aes_statsx_cstrike

Сообщения
125
Реакции
38
Предупреждения
5
Ошибка
[AMXX] Plugin "aes_statsx_cstrike.amxx" failed to load: Plugin uses an unknown function (name "get_stats_gametime") - check your modules.ini.
ОС
Linux
Amx Mod X
AMX Mod X 1.9.0.5294
Билд
ReHLDS version: 3.14.0.833-dev
ReGamedll
ReGameDLL version: 5.26.0.668-dev
Версия Metamod
Metamod-r v1.3.0.149
Список метамодулей
[ 1] AMX Mod X        RUN   -    amxmodx_mm_i386.so        v1.9.0.5294      ini  Start ANY  
[ 2] Reunion RUN - reunion_mm_i386.so v0.2.0.13 ini Start Never
[ 3] ReSemiclip RUN - resemiclip_mm_i386.so v2.4.3 ini Chlvl ANY
[ 4] VoiceTranscoder RUN - VoiceTranscoder.so v2017RC5 ini ANY ANY
[ 5] SQLite RUN - sqlite_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[ 6] CSX RUN - csx_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[ 7] ReAPI RUN - reapi_amxx_i386.so v5.24.0.300-dev pl1 ANY Never
[ 8] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[ 9] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[10] Engine RUN - engine_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[11] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[12] Fun RUN - fun_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
[13] GeoIP RUN - geoip_amxx_i386.so v1.9.0.5294 pl1 ANY ANY
Список плагинов
[  1] Admin Base              1.9.0.5294  AMXX Dev Team     admin.amxx       running  
[ 2] Admin Commands 1.9.0.5294 AMXX Dev Team admincmd.amxx running
[ 3] Admin Help 1.9.0.5294 AMXX Dev Team adminhelp.amxx running
[ 4] Slots Reservation 1.9.0.5294 AMXX Dev Team adminslots.amxx running
[ 5] Multi-Lingual System 1.9.0.5294 AMXX Dev Team multilingual.am running
[ 6] Commands Menu 1.9.0.5294 AMXX Dev Team cmdmenu.amxx running
[ 7] Players Menu 1.9.0.5294 AMXX Dev Team plmenu.amxx running
[ 8] Maps Menu 1.9.0.5294 AMXX Dev Team mapsmenu.amxx running
[ 9] Plugin Menu 1.9.0.5294 AMXX Dev Team pluginmenu.amxx running
[ 10] Admin Chat 1.9.0.5294 AMXX Dev Team adminchat.amxx running
[ 11] Anti Flood 1.9.0.5294 AMXX Dev Team antiflood.amxx running
[ 12] Scrolling Message 1.9.0.5294 AMXX Dev Team scrollmsg.amxx running
[ 13] Info. Messages 1.9.0.5294 AMXX Dev Team imessage.amxx running
[ 14] Admin Votes 1.9.0.5294 AMXX Dev Team adminvote.amxx running
[ 15] Nextmap Chooser 1.9.0.5294 AMXX Dev Team mapchooser.amxx running
[ 16] TimeLeft 1.9.0.5294 AMXX Dev Team timeleft.amxx running
[ 17] Pause Plugins 1.9.0.5294 AMXX Dev Team pausecfg.amxx running
[ 18] Stats Configuration 1.9.0.5294 AMXX Dev Team statscfg.amxx running
[ 19] Simple Damager 2.1.1 fl0wer simple_damager. running
[ 20] Blue Fade 0.1 Stimul Blue_Fade.amxx running
[ 21] CSStatsX SQL 0.7.4+2 serfreeman1337 csstatsx_sql.am running
[ 22] Advanced Experience Sy 0.5.9 [REA serfreeman1337/s aes_main.amxx running
[ 23] AES: CStrike Addon 0.5.9 [REA serfreeman1337/s aes_exp_cstrike running
[ 24] AES: Informer 0.5.9 [REA serfreeman1337/s aes_informer.am running
[ 25] unknown unknown unknown aes_statsx_cstr bad load
[ 26] [ReAPI] Parachute 1.1 ReHLDS Team parachute_dev_c running
[ 27] [GM] Weapon Models 2.0.0 [GM] NWC gm_weapon_model running
[ 28] Advanced Ultimate Weap 0.1.0b steelzzz auw.amxx running
[ 29] V.I.P Custom Weapons 1.0.0 Vaqtincha vip_custom.amxx running
[ 30] V.I.P Custom AK-47 1.0.0 Vaqtincha custom_ak47.amx running
[ 31] V.I.P Custom AWP 1.0.0 Vaqtincha custom_awp.amxx running
[ 32] V.I.P Custom DEAGLE 1.0.0 Vaqtincha custom_deagle.a running
[ 33] V.I.P Custom KNIFE 1.0.0 Vaqtincha custom_knife.am running
[ 34] V.I.P Custom M4A1 1.0.0 Vaqtincha custom_m4a1.amx running
[ 35] Mode 2x2 2.5re s1lent mode.amxx running
[ 36] Auto Team Balance Adva 1.5.1 Radius auto_team_balan running
[ 37] Map Manager: Core 3.2.1 Mistrick map_manager_cor running
[ 38] Map Manager: Scheduler 0.2.1 Mistrick map_manager_sch running
[ 39] Map Manager: Rtv 0.1.5 Mistrick map_manager_rtv running
[ 40] Map Manager: Nominatio 0.3.5 Mistrick map_manager_nom running
[ 41] Map Manager: BlockList 0.0.4 Mistrick map_manager_blo running
[ 42] Map Manager: Effects 0.1.3 Mistrick map_manager_eff running
[ 43] Map Manager: Informer 0.0.5 Mistrick map_manager_inf running
[ 44] Map Manager: Sounds 0.0.3 Mistrick map_manager_sou running
[ 45] Server Menu 1.0 mx?! server_menu.amx running
[ 46] [GM] VIP Test 1.2.0 [GM] NWC gm_vip_test.amx running
[ 47] voteban menu 1.2 hjvl voteban_rus.amx running
[ 48] Auto Demo Recorder 2.3 F@nt0M auto_demo_recor running
[ 49] Reset Score 0.2 Silenttt / CepeH RESET_SCORE_V0. running
[ 50] Hide Symbol Chat 1.0 s1lent SymbolChat.amxx running
[ 51] [ReAPI] Custom Models 1.6.1 neugomon custom_models.a running
[ 52] AFK Completed 1.0 m1c afkc.amxx running
[ 53] [ReAPI] Healthnade 0.0.15f DEV-CS.RU Commun reapi_healthnad running
[ 54] Reklama 20.05.2020 mx?! reklama.amxx running
[ 55] [ReAPI] No Team Flash 0.0.3 Vaqtincha no_team_flash.a running
[ 56] recoil_manager 1.0.0 fl0wer recoil_manager. running
[ 57] [ReAPI] Block 'Fire in 0.0.1 sergrib reapi_block_FIT running
[ 58] [GeoIP] Connect Info 1.0.0 Nordic Warrior geoip_connect_i running
[ 59] Block Radio Commands 1.0 d3m37r4 block_radiocmd. running
[ 60] Revive Teammates: Bonu 2.2.11 DEV-CS.RU Commun rt_bonus.amxx running
[ 61] Revive Teammates: Core 2.2.11 DEV-CS.RU Commun rt_core.amxx running
[ 62] Revive Teammates: Effe 2.2.11 DEV-CS.RU Commun rt_effects.amxx running
[ 63] Revive Teammates: Plan 2.2.11 DEV-CS.RU Commun rt_planting.amx running
[ 64] Revive Teammates: Rest 2.2.11 DEV-CS.RU Commun rt_restrictions running
[ 65] Revive Teammates: Soun 2.2.11 DEV-CS.RU Commun rt_sounds.amxx running
[ 66] Revive Teammates: Time 2.2.11 DEV-CS.RU Commun rt_timer.amxx running
[ 67] AWP Limiter 1.3.0 Beta Nordic Warrior awp_limiter.amx running
[ 68] AWPL: Disabled maps 1.0.0 Nordic Warrior awp_limiter_dis running
[ 69] Top Round Damage 1.0.4 ReAP Dager* *.* -G- top_round_damag running
[ 70] [Customizable] AmxModM 0.0.5 Albertio amxmodmenu.amxx running
[ 71] [DD] Quick defuse 1.0 Deadly|Darkness dd_qdefuse.amxx running
[ 72] SlayNoobs 1.0 neygomon slay_noobs.amxx running
[ 73] Admin Prefixes 4.1 m0skVi4a ;] admin_prefixes. running
[ 74] Custom Vampire 2.0.1 ApXuTekToR custom_vampire. running
[ 75] Ping Checker 26.0.1 RC1 h1k3 ping_checker.am running
[ 76] unknown unknown unknown extra_hp.amxx running
[ 77] Injector X 1.0 Deadly|Darkness dd_injectorX.am running
[ 78] C4 Timer 0.1 Lightman bombtimer.amxx running
Автор плагина
serfreeman1337
Версия плагина
v. 0.5+1
Исходный код
-
[ 21] CSStatsX SQL 0.7.4+2 serfreeman1337 csstatsx_sql.am running
[ 22] Advanced Experience Sy 0.5.9 [REA serfreeman1337/s aes_main.amxx running
[ 23] AES: CStrike Addon 0.5.9 [REA serfreeman1337/s aes_exp_cstrike running
[ 24] AES: Informer 0.5.9 [REA serfreeman1337/s aes_informer.am running

