New Release 4.0.7
Hi folks, As discussed here:
CVAR to enable/disable options in "Team Vote Menu"
I have added a console variable to enable/disable options in team vote menu:
Console Variable | Default Value | Description |
---|
pug_teams_enforcement_menu | 123456 | The assign method options visible on vote menu |
The default options of menu (123456) is:
- Leaders Sorted
- Random
- Not Sorted
- Skill Sorted
- Swap Teams
- Knife Round
You can adjust as (124) and menu will display:
- Leaders Sorted
- Random
- Skill Sorted
Thanks for testing and reporting problems folks
New Release 4.0.6
This release is added files for display a web stats and HLTV demos with some PHP scripts.
Also added a Remote HLTV Proxy Controller Plugin to record matches while game is live.
New Pug HLTV Console Variables:
Console Variable | Description |
---|
pug_hltv_port | HLTV Proxy Remote Port |
pug_hltv_host | HLTV Proxy Remote Address |
pug_hltv_pass | HLTV Proxy Rcon Password |
pug_hltv_prefix | HLTV Proxy Demo Name Prefix |
Also some new fixes that are:
- Fixed Player States save while exit game
- Fixed Game Commencing message while game is going to live;
- Fixed help files generation on first map while Pug Mod is starting;
- Removed Block players from choosing teams (This cause a lot of headcache);
- Added new teams management (Now server can handle spectators that want to enter in teams while someone quit from game);
- Added some PHP files to display Ranking and Statistic in a website;
- Added a PHP page to compact and display saved HLTV demos;
Please, read your
WIKI before report any bug.
A detailed documentation how to setup remote stats, hltv and webserver will be provided.
Thanks
New Release 4.0.5
In this release, we made some fixes on core:
- Fixed round count in Second Half;
- Fixed round count in Overtime;
Also added a new plugin to track stats of server using MySQL (PugRank):
- Server will send players that enter in game to database;
- Server will send player stats to database at match end;
- Server will send player weapon stats to database at match end;
- Server will send match stats to database at match end;
Also is added a folder called
stats inside
amxmodx.
There is the .SQL script to populate the MySQL database with PUG tables.
Also has a www folder containing some base PHP scripts to display player stats at website.
Finally, also added some new console variables to configure how rank plugin works:
Console Variable | Description |
---|
pug_db_host | Database Host |
pug_db_name | Database Name |
pug_db_user | Database Username |
pug_db_pass | Database User Password |
pug_db_link | Stats Page Link (Example: http://statspage.com) |
When PugRank is enabled, players can see their stats in game (MOTD) using some commands:
Command | Description |
---|
.stats | View player stats page |
.rank | View players ranking of stats |
The next step is fix more bugs, and create an HLTV control plugin.
New Release 4.0.4
Added new Knife Round play method:
- Added the console variable: pug_play_knife_round to execute Knife Round after team assign;
- New Knife Round will execute after teams assign method if console variable is set.
With pug_play_knife_round 1
- Players are ready
- Vote Team assign method
- Captains Pickup players
- Knife Round start
- Vote for swap teams or not
- Live
With pug_play_knife_round 0
- Players are ready
- Vote Team assign method
- Captains Pickup players
- Live
Ps. Now players can run a better game, thanks to:
@Haco
@gameinside
In really only need a small tweak on PugMenus.sma to get this ready :P
Please test it
New Release 4.0.3
Removed current Knife Round, to implement a new method that run after all votes are done.
New Release 4.0.2
Fixed a bug when Knife Round Vote tie, or players do not compute any vote.
Now PUG will continue match without swap teams.
New Release 4.0.1
Hi folks, there is a new release of Pug Mod Files.
This version has totally moved to ReHLDS and ReAPI.
I also added files for linux servers.
Finally, this package need to be used as is.
Since i removed AMX Mod X native plugins etc.
Thanks for using it.