife;
new hnss_points_headshot;
new hnss_points_grenade;
new hnss_points_kill;
new hnss_points_suicide;
new hnss_points_teamkill;
new hnss_points_roundwin;
new hnss_points_roundlose;
new hnss_points_rounds;
new amx_vote_answers;
new sv_restart;
new g_msgSayText;
new g_msgHideWeapon;
new g_msgScreenFade;
new g_msgTeamInfo;
new g_msgMoney;
new g_msgArmorType;
new g_MaxPlayers;
new g_MaxEntities;
new g_HostageEnt;
public plugin_precache()
{
register_forward(FM_Spawn, "fwdSpawn", 0);
new allocHostageEntity = engfunc(EngFunc_AllocString, "hostage_entity");
do
{
g_HostageEnt = engfunc(EngFunc_CreateNamedEntity, allocHostageEntity);
}
while( !pev_valid(g_HostageEnt) );
engfunc(EngFunc_SetOrigin, g_HostageEnt, Float:{0.0, 0.0, -55000.0});
engfunc(EngFunc_SetSize, g_HostageEnt, Float:{-1.0, -1.0, -1.0}, Float:{1.0, 1.0, 1.0});
dllfunc(DLLFunc_Spawn, g_HostageEnt);
return PLUGIN_CONTINUE;
}
public plugin_init()
{
register_plugin(PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR);
register_cvar(PLUGIN_NAME, PLUGIN_VERSION, FCVAR_SERVER|FCVAR_SPONLY, 0.0);
new sBuyHandle[] = "cmdBuy";
register_clcmd("buy", sBuyHandle, -1, g_sBlank);
register_clcmd("buyammo1", sBuyHandle, -1, g_sBlank);
register_clcmd("buyammo2", sBuyHandle, -1, g_sBlank);
register_clcmd("buyequip", sBuyHandle, -1, g_sBlank);
register_clcmd("cl_autobuy", sBuyHandle, -1, g_sBlank);
register_clcmd("cl_rebuy", sBuyHandle, -1, g_sBlank);
register_clcmd("cl_setautobuy", sBuyHandle, -1, g_sBlank);
register_clcmd("cl_setrebuy", sBuyHandle, -1, g_sBlank);
register_concmd("hns_status", "cmdHnsStatus", ADMIN_KICK, "<0|1> -- 0=HNS OFF 1=HNS ON");
register_concmd("hns_scrim", "cmdScrim", ADMIN_KICK, "<0|1> -- 0=STOP SCRIM 1=START SCRIM");
register_concmd("hns_scrimtype", "cmdScrimType", ADMIN_KICK, "<0|1|2> -- 0=VOTE TYPE 1=WIN ROUNDS 2=POINT SYSTEM");
register_concmd("hns_captains", "cmdCaptains", ADMIN_KICK, "-- chooses two (2) random players to be captains for a pug");
register_concmd("hns_warmup", "cmdWarmup", ADMIN_KICK, "<0|1> -- 0=STOP WARMUP 1=START WARMUP");
new sPointsHandle[] = "cmdPoints";
register_say_command("hnshelp", "cmdHelp", -1, g_sBlank);
register_say_command("scrimhelp", "cmdScrimHelp", -1, g_sBlank);
register_say_command("points", sPointsHandle, -1, g_sBlank);
register_say_command("scores", sPointsHandle, -1, g_sBlank);
register_say_command("wins", sPointsHandle, -1, g_sBlank);
register_say_command("rounds", "cmdRounds", -1, g_sBlank);
register_say_command("team", "cmdTeam", -1, g_sBlank);
register_forward(FM_Touch, "fwdTouch", 0);
register_forward(FM_CmdStart, "fwdCmdStart", 0);
register_forward(FM_SetModel, "fwdSetModel", 0);
register_forward(FM_ClientKill, "fwdClientKill", 0);
register_forward(FM_PlayerPreThink, "fwdPlayerPreThink", 0);
register_forward(FM_PlayerPostThink, "fwdPlayerPostThink", 0);
register_forward(FM_AddToFullPack, "fwdAddToFullPackPost", 1);
//register_forward(FM_GetGameDescription, "fwdGetGameDescription", 0);
register_forward(FM_Voice_SetClientListening, "fwdSetVoice", 0);
register_event("TextMsg", "eventRestartAttempt", g_sA, "2&#Game_w");
register_clcmd("fullupdate", "cmdFullupdate", -1, g_sBlank);
hns_footsteps = register_cvar("hns_footsteps", "1", 0, 0.0);
hns_money = register_cvar("hns_money", "1", 0, 0.0);
hns_nubslash = register_cvar("hns_nubslash", "3", 0, 0.0);
hns_disablebuy = register_cvar("hns_disablebuy", "1", 0, 0.0);
hns_hiders_knife = register_cvar("hns_hiders_knife", "1", 0, 0.0);
hns_grenades[HNS_TEAM_HIDER] = register_cvar("hns_hiders_grenades", "1", 0, 0.0);
hns_grenades_percent[HNS_TEAM_HIDER] = register_cvar("hns_hiders_grenades_percent", "100", 0, 0.0);
hns_flashbangs[HNS_TEAM_HIDER] = register_cvar("hns_hiders_flashbangs", "2", 0, 0.0);
hns_flashbangs_percent[HNS_TEAM_HIDER] = register_cvar("hns_hiders_flashbangs_percent", "100", 0, 0.0);
hns_smokegren[HNS_TEAM_HIDER] = register_cvar("hns_hiders_smokegren", "1", 0, 0.0);
hns_smokegren_percent[HNS_TEAM_HIDER] = register_cvar("hns_hiders_smokegren_percent", "100", 0, 0.0);
hns_armor[HNS_TEAM_HIDER] = register_cvar("hns_hiders_armor", "100", 0, 0.0);
hns_grenades[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_grenades", "0", 0, 0.0);
hns_grenades_percent[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_grenades_percent", "0", 0, 0.0);
hns_flashbangs[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_flashbangs", "0", 0, 0.0);
hns_flashbangs_percent[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_flashbangs_percent", "0", 0, 0.0);
hns_smokegren[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_smokegren", "0", 0, 0.0);
hns_smokegren_percent[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_smokegren_percent", "0", 0, 0.0);
hns_armor[HNS_TEAM_SEEKER] = register_cvar("hns_seekers_armor", "100", 0, 0.0);
hns_hidetime = register_cvar("hns_hidetime", "10", 0, 0.0);
hns_timersounds = register_cvar("hns_timersounds", "1", 0, 0.0);
hns_noslowdown = register_cvar("hns_noslowdown", "0", 0, 0.0);
hns_teamchange = register_cvar("hns_teamchange", "0", 0, 0.0);
hns_disablekill = register_cvar("hns_disablekill", "1", 0, 0.0);
hns_blindcolors = register_cvar("hns_blindcolors", "0 0 0 255", 0, 0.0);
hns_hudcolors = register_cvar("hns_hudcolors", "0 255 0", 0, 0.0);
hns_hiders_alivefrags = register_cvar("hns_hiders_alivefrags", "1", 0, 0.0);
hns_lights = register_cvar("hns_lights", g_sLightsNormal, 0, 0.0);
hns_visiblecommands = register_cvar("hns_visiblecommands", "0", 0, 0.0);
hns_chooseteam = register_cvar("hns_chooseteam", "0", 0, 0.0);
hns_semiclip = register_cvar("hns_semiclip", "1", 0, 0.0);
hns_semiclip_alpha = register_cvar("hns_semiclip_alpha", "127", 0, 0.0);
hns_prefix = register_cvar("hns_prefix", "*", 0, 0.0);
hns_removebreakables = register_cvar("hns_removebreakables", "1", 0, 0.0);
hns_noflash = register_cvar("hns_noflash", "1", 0, 0.0);
hns_removedoors = register_cvar("hns_removedoors", "1", 0, 0.0);
hns_noboosting = register_cvar("hns_noboosting", "1", 0, 0.0);
hns_noboosting_damage = register_cvar("hns_noboosting_damage", "25", 0, 0.0);
hns_noboosting_punish = register_cvar("hns_noboosting_punish", "3", 0, 0.0);
hns_noboosting_interval = register_cvar("hns_noboosting_interval", "1.0", 0, 0.0);
hns_warmup_godmode = register_cvar("hns_warmup_godmode", "1", 0, 0.0);
hns_warmup_respawn = register_cvar("hns_warmup_respawn", "1", 0, 0.0);
new sHideNSeek[32];
formatex(sHideNSeek, 31, "HideNSeek v%s", PLUGIN_VERSION);
hns_gametype = register_cvar("hns_gametype", sHideNSeek, 0, 0.0);
hnss_prefix = register_cvar("hnss_prefix", "*", 0, 0.0);
hnss_vote_timer = register_cvar("hnss_vote_timer", "30", 0, 0.0);
hnss_rounds_wins = register_cvar("hnss_rounds_wins", "3", 0, 0.0);
hnss_rounds_losses = register_cvar("hnss_rounds_losses", "5", 0, 0.0);
hnss_rounds_savewins = register_cvar("hnss_rounds_savewins", "0", 0, 0.0);
hnss_points_knife = register_cvar("hnss_points_knife", "1", 0, 0.0);
hnss_points_headshot = register_cvar("hnss_points_headshot", "1", 0, 0.0);
hnss_points_grenade = register_cvar("hnss_points_grenade", "2", 0, 0.0);
hnss_points_kill = register_cvar("hnss_points_kill", "1", 0, 0.0);
hnss_points_suicide = register_cvar("hnss_points_suicide", "1", 0, 0.0);
hnss_points_teamkill = register_cvar("hnss_points_teamkill", "2", 0, 0.0);
hnss_points_roundwin = register_cvar("hnss_points_roundwin", "1", 0, 0.0);
hnss_points_roundlose = register_cvar("hnss_points_roundlose", "1", 0, 0.0);
hnss_points_rounds = register_cvar("hnss_points_rounds", "10", 0, 0.0);
g_BoostHud = CreateHudSyncObj();
amx_vote_answers = get_cvar_pointer("amx_vote_answers");
sv_restart = get_cvar_pointer("sv_restart");
g_msgSayText = get_user_msgid("SayText");
g_msgHideWeapon = get_user_msgid("HideWeapon");
g_msgScreenFade = get_user_msgid("ScreenFade");
g_msgTeamInfo = get_user_msgid("TeamInfo");
g_msgMoney = get_user_msgid("Money");
g_msgArmorType = get_user_msgid("ArmorType");
register_message(g_msgHideWeapon, "messageHideWeapon");
register_message(g_msgScreenFade, "messageScreenFade");
register_event("ResetHUD", "eventResetHUD", g_sB);
register_event("Money", "eventMoney", g_sB);
register_event("HLTV", "eventNewRound", g_sA, "1=0", "2=0");
register_event("SendAudio", "eventTerrWin", g_sA, "2=%!MRAD_terwin");
register_event("TextMsg", "eventRestartRound", g_sA, "2&#Game_C", "2&#Game_w");
register_event("CurWeapon", "eventCurWeapon", g_sB, "1=1");
register_event("DeathMsg", "eventDeathMsg", g_sA, "2!0");
register_logevent("logeventRoundStart", 2, "1=Round_Start");
register_logevent("logeventRoundEnd", 2, "1=Round_End");
g_MaxPlayers = global_get(glb_maxClients);
g_MaxEntities = global_get(glb_maxEntities);
copy(g_sLights, 15, g_sLightsNormal);
//set_task(1.0, "taskSetLights", TASK_ID_SETLIGHTS, g_sBlank, 0, g_sB, 0);
new dir[23];
get_configsdir(dir, 22);
formatex(g_sHelpMotd, 42, "%s/hidenseek_help.txt", dir);
formatex(g_sScrimMotd, 48, "%s/hidenseek_scrim_help.txt", dir);
