-RegisterHookChain(RG_CBasePlayer_PostThink, "@CBasePlayer_PostThink_Post", .post = true)
+RegisterHookChain(RG_CBasePlayer_PostThink, "@CBasePlayer_PostThink")
-new Float: set_gametime = get_gametime()
+new Float: flTime = get_gametime()
-if(wID == CSW_KNIFE)
+if(get_user_weapon(Player) == CSW_KNIFE)
-static Float: iHealth[MAX_CLIENTS + 1]
+static Float: flLife[MAX_CLIENTS + 1]
-@CBasePlayer_PostThink_Post(const Player)
+@CBasePlayer_PostThink(const Player)