[ 25] unknown unknown unknown aes_statsx_cstr bad load

/*
*/

#include <amxmodx>
#include <csx>

#if AMXX_VERSION_NUM < 183
#include <colorchat>

#define print_team_default DontChange
#define print_team_grey Grey
#define print_team_red Red
#define print_team_blue Blue

#define MAX_PLAYERS 32
#define MAX_NAME_LENGTH 32

#define client_disconnected client_disconnect
#endif

#define AES // расскомментируйте для поддержки AES (https://github.com/serfreeman1337/aes)
#define CSSTATSX_SQL // расскомментируйте для поддержки CSstatsX SQL (https://github.com/serfreeman1337/csstatsx-sql)

#if defined AES
#include <aes_v>

native Float:aes_get_exp_for_stats_f(stats[8],stats2[4])
#endif

#if defined CSSTATSX_SQL
#include <csstatsx_sql>
#include <time>
#endif

#define PLUGIN "AES: StatsX"
#define VERSION "0.5+1"
#define AUTHOR "serfreeman1337"

/* - CVARS - */
enum _:cvars {
CVAR_MOTD_DESC,
CVAR_CHAT_DESC,
CVAR_SESTATS_DESC,
CVAR_SKILL,
CVAR_MOTD_SKILL_FMT
}

new cvar[cvars]

/* - RANDOM STUFF */

// User stats parms id
#define STATS_KILLS 0
#define STATS_DEATHS 1
#define STATS_HS 2
#define STATS_TKS 3
#define STATS_SHOTS 4
#define STATS_HITS 5
#define STATS_DAMAGE 6

#define MAX_TOP 10

/* - SKILL - */

new const g_skill_letters[][] = {
"L-",
"L",
"L+",
"M-",
"M",
"M+",
"H-",
"H",
"H+",
"P-",
"P",
"P+",
"G"
}

new const g_skill_class[][] = {
"Lm",
"L",
"Lp",
"Mm",
"M",
"Mp",
"Hm",
"H",
"Hp",
"Pm",
"P",
"Pp",
"G"
}

// Global player flags.
new const BODY_PART[8][] =
{
"WHOLEBODY",
"AES_HEAD",
"AES_CHEST",
"AES_STOMACH",
"AES_LARM",
"AES_RARM",
"AES_LLEG",
"AES_RLEG"
}

new Float:g_skill_opt[sizeof g_skill_letters]

#define BUFF_LEN 1535

new theBuffer[BUFF_LEN + 1] = 0

#define MENU_LEN 512

#define STATS_MENU_ACTION 0
#define STATS_MENU_PAGE 1
#define STATS_MENU_PERPAGE 7
new g_MenuStatus[MAX_PLAYERS + 1][STATS_MENU_PERPAGE + 2]

public SayStatsMe = 0 // displays user's stats and rank
public SayRankStats = 0 // displays user's rank stats
public SayRank = 0 // displays user's rank
public SayTop15 = 0 // displays first 15 players
public SayStatsAll = 0 // displays all players stats and rank
public SayHot = 0 // displays top from current players
#if defined CSSTATSX_SQL
public SaySeStats = 0 // displays players match history
#endif

#if defined AES
new aes_track_mode
#endif

public plugin_precache()
{
register_plugin(PLUGIN, VERSION, AUTHOR)

/*
// Отображение /top15 и /rank
// ВАЖНО! Motd окно не может показывать больше 1534-х символов, а сообщение в чат больше 192-х.
// Если что то отображается криво или не полностью, то нужно уменьшить количество пунктов. (Топ не показывает больше 10-ти игроков)
// * - Ранг
// a - Ник (Only /top15)
// b - Убийста
// c - Смерти
// d - Попаданий
// e - Выстрелов
// f - В голову
// g - Точность
// h - Эффективность
// i - Скилл
// j - Звание Army Ranks
// k - K:D
// l - HS:K
// m - HS %
// n - онлайн время
*/

cvar[CVAR_MOTD_DESC] = register_cvar("aes_statsx_top","*abcfi")
cvar[CVAR_CHAT_DESC] = register_cvar("aes_statsx_rank","bci")

//
// o - изменение скилла
// p - дата сессии
// q - карта
//
cvar[CVAR_SESTATS_DESC] = register_cvar("aes_statsx_sestats","poqnbckfl")

// Настройка скилла. Значения схожи со значениями эффективности.
// Значения: L- L L+ M- M M+ H- H H+ P- P P+ G
cvar[CVAR_SKILL] = register_cvar("aes_statsx_skill","60.0 75.0 85.0 100.0 115.0 130.0 140.0 150.0 165.0 180.0 195.0 210.0")

/*
* Как выводить скилл в motd
* 0 - html (картинка с буквой + скилл)
* 1 - буква (скилл)
* 2 - буква
* 3 - скилл
*/
cvar[CVAR_MOTD_SKILL_FMT] = register_cvar("aes_statsx_motd_skill","0")

register_dictionary("statsx.txt")
register_dictionary("statsx_aes.txt")

#if defined CSSTATSX_SQL
register_dictionary("time.txt")
#endif
}

public plugin_init()
{
register_clcmd("say","Say_Catch")
register_clcmd("say_team","Say_Catch")

register_menucmd(register_menuid("Stats Menu"), 1023, "actionStatsMenu")
}

#if AMXX_VERSION_NUM < 183
public plugin_cfg()
#else
public OnAutoConfigsBuffered()
#endif
{
new levelString[512],stPos,ePos,rawPoint[20],cnt
get_pcvar_string(cvar[CVAR_SKILL],levelString,charsmax(levelString))

