// Hides Crosshair, Ammo, Weapons List ( CAL in code ). Players won't be able to switch weapons using list so it's not recommended
#define HUD_HIDE_CAL (1<<0)
// Hides Flashlight, but adds Crosshair ( Flash in code )
#define HUD_HIDE_FLASH (1<<1)
// Hides all. Equal to "hud_draw 0", it removes everything (amx's menus TOO), so it's hardly not recommended.
#define HUD_HIDE_ALL (1<<2)
// Hides Radar, Health & Armor, but adds Crosshair ( RHA in code )
#define HUD_HIDE_RHA (1<<3)
// Hides Timer
#define HUD_HIDE_TIMER (1<<4)
// Hides Money
#define HUD_HIDE_MONEY (1<<5)
// Hides Crosshair ( Cross in code )
#define HUD_HIDE_CROSS (1<<6)
// Draws additional Crosshair, NOT tested.
#define HUD_DRAW_CROSS (1<<7)