set_task(1.0, "taskExecuteConfig");
return PLUGIN_CONTINUE;
}
public plugin_natives()
{
register_library("hidenseek");
register_native("hns_get_status", "_GetHnsStatus");
register_native("hnss_get_status", "_GetScrimStatus");
return PLUGIN_CONTINUE;
}
public bool:_GetHnsStatus(plugin, params)
{
return g_bHnsOn;
}
public bool:_GetScrimStatus(plugin, params)
{
return g_bScrimOn;
}
public client_putinserver(plr)
{
g_bConnected[plr] = true;
g_bAlive[plr] = false;
g_bFirstSpawn[plr] = false;
return PLUGIN_CONTINUE;
}
public client_disconnect(plr)
{
g_bConnected[plr] = false;
for( new i = 0; i < MAX_PLAYER_TASKS; i++ )
{
remove_task(plr + g_PlayerTasks[i], 0);
}
if( g_ScrimVoteTimer > 0 && !g_bScrimVoted[plr] )
{
g_bScrimVoted[plr] = true;
if( check_last_vote(plr) )
{
g_ScrimVoteTimer = 1;
}
}
return PLUGIN_CONTINUE;
}
public client_command(plr)
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
new sArg[13];
if( read_argv(0, sArg, 12) > 11 )
{
return PLUGIN_CONTINUE;
}
if( equali(sArg, "chooseteam") && (CS_TEAM_UNASSIGNED < cs_get_user_team(plr) < CS_TEAM_SPECTATOR) )
{
new CsTeams:team = cs_get_user_team(plr);
new chooseteam = get_pcvar_num(hns_chooseteam);
if( team != HNS_TEAM_HIDER && team != HNS_TEAM_SEEKER
|| chooseteam == 1
|| chooseteam == 2 && is_user_admin(plr) )
{
return PLUGIN_CONTINUE;
}
return PLUGIN_HANDLED;
}
if( !get_pcvar_num(hns_disablebuy) )
{
return PLUGIN_CONTINUE;
}
for( new i = 0; i < MAX_BUY_COMMANDS; i++ )
{
if( equali(g_sBuyCommands[i], sArg, 0) )
{
return PLUGIN_HANDLED;
}
}
return PLUGIN_CONTINUE;
}
public cmdBuy(plr)
{
return (g_bHnsOn && get_pcvar_num(hns_disablebuy)) ? PLUGIN_HANDLED : PLUGIN_CONTINUE;
}
public cmdFullupdate(plr)
{
g_bNonSpawnEvent[plr] = true;
g_FwdClientCommand_post = register_forward(FM_ClientCommand, "fwdClientCommandPost", 1);
return PLUGIN_CONTINUE;
}
public cmdHnsStatus(plr, level, cid)
{
if( !cmd_access(plr, level, cid, 2) )
{
return PLUGIN_HANDLED;
}
new sArg[16];
read_argv(1, sArg, 15);
new bool:bOn = bool:clamp(str_to_num(sArg), 0, 1);
if( bOn == g_bHnsOn )
{
new sPrefix[16];
get_pcvar_string(hns_prefix, sPrefix, 15);
console_print(plr, "%s HideNSeek is already o%s!", sPrefix, g_bHnsOn ? "n" : "ff");
return PLUGIN_HANDLED;
}
g_bHnsOn = bOn;
set_pcvar_num(sv_restart, 1);
new sName[64]; /* server hostnames can be longer than player names */
get_user_name(plr, sName, 63);
hns_print(0, "^x03%s :^x01 st%sed HideNSeek!", sName, bOn ? "art" : "opp");
return PLUGIN_HANDLED;
}
public cmdScrim(plr, level, cid)
{
if( !cmd_access(plr, level, cid, 2) )
{
return PLUGIN_HANDLED;
}
new sArg[2];
read_argv(1, sArg, 1);
new bool:bScrim = bool:clamp(str_to_num(sArg), 0, 1);
if( bScrim == g_bScrimOn )
{
console_print(plr, "* Scrim mod is already %s!", g_bScrimOn ? "on" : "off");
return PLUGIN_HANDLED;
}
if( bScrim && !g_bHnsOn )
{
console_print(plr, "* HideNSeek must be on to start a scrim!");
return PLUGIN_HANDLED;
}
new sName[64]; /* server hostnames can be long */
get_user_name(plr, sName, 63);
scrim_print(0, "^x03%s^x01 : %s the HideNSeek scrim!", sName, bScrim ? "started" : "stopped");
if( bScrim )
{
if( g_ScrimType == SCRIM_NONE )
{
show_scrim_vote();
}
else
{
if( g_ScrimType == SCRIM_POINTS )
{
/* in case of an odd number, we need to round it up one */
g_ScrimMaxRounds = floatround(get_pcvar_float(hnss_points_rounds) / 2.0, floatround_ceil) * 2;
g_PointsKnife = get_pcvar_num(hnss_points_knife);
g_PointsHeadshot = get_pcvar_num(hnss_points_headshot);
g_PointsGrenade = get_pcvar_num(hnss_points_grenade);
g_PointsKill = get_pcvar_num(hnss_points_kill);
g_PointsSuicide = get_pcvar_num(hnss_points_suicide);
g_PointsTeamKill = get_pcvar_num(hnss_points_teamkill);
g_PointsRoundWin = get_pcvar_num(hnss_points_roundwin);
g_PointsRoundLose = get_pcvar_num(hnss_points_roundlose);
}
else if( g_ScrimType == SCRIM_ROUNDS )
{
g_ScrimMaxRounds = get_pcvar_num(hnss_rounds_wins);
g_ScrimMaxLosses = get_pcvar_num(hnss_rounds_losses);
g_ScrimSaveWins = get_pcvar_num(hnss_rounds_savewins);
}
g_ScrimWinner = CS_TEAM_UNASSIGNED;
g_ScrimRounds[HNS_TEAM_HIDER] = 0;
g_ScrimRounds[HNS_TEAM_SEEKER] = 0;
g_bScrimIsDraw = false;
g_ScrimTeams[1] = HNS_TEAM_HIDER;
g_ScrimTeams[2] = HNS_TEAM_SEEKER;
g_ScrimTeamNums[HNS_TEAM_HIDER] = 1;
g_ScrimTeamNums[HNS_TEAM_SEEKER] = 2;
g_ScrimScores[HNS_TEAM_HIDER] = 0;
g_ScrimScores[HNS_TEAM_SEEKER] = 0;
g_bScrimOn = true;
set_pcvar_num(sv_restart, 1);
}
}
else
{
g_bScrimOn = false;
g_ScrimType = SCRIM_NONE;
set_pcvar_num(sv_restart, 1);
}
return PLUGIN_HANDLED;
}
public cmdScrimType(plr, level, cid)
{
if( !cmd_access(plr, level, cid, 2) )
{
return PLUGIN_HANDLED;
}
if( !g_bHnsOn )
{
console_print(plr, "* HideNSeek must be on to set the scrim type!");
return PLUGIN_HANDLED;
}
if( g_bScrimOn )
{
console_print(plr, "* You cannot change the scrim type during a scrim!");
return PLUGIN_HANDLED;
}
if( task_exists(TASK_ID_SCRIMVOTE, 0) )
{
console_print(plr, "* A vote is already determining the scrim type!");
return PLUGIN_HANDLED;
}
new sArg[2];
read_argv(1, sArg, 1);
new type = str_to_num(sArg);
if( g_ScrimType == type )
{
console_print(plr, "* This is already the scrim type!");
return PLUGIN_HANDLED;
}
new sName[64]; /* server hostnames can be long */
get_user_name(plr, sName, 63);
switch( type )
{
case SCRIM_ROUNDS: scrim_print(0, "^x03%s^x01 : set the scrim type to Win %i Rounds!", sName, get_pcvar_num(hnss_rounds_wins));
case SCRIM_POINTS: scrim_print(0, "^x03%s^x01 : set the scrim type to Point System!", sName);
default:
{
type = SCRIM_NONE;
scrim_print(0, "^x03%s^x01 : set the scrim type to none!", sName);
}
}
g_ScrimType = type;
return PLUGIN_HANDLED;
}
public cmdCaptains(plr, level, cid)
{
if( !cmd_access(plr, level, cid, 1) )
{
return PLUGIN_HANDLED;
}
new players[32], pnum;
for( new i = 1; i <= g_MaxPlayers; i++ )
{
if( g_bConnected[i] )
{
players[pnum++] = i;
}
}
new rand = random(pnum);
new captain1 = players[rand];
for( new i = rand; i < pnum; i++ )
{
if( (i + 1) == pnum )
{
continue;
}
players[i] = players[i + 1];
}
new captain2 = (pnum > 0) ? players[random(--pnum)] : 0;
new sName1[32], sName2[32];
get_user_name(captain1, sName1, 31);
if( captain2 ) get_user_name(captain2, sName2, 31);
else copy(sName2, 31, "Player Not Available");
scrim_print(0, "Captains will be:^x03 %s^x01 and^x03 %s", sName1, sName2);
return PLUGIN_HANDLED;
}
public cmdWarmup(plr, level, cid)
{
if( !cmd_access(plr, level, cid, 2) )
{
return PLUGIN_HANDLED;
}
new sArg[2];
read_argv(1, sArg, 1);
new bool:bWarmup = bool:clamp(str_to_num(sArg), 0, 1);
if( bWarmup == g_bWarmup )
{
console_print(plr, "* Warmup is already %s!", g_bWarmup ? "on" : "off");
return PLUGIN_HANDLED;
}
if( bWarmup && !g_bHnsOn )
{
console_print(plr, "* HideNSeek must be on to start warmup!");
return PLUGIN_HANDLED;
}
new sName[64]; /* server hostnames can be long */
get_user_name(plr, sName, 63);
hns_print(0, "^x03%s^x01 : %s the HideNSeek warmup!", sName, bWarmup ? "started" : "stopped");
set_pcvar_num(sv_restart, 1);
return PLUGIN_HANDLED;
}
public cmdHelp(plr)
{
if( file_exists(g_sHelpMotd) )
{
new sText[2500];
new f = fopen(g_sHelpMotd, "rt"), sData[512];
while( !feof(f) )
{
fgets(f, sData, 511);
add(sText, 2499, sData, 0);
}
fclose(f);
new sTeamChange[64];
copy(sTeamChange, 63, "The teams will switch ");
new info = get_pcvar_num(hns_teamchange);
if( info > 0 )
{
format(sTeamChange, 63, "%safter %i rounds have ended", sTeamChange, info);
}
else
{
add(sTeamChange, 63, "when Seekers win the round");
}
new sHiderEquipment[512];
if( get_pcvar_num(hns_hiders_knife) == 2 )
{
copy(sHiderEquipment, 511, "Broken knife<br>");
}
info = get_pcvar_num(hns_grenades[HNS_TEAM_HIDER]);
new percent = get_pcvar_num(hns_grenades_percent[HNS_TEAM_HIDER]);
if( info > 0 && percent > 0 )
{
format(sHiderEquipment, 511, "%s%i HE Grenade%s", sHiderEquipment, info, info == 1 ? g_sBlank : g_sS);
if( percent < 100 )
{
format(sHiderEquipment, 511, "%s (%i%% chance per grenade)<br>", sHiderEquipment, percent);
}
else
{
add(sHiderEquipment, 511, "<br>", 0);
}
}
info = get_pcvar_num(hns_flashbangs[HNS_TEAM_HIDER]);
percent = get_pcvar_num(hns_flashbangs_percent[HNS_TEAM_HIDER]);
if( info > 0 && percent > 0 )
{
format(sHiderEquipment, 511, "%s%i Flashbang%s", sHiderEquipment, info, info == 1 ? g_sBlank : g_sS);
if( percent < 100 )
{
format(sHiderEquipment, 511, "%s (%i%% chance per flashbang)<br>", sHiderEquipment, percent);
}
else
{
add(sHiderEquipment, 511, "<br>", 0);
}
}
info = get_pcvar_num(hns_smokegren[HNS_TEAM_HIDER]);
percent = get_pcvar_num(hns_smokegren_percent[HNS_TEAM_HIDER]);
if( info > 0 && percent > 0 )
{
format(sHiderEquipment, 511, "%s%i Smoke Grenade%s", sHiderEquipment, info, info == 1 ? g_sBlank : g_sS);
if( percent < 100 )
{
format(sHiderEquipment, 511, "%s (%i%% chance per smoke grenade)<br>", sHiderEquipment, percent);
}
else
{
add(sHiderEquipment, 511, "<br>", 0);
}
}
info = get_pcvar_num(hns_armor[HNS_TEAM_HIDER]);