// парсер значений для скилла
do {
ePos = strfind(levelString[stPos]," ")

formatex(rawPoint,ePos,levelString[stPos])
g_skill_opt[cnt] = str_to_float(rawPoint)

stPos += ePos + 1

cnt++

// narkoman wole suka
if(cnt > sizeof g_skill_letters - 1)
break
} while (ePos != -1)

new addStast[] = "amx_statscfg add ^"%s^" %s"

server_cmd(addStast, "ST_SAY_STATSME", "SayStatsMe")
server_cmd(addStast, "ST_SAY_RANKSTATS", "SayRankStats")
server_cmd(addStast, "ST_SAY_RANK", "SayRank")
server_cmd(addStast, "ST_SAY_TOP15", "SayTop15")
server_cmd(addStast, "ST_SAY_STATS", "SayStatsAll")
server_cmd(addStast, "AES_SAY_HOT", "SayHot")

#if defined CSSTATSX_SQL
server_cmd(addStast, "CSXSQL_SESTATS_CFG", "SaySeStats")
#endif

#if defined AES
aes_track_mode = get_cvar_num("aes_track_mode")
#endif
}

#if defined CSSTATSX_SQL
//
// Команда /sestats
//
public SeStats_Show(id,player_id)
{
if(!SaySeStats)
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new plr_db,sestats_data[2]

sestats_data[0] = id
sestats_data[1] = player_id

plr_db = get_user_stats_id(player_id)

if(!plr_db|| !get_sestats_thread_sql(plr_db,"SeStats_ShowHandler",sestats_data,sizeof sestats_data,10))
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"AES_STATS_INFO2")

return PLUGIN_HANDLED
}

return PLUGIN_HANDLED
}

public SeStats_ShowHandler(CSXSQL_SESTATS:sestats_array,sestats_data[])
{
new id = sestats_data[0]
new player_id = sestats_data[1]

if(!is_user_connected(id) || !is_user_connected(player_id))
{
get_sestats_free(sestats_array)
return PLUGIN_HANDLED
}

new len,title[64]

// заголовок
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")

if(id == player_id)
{
formatex(title,charsmax(title),"%L %L",
id,"YOURS",
id,"CSXSQL_SETITLE"
)

}
else
{
new name[MAX_NAME_LENGTH]
get_user_name(player_id,name,charsmax(name))

formatex(title,charsmax(title),"%L %s",
id,"CSXSQL_SETITLE",
name
)
}

len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"CSXSQL_SEHTML",title)

// таблица со статистикой
new row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
new desc_str[10],desc_char[4],bool:odd

get_pcvar_string(cvar[CVAR_SESTATS_DESC],desc_str,charsmax(desc_str))
trim(desc_str)

new desc_length = strlen(desc_str)

len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)

new stats[8],bh[8]

for(new i,length = get_sestats_read_count(sestats_array) ; i < length ; i++)
{
get_sestats_read_stats(sestats_array,i,stats,bh)

for(new desc_index ; desc_index < desc_length ; desc_index++)
{
cell_str[0] = 0
desc_char[0] = desc_str[desc_index]

switch(desc_char[0])
{
// время
case 'p':
{
new stime = get_sestats_read_stime(sestats_array,i)
format_time(cell_str,charsmax(cell_str),"%m/%d/%Y - %H:%M:%S",stime)
}
// изменение скилла
case 'o':
{
new Float:skill = get_sestats_read_skill(sestats_array,i)

formatex(cell_str,charsmax(cell_str),"%s%.2f",
skill > 0.0 ? "+" : "",
skill
)
}
// карта
case 'q':
{
get_sestats_read_map(sestats_array,i,cell_str,charsmax(cell_str))
}
// убийства
case 'b':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_KILLS])
}
// смерти
case 'c':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_DEATHS])
}
// попадания
case 'd':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HITS])
}
// выстрелы
case 'e':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_SHOTS])
}
// хедшоты
case 'f':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HS])
}
// точнсть
case 'g':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
accuracy(stats)
)
}
// эффективность
case 'h':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec(stats)
)
}
// K:D
case 'k':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
kd_ratio(stats)
)
}
// HS:K
case 'l':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
hsk_ratio(stats)
)
}
// HS effec
case 'm':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec_hs(stats)
)
}
// время в игре
case 'n':
{
new ot = get_sestats_read_online(sestats_array,i)
func_format_ot(ot,cell_str,charsmax(cell_str),id)
}
default: continue
}

// выводим отформатированные данные
row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
}
row_len = 0

row_len = len
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)

if(len >= BUFF_LEN)
{
theBuffer[row_len] = 0
break
}

row_len = 0

odd ^= true
}

get_sestats_free(sestats_array)

formatex(title,charsmax(title),"%L",id,"CSXSQL_SETITLE")
show_motd(id,theBuffer,title)

return PLUGIN_HANDLED
}
#endif

//
// Команда /hot
//
public ShowCurrentTop(id)
{
if(!SayHot)
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new players[MAX_PLAYERS],pnum
get_players(players,pnum)

new current_top[MAX_PLAYERS][2]

for(new i,stats[8],bh[8] ; i < pnum ; i++)
{
current_top[0] = players

#if !defined CSSTATSX_SQL
current_top[1] = get_user_stats(players,stats,bh)
#else
current_top[1] = get_user_stats_sql(players,stats,bh)
#endif
}

SortCustom2D(current_top,sizeof current_top,"Sort_CurrentTop")

new len,title[64]
formatex(title,charsmax(title),"%L",id,"AES_HOT_PLAYERS")

// заголовок
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_TOP_BODY",id,"AES_HOT_PLAYERS")

// таблица со статистикой
new row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
new desc_str[10],desc_char[4],bool:odd

get_pcvar_string(cvar[CVAR_MOTD_DESC],desc_str,charsmax(desc_str))
trim(desc_str)

// TODO: AES RANKS
replace(desc_str,charsmax(desc_str),"j","")

new desc_length = strlen(desc_str)
new skill_out = get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT])

len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)

for(new i,stats[8],bh[8],player_id ,name[MAX_NAME_LENGTH] ; i < sizeof current_top ; i++)
{
player_id = current_top[0]

if(!player_id)
{
continue
}

get_user_name(player_id,name,charsmax(name))

#if !defined CSSTATSX_SQL
get_user_stats(player_id,stats,bh)
#else
get_user_stats_sql(player_id,stats,bh)
#endif

for(new desc_index ; desc_index < desc_length ; desc_index++)
{
cell_str[0] = 0
desc_char[0] = desc_str[desc_index]

switch(desc_char[0]){
// ранк
case '*':
{
formatex(cell_str,charsmax(cell_str),"%d",current_top[1])
}
// ник
case 'a':
{

formatex(cell_str,charsmax(cell_str),"%s",name)

replace_all(cell_str,charsmax(cell_str),"<","&lt")
replace_all(cell_str,charsmax(cell_str),">","&gt")
}
// убийства
case 'b':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_KILLS])
}
// смерти
case 'c':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_DEATHS])
}
// попадания
case 'd':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HITS])
}
// выстрелы
case 'e':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_SHOTS])
}
// хедшоты
case 'f':
{
formatex(cell_str,charsmax(cell_str),"%d",stats[STATS_HS])
}
// точнсть
case 'g':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
accuracy(stats)
)
}
// эффективность
case 'h':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec(stats)
)
}

// скилл
case 'i':{
new Float:skill ,skill_id

#if defined CSSTATSX_SQL
// используем скилл из csstatsx sql (ELO)
get_user_skill(player_id,skill)
#else
// используем K:D для скилла
skill = effec(stats)
#endif

skill_id = aes_statsx_get_skill_id(skill)

switch(skill_out)
{
// html
case 0:
{
formatex(cell_str,charsmax(cell_str),"%L",
id,
"AES_SKILL_FMT",


g_skill_class[skill_id],
skill
)
}
// буква (скилл)
case 1:
{
formatex(cell_str,charsmax(cell_str),"%s (%.2f)",
g_skill_letters[skill_id],
skill
)
}
// буква
case 2:
{
formatex(cell_str,charsmax(cell_str),"%s",
g_skill_letters[skill_id]
)
}
// скилл
case 3:
{
formatex(cell_str,charsmax(cell_str),"%.2f",
skill
)
}
}




