#define MODEL_V "models/ak47bayonet/v_ak47bayonet.mdl"
#define MODEL_P "models/ak47bayonet/p_ak47bayonet.mdl"
#define MODEL_W "models/ak47bayonet/w_ak47bayonet.mdl"
#define KnifeAttack_Hit "sound/weapons/knife_hit3.wav"
#define KnifeAttack_Miss "sound/weapons/knife_slash1.wav"
#define KnifeAttack_Wall "sound/weapons/knife_hitwall1.wav"
#define DAMAGE_ATTACK2 99.0
const Float:knifeRange = 75.0;
iCostAk47bayonet = register_cvar("amxx_price_ak47bayonet","2000");