format(sHiderEquipment, 511, "%sArmor: %i", sHiderEquipment, info);
new sSeekerEquipment[512];
copy(sSeekerEquipment, 511, "A Knife");
info = get_pcvar_num(hns_grenades[HNS_TEAM_SEEKER]);
percent = get_pcvar_num(hns_grenades_percent[HNS_TEAM_SEEKER]);
if( info > 0 && percent > 0 )
{
format(sSeekerEquipment, 511, "%s<br>%i HE Grenade%s", sSeekerEquipment, info, info == 1 ? g_sBlank : g_sS);
if( percent < 100 )
{
format(sSeekerEquipment, 511, "%s (%i%% chance per grenade)", sSeekerEquipment, percent);
}
}
info = get_pcvar_num(hns_flashbangs[HNS_TEAM_SEEKER]);
percent = get_pcvar_num(hns_flashbangs_percent[HNS_TEAM_SEEKER]);
if( info > 0 && percent > 0 )
{
format(sSeekerEquipment, 511, "%s<br>%i Flashbang%s", sSeekerEquipment, info, info == 1 ? g_sBlank : g_sS);
if( percent < 100 )
{
format(sSeekerEquipment, 511, "%s (%i%% chance per flashbang)", sSeekerEquipment, percent);
}
}
info = get_pcvar_num(hns_smokegren[HNS_TEAM_SEEKER]);
percent = get_pcvar_num(hns_smokegren_percent[HNS_TEAM_SEEKER]);
if( info > 0 && percent > 0 )
{
format(sSeekerEquipment, 511, "%s<br>%i Smoke Grenade%s", sSeekerEquipment, info, info == 1 ? g_sBlank : g_sS);
if( percent < 100 )
{
format(sSeekerEquipment, 511, "%s (%i%% chance per smoke grenade)", sSeekerEquipment, percent);
}
}
info = get_pcvar_num(hns_armor[HNS_TEAM_SEEKER]);
format(sSeekerEquipment, 511, "%s<br>Armor: %i", sSeekerEquipment, info);
format(sText, 2499, sText, PLUGIN_NAME, PLUGIN_VERSION, PLUGIN_AUTHOR, PLUGIN_NAME, g_sTeamNames[HNS_TEAM_HIDER], g_sTeamNames[HNS_TEAM_SEEKER], sTeamChange, sHiderEquipment, sSeekerEquipment);
show_motd(plr, sText, "HideNSeek Help");
}
else
{
hns_print(plr, "^x03HideNSeek Help^x01 does not exist for this server.");
}
return get_pcvar_num(hns_visiblecommands) ? PLUGIN_CONTINUE : PLUGIN_HANDLED;
}
public cmdScrimHelp(plr)
{
if( file_exists(g_sScrimMotd) )
{
new sText[3000];
new f = fopen(g_sScrimMotd, "rt"), sData[512];
while( !feof(f) )
{
fgets(f, sData, 511);
add(sText, 2999, sData, 0);
}
fclose(f);
new rounds = get_pcvar_num(hnss_rounds_wins);
new sRounds[32];
formatex(sRounds, 31, "%i round%s", rounds, (rounds != 1) ? "s in a row" : g_sBlank);
new sSave[96];
if( get_pcvar_num(hnss_rounds_savewins) && rounds > 1 )
{
copy(sSave,95, "<br>However, the amount of rounds you won will stay with you if you become hiders again!");
}
else
{
copy(sSave,95, "<br>The amount of rounds you won will reset and you will start over next time you are a hider!");
}
new losses = get_pcvar_num(hnss_rounds_losses), sLosses[96];
if( losses )
{
formatex(sLosses, 95, "<br>After the teams switch %i time%s, the scrim will end in a draw.", losses, (losses != 1) ? g_sS : g_sBlank);
}
new sPoints[512], len;
new points = get_pcvar_num(hnss_points_knife);
if( points )
{
len += format(sPoints[len], 511-len, "Earn %i point%s for killing with a knife<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_headshot);
if( points )
{
len += format(sPoints[len], 511-len, "Earn %i extra point%s for your kill if you get a headshot!<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_grenade);
if( points )
{
len += format(sPoints[len], 511-len, "Earn %i point%s for killing with a grenade or frostgrenade!<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_kill);
if( points )
{
len += format(sPoints[len], 511-len, "Earn %i point%s for killing with some else that was already described<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_suicide);
if( points )
{
len += format(sPoints[len], 511-len, "Lose %i point%s for killing yourself<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_teamkill);
if( points )
{
len += format(sPoints[len], 511-len, "Lose %i point%s for killing your teammate!<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_roundwin);
if( points )
{
len += format(sPoints[len], 511-len, "Earn %i point%s for winning the round!<br>", points, (points != 1) ? g_sS : g_sBlank);
}
points = get_pcvar_num(hnss_points_roundlose);
if( points )
{
len += format(sPoints[len], 511-len, "Lose %i point%s for losing the round<br>", points, (points != 1) ? g_sS : g_sBlank);
}
new ps_rounds = get_pcvar_num(hnss_points_rounds);
format(sText, 2999, sText, rounds, (rounds != 1) ? g_sS : g_sBlank, sRounds, sRounds, sSave, sLosses, sPoints, ps_rounds, (ps_rounds != 1) ? g_sS : g_sBlank, ps_rounds, (ps_rounds != 1) ? g_sS : g_sBlank);
show_motd(plr, sText, "HideNSeek Scrim Help");
}
else
{
scrim_print(plr, "^x03HideNSeek Scrim Help^x01 does not exist for this server.");
}
return get_pcvar_num(hns_visiblecommands) ? PLUGIN_CONTINUE : PLUGIN_HANDLED;
}
public cmdPoints(plr)
{
if( g_bScrimOn )
{
switch( g_ScrimType )
{
case SCRIM_POINTS:
{
scrim_print(0, "Scrim scores:^x03 Team 1 [%i]^x01 ::^x03 Team 2 [%i]", g_ScrimScores[g_ScrimTeams[1]], g_ScrimScores[g_ScrimTeams[2]]);
}
case SCRIM_ROUNDS:
{
scrim_print(0, "Hiders have won^x03 %i / %i^x01 rounds!", g_ScrimRounds[HNS_TEAM_HIDER], g_ScrimMaxRounds);
}
}
}
else
{
scrim_print(plr, "There is no scrim taking place.");
}
return get_pcvar_num(hns_visiblecommands) ? PLUGIN_CONTINUE : PLUGIN_HANDLED;
}
public cmdRounds(plr)
{
if( g_bScrimOn )
{
switch( g_ScrimType )
{
case SCRIM_POINTS:
{
new half = (g_ScrimMaxRounds / 2), rounds;
if( g_ScrimRounds[HNS_TEAM_HIDER] < half )
{
rounds = half - g_ScrimRounds[HNS_TEAM_HIDER];
}
else
{
rounds = g_ScrimMaxRounds - g_ScrimRounds[HNS_TEAM_HIDER];
}
scrim_print(0, "There %s^x03 %i round%s^x01 left in the^x03 half.", (rounds != 1) ? "are" : "is", rounds, (rounds != 1) ? g_sS : g_sBlank);
rounds = g_ScrimMaxRounds - g_ScrimRounds[HNS_TEAM_HIDER];
scrim_print(0, "There %s^x03 %i round%s^x01 left in the^x03 scrim.", (rounds != 1) ? "are" : "is", rounds, (rounds != 1) ? g_sS : g_sBlank);
}
case SCRIM_ROUNDS:
{
new rounds = g_ScrimMaxRounds - g_ScrimRounds[HNS_TEAM_HIDER];
scrim_print(0, "Hiders need^x03 %i round%s^x01 to win the scrim!", rounds, (rounds != 1) ? g_sS : g_sBlank);
}
}
}
else
{
scrim_print(plr, "There is no scrim taking place.");
}
return get_pcvar_num(hns_visiblecommands) ? PLUGIN_CONTINUE : PLUGIN_HANDLED;
}
public cmdTeam(plr)
{
if( g_bScrimOn )
{
switch( g_ScrimType )
{
case SCRIM_POINTS:
{
scrim_print(plr, "You are on^x03 Team %i^x01!", g_ScrimTeamNums[cs_get_user_team(plr)]);
}
case SCRIM_ROUNDS:
{
new CsTeams:team = cs_get_user_team(plr);
if( team == HNS_TEAM_HIDER )
{
scrim_print(plr, "You are on the^x03 Hiding^x01 team!");
}
else if( team == HNS_TEAM_SEEKER )
{
scrim_print(plr, "You are on the^x03 Seeking^x01 team!");
}
else
{
scrim_print(plr, "You are not on a scrim team!");
}
}
}
}
else
{
scrim_print(plr, "There is no scrim taking place.");
}
return get_pcvar_num(hns_visiblecommands) ? PLUGIN_CONTINUE : PLUGIN_HANDLED;
}
public fwdClientCommandPost(plr)
{
unregister_forward(FM_ClientCommand, g_FwdClientCommand_post, 1);
g_bNonSpawnEvent[plr] = false;
return FMRES_HANDLED;
}
public fwdSpawn(ent)
{
if( !pev_valid(ent) || ent == g_HostageEnt )
{
return FMRES_IGNORED;
}
new sClass[32];
pev(ent, pev_classname, sClass, 31);
for( new i = 0; i < MAX_REMOVED_ENTITIES; i++ )
{
if( equal(sClass, g_sRemoveEntities[i]) )
{
engfunc(EngFunc_RemoveEntity, ent);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public fwdTouch(booster, plr)
{
if( !g_bHnsOn
|| !pev_valid(booster) || !pev_valid(plr)
|| !(0 < booster <= g_MaxPlayers) || !(0 < plr <= g_MaxPlayers)
|| !g_bAlive[booster] || !g_bAlive[plr] )
{
return FMRES_IGNORED;
}
new boosting = get_pcvar_num(hns_noboosting);
if( boosting == get_pcvar_num(hns_semiclip)
|| boosting != 2 && !(boosting == 1 && cs_get_user_team(booster) == cs_get_user_team(plr)) )
{
return FMRES_IGNORED;
}
new Float:vBoosterOrigin[3], Float:vPlrOrigin[3];
pev(booster, pev_origin, vBoosterOrigin);
pev(plr, pev_origin, vPlrOrigin);
if( !(49.0 < (vPlrOrigin[2] - vBoosterOrigin[2]) < 73.0) )
{
return FMRES_IGNORED;
}
switch( get_pcvar_num(hns_noboosting_punish) )
{
case 3:
{
handle_booster(booster);
handle_booster(plr);
}
case 2:
{
handle_booster(booster);
}
case 1:
{
handle_booster(plr);
}
}
return FMRES_IGNORED;
}
public fwdCmdStart(plr, ucHandle, seed)
{
if( !g_bHnsOn || !g_bAlive[plr] )
{
return FMRES_IGNORED;
}
static clip, ammo;
if( get_user_weapon(plr, clip, ammo) != CSW_KNIFE )
{
return FMRES_IGNORED;
}
new CsTeams:team = cs_get_user_team(plr);
if( team == HNS_TEAM_HIDER )
{
new button = get_uc(ucHandle, UC_Buttons);
if( button&= ~IN_ATTACK )
{
button &= ~IN_ATTACK;
}
if( button&= ~IN_ATTACK2 )
{
button&= ~IN_ATTACK2;
}
set_uc(ucHandle, UC_Buttons, button);
return FMRES_SUPERCEDE;
}
else if( team == HNS_TEAM_SEEKER )
{
if( g_bDisableSlash )
{
new button = get_uc(ucHandle, UC_Buttons);
if( button&IN_ATTACK )
{
button &= ~IN_ATTACK;
button |= IN_ATTACK2;
}
set_uc(ucHandle, UC_Buttons, button);
return FMRES_SUPERCEDE;
}
}
return FMRES_IGNORED;
}
public fwdSetModel(ent, sModel[])
{
if( !g_bHnsOn )
{
return FMRES_IGNORED;
}
if( !pev_valid(ent) || !equal(sModel, "models/w_", 9) || equal(sModel, "models/w_weaponbox.mdl", 0) )