}
#if defined AES
// опыт и ранг
case 'j':
{
// TODO: AES RANKS
formatex(cell_str,charsmax(cell_str),"lyl")
}
#endif
// K:D
case 'k':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
kd_ratio(stats)
)
}
// HS:K
case 'l':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
hsk_ratio(stats)
)
}
// HS effec
case 'm':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec_hs(stats)
)
}
#if defined CSSTATSX_SQL
// время в игре
case 'n':
{
new ot = get_user_gametime(player_id)
func_format_ot(ot,cell_str,charsmax(cell_str),id)
}
#endif
default: continue
}

// выводим отформатированные данные
row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
}

row_len = len
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)

if(len >= BUFF_LEN)
{
theBuffer[row_len] = 0
}

row_len = 0
odd ^= true
}

show_motd(id,theBuffer,title)

return PLUGIN_HANDLED
}

public Sort_CurrentTop(const elem1[], const elem2[])
{
if(elem1[1] < elem2[1])
{
return -1
}
else if(elem1[1] > elem2[1])
{
return 1
}

return 0
}

// Ловим сообщения чата
public Say_Catch(id){
new msg[191]
read_args(msg,190)

trim(msg)
remove_quotes(msg)

if(msg[0] == '/'){
if(strcmp(msg[1],"rank",true) == 0)
{
return RankSay(id)
}
if(strcmp(msg[1],"hot",true) == 0 || strcmp(msg[1],"topnow",true) == 0)
{
return ShowCurrentTop(id)
}
if(containi(msg[1],"top") == 0)
{
replace(msg,190,"/top","")

return SayTop(id,str_to_num(msg))
}
if(strcmp(msg[1],"rankstats",true) == 0)
{
return RankStatsSay(id,id)
}

if(strcmp(msg[1],"statsme",true) == 0)
{
return StatsMeSay(id,id)
}

if(strcmp(msg[1],"stats",true) == 0)
{
arrayset(g_MenuStatus[id], 0, sizeof g_MenuStatus[])
return ShowStatsMenu(id,0)
}
#if defined CSSTATSX_SQL
if(strcmp(msg[1],"sestats",true) == 0 || strcmp(msg[1],"history",true) == 0)
{
return SeStats_Show(id,id)
}
#endif
}

return PLUGIN_CONTINUE
}

//
// Команда /rank
//
public RankSay(id){
// команда /rank выключена
if(!SayRank)
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new message[191],len,rank,stats_num,stats[8],bh[8]

len += formatex(message[len],charsmax(message)- len,"%L ",id,"STATS_TAG")

#if defined CSSTATSX_SQL
rank = get_user_stats_sql(id,stats,bh)
stats_num = get_statsnum_sql()
#else
rank = get_user_stats(id,stats,bh)
stats_num = get_statsnum()
#endif

if(rank > 0)
{
len += formatex(message[len],charsmax(message) - len,"%L ",id,"AES_YOUR_RANK_IS",rank,stats_num)
len += parse_rank_desc(id,message[len],charsmax(message)-len,stats)
}
else
{
len += formatex(message[len],charsmax(message) - len,"%L ",id,"AES_STATS_INFO2")
}

client_print_color(id,print_team_default,message)

return PLUGIN_HANDLED
}

//
// Формирование сообщения /rank
//
parse_rank_desc(id,msg[],maxlen,stats[8]){
new cnt,theChar[4],len

new desc_str[10]
get_pcvar_string(cvar[CVAR_CHAT_DESC],desc_str,charsmax(desc_str))

// Проверяем всё флаги
for(new i,length = strlen(desc_str) ; i < length ; ++i){
theChar[0] = desc_str // фз почему напрямую не рабатает

// если это первое значение, то рисуем в начале скобку, иначе запятую с пробелом
if(cnt != length)
len += formatex(msg[len],maxlen - len,cnt <= 0 ? "(" : ", ")

// добавляем в сообщение информацию в соотв. с флагами
switch(theChar[0]){
// убийства
case 'b':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"KILLS",stats[0])
}
// смерти
case 'c':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"DEATHS",stats[1])
}
// попадания
case 'd':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"HITS",stats[5])
}
// выстрелы
case 'e':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"SHOTS",stats[4])
}
// хедшоты
case 'f':
{
len += formatex(msg[len],maxlen - len,"%L ^3%d^1",id,"STATS_HS",stats[2])
}
// точность
case 'g':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f%%^1",id,"ACC",accuracy(stats))
}
// эффективность
case 'h':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f%%^1",id,"EFF",effec(stats))
}
// скилл
case 'i':
{
new Float:skill,skill_id

#if defined CSSTATSX_SQL
get_user_skill(id,skill)
#else
skill = effec(stats)
#endif

skill_id = aes_statsx_get_skill_id(skill)

len += formatex(msg[len],maxlen - len,"%L ^3%s^1 (%.2f)",id,"STATS_SKILL",
g_skill_letters[skill_id],
skill
)

}
#if defined AES
case 'j':{ // ранг и опыт
new Float:player_exp = aes_get_player_exp(id)

if(player_exp == -1.0)// без ранга
{
len += formatex(msg[len],maxlen - len,"%L ^4---^1",id,"STATS_RANK")
}
else
{
new level_str[AES_MAX_LEVEL_LENGTH ]
new player_level = aes_get_player_level(id)
aes_get_level_name(player_level,level_str,charsmax(level_str),id)

len += formatex(msg[len],maxlen - len,"%L ^3%L^1",id,"STATS_RANK",id,"AES_RANK",
level_str,player_exp
)
}
}
#endif
// K:D
case 'k':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1",
id,"AES_KS",
kd_ratio(stats)
)
}
// HS:K
case 'l':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1",
id,"AES_HSK",
hsk_ratio(stats)
)
}
// HS effec
case 'm':
{
len += formatex(msg[len],maxlen - len,"%L ^3%.2f^1%%",
id,"AES_HSP",
effec_hs(stats)
)
}
#if defined CSSTATSX_SQL
// время в игре
case 'n':
{
new ot = get_user_gametime(id)

len += formatex(msg[len],maxlen - len,"%L: ^3",id,"AES_TIME")
len += func_format_ot(ot,msg[len],maxlen - len,id)
len += formatex(msg[len],maxlen - len,"^1")
}
#endif
}

theChar[0] = 0
cnt ++
}

// завершаем всё сообщение скобкой, если была подстановка параметров
if(cnt)
{
len += formatex(msg[len],maxlen - len,")")
}

return len
}

#if defined CSSTATSX_SQL
func_format_ot(ot,string[],len,idLang = LANG_SERVER)
{
new d,h,m,s

d = (ot / SECONDS_IN_DAY)
ot -= (d * SECONDS_IN_DAY)
h = (ot / SECONDS_IN_HOUR)
ot -= (h * SECONDS_IN_HOUR)
m = (ot / SECONDS_IN_MINUTE)
ot -= (m * SECONDS_IN_MINUTE)
s = ot

if(d)
{
return formatex(string,len,"%L",idLang,"AES_STATS_DESC1",d,h,m)
}
else if(h)
{
return formatex(string,len,"%L",idLang,"AES_STATS_DESC2",h,m)
}
else if(m)
{
return formatex(string,len,"%L",idLang,"AES_STATS_DESC3",m)
}

return formatex(string,len,"%L",idLang,"AES_STATS_DESC4",s)
}
#endif
//
// Формирование окна /rankstats
// id - кому показывать
// player_id - кого показывать
//
public RankStatsSay(id,player_id){
// Команда /rankstats выключена
if(!SayRankStats)
{
client_print_color(id,print_team_default,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

if(!is_user_connected(player_id))
{
client_print_color(id,print_team_default,"%L %L",id,"STATS_TAG",id,"AES_STATS_INFO2")

return PLUGIN_HANDLED
}

new len,motd_title[MAX_NAME_LENGTH]
new name[MAX_NAME_LENGTH],rank,stats[8],bh[8],stats_num,Float:skill,skill_id,skill_str[64]

