- Ошибка
-
В amxmodx/logs error'ов по возникшей проблеме нет
- ОС
- Linux
- Amx Mod X
-
AMX Mod X 1.9.0.5263 (http://www.amxmodx.org)
Authors:
David "BAILOPAN" Anderson, Pavol "PM OnoTo" Marko
Felix "SniperBeamer" Geyer, Jonny "Got His Gun" Bergstrom
Lukasz "SidLuke" Wlasinski, Christian "Basic-Master" Hammacher
Borja "faluco" Ferrer, Scott "DS" Ehlert
Compiled: Oct 27 2019 16:23:31
Built from: https://github.com/alliedmodders/amxmodx/commit/15a14a0
Build ID: 5263:15a14a0
Core mode: JIT+ASM32
- Билд
-
Protocol version 48
Exe version 1.1.2.7/Stdio (cstrike)
ReHLDS version: 3.7.0.692-dev
Build date: 18:58:01 Sep 21 2019 (1988)
Build from: https://github.com/dreamstalker/rehlds/commit/e7232be
- ReGamedll
-
ReGameDLL version: 5.12.0.425-dev
Build date: 08:48:23 Nov 2 2019
Build from: https://github.com/s1lentq/ReGameDLL_CS/commit/fd06d65
- Версия Metamod
-
Metamod-r v1.3.0.128, API (5:13)
Metamod-r build: 17:47:54 Aug 24 2018
Metamod-r from: https://github.com/theAsmodai/metamod-r/commit/0cf2f70
- Список метамодулей
-
Currently loaded plugins:
description stat pend file vers src load unload
[ 1] Reunion RUN - reunion_mm_i386.so v0.1.75 ini Start Never
[ 2] ReSemiclip RUN - resemiclip_mm_i386.so v2.3.9 ini Chlvl ANY
[ 3] Revoice RUN - revoice_mm_i386.so v0.1.0.33 ini Start Never
[ 4] WHBlocker RUN - whblocker_mm_i386.so v1.5.696 ini Chlvl ANY
[ 5] Rechecker RUN - rechecker_mm_i386.so v2.5 ini Chlvl ANY
[ 6] ReSRDetector RUN - resrdetector_mm_i386.so v0.1.0 ini Chlvl ANY
[ 7] AMX Mod X RUN - amxmodx_mm_i386.so v1.9.0.5263 ini Start ANY
[ 8] FakeMeta RUN - fakemeta_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
[ 9] MySQL RUN - mysql_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
[10] Engine RUN - engine_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
[11] ReAPI RUN - reapi_amxx_i386.so v5.11.0.190-dev pl7 ANY Never
[12] ReAimDetector RUN - reaimdetector_amxx_i386.so v0.2.2 pl7 ANY Never
[13] CStrike RUN - cstrike_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
[14] Ham Sandwich RUN - hamsandwich_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
[15] Fun RUN - fun_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
[16] CSX RUN - csx_amxx_i386.so v1.9.0.5263 pl7 ANY ANY
16 plugins, 16 running
- Список плагинов
-
Currently loaded plugins:
name version author file status
[ 1] DiveBanX 2019.0 RevCrew DiveBanX.amxx running
[ 2] AfterBan 2019.0 RevCrew AfterBan.amxx running
[ 3] Admin Commands 1.9.0.5263 AMXX Dev Team admincmd.amxx running
[ 4] Menus Front-End 18.12.18 AMXX Dev Team & amxmodmenu_rbs. running
[ 5] Commands Menu 1.9.0.5263 AMXX Dev Team cmdmenu.amxx running
[ 6] Players Menu 1.7 neugomon players_menu.am running
[ 7] [183] MapsMenu RBS 19.09.01 SKAJIbnEJIb & AM mapsmenu_rbs.am running
[ 8] Plugin Menu 1.9.0.5263 AMXX Dev Team pluginmenu.amxx running
[ 9] Admin Chat 1.9.0.5263 AMXX Dev Team adminchat.amxx running
[ 10] Anti Flood 1.9.0.5263 AMXX Dev Team antiflood.amxx running
[ 11] Admin Votes 1.9.0.5263 AMXX Dev Team adminvote.amxx running
[ 12] [183] MapChooser RBS 18.10.05 SKAJIbnEJIb & UF mapchooser_rbs. running
[ 13] [183] TimeLeft 18.09.25 SKAJIbnEJIb & AM timeleft.amxx running
[ 14] Pause Plugins 1.9.0.5263 AMXX Dev Team pausecfg.amxx running
[ 15] ReAimDetector API 0.2.2 ReHLDS Team reaimdetector.a running
[ 16] Chat Manager 1.1.1-11 Mistrick chatmanager.amx running
[ 17] Auto Restart 1.0 AbeX auto_rr.amxx running
[ 18] [183] High Ping Kicker 19.01.30 SKAJIbnEJIb hpk_rbs.amxx running
[ 19] AFK Control 1.4.1 [Rnd neygomon afk_control.amx running
[ 20] Admin ESP 0.3 unnamed & miRror admin_esp.amxx running
[ 21] GameName Changer 1.0 neugomon gamename.amxx running
[ 22] Killer ScreenFade 0.0.5 Vaqtincha killer_screenfa running
[ 23] Knife Duel 1.6 Name_PKD knife_duel.amxx running
[ 24] Parachute 1.1 ReHLDS Team reparachute.amx running
[ 25] Reset Score 0.0.2f wopox1337 resetscore.amxx running
[ 26] RC BaseChanger 1.0 phe rc_basechanger. stopped
[ 27] Rechecker Log 0.1 F@nt0M rc_log.amxx running
[ 28] Double Jump 0.1 pro100web menujump.amxx running
[ 29] Advert Messages 1.22 neygomon adverts.amxx running
[ 30] [183] PTB RBS 17.10.30 Ptahhotep & SKAJ ptb_rbs.amxx running
[ 31] [183] Ultimate Gag 17.12.22BE SKAJIbnEJIb ultimate_gag.am running
[ 32] [ReAPI][183] Ultimate 17.08.28 SKAJIbnEJIb ultimate_gag_re running
[ 33] [183] Ultimate Flags 18.12.16 SKAJIbnEJIb ultimate_flags. running
[ 34] [190] Ultimate Models 19.12.07 SKAJIbnEJIb ultimate_models running
[ 35] [182] Demo Recorder RB 18.02.08 SKAJIbnEJIb demorecorder_rb running
[ 36] CSRankMax 2019.0 RevCrew CSRankMax.amxx running
[ 37] Weapon Models API 0.5.0-16 Mistrick weapon_models_a running
37 plugins, 36 running
Доброго времени суток, Уважаемые форумчане!