{
return FMRES_IGNORED;
}
new owner = pev(ent, pev_owner);
if( !(0 < owner <= g_MaxPlayers) )
{
return FMRES_IGNORED;
}
new sClass[32];
pev(ent, pev_classname, sClass, 31);
if( equal(sClass, "weapon_shield", 0) )
{
set_pev(ent, pev_effects, EF_NODRAW);
set_task(0.1, "taskRemoveShield", ent);
return FMRES_IGNORED;
}
if( !equal(sClass, "weaponbox", 0) )
{
return FMRES_IGNORED;
}
for( new i = g_MaxPlayers + 1; i <= g_MaxEntities; i++ )
{
if( !pev_valid(i) )
{
continue;
}
if( pev(i, pev_owner) == ent )
{
dllfunc(DLLFunc_Think, ent);
break;
}
}
return FMRES_IGNORED;
}
public fwdClientKill(plr)
{
if( !g_bHnsOn )
{
return FMRES_IGNORED;
}
if( get_pcvar_num(hns_disablekill) )
{
new Float:fGametime = get_gametime();
if( fGametime >= g_fKillMsgDelay[plr] )
{
g_fKillMsgDelay[plr] = fGametime + 1.0;
hns_print(plr, " ^x04Вы не можете убить ^x03себя!");
}
return FMRES_SUPERCEDE;
}
return FMRES_IGNORED;
}
public fwdPlayerPreThink(plr)
{
if( !g_bHnsOn )
{
return FMRES_IGNORED;
}
new semiclip = get_pcvar_num(hns_semiclip);
if( g_bAlive[plr] )
{
new CsTeams:team = cs_get_user_team(plr);
if( g_HideTimer > 0 && team == HNS_TEAM_SEEKER )
{
set_pev(plr, pev_maxspeed, -1.0);
set_pev(plr, pev_velocity, Float:{0.0, 0.0, 0.0});
}
new footsteps = get_pcvar_num(hns_footsteps);
if( footsteps && (footsteps == 3 || footsteps == _:team) )
{
set_pev(plr, pev_flTimeStepSound, 999);
}
if( get_pcvar_num(hns_noslowdown) )
{
set_pev(plr, pev_fuser2, 0.0);
}
if( g_bWarmup && get_pcvar_num(hns_warmup_godmode) )
{
fm_set_user_godmode(plr, 1);
}
if( semiclip )
{
// thanks Jon for code
new target, body;
get_user_aiming(plr, target, body, 9999);
if( 0 < target <= g_MaxPlayers && g_bAlive[target] )
{
new CsTeams:targetTeam = cs_get_user_team(target);
if( semiclip == 2 || targetTeam == team )
{
new sName[32];
get_user_name(target, sName, 31);
new sMessage[64];
if( targetTeam == team )
{
formatex(sMessage, 63, "Союзник: %s^nжизни:: %i", sName, get_user_health(target));
}
else
{
formatex(sMessage, 63, "Противник: %s", sName);
}
if( targetTeam == CS_TEAM_CT )
{
set_hudmessage(0, 63, 127, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1);
}
else if( targetTeam == CS_TEAM_T )
{
set_hudmessage(127, 0, 0, -1.0, -1.0, 0, 0.0, 0.1, 0.0, 0.0, -1);
}
show_hudmessage(plr, "%s", sMessage);
}
}
}
}
static LastThink, i;
if( plr < LastThink ) // player think loop started again
{
for( i = 1; i <= g_MaxPlayers; i++ )
{
if( !g_bConnected[i] || !g_bAlive[i] )
{
g_bSolid[i] = false;
continue;
}
g_Team[i] = cs_get_user_team(i);
g_bSolid[i] = bool:(pev(i, pev_solid) == SOLID_SLIDEBOX);
}
}
LastThink = plr;
if( !g_bSolid[plr] || !semiclip )
{
return FMRES_IGNORED;
}
for( i = 1; i <= g_MaxPlayers; i++ )
{
if( !g_bSolid[i] || g_bRestoreSolid[i] || i == plr )
{
continue;
}
if( semiclip == 2 || g_Team[plr] == g_Team[i] )
{
set_pev(i, pev_solid, SOLID_NOT);
g_bRestoreSolid[i] = true;
}
}
return FMRES_IGNORED;
}
public fwdPlayerPostThink(plr)
{
static i;
for( i = 1; i <= g_MaxPlayers; i++ )
{
if( g_bRestoreSolid[i] )
{
set_pev(i, pev_solid, SOLID_SLIDEBOX);
g_bRestoreSolid[i] = false;
}
}
return FMRES_IGNORED;
}
public fwdAddToFullPackPost(es, e, ent, host, hostflags, player, pSet)
{
if( !g_bHnsOn )
{
return FMRES_IGNORED;
}
if( player )
{
if( g_bSolid[host] && g_bSolid[ent] )
{
new semiclip = get_pcvar_num(hns_semiclip);
if( semiclip == 2 || g_Team[host] == g_Team[ent] )
{
set_es(es, ES_Solid, SOLID_NOT);
static Float:fOldAlpha;
new Float:fAlpha = get_pcvar_float(hns_semiclip_alpha);
if( fAlpha < 255.0 )
{
set_es(es, ES_RenderMode, kRenderTransAlpha);
set_es(es, ES_RenderAmt, fAlpha);
}
else if( fOldAlpha < 255.0 )
{
set_es(es, ES_RenderMode, kRenderNormal);
set_es(es, ES_RenderAmt, 16.0);
}
fOldAlpha = fAlpha;
}
}
}
return FMRES_IGNORED;
}
public fwdGetGameDescription()
{
if( !g_bHnsOn )
{
return FMRES_IGNORED;
}
new sGameType[32];
get_pcvar_string(hns_gametype, sGameType, 31);
if( !strlen(sGameType) || had_older_version(sGameType) )
{
formatex(sGameType, 31, "HideNSeek v%s", PLUGIN_VERSION);
set_pcvar_string(hns_gametype, sGameType);
}
forward_return(FMV_STRING, sGameType);
return FMRES_SUPERCEDE;
}
public fwdPlayerSpawn(plr)
{
g_bAlive[plr] = true;
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
new CsTeams:team = cs_get_user_team(plr);
if( team != HNS_TEAM_SEEKER && team != HNS_TEAM_HIDER )
{
return PLUGIN_CONTINUE;
}
if( !g_bFirstSpawn[plr] )
{
show_plugin_info(plr);
set_task(360.0, "taskShowPluginInfo", TASK_ID_SHOWPLUGININFO + plr, g_sBlank, 0, g_sB, 0);
g_bFirstSpawn[plr] = true;
}
set_task(0.3, "taskStripWeapons", plr + TASK_ID_STRIPWEAPONS, g_sBlank, 0, g_sBlank, 0);
new param[2];
param[0] = _:team;
set_task(0.6, "taskGiveKnife", plr + TASK_ID_GIVEKNIFE, param, 2, g_sBlank, 0);
set_task(0.9, "taskCheckModel", plr + TASK_ID_CHECKMODEL, param, 2, g_sBlank, 0);
if( g_bWeaponsGiven )
{
set_task(0.6, "taskGiveWeapons", plr + TASK_ID_GIVEWEAPONS, param, 2, g_sBlank, 0);
}
if( g_bScrimOn && g_ScrimType == SCRIM_POINTS )
{
new CsTeams:team1 = g_ScrimTeams[1];
new CsTeams:team2 = g_ScrimTeams[2];
scrim_print(plr, "You are on^x03 Team %i^x01!", g_ScrimTeamNums[cs_get_user_team(plr)]);
scrim_print(plr, "Scrim scores:^x03 Team 1 [%i]^x01 ::^x03 Team 2 [%i]", g_ScrimScores[team1], g_ScrimScores[team2]);
}
return PLUGIN_CONTINUE;
}
public fwdSetVoice(receiver, sender, bool:bListen)
{
if( !g_bConnected[receiver]
|| !g_bConnected[sender]
|| receiver == sender
|| !g_bScrimOn )
{
return FMRES_IGNORED;
}
if( cs_get_user_team(receiver) == cs_get_user_team(sender) )
{
engfunc(EngFunc_SetClientListening, receiver, sender, 1);
}
else
{
engfunc(EngFunc_SetClientListening, receiver, sender, 0);
}
return FMRES_SUPERCEDE;
}
public messageHideWeapon(msgid, dest, plr)
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
if( get_pcvar_num(hns_money) == 0 )
{
//set_msg_arg_int(1, ARG_BYTE, get_msg_arg_int(1)|HIDE_MONEY);
}
return PLUGIN_CONTINUE;
}
public messageScreenFade(msgid, dest, plr)
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
new noflash = get_pcvar_num(hns_noflash);
if( !noflash )
{
return PLUGIN_CONTINUE;
}
if( get_msg_arg_int(4) == 255 && get_msg_arg_int(5) == 255 && get_msg_arg_int(6) == 255)
{
//flashbang
if( noflash == _:cs_get_user_team(plr) )
{
return PLUGIN_HANDLED;
}
}
return PLUGIN_CONTINUE;
}
public eventRestartAttempt()
{
new players[32], pnum;
get_players(players, pnum, g_sA);
for( new i = 0; i < pnum; i++ )
{
g_bNonSpawnEvent[players[i]] = true;
}
return PLUGIN_CONTINUE;
}
public eventResetHUD(plr)
{
if( g_bHnsOn && get_pcvar_num(hns_money) == 0 )
{
// make_HideWeapon(plr, HIDE_MONEY);
}
if( is_user_alive(plr) )
{
if( g_bNonSpawnEvent[plr] )
{
g_bNonSpawnEvent[plr] = false;
}
else
{
fwdPlayerSpawn(plr);
}
}
return PLUGIN_CONTINUE;
}
public eventMoney(plr)
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
new money = get_pcvar_num(hns_money);
money = clamp(money, -1, 16000);
/* if( money >= 0 )
{
cs_set_user_money(plr, money, 0);
}
if( money == 0 && g_OldMoney != 0 )
{
//make_HideWeapon(plr, HIDE_MONEY);
}
g_OldMoney = money; */
return PLUGIN_HANDLED;
}
public eventNewRound()
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
if( g_bDisableSlash )
{
new rounds = get_pcvar_num(hns_nubslash);
if( rounds > 0 && g_RoundsLost >= rounds )
{
hns_print(0, "Seekers can now use nubslash after losing %i round%s!",\
rounds, (rounds == 1) ? g_sBlank : "s in a row");
g_bDisableSlash = false;
}
}
g_HideTimer = get_pcvar_num(hns_hidetime);
return PLUGIN_CONTINUE;
}
public eventTerrWin()
{
if( g_bDisableSlash )
{
g_RoundsLost++;
}
return PLUGIN_CONTINUE;
}
public eventRestartRound()
{
g_RoundsLost = 0;
g_RoundsEnded = 0;
g_bDisableSlash = true;
g_bWeaponsGiven = false;
g_HideTimer = -1;
if( !g_bScrimOn
|| g_ScrimType != SCRIM_ROUNDS
|| !g_ScrimSaveWins )
{
g_ScrimRounds[HNS_TEAM_HIDER] = 0;
}
return PLUGIN_CONTINUE;
}
public eventCurWeapon(plr)
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
if( cs_get_user_team(plr) == HNS_TEAM_HIDER && get_pcvar_num(hns_hiders_knife) == 0 )
{
new sModel[32];
pev(plr, pev_viewmodel2, sModel, 31);
if( equali(sModel, g_sKnifeModel_v, 0) )
{
set_pev(plr, pev_viewmodel2, g_sBlank);
}
pev(plr, pev_weaponmodel2, sModel, 31);
if( equali(sModel, g_sKnifeModel_w, 0) )
{
set_pev(plr, pev_weaponmodel2, g_sBlank);
}
}
return PLUGIN_CONTINUE;
}
public TaskRespawn(plr)
{
// thanks GHW_Chronic & MeRcyLeZZ
set_pev(plr, pev_deadflag, DEAD_RESPAWNABLE);
dllfunc(DLLFunc_Think, plr);
}
public eventDeathMsg()
{
new victim = read_data(2);
g_bAlive[victim] = false;
if( g_bWarmup && get_pcvar_num(hns_warmup_respawn) )
{
set_task(1.0, "TaskRespawn", victim);
}
if( !g_bScrimOn
|| g_ScrimType != SCRIM_POINTS )
{
return PLUGIN_CONTINUE;
}
new sNameVictim[32];
get_user_name(victim, sNameVictim, 31);
new CsTeams:vTeam = cs_get_user_team(victim);
new killer = read_data(1);
if( !killer || killer == victim )
{
g_ScrimScores[vTeam] -= g_PointsSuicide;