#if defined CSSTATSX_SQL
new stats3[STATS3_END]
get_user_stats3_sql(player_id,stats3)
#endif

theBuffer[0] = 0

formatex(motd_title,charsmax(motd_title),"%L",id,"RANKSTATS_TITLE")

len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_STYLE")

#if defined CSSTATSX_SQL
rank = get_user_stats_sql(player_id,stats,bh)
stats_num = get_statsnum_sql()
get_user_skill(player_id,skill)
#else
rank = get_user_stats(player_id,stats,bh)
stats_num = get_statsnum()
skill = effec(stats)
#endif

skill_id = aes_statsx_get_skill_id(skill)


if(id == player_id)
{
formatex(name,charsmax(name),"%L",id,"AES_YOU")
}
else
{
get_user_name(player_id,name,charsmax(name))
}

switch(get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT]))
{
// html
case 0:
{
formatex(skill_str,charsmax(skill_str),"%L",
id,
"AES_SKILL_FMT",

g_skill_class[skill_id],
skill
)
}
// буква (скилл)
case 1:
{
formatex(skill_str,charsmax(skill_str),"%s (%.2f)",
g_skill_letters[skill_id],
skill
)
}
// буква
case 2:
{
formatex(skill_str,charsmax(skill_str),"%s",
g_skill_letters[skill_id]
)
}
// скилл
case 3:
{
formatex(skill_str,charsmax(skill_str),"%.2f",
skill
)
}
}

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<table cellspacing=10 cellpadding=0><tr>")

new bool:is_wstats = false

#if defined CSSTATSX_SQL
is_wstats = (get_user_wstats_sql(player_id,0,stats,bh) == -1) ? false : true
#endif

//
// Общая статистика
//
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=%d%% class=q><table cellspacing=0><tr><th colspan=2>",
is_wstats ? 40 : 50
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",
id,"AES_RANKSTATS_TSTATS",
name,rank,stats_num
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d (%L %d (%.2f%%))",id,"AES_KILLS",stats[STATS_KILLS],id,"AES_HS",stats[STATS_HS],effec_hs(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d (%L %.2f)",id,"AES_DEATHS",stats[STATS_DEATHS],id,"AES_KS",kd_ratio(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d",id,"AES_HITS",stats[STATS_HITS])
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d",id,"AES_SHOTS",stats[STATS_SHOTS])
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d",id,"AES_DMG",stats[STATS_DAMAGE])
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%.2f%%",id,"AES_ACC",accuracy(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%.2f%%",id,"AES_EFF",effec(stats))
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%s",id,"AES_SKILL",skill_str)

#if !defined CSSTATSX_SQL
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td height=18px><td>")
#else
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>",id,"AES_TIME")
len += func_format_ot(
get_user_gametime(player_id),
theBuffer[len],charsmax(theBuffer)-len,
id
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d",id,"CSXSQL_JOINS",stats3[STATS3_CONNECT])

/*
new from = get_systime() - get_user_lastjoin_sql(player_id)
new from_str[40]
get_time_length(id,from,timeunit_seconds,from_str,charsmax(from_str))

len += formatex(theBuffer[len],charsmax(theBuffer)-len," (%L. %s %L)",
id,"LAST",
from_str,
id,"AGO"
)
*/

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>%d (%L, %L)",id,"CSXSQL_ROUNDS",
(stats3[STATS3_ROUNDT] + stats3[STATS3_ROUNDCT]),
id,"CSXSQL_AS_T",stats3[STATS3_ROUNDT],
id,"CSXSQL_AS_CT",stats3[STATS3_ROUNDCT]
)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=b><td>%L<td>%d (%L, %L)",id,"CSXSQL_WINS",
(stats3[STATS3_WINT] + stats3[STATS3_WINCT]),
id,"CSXSQL_AS_T",stats3[STATS3_WINT],
id,"CSXSQL_AS_CT",stats3[STATS3_WINCT]
)

new firstjoin = get_user_firstjoin_sql(player_id)

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=q><td>%L<td>",id,"CSXSQL_FIRSTJOIN")

if(firstjoin > 0)
{
len += format_time(theBuffer[len],charsmax(theBuffer)-len,"%m/%d/%Y - %H:%M:%S",firstjoin)
}
else
{
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"-")
}
#endif
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td></tr></table></td>")

#if !defined CSSTATSX_SQL
//
// Статистика по попаданиям
//
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=50%% class=q><table cellspacing=0><tr><th colspan=2>")
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_RANKSTATS_THITS")

new theSwitcher

for (new i = 1; i < 8; i++)
{
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%L<td>%d",
theSwitcher ? "b" : "q",
id,BODY_PART,bh
)

theSwitcher = theSwitcher ? false : true
}


// mne tak nadoel etot kod :(
for(new i = 0 ; i < 2; ++i){
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td height=18px><td>",theSwitcher ? "b" : "q")

theSwitcher = theSwitcher ? false : true
}

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td>")
#else
// статистика по оружию выключена
if(!is_wstats)
{
//
// Статистика по попаданиям
//
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<td valign=top width=50%% class=q><table cellspacing=0><tr><th colspan=2>")
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_RANKSTATS_THITS")

new theSwitcher

for (new i = 1; i < 8; i++)
{
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%L<td>%d",
theSwitcher ? "b" : "q",
id,BODY_PART,bh
)

theSwitcher = theSwitcher ? false : true
}


// mne tak nadoel etot kod :(
for(new i = 0 ; i < 5; ++i){
len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td height=18px><td>",theSwitcher ? "b" : "q")

theSwitcher = theSwitcher ? false : true
}

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"</td>")
}
else
{
//
// Статистика по используемому оружию
//
len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=60%% class=q><table cellspacing=0 width=100%%><tr><th>%L<th>%L<th>%L<th>%L<th>%L<th>%L<th>%L",
id,"AES_WEAPON",
id,"AES_KILLS",
id,"AES_DEATHS",
id,"AES_HITS",
id,"AES_SHOTS",
id,"AES_DMG",
id,"AES_ACC"
)

new bool:odd
new wpn_stats[9],Array:wpn_stats_array = ArrayCreate(sizeof wpn_stats)

for (new wpnId = 1,max_w = xmod_get_maxweapons_sql() ; wpnId < max_w ; wpnId++)
{
if (get_user_wstats_sql(player_id, wpnId, stats,bh))
{
wpn_stats[0] = stats[0]
wpn_stats[1] = stats[1]
wpn_stats[2] = stats[2]
wpn_stats[3] = stats[3]
wpn_stats[4] = stats[4]
wpn_stats[5] = stats[5]
wpn_stats[6] = stats[6]
wpn_stats[7] = stats[7]
wpn_stats[8] = wpnId

