Multimod Manager

reapi Multimod Manager 2.3.0.221

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Установка
  1. Скомпилируйте плагин (инструкция)
  2. Скопируйте скомпилированный .amxx в директорию /amxmodx/plugins/
  3. Пропишите .amxx в файле /amxmodx/configs/plugins.ini
  4. Смените карту или перезапустите сервер.
Настройки
В папке configs/multimod_manager/configs.json
API
Код:
/**

* Return the loaded mods count.

*

* @return (int)        Number of loaded mods.

*/

native mm_get_mods_count();



/**

* Return if the mod is enabled or not.

*

* @param iModId        Mod index.

*

* @return (bool)       true if the mod is enabled, false otherwise.

*/

native bool:mm_is_mod_enabled(const iModId);



/**

* Retrieves mod name.

*

* @note If the destination buffer is too small to hold the source string, the

*       destination will be truncated.

*

* @param iModId        Mod index.

* @param szOutput      Buffer to copy mod name to.

* @param iLen          Buffer size.

*

* @return (int)        -1 on error.

*                      >= 0 Number of cells written.

*/

native mm_get_mod_name(const iModId, szOutput[], const iLen);



/**

* Retrieves mod tag.

*

* @note If the destination buffer is too small to hold the source string, the

*       destination will be truncated.

*

* @param iModId        Mod index.

* @param szOutput      Buffer to copy mod tag to.

* @param iLen          Buffer size.

*

* @return (int)        -1 on error.

*                      >= 0 Number of cells written.

*/

native mm_get_mod_tag(const iModId, szOutput[], const iLen);



/**

* Return the mod changemap type.

*

* @note See 'ChangeMap_e' enum for more information.

*

* @param iModId        Mod index.

*

* @return (int)        0 on change map timeleft.

*                      1 on change map end of round.

*                      2 on change map one more round.

*/

native ChangeMap_e:mm_get_mod_changemap_type(const iModId);



/**

* Return the maps list of the mod.

*

* @param iModId        Mod index.

*

* @return (Array)      Maps list array handle, which must be freed via ArrayDestroy()

*/

native Array:mm_get_mod_maps(const iModId);



/**

* Return the cvars list of the mod.

*

* @param iModId        Mod index.

*

* @return (Array)      Cvars list array handle, which must be freed via ArrayDestroy()

*/

native Array:mm_get_mod_cvars(const iModId);



/**

* Return the plugin list of the mod.

*

* @param iModId        Mod index.

*

* @return (Array)      Plugins list array handle, which must be freed via ArrayDestroy()

*/

native Array:mm_get_mod_plugins(const iModId);



/**

* Return the current mod index based on JSON position.

*

* @return (int)        Index of the current mod.

*/

native mm_get_currentmod_id();



/**

* Return the next mod index based on JSON position if nextmod is already chosen.

*

* @return (int)        -1 if nextmod is not chosen yet.

*                      >= 0 Index of the next mod.

*/

native mm_get_nextmod_id();



/**

* Force a votemod.

*

* @return (bool)       true on success, false otherwise

*/

native bool:mm_force_votemod();



/**

* Force a map change.

*

* @param iModId        Mod index.

* @param szMap         Map to change to.

* @param flChangeTime  Time to wait before changing map.

*                      0.0 to change map immediately.

*

* @return (bool)       true on success, false otherwise.

*/

native bool:mm_force_change_map(const iModId, const sMap[], const Float:flChangeTime = 0.0);


Код:
/**
* Called when a votemod gets started
*
* @param bSecondVote   True if this is the second votemod for tiebreaker
*/
forward multimod_start_votemod(const bool:bSecondVote);

/**
* Called when a votemod gets ended
*
* @param bSecondVote   True if this is the second votemod for tiebreaker
*/
forward multimod_end_votemod(const bool:bSecondVote);

/**
* Called when a votemap gets started
*
* @param bSecondVote   True if this is the second votemap for tiebreaker
*/
forward multimod_start_votemap(const bool:bSecondVote);

/**
* Called when a votemap gets ended
*
* @param bSecondVote   True if this is the second votemap for tiebreaker
*/
forward multimod_end_votemap(const bool:bSecondVote);

/**
* Called when a admin forces a votemod
*
* @param iAdminId      Admin index
*
* @return              PLUGIN_CONTINUE to let the admin force a votemod
*                      PLUGIN_HANDLED or higher to stop the admin from forcing a votemod
*/
forward multimod_admin_force_votemod(const iAdminId);

/**
* Called when an admin or server console forces a map restart
*
* @param iAdminId      Admin index, 0 if server console
*/
forward multimod_admin_restart_map(const iAdminId);
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