scrim_print(0, "^x03%s^x01 lost^x03 %i point%s^x01 from their^x03 team's score^x01 for^x03 suiciding^x01!", sNameVictim, g_PointsSuicide, g_PointsSuicide == 1 ? "" : "s");
return PLUGIN_CONTINUE;
}
new sNameKiller[32];
get_user_name(killer, sNameKiller, 31);
new CsTeams:kTeam = cs_get_user_team(killer);
if( kTeam == vTeam )
{
g_ScrimScores[vTeam] -= g_PointsTeamKill;
scrim_print(0, "^x03%s^x01 lost^x03 %i point%s^x01 from their^x03 team's score^x01 for^x03 killing a teammate^x01!", sNameKiller, g_PointsTeamKill, g_PointsKill == 1 ? "" : "s");
return PLUGIN_CONTINUE;
}
new sWeapon[32];
read_data(4, sWeapon, 31);
if( equali(sWeapon, "grenade", 0) || equali(sWeapon, "frostgrenade", 0) )
{
g_ScrimScores[kTeam] += g_PointsGrenade;
new sMessage[192]; /* vformat() only allows 3 arguments max ... lame */
formatex(sMessage, 191, "^x03%s^x01 gained^x03 %i point%s^x01 for their^x03 team's score^x01 for^x03 killing %s with a %s^x01!", sNameKiller, g_PointsGrenade, g_PointsGrenade == 1 ? "" : "s", sNameVictim, sWeapon);
scrim_print(0, "%s", sMessage);
return PLUGIN_CONTINUE;
}
if( equali(sWeapon, "knife", 0) )
{
g_ScrimScores[kTeam] += g_PointsKnife;
new sMessage[192];
formatex(sMessage, 191, "^x03%s^x01 gained^x03 %i point%s^x01 for their^x03 team's score^x01 for^x03 killing %s with a knife!", sNameKiller, g_PointsKnife, g_PointsKnife == 1 ? "" : "s", sNameVictim);
scrim_print(0, "%s", sMessage);
}
else
{
g_ScrimScores[kTeam] += g_PointsKill;
new sMessage[192]; /* vformat() only allows 3 arguments max ... lame */
formatex(sMessage, 191, "^x03%s^x01 gained^x03 %i point%s^x01 for their^x03 team's score^x01 for^x03 killing %s^x01!", sNameKiller, g_PointsKill, g_PointsKill == 1 ? "s" : "", sNameVictim);
scrim_print(0, "%s", sMessage);
}
if( read_data(3) )
{
g_ScrimScores[kTeam] += g_PointsHeadshot;
scrim_print(0, "^x03%s^x01 gained^x03 %d extra point%s^x01 for getting a^x03 headshot^x01!", sNameKiller, g_PointsHeadshot, g_PointsHeadshot == 1 ? "" : "s");
}
return PLUGIN_CONTINUE;
}
public logeventRoundStart()
{
if( !g_bHnsOn )
{
if( g_bRemovedBreakables )
{
g_bRemovedBreakables = restore_entities(g_sClassBreakable);
}
return PLUGIN_CONTINUE;
}
if( get_pcvar_num(hns_removebreakables) )
{
g_bRemovedBreakables = remove_entities(g_sClassBreakable);
}
else if( g_bRemovedBreakables )
{
g_bRemovedBreakables = restore_entities(g_sClassBreakable);
}
if( get_pcvar_num(hns_removedoors) )
{
g_bRemovedDoors = remove_entities(g_sClassDoor);
g_bRemovedDoorsRotating = remove_entities(g_sClassDoorRotating);
}
else
{
if( g_bRemovedDoors )
{
g_bRemovedDoors = restore_entities(g_sClassDoor);
}
if( g_bRemovedDoorsRotating )
{
g_bRemovedDoorsRotating = restore_entities(g_sClassDoorRotating);
}
}
remove_task(TASK_ID_HIDETIMER, 0);
set_task(0.0, "taskHideTimer", TASK_ID_HIDETIMER, g_sBlank, 0, g_sBlank, 0);
if( !g_bScrimOn )
{
return PLUGIN_CONTINUE;
}
switch( g_ScrimType )
{
case SCRIM_ROUNDS:
{
if( g_ScrimWinner )
{
/* switch() statement gave me an error */
if( g_ScrimWinner == HNS_TEAM_HIDER )
{
scrim_print(0, "^x03Hiders^x01 lost^x03 %i / %i^x01 rounds!", g_ScrimLosses[HNS_TEAM_SEEKER], g_ScrimMaxLosses);
scrim_print(0, "The scrim is a draw!");
}
else if( g_ScrimWinner == HNS_TEAM_SEEKER )
{
scrim_print(0, "^x03Hiding team^x01 has won^x03 %i / %i^x01 rounds!", g_ScrimRounds[HNS_TEAM_HIDER], g_ScrimMaxRounds);
scrim_print(0, "Hiding team has won!");
}
scrim_print(0, "^x03Turning off scrim mod.");
g_bScrimOn = false;
g_ScrimType = SCRIM_NONE;
set_pcvar_num(sv_restart, 1);
}
else if( g_bRestartRound )
{
g_bRestartRound = false;
set_pcvar_num(sv_restart, 1);
}
}
case SCRIM_POINTS:
{
if( g_ScrimWinner )
{
new CsTeams:team1 = g_ScrimTeams[1];
new CsTeams:team2 = g_ScrimTeams[2];
scrim_print(0, "Final scrim scores:^x03 Team 1 [%i]^x01 ::^x03 Team 2 [%i]", g_ScrimScores[team1], g_ScrimScores[team2]);
scrim_print(0, "^x03Team %i^x01 has won!", g_ScrimTeamNums[g_ScrimWinner]);
g_bScrimOn = false;
g_ScrimType = SCRIM_NONE;
set_pcvar_num(sv_restart, 1);
}
else if( g_bScrimIsDraw )
{
new CsTeams:team1 = g_ScrimTeams[1];
new CsTeams:team2 = g_ScrimTeams[2];
scrim_print(0, "Final scrim scores:^x03 Team 1 [%i]^x01 ::^x03 Team 2 [%i]", g_ScrimScores[team1], g_ScrimScores[team2]);
scrim_print(0, "The scrim results in a tie!");
g_bScrimOn = false;
g_ScrimType = SCRIM_NONE;
set_pcvar_num(sv_restart, 1);
}
}
}
return PLUGIN_CONTINUE;
}
public logeventRoundEnd()
{
if( !g_bHnsOn )
{
return PLUGIN_CONTINUE;
}
remove_task(TASK_ID_HIDETIMER, 0);
new sMessage[192];
new CsTeams:winner = HNS_TEAM_SEEKER;
new hider, seeker, hider_alive;
get_hider_and_seeker(hider, seeker, hider_alive);
if( hider_alive )
{
winner = HNS_TEAM_HIDER;
}
if( !hider || !seeker )
{
return PLUGIN_CONTINUE;
}
static const sTaskSwapTeams[] = "taskSwapTeams";
++g_RoundsEnded;
new teamchange = get_pcvar_num(hns_teamchange);
if( teamchange && teamchange == g_RoundsEnded && !g_bScrimOn )
{
hns_print(0, "%i rounds have ended. Switching teams.", g_RoundsEnded);
set_task(0.5, sTaskSwapTeams, TASK_ID_SWAPTEAMS, g_sBlank, 0, g_sBlank, 0);
}
static const sNoTeamChange[] = "^nNo Team Change";
if( winner == HNS_TEAM_SEEKER )
{
copy(sMessage, 191, "Seekers Won Round");
if( !teamchange && (!g_bScrimOn || g_ScrimType == SCRIM_ROUNDS) )
{
add(sMessage, 191, "^nSwitching Teams", 0);
set_task(0.5, sTaskSwapTeams, TASK_ID_SWAPTEAMS, g_sBlank, 0, g_sBlank, 0);
}
}
else if( winner == HNS_TEAM_HIDER )
{
copy(sMessage, 191, "Hiders Won Round");
new frags = get_pcvar_num(hns_hiders_alivefrags);
if( frags )
{
static Float:fFrags;
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( g_bConnected[plr] && g_bAlive[plr] && cs_get_user_team(plr) == HNS_TEAM_HIDER )
{
pev(plr, pev_frags, fFrags);
set_pev(plr, pev_frags, fFrags + float(frags));
hns_print(plr, "You earned %i frag%s for surviving the round!",\
frags, (frags == 1) ? g_sBlank : g_sS);
}
}
}
if( !teamchange )
{
add(sMessage, 191, sNoTeamChange, 0);
}
}
static red, green, blue;
get_hud_colors(red, green, blue);
set_hudmessage(red, green, blue, -1.0, -1.0, 0, 0.0, 5.0, 0.1, 0.2, 1);
show_hudmessage(0, "%s", sMessage);
g_bWeaponsGiven = false;
if( !g_bScrimOn )
{
return PLUGIN_CONTINUE;
}
switch( g_ScrimType )
{
case SCRIM_ROUNDS:
{
/* switch() statement gave me an error */
if( winner == HNS_TEAM_HIDER )
{
++g_ScrimRounds[HNS_TEAM_HIDER];
if( g_ScrimMaxRounds )
{
scrim_print(0, "^x03Hiders^x01 have won^x03 %i / %i^x01 rounds!", g_ScrimRounds[HNS_TEAM_HIDER], g_ScrimMaxRounds);
if( g_ScrimRounds[HNS_TEAM_HIDER] == g_ScrimMaxRounds )
{
g_ScrimWinner = HNS_TEAM_SEEKER;
}
}
}
else if( winner == HNS_TEAM_SEEKER && g_ScrimMaxLosses )
{
++g_ScrimLosses[HNS_TEAM_HIDER];
scrim_print(0, "^x03Hiders^x01 have lost^x03 %i / %i^x01 rounds!", g_ScrimLosses[HNS_TEAM_HIDER], g_ScrimMaxLosses);
scrim_print(0, "^x03Seekers^x01 won the round");
scrim_print(0, "Switching teams.");
g_bRestartRound = true;
if( g_ScrimLosses[HNS_TEAM_HIDER] == g_ScrimMaxLosses )
{
g_ScrimWinner = HNS_TEAM_HIDER; /* seeking team won, but they will be hiders next round (team switching) */
}
}
}
case SCRIM_POINTS:
{
++g_ScrimRounds[HNS_TEAM_HIDER];
new CsTeams:loser;
if( winner == HNS_TEAM_HIDER )
{
loser = HNS_TEAM_SEEKER;
}
else if( winner == HNS_TEAM_SEEKER )
{
loser = HNS_TEAM_HIDER;
}
g_ScrimScores[loser] -= g_PointsRoundLose;
g_ScrimScores[winner] += g_PointsRoundWin;
new sTeam[CsTeams][16];
formatex(sTeam[HNS_TEAM_HIDER], 15, "Team %i", g_ScrimTeamNums[HNS_TEAM_HIDER]);
formatex(sTeam[HNS_TEAM_SEEKER], 15, "Team %i", g_ScrimTeamNums[HNS_TEAM_SEEKER]);
new sMessageLose[192];
formatex(sMessageLose, 191, "^x03%s^x01 lost^x03 %i point%s^x01 for^x03 losing^x01 the round!", "%s", g_ScrimTeamNums[loser], g_PointsRoundLose, g_PointsRoundLose == 1 ? "" : "s");
new sMessageWin[192];
formatex(sMessageWin, 191, "^x03%s^x01 gained^x03 %i point%s^x01 for^x03 winning^x01 the round!", "%s", g_ScrimTeamNums[winner], g_PointsRoundWin, g_PointsRoundWin == 1 ? "" : "s");
new CsTeams:team;
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bConnected[plr] )
{
continue;
}
team = cs_get_user_team(plr);
if( team == winner )
{
scrim_print(plr, sMessageWin, "Your team");
scrim_print(plr, sMessageLose, sTeam[loser]);
}
else if( team == loser )
{
scrim_print(plr, sMessageWin, sTeam[winner]);
scrim_print(plr, sMessageLose, "Your team");
}
}
if( g_ScrimRounds[HNS_TEAM_HIDER] == g_ScrimMaxRounds )
{
if( g_ScrimScores[HNS_TEAM_HIDER] > g_ScrimScores[HNS_TEAM_SEEKER] )
{
g_ScrimWinner = HNS_TEAM_HIDER;
}
else if( g_ScrimScores[HNS_TEAM_SEEKER] > g_ScrimScores[HNS_TEAM_HIDER] )
{
g_ScrimWinner = HNS_TEAM_SEEKER;
}
else /* not one is greater than the other, so they are equal */
{
g_bScrimIsDraw = true;
}
}
else if( g_ScrimRounds[HNS_TEAM_HIDER] == (g_ScrimMaxRounds / 2) ) /* half of the scrim has gone by, so swap the teams */
{
set_task(0.5, "taskSwapTeams", TASK_ID_SWAPTEAMS, "", 0, "", 0);
scrim_print(0, "^x03Half^x01 of the scrim is over,^x03 switching teams^x01.");