ArrayPushArray(wpn_stats_array,wpn_stats)
}
}

// сортируем по кол-ву убийств
ArraySort(wpn_stats_array,"Sort_WeaponStats")

for(new lena,i,wpnId,wpnName[MAX_NAME_LENGTH],length = ArraySize(wpn_stats_array) ; i < length && charsmax(theBuffer)-len > 0; i++)
{
ArrayGetArray(wpn_stats_array,i,wpn_stats)

wpnId = wpn_stats[8]
stats[0] = wpn_stats[0]
stats[1] = wpn_stats[1]
stats[2] = wpn_stats[2]
stats[3] = wpn_stats[3]
stats[4] = wpn_stats[4]
stats[5] = wpn_stats[5]
stats[6] = wpn_stats[6]
stats[7] = wpn_stats[7]

xmod_get_wpnname(wpnId,wpnName,charsmax(wpnName))

lena = len

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%0.1f%%",
odd ? "b" : "q",
wpnName,
stats[STATS_KILLS],
stats[STATS_DEATHS],
stats[STATS_HITS],
stats[STATS_SHOTS],
stats[STATS_DAMAGE],
accuracy(stats)
)

// LENA FIX
if(len >= BUFF_LEN)
{
len = lena
theBuffer[len] = 0

break
}

odd ^= true
}

ArrayDestroy(wpn_stats_array)
}
#endif

show_motd(id,theBuffer,motd_title)

return PLUGIN_HANDLED
}

#if defined CSSTATSX_SQL
public Sort_WeaponStats(Array:array, item1, item2)
{
new wpn_stats1[9],wpn_stats2[9]
ArrayGetArray(array,item1,wpn_stats1)
ArrayGetArray(array,item2,wpn_stats2)

if(wpn_stats1[0] > wpn_stats2[0])
{
return -1
}
else if(wpn_stats1[0] < wpn_stats2[0])
{
return 1
}

return 0
}
#endif


//
// Личная статистка за карту
//
// id - кому показывать
// stId - кого показывать
public StatsMeSay(id,player_id){
if(!SayStatsMe){
client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new len,stats[8],bh[8],motd_title[64]

formatex(motd_title,charsmax(motd_title),"%L",id,"STATS_TITLE")

if(id != player_id){
new name[32]
get_user_name(player_id,name,charsmax(name))
}

theBuffer[0] = 0

get_user_wstats(player_id,0,stats,bh)

len += formatex(theBuffer[len],BUFF_LEN-len,"%L%L",id,"AES_META",id,"AES_STYLE")
len += formatex(theBuffer[len],BUFF_LEN-len,"%L",id,"AES_STATS_BODY")

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<table cellspacing=10 cellpadding=0><tr>")

len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=20%% class=q><table cellspacing=0 width=100%%><tr><th colspan=2>%L<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%d<tr class=b><td>%L<td>%d<tr><td>%L<td>%0.2f%%<tr class=b><td>%L<td>%0.2f%%</table>",
id,"AES_STATS_HEADER1",
id,"AES_KILLS",stats[STATS_KILLS],
id,"AES_HS",stats[STATS_HS],
id,"AES_DEATHS",stats[STATS_DEATHS],
id,"AES_HITS",stats[STATS_HITS],
id,"AES_SHOTS",stats[STATS_SHOTS],
id,"AES_DMG",stats[STATS_DAMAGE],
id,"AES_ACC",accuracy(stats),
id,"AES_EFF",effec(stats))

len += formatex(theBuffer[len],BUFF_LEN-len,"<td valign=top width=80%% class=q><table cellspacing=0 width=100%%><tr><th>%L<th>%L<th>%L<th>%L<th>%L<th>%L<th>%L",
id,"AES_WEAPON",
id,"AES_KILLS",
id,"AES_DEATHS",
id,"AES_HITS",
id,"AES_SHOTS",
id,"AES_DMG",
id,"AES_ACC"
)

new bool:odd

for (new wpnName[32],wpnId = 1 ; wpnId < xmod_get_maxweapons() && charsmax(theBuffer)-len > 0 ; wpnId++)
{
if (get_user_wstats(player_id, wpnId, stats,bh))
{
xmod_get_wpnname(wpnId,wpnName,charsmax(wpnName))

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"<tr id=%s><td>%s<td>%d<td>%d<td>%d<td>%d<td>%d<td>%0.1f%%",
odd ? "b" : "q",
wpnName,
stats[STATS_KILLS],
stats[STATS_DEATHS],
stats[STATS_HITS],
stats[STATS_SHOTS],
stats[STATS_DAMAGE],
accuracy(stats)
)

odd ^= true
}
}

show_motd(id,theBuffer,motd_title)

return PLUGIN_HANDLED
}

// Формирование окна /top
// В Pos указывается с какой позиции рисовать
public SayTop(id,Pos)
{
if(!SayTop15){
client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

if(Pos == 15 || Pos <= 0)
Pos = 10

#if defined CSSTATSX_SQL
if(!get_stats_sql_thread(id,Pos,MAX_TOP,"SayTopHandler"))
{
client_print_color(id,print_team_red,"%L %L",id,"STATS_TAG",id,"AES_STATS_INFO1")
}
#else
SayTopHandler(id,Pos)
#endif

return PLUGIN_HANDLED
}

enum _:stats_former_array
{
STATSF_NAME[MAX_NAME_LENGTH],
STATSF_AUTHID[30],
STATSF_DATA[8],
STATSF_DATA2[4],
STATSF_BH[8],
STATSF_RANK

#if defined CSSTATSX_SQL
,STATSF_OT
#endif
}

//
// Сбор статистики
//
public SayTopHandler(id,Pos)
{
new Array:stats_array = ArrayCreate(stats_former_array)
new stats_info[stats_former_array],last_rank

#if defined CSSTATSX_SQL
new size = min(get_statsnum_sql(),Pos)
#else
new size = min(get_statsnum(),Pos)
#endif

#if defined AES
new Array:authids_array = ArrayCreate(sizeof stats_info[STATSF_AUTHID])
#endif

new rank,stats[8],stats2[4],bh[8],name[MAX_NAME_LENGTH],authid[30]

for(new i = size - MAX_TOP < 0 ? 0 : size - MAX_TOP; i < size ; i++){
#if defined CSSTATSX_SQL
rank = get_stats_sql(i,stats,bh,name,charsmax(name),authid,charsmax(authid))
get_stats2_sql(i,stats2)
get_stats_gametime(i,stats_info[STATSF_OT])
#else
rank = get_stats(i,stats,bh,name,charsmax(name),authid,charsmax(authid))
get_stats2(i,stats2)
#endif

if(!rank)
rank = last_rank

for(new i ; i < 8 ; i++)
{
stats_info[STATSF_DATA] = stats
stats_info[STATSF_BH] = bh
}

for(new i ; i < 4 ; i++)
{
stats_info[STATSF_DATA2] = stats2
}

copy(stats_info[STATSF_NAME],
charsmax(stats_info[STATSF_NAME]),
name
)

copy(stats_info[STATSF_AUTHID],
charsmax(stats_info[STATSF_AUTHID]),
authid
)

last_rank = rank
stats_info[STATSF_RANK] = rank

// формируем статистику
ArrayPushArray(stats_array,stats_info)

#if defined AES
ArrayPushString(authids_array,authid)
#endif
}

new stats_data[2]

stats_data[0] = _:stats_array

#if defined AES
stats_data[1] = _:authids_array

if(!ArraySize(authids_array) || !aes_find_stats_thread(id,authids_array,"SayTopFormer",stats_data,sizeof stats_data))
{
new Array:empty_aes_stats = ArrayCreate()
SayTopFormer(id,empty_aes_stats,stats_data)
}
#else
SayTopFormer(id,stats_data)
#endif
}

aes_statsx_get_skill_id(Float:skill)
{
for(new i ; i < sizeof g_skill_opt ; i++)
{
if(skill < g_skill_opt)
{
return i
}
}

return (sizeof g_skill_opt - 1)
}

#if defined AES
Float:aes_search_exp_in_stats(Array:aes_stats_array,stats_size,name[],authid[],&level)
{
for(new i,aes_stats[aes_stats_struct] ; i < stats_size ; i++)
{
ArrayGetArray(aes_stats_array,i,aes_stats)
level = aes_stats[AES_S_LEVEL]

switch(aes_track_mode)
{
case 0:
{
if(strcmp(aes_stats[AES_S_NAME],name,1) == 0)
{
return aes_stats[AES_S_EXP]
}
}
case 1:
{
if(strcmp(aes_stats[AES_S_STEAMID],authid,1) == 0)
{
return aes_stats[AES_S_EXP]
}
}
case 2:
{
if(strcmp(aes_stats[AES_S_IP],authid,1) == 0)
{
return aes_stats[AES_S_EXP]
}
}
}