}
}
}
return PLUGIN_CONTINUE;
}
public mnuScrimType(plr, menu, item)
{
if( item == MENU_EXIT
|| g_ScrimVoteTimer == 0 )
{
return PLUGIN_HANDLED;
}
new sInfo[2], _access, callback;
menu_item_getinfo(menu, item, _access, sInfo, 1, "", 0, callback);
new type = str_to_num(sInfo);
g_ScrimVoteCount[type]++;
if( get_pcvar_num(amx_vote_answers) )
{
new sName[32];
get_user_name(plr, sName, 31);
switch( type )
{
case SCRIM_ROUNDS: scrim_print(0, "^x03%s^x01 voted for^x03 Win %i Rounds", sName, get_pcvar_num(hnss_rounds_wins));
case SCRIM_POINTS: scrim_print(0, "^x03%s^x01 voted for^x03 Point System", sName);
}
}
g_bScrimVoted[plr] = true;
if( check_last_vote(plr) )
{
g_ScrimVoteTimer = 1;
}
return PLUGIN_HANDLED;
}
public taskRemoveShield(ent)
{
dllfunc(DLLFunc_Think, ent);
return PLUGIN_CONTINUE;
}
public taskHideTimer()
{
new seeker, hider;
if( g_HideTimer <= 0 )
{
seeker = 1;
hider = 1;
}
else
{
get_hider_and_seeker(hider, seeker);
}
static const sTaskHideTimer[] = "taskHideTimer";
if( !hider || !seeker )
{
g_HideTimer = 0;
set_task(0.0, sTaskHideTimer, TASK_ID_HIDETIMER, g_sBlank, 0, g_sBlank, 0);
return PLUGIN_CONTINUE;
}
static CsTeams:team;
if( g_HideTimer > 0 )
{
new sounds = get_pcvar_num(hns_timersounds);
new sSound[16];
num_to_word(g_HideTimer, sSound, 15);
static blind_red, blind_green, blind_blue, blind_alpha;
get_blind_colors(blind_red, blind_green, blind_blue, blind_alpha);
static hud_red, hud_green, hud_blue;
get_hud_colors(hud_red, hud_green, hud_blue);
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bConnected[plr] )
{
continue;
}
team = cs_get_user_team(plr);
if( team == HNS_TEAM_SEEKER || team == HNS_TEAM_HIDER )
{
if( team == HNS_TEAM_SEEKER && g_bAlive[plr] )
{
make_ScreenFade(plr, 1.5, 1.5, blind_red, blind_green, blind_blue, blind_alpha);
/*set_pev(plr, pev_flags, pev(plr, pev_flags) | FL_FROZEN);
set_pev(plr, pev_maxspeed, -1.0);*/
}
set_hudmessage(hud_red, hud_green, hud_blue, -1.0, -1.0, 0, 0.0, 1.1, 0.1, 0.1, 1);
show_hudmessage(plr, "У Террористов есть %i секунд чтобы спрятаться!", g_HideTimer);
if( sounds )
{
client_cmd(plr, "spk vox/%s.wav", sSound);
}
}
}
g_HideTimer--;
set_task(1.0, sTaskHideTimer, TASK_ID_HIDETIMER, g_sBlank, 0, g_sBlank, 0);
}
else if( g_HideTimer == 0 )
{
static hud_red, hud_green, hud_blue;
get_hud_colors(hud_red, hud_green, hud_blue);
static param[2];
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bConnected[plr] )
{
continue;
}
team = cs_get_user_team(plr);
if( team == HNS_TEAM_SEEKER || team == HNS_TEAM_HIDER )
{
if( team == HNS_TEAM_SEEKER && g_bAlive[plr] )
{
make_ScreenFade(plr, 0.0, 0.0, 0, 0, 0, 255);
cs_reset_user_maxspeed(plr);
//set_pev(plr, pev_flags, pev(plr, pev_flags) & ~FL_FROZEN);
}
set_hudmessage(hud_red, hud_green, hud_blue, -1.0, -1.0, 0, 0.0, 3.0, 0.1, 0.1, 1);
show_hudmessage(plr, "Ready Or Not, Here We Come!");
param[0] = _:team;
taskGiveWeapons(param, plr + TASK_ID_GIVEWEAPONS);
}
}
g_bWeaponsGiven = true;
g_HideTimer--;
set_task(1.0, sTaskHideTimer, TASK_ID_HIDETIMER, g_sBlank, 0, g_sBlank, 0);
}
else
{
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bConnected[plr] )
{
continue;
}
if( g_bAlive[plr] && cs_get_user_team(plr) == HNS_TEAM_SEEKER )
{
make_ScreenFade(plr, 0.0, 0.0, 0, 0, 0, 255);
cs_reset_user_maxspeed(plr);
//set_pev(plr, pev_flags, pev(plr, pev_flags) & ~FL_FROZEN);
}
}
}
return PLUGIN_CONTINUE;
}
public taskStripWeapons(plr)
{
plr -= TASK_ID_STRIPWEAPONS;
fm_strip_user_weapons(plr);
return PLUGIN_CONTINUE;
}
public taskGiveKnife(param[], plr)
{
plr -= TASK_ID_GIVEKNIFE;
new CsTeams:team = CsTeams:param[0];
if( team != HNS_TEAM_HIDER || get_pcvar_num(hns_hiders_knife))
{
fm_give_item(plr, "weapon_knife");
}
return PLUGIN_CONTINUE;
}
public taskGiveWeapons(param[], plr)
{
plr -= TASK_ID_GIVEWEAPONS;
new CsTeams:team = CsTeams:param[0];
if( team != HNS_TEAM_HIDER && team != HNS_TEAM_SEEKER )
{
return PLUGIN_CONTINUE;
}
chance(plr, get_pcvar_num(hns_grenades[team]), get_pcvar_num(hns_grenades_percent[team]),"weapon_hegrenade", CSW_HEGRENADE, "HE Grenade");
chance(plr, get_pcvar_num(hns_flashbangs[team]), get_pcvar_num(hns_flashbangs_percent[team]), "weapon_flashbang", CSW_FLASHBANG, "Flashbang");
chance(plr, get_pcvar_num(hns_smokegren[team]), get_pcvar_num(hns_smokegren_percent[team]), "weapon_smokegrenade", CSW_SMOKEGRENADE, "Smoke Grenade");
new num = get_pcvar_num(hns_armor[team]);
num = clamp(num, 0, 100);
switch( num )
{
case 0:
{
cs_set_user_armor(plr, 0, CS_ARMOR_NONE);
}
case 1..99:
{
cs_set_user_armor(plr, num, CS_ARMOR_KEVLAR);
}
case 100:
{
cs_set_user_armor(plr, num, CS_ARMOR_VESTHELM);
}
}
return PLUGIN_CONTINUE;
}
public taskCheckModel(param[], plr)
{
plr -= TASK_ID_CHECKMODEL;
new CsTeams:team = CsTeams:param[0];
if( team == HNS_TEAM_SEEKER || team == HNS_TEAM_HIDER )
{
new CsTeams:otherteam = (team == HNS_TEAM_HIDER) ? HNS_TEAM_SEEKER : HNS_TEAM_HIDER;
new sModel[32];
cs_get_user_model(plr, sModel, 31);
for( new i = 0; i < 4; i++ )
{
if( equal(sModel, g_sAllModels[otherteam][i], 0) )
{
cs_set_user_model(plr, g_sDefaultModels[team]);
break;
}
}
}
return PLUGIN_CONTINUE;
}
public taskSwapTeams(taskid)
{
static CsTeams:team;
if( g_bScrimOn )
{
static temp;
if( g_ScrimType == SCRIM_POINTS )
{
temp = g_ScrimScores[HNS_TEAM_HIDER];
g_ScrimScores[HNS_TEAM_HIDER] = g_ScrimScores[HNS_TEAM_SEEKER];
g_ScrimScores[HNS_TEAM_SEEKER] = temp;
temp = g_ScrimTeamNums[HNS_TEAM_HIDER];
g_ScrimTeamNums[HNS_TEAM_HIDER] = g_ScrimTeamNums[HNS_TEAM_SEEKER];
g_ScrimTeamNums[HNS_TEAM_SEEKER] = temp;
team = g_ScrimTeams[1];
g_ScrimTeams[1] = g_ScrimTeams[2];
g_ScrimTeams[2] = team;
}
else if( g_ScrimType == SCRIM_ROUNDS )
{
if( !g_ScrimSaveWins )
{
g_ScrimRounds[HNS_TEAM_HIDER] = 0;
g_ScrimRounds[HNS_TEAM_SEEKER] = 0;
}
else
{
temp = g_ScrimRounds[HNS_TEAM_HIDER];
g_ScrimRounds[HNS_TEAM_HIDER] = g_ScrimRounds[HNS_TEAM_SEEKER];
g_ScrimRounds[HNS_TEAM_SEEKER] = temp;
}
}
}
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bConnected[plr] )
{
continue;
}
team = cs_get_user_team(plr);
if( team == HNS_TEAM_HIDER )
{
cs_set_user_team(plr, HNS_TEAM_SEEKER, HNS_MODEL_SEEKER);
emake_TeamInfo(plr, g_sTeamInfo[HNS_TEAM_SEEKER]); /* let other plugins know that the player changed teams */
}
else if( team == HNS_TEAM_SEEKER )
{
cs_set_user_team(plr, HNS_TEAM_HIDER, HNS_MODEL_HIDER);
emake_TeamInfo(plr, g_sTeamInfo[HNS_TEAM_HIDER]); /* let other plugins know that the player changed teams */
}
}
g_RoundsLost = 0;
g_RoundsEnded = 0;
g_bDisableSlash = true;
return 1;
}
public taskSetLights()
{
if( !g_bHnsOn )
{
if( !equali(g_sLights, g_sLightsNormal) )
{
set_lights(g_sLightsNormal);
}
}
else
{
new sLights[16];
get_pcvar_string(hns_lights, sLights, 15);
if( !equali(g_sLights, sLights) )
{
if( !strlen(sLights) )
{
set_lights(g_sLightsNormal);
set_pcvar_string(hns_lights, g_sLightsNormal);
}
else
{
set_lights(sLights);
}
}
}
return PLUGIN_CONTINUE;
}
public taskShowPluginInfo(plr)
{
if( g_bHnsOn )
{
show_plugin_info(plr - TASK_ID_SHOWPLUGININFO);
}
return PLUGIN_CONTINUE;
}
public taskScrimVote(aMenu[])
{
if( !--g_ScrimVoteTimer )
{
remove_task(TASK_ID_SCRIMVOTE, 0);
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bScrimVoted[plr] )
{
menu_cancel(plr); /* block any more menu key pressing */
client_cmd(plr, "slot1"); /* remove menu from player's screen */
}
}
menu_destroy(aMenu[0]);
new rounds = get_pcvar_num(hnss_rounds_wins);
scrim_print(0, "Vote result:^x03 Win %i Rounds^x01 [^x03%i^x01] -^x03 Point System^x01 [^x03%i^x01]", rounds, g_ScrimVoteCount[SCRIM_ROUNDS], g_ScrimVoteCount[SCRIM_POINTS]);
new best;
if( g_ScrimVoteCount[SCRIM_ROUNDS] > g_ScrimVoteCount[SCRIM_POINTS] )
{
best = SCRIM_ROUNDS;
scrim_print(0, "The scrim type will be^x03 Win %i Rounds^x01!", rounds);
}
else if( g_ScrimVoteCount[SCRIM_POINTS] > g_ScrimVoteCount[SCRIM_ROUNDS] )
{
best = SCRIM_POINTS;
scrim_print(0, "The scrim type will be^x03 Point System^x01!");
}
else /* not one is greater than the other, so they are equal */
{
best = random_num(1, SCRIM_TYPES-1);
new sWinner[16];
switch( best )
{
case SCRIM_ROUNDS: formatex(sWinner, 15, "Win %i Rounds", rounds);
case SCRIM_POINTS: copy(sWinner, 15, "Point System");
}
scrim_print(0, "^x03The votes are a tie!^x01 The random generator chooses^x03 %s^x01!", sWinner);
}
if( best == SCRIM_POINTS )
{
/* in case of an odd number, we need to round it up one */
g_ScrimMaxRounds = floatround(get_pcvar_float(hnss_points_rounds) / 2.0, floatround_ceil) * 2;
g_PointsKnife = get_pcvar_num(hnss_points_knife);
g_PointsHeadshot = get_pcvar_num(hnss_points_headshot);
g_PointsGrenade = get_pcvar_num(hnss_points_grenade);
g_PointsKill = get_pcvar_num(hnss_points_kill);
g_PointsSuicide = get_pcvar_num(hnss_points_suicide);
g_PointsTeamKill = get_pcvar_num(hnss_points_teamkill);
g_PointsRoundWin = get_pcvar_num(hnss_points_roundwin);
g_PointsRoundLose = get_pcvar_num(hnss_points_roundlose);
}
else if( best == SCRIM_ROUNDS )