}

return -1.0
}
#endif

#if !defined AES
public SayTopFormer(id,stats_data[])
#else
public SayTopFormer(id,Array:aes_stats_array,stats_data[])
#endif
{
theBuffer[0] = 0

new Array:stats_array = Array:stats_data[0]

new len,title[64]
formatex(title,charsmax(title),"%L",id,"AES_PLAYER_TOP")

// заголовок
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_META")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_STYLE")
len += formatex(theBuffer[len],BUFF_LEN - len,"%L",id,"AES_TOP_BODY",id,"AES_PLAYER_TOP")

// таблица со статистикой
new stats_info[stats_former_array],row_str[512],cell_str[MAX_NAME_LENGTH * 3],row_len
new desc_str[10],desc_char[4],bool:odd

get_pcvar_string(cvar[CVAR_MOTD_DESC],desc_str,charsmax(desc_str))
trim(desc_str)

new desc_length = strlen(desc_str)
new skill_out = get_pcvar_num(cvar[CVAR_MOTD_SKILL_FMT])

len += parse_top_desc_header(id,theBuffer,BUFF_LEN,len,false,desc_str)

#if defined AES
new aes_stats_size = ArraySize(aes_stats_array)
new aes_last_iter
#endif

for(new stats_index,length = ArraySize(stats_array);stats_index < length; stats_index ++){
ArrayGetArray(stats_array,stats_index,stats_info)

for(new desc_index ; desc_index < desc_length ; desc_index++)
{
cell_str[0] = 0
desc_char[0] = desc_str[desc_index]

switch(desc_char[0]){
// ранк
case '*':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_RANK])
}
// ник
case 'a':
{
formatex(cell_str,charsmax(cell_str),"%s",stats_info[STATSF_NAME])

replace_all(cell_str,charsmax(cell_str),"<","&lt")
replace_all(cell_str,charsmax(cell_str),">","&gt")
}
// убийства
case 'b':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_KILLS])
}
// смерти
case 'c':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_DEATHS])
}
// попадания
case 'd':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_HITS])
}
// выстрелы
case 'e':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_SHOTS])
}
// хедшоты
case 'f':
{
formatex(cell_str,charsmax(cell_str),"%d",stats_info[STATSF_DATA][STATS_HS])
}
// точнсть
case 'g':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
accuracy(stats_info[STATSF_DATA])
)
}
// эффективность
case 'h':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec(stats_info[STATSF_DATA])
)
}

// скилл
case 'i':{
new Float:skill ,skill_id

#if defined CSSTATSX_SQL
// используем скилл из csstatsx sql (ELO)
get_skill(stats_info[STATSF_RANK] - 1,skill)
#else
// используем K:D для скилла
skill = effec(stats_info[STATSF_DATA])
#endif

skill_id = aes_statsx_get_skill_id(skill)

switch(skill_out)
{
// html
case 0:
{
formatex(cell_str,charsmax(cell_str),"%L",
id,
"AES_SKILL_FMT",


g_skill_class[skill_id],
skill
)
}
// буква (скилл)
case 1:
{
formatex(cell_str,charsmax(cell_str),"%s (%.2f)",
g_skill_letters[skill_id],
skill
)
}
// буква
case 2:
{
formatex(cell_str,charsmax(cell_str),"%s",
g_skill_letters[skill_id]
)
}
// скилл
case 3:
{
formatex(cell_str,charsmax(cell_str),"%.2f",
skill
)
}
}




}
#if defined AES
// опыт и ранг
case 'j':
{
new level = 0
new Float:exp = -1.0

if(aes_stats_size)
exp = aes_search_exp_in_stats(aes_stats_array,aes_stats_size,stats_info[STATSF_NAME],stats_info[STATSF_AUTHID],level)

// не нашли стату aes для этого игрока
if(exp == -1.0)
{
// расчитываем на основе статы cstrike
new stats[8],stats2[4]

// кек
for(new i ; i < 8 ; i++)
{
stats = stats_info[STATSF_DATA]
}

for(new i ; i < 4 ; i++)
{
stats2 = stats_info[STATSF_DATA2]
}

new Float:exp = aes_get_exp_for_stats_f(stats,stats2)

if(exp != -1.0)
{
new level = aes_get_exp_level(exp)

new level_str[AES_MAX_LEVEL_LENGTH]
aes_get_level_name(level,level_str,charsmax(level_str),id)

formatex(cell_str,charsmax(cell_str),"%L",
id,"AES_RANK",
level_str,
exp + 0.005
)
}
else // расчет по стате выключен
{
formatex(cell_str,charsmax(cell_str),"-")
}
}
else
{
new level_str[AES_MAX_LEVEL_LENGTH]
aes_get_level_name(level,level_str,charsmax(level_str),id)

formatex(cell_str,charsmax(cell_str),"%L",
id,"AES_RANK",
level_str,
exp + 0.005
)

aes_last_iter ++
}
}
#endif
// K:D
case 'k':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
kd_ratio(stats_info[STATSF_DATA])
)
}
// HS:K
case 'l':
{
formatex(cell_str,charsmax(cell_str),"%.2f",
hsk_ratio(stats_info[STATSF_DATA])
)
}
// HS effec
case 'm':
{
formatex(cell_str,charsmax(cell_str),"%.2f%%",
effec_hs(stats_info[STATSF_DATA])
)
}
#if defined CSSTATSX_SQL
// время в игре
case 'n':
{
new ot = stats_info[STATSF_OT]
func_format_ot(ot,cell_str,charsmax(cell_str),id)
}
#endif
default: continue
}

// выводим отформатированные данные
row_len += formatex(row_str[row_len],charsmax(row_str)-row_len,"%L",id,"AES_BODY_CELL",cell_str)
}

row_len = 0

len += formatex(theBuffer[len],charsmax(theBuffer)-len,"%L",id,"AES_BODY_ROW",odd ? " id=b" : " id=q",row_str)
odd ^= true
}

ArrayDestroy(stats_array)

#if defined AES
ArrayDestroy(Array:stats_data[1])
ArrayDestroy(aes_stats_array)
#endif

show_motd(id,theBuffer,title)
}

// Stats formulas
Float:accuracy(izStats[])
{
if (!izStats[STATS_SHOTS])
return (0.0)

return (100.0 * float(izStats[STATS_HITS]) / float(izStats[STATS_SHOTS]))
}

Float:effec(izStats[])
{
if (!izStats[STATS_KILLS])
return (0.0)

return (100.0 * float(izStats[STATS_KILLS]) / float(izStats[STATS_KILLS] + izStats[STATS_DEATHS]))
}

Float:effec_hs(stats[])
{
if (!stats[STATS_KILLS])
return float(stats[STATS_HS])

return (100.0 * float(stats[STATS_HS]) / float(stats[STATS_KILLS] + stats[STATS_HS]))
}

Float:kd_ratio(stats[])
{
if(!stats[STATS_DEATHS])
{
return float(stats[STATS_KILLS])
}

return float(stats[STATS_KILLS]) / float(stats[STATS_DEATHS])
}

Float:hsk_ratio(stats[])
{
if(!stats[STATS_KILLS])
{
return float(stats[STATS_HS])
}

return float(stats[STATS_HS]) / float(stats[STATS_KILLS])
}


// Формируем заголовок таблицы для топа игроков
parse_top_desc_header(id,buff[],maxlen,len,bool:isAstats,desc_str[]){
new tmp[256],len2,theChar[4],lCnt

lCnt = isAstats != true ? strlen(desc_str) : 0//strlen(aStatsDescCap)

for(new i ; i < lCnt ; ++i){
theChar[0] = isAstats != true ? desc_str : desc_str//aStatsDescCap

switch(theChar[0]){
case '*':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_POS")
}
case 'a':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_PLAYER")
}
case 'b':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_KILLS")
}
case 'c':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_DEATHS")
}
case 'd':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HITS")
}
case 'e':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_SHOTS")
}
case 'f':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HS")
}
case 'g':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_ACC")
}
case 'h':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_EFF")
}
case 'i':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_SKILL")
}
#if !defined NO_AES
case 'j':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_ARMYRANKS")
}
#endif
case 'k':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_KS")
}
case 'l':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HSK")
}
case 'm':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_HSP")
}
#if defined CSSTATSX_SQL
case 'n':{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"AES_TIME")
}
case 'p':
{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_DATE")
}
case 'o':
{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_SKILLCHANGE")
}
case 'q':
{
len2 += formatex(tmp[len2],charsmax(tmp)-len2,"%L",id,"AES_HEADER_CELL","",id,"CSXSQL_MAP")
}
#endif
}

theChar[0] = 0
}

return formatex(buff[len],maxlen-len,"%L",id,"AES_TOP_HEADER_ROW",tmp)
}

// формирование меню для просмотра статистики игроков
public ShowStatsMenu(id,page){
if(!SayStatsAll){
client_print_color(id,0,"%L %L",id,"STATS_TAG", id,"DISABLED_MSG")

return PLUGIN_HANDLED
}

new menuKeys,menuText[512],menuLen
new tName[42],players[32],pCount

get_players(players, pCount)

new maxPages = ((pCount - 1) / STATS_MENU_PERPAGE) + 1 // находим макс. кол-во страниц

// отображаем с начала, если такой страницы не существует
if(page > maxPages)
page = 0

// начальный индекс игрока согласно странице
new usrIndex = (STATS_MENU_PERPAGE * page)

menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"%L %L\R\y%d/%d^n",
id,"MENU_TAG",id,"MENU_TITLE",page + 1,maxPages)

// добавляем игроков в меню
while(usrIndex < pCount){
get_user_name(players[usrIndex],tName, charsmax(tName))
menuKeys |= (1 << usrIndex % STATS_MENU_PERPAGE)

menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n\r%d.\w %s",
(usrIndex % STATS_MENU_PERPAGE) + 1,tName)

g_MenuStatus[id][(usrIndex % STATS_MENU_PERPAGE) + 2] = players[usrIndex]

usrIndex ++

// перываем заполнение
// если данная страница уже заполнена
if(!(usrIndex % STATS_MENU_PERPAGE))
break
}

// вариант просмотра статистики

switch(g_MenuStatus[id][STATS_MENU_ACTION])
{
case 0:menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"MENU_RANK")
case 1: menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"MENU_STATS")
#if defined CSSTATSX_SQL
case 2: menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",8,id,"CSXSQL_SETITLE")
#endif

}

menuKeys |= MENU_KEY_8

if(!(usrIndex % STATS_MENU_PERPAGE)){
menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",9,id,"MORE")
menuKeys |= MENU_KEY_9
}

if((STATS_MENU_PERPAGE * page)){
menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",0,id,"BACK")
menuKeys |= MENU_KEY_0
}else{
menuLen += formatex(menuText[menuLen],MENU_LEN - 1 - menuLen,"^n^n\r%d.\w %L",0,id,"EXIT")
menuKeys |= MENU_KEY_0
}


show_menu(id,menuKeys,menuText,-1,"Stats Menu")

return PLUGIN_HANDLED
}

public actionStatsMenu(id,key){
switch(key){
case 0..(STATS_MENU_PERPAGE - 1):{
new selected_player = g_MenuStatus[id][key + 2]

if(!is_user_connected(selected_player)){
ShowStatsMenu(id,g_MenuStatus[id][STATS_MENU_PAGE])

return PLUGIN_HANDLED
}

switch(g_MenuStatus[id][STATS_MENU_ACTION])
{
case 0: RankStatsSay(id,selected_player)
case 1: StatsMeSay(id,selected_player)
#if defined CSSTATSX_SQL
case 2: SeStats_Show(id,selected_player)
#endif
}

ShowStatsMenu(id,g_MenuStatus[id][STATS_MENU_PAGE])
}
case 7:{
g_MenuStatus[id][STATS_MENU_ACTION] ++
#if defined CSSTATSX_SQL
if(g_MenuStatus[id][STATS_MENU_ACTION] > 2)
g_MenuStatus[id][STATS_MENU_ACTION] = 0
#else
if(g_MenuStatus[id][STATS_MENU_ACTION] > 1)
g_MenuStatus[id][STATS_MENU_ACTION] = 0
#endif

ShowStatsMenu(id,g_MenuStatus[id][STATS_MENU_PAGE])
}
case 8:{
g_MenuStatus[id][STATS_MENU_PAGE] ++
ShowStatsMenu(id,g_MenuStatus[id][STATS_MENU_PAGE])
}
case 9:{
if(g_MenuStatus[id][STATS_MENU_PAGE]){
g_MenuStatus[id][1] --
ShowStatsMenu(id,g_MenuStatus[id][STATS_MENU_PAGE])
}
}
}

return PLUGIN_HANDLED
}
 
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server stop
download CSstatsX SQL 0.7.4+2fix
dummy_csx_amxx_i386 change name csx add modules folder
modules.ini remove ; Turn it on
mysql
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Se_IaQe, сделал:

[ 21] CSStatsX SQL 0.7.4+2 serfreeman1337 csstatsx_sql.am error
[ 22] Advanced Experience Sy 0.5.9 [REA serfreeman1337/s aes_main.amxx running
[ 23] unknown unknown unknown aes_exp_cstrike bad load
[ 24] AES: Informer 0.5.9 [REA serfreeman1337/s aes_informer.am running
[ 25] unknown unknown unknown aes_statsx_cstr bad load


( 21) Error: failed to use "sqlite" for db driver
( 23) Load fails: Plugin uses an unknown function (name "get_user_stats2") - check your modules.ini.
( 25) Load fails: Plugin uses an unknown function (name "get_stats_gametime") - check your modules.ini.


Я так понимаю, нужно было увидеть ошибку путем отключения "sqlite"?
 
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В modules.ini расс комментируй sqlite и сделай включение и выключение сервера. Пересмотри архив с fork aes там лежит плагин aes statsx и тот плагин топ15 не подойдëт под данную систему званий
 
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lol cek, делал, и не раз. Я так понял этот aes_statsx_strike мне не подходит? а какой мне нужен тогда.?
 
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Проблему решили: в modules.ini для чего-то был расскоментирован модуль CSX + включили поддержку ReAPI (и на всякий случай выгрузили плагин статы еще раз с форума (ибо с телефона крайне не удобно смотреть все плагины :blush2:))
 
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+ поставили statsx из архива , а не с отдельной темы =)
 
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Проблему решили: в modules.ini для чего-то был расскоментирован модуль CSX + включили поддержку ReAPI (и на всякий случай выгрузили плагин статы еще раз с форума (ибо с телефона крайне не удобно смотреть все плагины :blush2:))
так же удалили SymbolChat.amxx, из-за которого не работали команды stats
 

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