{
g_ScrimMaxRounds = rounds;
g_ScrimMaxLosses = get_pcvar_num(hnss_rounds_losses);
g_ScrimSaveWins = get_pcvar_num(hnss_rounds_savewins);
}
g_ScrimType = best;
g_ScrimWinner = CS_TEAM_UNASSIGNED;
g_ScrimRounds[HNS_TEAM_HIDER] = 0;
g_ScrimRounds[HNS_TEAM_SEEKER] = 0;
g_bScrimIsDraw = false;
g_ScrimTeams[1] = HNS_TEAM_HIDER;
g_ScrimTeams[2] = HNS_TEAM_SEEKER;
g_ScrimTeamNums[HNS_TEAM_HIDER] = 1;
g_ScrimTeamNums[HNS_TEAM_SEEKER] = 2;
g_ScrimScores[HNS_TEAM_HIDER] = 0;
g_ScrimScores[HNS_TEAM_SEEKER] = 0;
g_bScrimOn = true;
set_pcvar_num(sv_restart, 1);
}
else
{
new sTitle[32];
formatex(sTitle, 31, "Choose a scrim type \r[\w%i\r]", g_ScrimVoteTimer);
new menu = aMenu[0];
menu_setprop(menu, MPROP_TITLE, sTitle);
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bScrimVoted[plr] )
{
menu_display(plr, menu, 0);
}
}
}
return PLUGIN_CONTINUE;
}
public taskExecuteConfig()
{
new sConfig[64];
get_configsdir(sConfig, 63);
add(sConfig, 63, "/hidenseek.cfg", 0);
if( file_exists(sConfig) )
{
server_cmd("exec %s", sConfig);
server_exec();
set_task(1.0, "TaskCheckOldVersion");
}
else
{
make_config(sConfig, true);
register_forward(FM_GetGameDescription, "fwdGetGameDescription", 0);
}
}
public TaskCheckOldVersion()
{
new sValue[32];
get_pcvar_string(hns_gametype, sValue, 31);
if( had_older_version(sValue) || is_config_old() )
{
formatex(sValue, 31, "HideNSeek v%s", PLUGIN_VERSION);
set_pcvar_string(hns_gametype, sValue);
set_task(1.0, "TaskResetConfig");
}
else
{
register_forward(FM_GetGameDescription, "fwdGetGameDescription", 0);
}
}
public TaskResetConfig()
{
new sConfig[64];
get_configsdir(sConfig, 63);
add(sConfig, 63, "/hidenseek.cfg", 0);
//delete_file(sConfig);
make_config(sConfig, false);
register_forward(FM_GetGameDescription, "fwdGetGameDescription", 0);
}
bool:had_older_version(const sGameType[])
{
new bool:bOld = false;
new sTemp[32];
formatex(sTemp, 31, "HideNSeek v%s", PLUGIN_VERSION);
if( !equali(sTemp, sGameType) )
{
new Float:version = str_to_float(PLUGIN_VERSION);
for( new Float:i = 2.0; i < version; i += 0.1 )
{
formatex(sTemp, 31, "HideNSeek v%.1f", i);
if( equali(sTemp, sGameType) )
{
bOld = true;
break;
}
}
}
return bOld;
}
bool:is_config_old()
{
new sConfig[64];
get_configsdir(sConfig, 63);
add(sConfig, 63, "/hidenseek.cfg", 0);
new f = fopen(sConfig, "rt");
new data[128];
while( !feof(f) )
{
fgets(f, data, sizeof(data) - 1);
if( containi(data, "hns_warmup") != -1 )
{
fclose(f);
return false;
}
}
fclose(f);
return true;
}
make_config(const sConfig[], bool:bCheckVersion)
{
new f = fopen(sConfig, "wt");
fputs(f, "// This is where all the cvars go for HideNSeek^n// Information about the cvars can be found at: http://forums.alliedmods.net/showthread.php?t=65370^n^n");
new sValue[32]; // any string needed from a cvar
fprintf(f, "hns_footsteps %i^n", get_pcvar_num(hns_footsteps));
fprintf(f, "hns_money %i^n", get_pcvar_num(hns_money));
fprintf(f, "hns_nubslash %i^n", get_pcvar_num(hns_nubslash));
fprintf(f, "hns_disablebuy %i^n", get_pcvar_num(hns_disablebuy));
fprintf(f, "hns_hidetime %i^n", get_pcvar_num(hns_hidetime));
fprintf(f, "hns_timersounds %i^n", get_pcvar_num(hns_timersounds));
fprintf(f, "hns_noslowdown %i^n", get_pcvar_num(hns_noslowdown));
fprintf(f, "hns_teamchange %i^n", get_pcvar_num(hns_teamchange));
fprintf(f, "hns_disablekill %i^n", get_pcvar_num(hns_disablekill));
fprintf(f, "hns_chooseteam %i^n", get_pcvar_num(hns_chooseteam));
fprintf(f, "hns_semiclip %i^n", get_pcvar_num(hns_semiclip));
fprintf(f, "hns_semiclip_alpha %i^n", get_pcvar_num(hns_semiclip_alpha));
fprintf(f, "hns_noflash %i^n", get_pcvar_num(hns_noflash));
fprintf(f, "hns_removebreakables %i^n", get_pcvar_num(hns_removebreakables));
fprintf(f, "hns_removedoors %i^n", get_pcvar_num(hns_removedoors));
fprintf(f, "hns_visiblecommands %i^n", get_pcvar_num(hns_visiblecommands));
fprintf(f, "hns_noboosting %i^n", get_pcvar_num(hns_noboosting));
fprintf(f, "hns_noboosting_punish %i^n", get_pcvar_num(hns_noboosting_punish));
fprintf(f, "hns_noboosting_damage %i^n", get_pcvar_num(hns_noboosting_damage));
fprintf(f, "hns_noboosting_interval %.4f^n", get_pcvar_float(hns_noboosting_interval));
get_pcvar_string(hns_blindcolors, sValue, 31);
fprintf(f, "hns_blindcolors ^"%s^"^n", sValue);
get_pcvar_string(hns_hudcolors, sValue, 31);
fprintf(f, "hns_hudcolors ^"%s^"^n", sValue);
get_pcvar_string(hns_lights, sValue, 31);
fprintf(f, "hns_lights ^"%s^"^n", sValue);
get_pcvar_string(hns_gametype, sValue, 31);
if( bCheckVersion )
{
if( had_older_version(sValue) )
{
formatex(sValue, 31, "HideNSeek v%s", PLUGIN_VERSION);
}
}
fprintf(f, "hns_gametype ^"%s^"^n", sValue);
get_pcvar_string(hns_prefix, sValue, 31);
fprintf(f, "hns_prefix ^"%s^"^n", sValue);
fprintf(f, "hns_warmup_godmode %i^n", get_pcvar_num(hns_warmup_godmode));
fprintf(f, "hns_warmup_respawn %i^n^n", get_pcvar_num(hns_warmup_respawn));
new sTeams[CsTeams][16];
copy(sTeams[HNS_TEAM_HIDER], 15, "hiders");
copy(sTeams[HNS_TEAM_SEEKER], 15, "seekers");
//fprintf(f, "hns_hiders_knife %i^n", get_pcvar_num(hns_hiders_knife));
fprintf(f, "hns_hiders_alivefrags %i^n", get_pcvar_num(hns_hiders_alivefrags));
for( new CsTeams:team = HNS_TEAM_HIDER; team < CS_TEAM_SPECTATOR; team++ )
{
fprintf(f, "hns_%s_grenades %i^n", sTeams[team], get_pcvar_num(hns_grenades[team]));
fprintf(f, "hns_%s_grenades_percent %i^n", sTeams[team], get_pcvar_num(hns_grenades_percent[team]));
fprintf(f, "hns_%s_flashbangs %i^n", sTeams[team], get_pcvar_num(hns_flashbangs[team]));
fprintf(f, "hns_%s_flashbangs_percent %i^n", sTeams[team], get_pcvar_num(hns_flashbangs_percent[team]));
fprintf(f, "hns_%s_smokegren %i^n", sTeams[team], get_pcvar_num(hns_smokegren[team]));
fprintf(f, "hns_%s_smokegren_percent %i^n", sTeams[team], get_pcvar_num(hns_smokegren_percent[team]));
fprintf(f, "hns_%s_armor %i^n^n", sTeams[team], get_pcvar_num(hns_armor[team]));
}
get_pcvar_string(hnss_prefix, sValue, 31);
fprintf(f, "hnss_prefix ^"%s^"^n", sValue);
fprintf(f, "hnss_vote_timer %i^n^n", get_pcvar_num(hnss_vote_timer));
fprintf(f, "hnss_rounds_wins %i^n", get_pcvar_num(hnss_rounds_wins));
fprintf(f, "hnss_rounds_losses %i^n", get_pcvar_num(hnss_rounds_losses));
fprintf(f, "hnss_rounds_savewins %i^n^n", get_pcvar_num(hnss_rounds_savewins));
fprintf(f, "hnss_points_knife %i^n", get_pcvar_num(hnss_points_knife));
fprintf(f, "hnss_points_headshot %i^n", get_pcvar_num(hnss_points_headshot));
fprintf(f, "hnss_points_grenade %i^n", get_pcvar_num(hnss_points_grenade));
fprintf(f, "hnss_points_kill %i^n", get_pcvar_num(hnss_points_kill));
fprintf(f, "hnss_points_suicide %i^n", get_pcvar_num(hnss_points_suicide));
fprintf(f, "hnss_points_teamkill %i^n", get_pcvar_num(hnss_points_teamkill));
fprintf(f, "hnss_points_roundwin %i^n", get_pcvar_num(hnss_points_roundwin));
fprintf(f, "hnss_points_roundwin %i^n", get_pcvar_num(hnss_points_roundwin));
fprintf(f, "hnss_points_rounds %i", get_pcvar_num(hnss_points_rounds));
fclose(f);
}
register_say_command(const sCommand[], const sHandle[], const flags=-1, const sDescription[]="", const FlagManager=-1)
{
new sTemp[64];
formatex(sTemp, 63, "say /%s", sCommand);
register_clcmd(sTemp, sHandle, flags, sDescription, FlagManager);
formatex(sTemp, 63, "say .%s", sCommand);
register_clcmd(sTemp, sHandle, flags, sDescription, FlagManager);
formatex(sTemp, 63, "say_team /%s", sCommand);
register_clcmd(sTemp, sHandle, flags, sDescription, FlagManager);
formatex(sTemp, 63, "say_team .%s", sCommand);
register_clcmd(sTemp, sHandle, flags, sDescription, FlagManager);
}
handle_booster(plr)
{
new sPrefix[16];
new Float:fGametime = get_gametime();
new Float:fInterval = get_pcvar_float(hns_noboosting_interval);
get_pcvar_string(hns_prefix, sPrefix, 15);
if( fGametime >= g_fBoostPunishDelay[plr] )
{
punish_booster(plr);
g_fBoostPunishDelay[plr] = fGametime + fInterval;
}
if( fGametime >= g_fBoostMessageDelay[plr] )
{
set_hudmessage(255, 50, 50, -1.0, 0.6, 1, 3.0, 3.0, 0.1, 0.1, -1);
ShowSyncHudMsg(plr, g_BoostHud, "%s No Boosting Allowed!", sPrefix);
g_fBoostMessageDelay[plr] = fGametime + 2.8;
}
}
punish_booster(plr)
{
new damage = get_pcvar_num(hns_noboosting_damage);
if( damage >= get_user_health(plr) )
{
fm_fakedamage(plr, "anti-boost system", float(damage), DMG_CRUSH);
}
else
{
user_slap(plr, damage, 1);
user_slap(plr, 0, 1);
}
}
get_hider_and_seeker(&hider = 0, &seeker = 0, &hider_alive = 0)
{
static CsTeams:team;
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( !g_bConnected[plr] )
{
continue;
}
team = cs_get_user_team(plr);
if( team == HNS_TEAM_SEEKER && !seeker )
{
seeker = plr;
if( hider && hider_alive )
{
break;
}
}
else if( team == HNS_TEAM_HIDER )
{
if( !hider )
{
hider = plr;
}
if( !hider_alive && g_bAlive[plr] )
{
hider_alive = plr;
if( seeker && hider )
{
break;
}
}
}
}
}
bool:remove_entities(const class[])
{
new bool:remove = false;
new ent = g_MaxPlayers, properties[32], Float:amt;
while( (ent = engfunc(EngFunc_FindEntityByString, ent, "classname", class)) )
{
pev(ent, pev_renderamt, amt);
formatex(properties, 31, "^"%i^" ^"%f^" ^"%i^"", pev(ent, pev_rendermode), amt, pev(ent, pev_solid));
set_pev(ent, pev_message, properties);
set_pev(ent, pev_rendermode, kRenderTransAlpha);
set_pev(ent, pev_renderamt, 0.0);
set_pev(ent, pev_solid, SOLID_NOT);
remove = true;
}
return remove;
}
bool:restore_entities(const class[])
{
new bool:remove = true;
new ent = g_MaxPlayers, properties[32], rendermode[4], amt[16], solid[4];
while( (ent = engfunc(EngFunc_FindEntityByString, ent, "classname", class)) )
{
pev(ent, pev_message, properties, 31);
parse(properties, rendermode, 3, amt, 15, solid, 3);
set_pev(ent, pev_rendermode, str_to_num(rendermode));
set_pev(ent, pev_renderamt, str_to_float(amt));
set_pev(ent, pev_solid, str_to_num(solid));
set_pev(ent, pev_message, g_sBlank);
remove = false;
}
return remove;
}
show_scrim_vote()
{
new menu = menu_create("", "mnuScrimType", 0);
new sItem[32];
formatex(sItem, 31, "Win %i Rounds", get_pcvar_num(hnss_rounds_wins));
menu_additem(menu, sItem, "1", 0, -1);
menu_additem(menu, "Point System", "2", 0, -1);
menu_setprop(menu, MPROP_PERPAGE, 0);
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( g_bConnected[plr] )
{
g_bScrimVoted[plr] = false;
}
else
{
g_bScrimVoted[plr] = true;
}
}
g_ScrimVoteTimer = get_pcvar_num(hnss_vote_timer) + 1;
g_ScrimVoteCount[SCRIM_ROUNDS] = 0;
g_ScrimVoteCount[SCRIM_POINTS] = 0;
new aMenu[2];
aMenu[0] = menu;
set_task(1.0, "taskScrimVote", TASK_ID_SCRIMVOTE, aMenu, 2, "b", 0);
return 1;
}
bool:check_last_vote(plr_to_skip)
{
for( new i = 1; i <= g_MaxPlayers; i++ )
{
if( !g_bConnected[i]
|| i == plr_to_skip )
{
continue;
}
if( !g_bScrimVoted[i] )
{
return false;
}
}
return true;
}
show_plugin_info(plr)
{
hns_print(plr, "^x04Разработчик сервера ^x03@Devcs16");
return 1;
}
cs_reset_user_maxspeed(plr)
{
static Float:fMaxSpeed;
static clip, ammo;
switch( get_user_weapon(plr, clip, ammo) )
{
case CSW_SG550, CSW_AWP, CSW_G3SG1:
{
fMaxSpeed = 210.0;
}
case CSW_M249:
{
fMaxSpeed = 220.0;
}
case CSW_AK47:
{
fMaxSpeed = 221.0;
}
case CSW_M3, CSW_M4A1:
{
fMaxSpeed = 230.0;
}
case CSW_SG552:
{
fMaxSpeed = 235.0;
}
case CSW_XM1014, CSW_AUG, CSW_GALIL, CSW_FAMAS:
{
fMaxSpeed = 240.0;
}
case CSW_P90:
{
fMaxSpeed = 245.0;
}
case CSW_SCOUT:
{
fMaxSpeed = 260.0;
}
default:
{
fMaxSpeed = 250.0;
}
}
engfunc(EngFunc_SetClientMaxspeed, plr, fMaxSpeed);
set_pev(plr, pev_maxspeed, fMaxSpeed);
return 1;
}
chance(plr, maxcount, percent, sClass[], CSW_type=0, sName[]="")
{
if( !maxcount || !percent )
{
return 0;
}
new count;
for( new i = 0; i < maxcount; i++ )
{
if( random_num(1, 100) <= percent )
{
if( count == 0 )
{
fm_give_item(plr, sClass);
}
count++;
}
}
if( count && CSW_type )
{
if( percent < 100 )
{
hns_print(plr, "You received %i %s%s! (%i%% chance)", count, sName, (count == 1) ? g_sBlank : g_sS, percent);
}
cs_set_user_bpammo(plr, CSW_type, count);
}
return 1;
}
get_blind_colors(&red, &green, &blue, &alpha)
{
new sColors[20];
get_pcvar_string(hns_blindcolors, sColors, 19);
static sRed[5], sGreen[5], sBlue[5], sAlpha[5];
if( parse(sColors, sRed, 4, sGreen, 4, sBlue, 4, sAlpha, 4) < 4 )
{
red = 0;
green = 0;
blue = 0;
alpha = 255;
formatex(sColors, 19, "%i %i %i %i", red, green, blue, alpha);
set_pcvar_string(hns_blindcolors, sColors);
return 0;
}
red = equali(sRed, "rand", 0) ? random(256) : clamp(str_to_num(sRed), 0, 255);
green = equali(sGreen, "rand", 0) ? random(256) : clamp(str_to_num(sGreen), 0, 255);
blue = equali(sBlue, "rand", 0) ? random(256) : clamp(str_to_num(sBlue), 0, 255);
alpha = equali(sAlpha, "rand", 0) ? random(256) : clamp(str_to_num(sAlpha), 0, 255);
return 1;
}
get_hud_colors(&red, &green, &blue)
{
new sColors[20];
get_pcvar_string(hns_hudcolors, sColors, 19);
static sRed[5], sGreen[5], sBlue[5];
if( parse(sColors, sRed, 4, sGreen, 4, sBlue, 4) < 3 )
{
red = 255;
green = 255;
blue = 255;
formatex(sColors, 19, "%i %i %i", red, green, blue);
set_pcvar_string(hns_blindcolors, sColors);
return 0;
}
red = equali(sRed, "rand", 0) ? random(256) : clamp(str_to_num(sRed), 0, 255);
green = equali(sGreen, "rand", 0) ? random(256) : clamp(str_to_num(sGreen), 0, 255);
blue = equali(sBlue, "rand", 0) ? random(256) : clamp(str_to_num(sBlue), 0, 255);
return 1;
}
set_lights(const sLights[])
{
engfunc(EngFunc_LightStyle, 0, sLights);
copy(g_sLights, 16, sLights);
return 1;
}
make_HideWeapon(plr, flags)
{
static i; i = plr ? plr : get_player();
if( !i )
{
return 0;
}
message_begin(plr ? MSG_ONE : MSG_ALL, g_msgHideWeapon, {0, 0, 0}, plr);
write_byte(flags);
message_end();
return 1;
}
make_ScreenFade(plr, Float:fDuration, Float:fHoldtime, red, green, blue, alpha)
{
static i; i = plr ? plr : get_player();
if( !i )
{
return 0;
}
message_begin(plr ? MSG_ONE : MSG_ALL, g_msgScreenFade, {0, 0, 0}, plr);
write_short(floatround(4096.0 * fDuration, floatround_round));
write_short(floatround(4096.0 * fHoldtime, floatround_round));
write_short(4096);
write_byte(red);
write_byte(green);
write_byte(blue);
write_byte(alpha);
message_end();
return 1;
}
emake_TeamInfo(plr, sTeam[])
{
if( !plr )
{
return 0;
}
emessage_begin(MSG_ALL, g_msgTeamInfo, {0, 0, 0}, 0);
ewrite_byte(plr);
ewrite_string(sTeam);
emessage_end();
return 1;
}
make_TeamInfo(plr, sTeam[])
{
if( !plr )
{
return 0;
}
message_begin(MSG_ALL, g_msgTeamInfo, {0, 0, 0}, 0);
write_byte(plr);
write_string(sTeam);
message_end();
return 1;
}
make_Money(plr, money, flash)
{
if( !plr )
{
return 0;
}
message_begin(MSG_ONE, g_msgMoney, {0, 0, 0}, plr);
write_long(money);
write_byte(flash ? 1 : 0);
message_end();
return 1;
}
make_ArmorType(plr, helmet)
{
if( !plr )
{
return 0;
}
message_begin(MSG_ONE, g_msgArmorType, {0, 0, 0}, plr);
write_byte(helmet);
message_end();
return 1;
}
make_SayText(receiver, sender, sMessage[])
{
if( !sender )
{
return 0;
}
message_begin(receiver ? MSG_ONE : MSG_ALL, g_msgSayText, {0, 0, 0}, receiver);
write_byte(sender);
write_string(sMessage);
message_end();
return 1;
}
hns_print(plr, const sFormat[], any:...)
{
static i; i = plr ? plr : get_player();
if( !i )
{
return 0;
}
new sPrefix[16];
get_pcvar_string(hns_prefix, sPrefix, 15);
new sMessage[256];
new len = formatex(sMessage, 255, "^x04%s^x01 ", sPrefix);
vformat(sMessage[len], 255-len, sFormat, 3);
sMessage[192] = '^0';
make_SayText(plr, i, sMessage);
return 1;
}
scrim_print(plr, const sFmt[], any:...)
{
new i = plr ? plr : get_player();
if( !i )
{
return 0;
}
new sPrefix[16];
get_pcvar_string(hnss_prefix, sPrefix, 15);
new sMessage[256];
new len = formatex(sMessage, 255, "^x04%s^x01 ", sPrefix);
vformat(sMessage[len], 255-len, sFmt, 3);
sMessage[192] = '^0';
make_SayText(plr, i, sMessage);
return 1;
}
get_player()
{
for( new plr = 1; plr <= g_MaxPlayers; plr++ )
{
if( g_bConnected[plr] )
{
return plr;
}
}
return 0;
}
/* cstrike -> fakemeta stocks */
CsTeams:cs_get_user_team(plr, &{CsInternalModel,_}:model=CS_DONTCHANGE)
{
model = CsInternalModel:get_pdata_int(plr, OFFSET_INTERNALMODEL);
return CsTeams:get_pdata_int(plr, OFFSET_TEAM);
}
cs_set_user_team(plr, {CsTeams,_}:team, {CsInternalModel,_}:model=CS_DONTCHANGE)
{
set_pdata_int(plr, OFFSET_TEAM, _:team);
if( model )
{
set_pdata_int(plr, OFFSET_INTERNALMODEL, _:model);
}
dllfunc(DLLFunc_ClientUserInfoChanged, plr);
make_TeamInfo(plr, g_sTeamInfo[team]);
return 1;
}
cs_set_user_money(plr, money, flash=1)
{
set_pdata_int(plr, OFFSET_MONEY, money);
make_Money(plr, money, flash);
return 1;
}
cs_set_user_armor(plr, amount, CsArmorType:type)
{
set_pdata_int(plr, OFFSET_ARMORTYPE, _:type);
set_pev(plr, pev_armorvalue, float(amount));
if( type != CS_ARMOR_NONE )
{
make_ArmorType(plr, (type == CS_ARMOR_VESTHELM) ? 1 : 0);
}
return 1;
}
__get_ammo_offset(weapon)
{
static offset;
switch( weapon )
{
case CSW_AWP:
{
offset = OFFSET_AWP_AMMO;
}
case CSW_SCOUT, CSW_AK47, CSW_G3SG1:
{
offset = OFFSET_SCOUT_AMMO;
}
case CSW_FAMAS, CSW_M4A1, CSW_AUG, CSW_SG550, CSW_GALIL, CSW_SG552:
{
offset = OFFSET_FAMAS_AMMO;
}
case CSW_M3, CSW_XM1014:
{
offset = OFFSET_M3_AMMO;
}
case CSW_USP, CSW_UMP45, CSW_MAC10:
{
offset = OFFSET_USP_AMMO;
}
case CSW_FIVESEVEN, CSW_P90:
{
offset = OFFSET_FIVESEVEN_AMMO;
}
case CSW_DEAGLE:
{
offset = OFFSET_DEAGLE_AMMO;
}
case CSW_P228:
{
offset = OFFSET_P228_AMMO;
}
case CSW_GLOCK18, CSW_MP5NAVY, CSW_TMP, CSW_ELITE:
{
offset = OFFSET_GLOCK_AMMO;
}
case CSW_FLASHBANG:
{
offset = OFFSET_FLASHBANG_AMMO;
}
case CSW_HEGRENADE:
{
offset = OFFSET_HEGRENADE_AMMO;
}
case CSW_SMOKEGRENADE:
{
offset = OFFSET_SMOKEGRENADE_AMMO;
}
case CSW_C4:
{
offset = OFFSET_C4_AMMO;
}
default:
{
return 0;
}
}
return offset;
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
*{\\ rtf1\\ ansi\\ deff0{\\ fonttbl{\\ f0\\ fnil Tahoma;}}\n\\ viewkind4\\ uc1\\ pard\\ lang1033\\ f0\\ fs16 \n\\ par }
*/
Всем привет). Баг заключается в том, что когда ТТ кидает Flash гранату КТ исчезает.
В этой теме было размещено решение! Перейти к решению.