В общих словах, суть проблемы такова...
При смене карты падает сервер и не перезапускается сам.
В момент падения появились crash логи в
И так же, в соответствующее время, появились логи в
Ну да ладно, не хватает файлов картам, карты эти отключил.
Но не дает покоя то, что сервер сам не запускается после таких падений. И хочется предотвратить повторение подобных не запусков сервера.
В debug.log меня очень смущает параметр запуска сервера -norestart
Поискав команды запуска сервера, нашел, что -norestart - Отключает перезапуск сервера при ошибке.
Сервер на VDS. Установлена панель управления. В панели управления данные параметры отредактировать нет возможности.
В связи с этим и прошу помощи.
Может кто-то может подредактировать файлик hlds_run ? Убрать этот параметр -norestart, без вреда для кода содержащегося в этом файле.
Может без этого параметра не будет таких проблем с автоматическим перезапуском сервера после падений
P.S. Надеюсь я правильно понимаю что именно этот файл hlds_run отвечает за запуск сервера? ;)
В общих словах, суть проблемы такова...
При смене карты падает сервер и не перезапускается сам.
В момент падения появились crash логи в
----------------------------------------------
CRASH: Sun Dec 8 07:31:26 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230......... +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.22785.pid
[New LWP 22792]
[New LWP 22812]
[New LWP 22814]
[New LWP 22818]
[New LWP 26767]
#0 0xb6e87ba3 in ?? ()
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Mon Dec 9 19:24:07 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230......... +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.27798.pid
[New LWP 27811]
[New LWP 27828]
[New LWP 6229]
[New LWP 27832]
[New LWP 27826]
#0 0xb6e44ba3 in ?? ()
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Thu Dec 12 06:26:40 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230........ +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.18581.pid
[New LWP 18594]
[New LWP 18609]
[New LWP 18611]
[New LWP 18615]
[New LWP 19759]
#0 0xb6eabba3 in ?? ()
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Fri Dec 13 17:04:30 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230........ +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.28805.pid
[New LWP 28817]
[New LWP 28837]
[New LWP 28842]
[New LWP 28835]
#0 0xb6ec4ba3 in ?? ()
End of crash report
----------------------------------------------
CRASH: Sun Dec 8 07:31:26 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230......... +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.22785.pid
[New LWP 22792]
[New LWP 22812]
[New LWP 22814]
[New LWP 22818]
[New LWP 26767]
#0 0xb6e87ba3 in ?? ()
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Mon Dec 9 19:24:07 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230......... +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.27798.pid
[New LWP 27811]
[New LWP 27828]
[New LWP 6229]
[New LWP 27832]
[New LWP 27826]
#0 0xb6e44ba3 in ?? ()
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Thu Dec 12 06:26:40 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230........ +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.18581.pid
[New LWP 18594]
[New LWP 18609]
[New LWP 18611]
[New LWP 18615]
[New LWP 19759]
#0 0xb6eabba3 in ?? ()
End of crash report
----------------------------------------------
----------------------------------------------
CRASH: Fri Dec 13 17:04:30 MSK 2019
Start Line: ./hlds_linux -debug -game cstrike -norestart -condebug -sys_ticrate 1100 +servercfgfile server.cfg +sys_ticrate 1100 +map awp_india +maxplayers 24 +ip 37.230........ +port 27016 +sv_lan 0 -secure -pingboost 3 -pidfile hlds.28805.pid
[New LWP 28817]
[New LWP 28837]
[New LWP 28842]
[New LWP 28835]
#0 0xb6ec4ba3 in ?? ()
End of crash report
----------------------------------------------
И так же, в соответствующее время, появились логи в
L 08/12/2019 - 07:31:26: (map "awp_heat") Mod_LoadModel: models/awp_heat/lag_palm240_256.mdl not found
L 09/12/2019 - 19:24:07: (map "awp_sunburn") TEX_InitFromWad: couldn't open fatality.wad
L 12/12/2019 - 06:26:40: (map "awp_defeat2") Mod_LoadModel: models/palmier_large.mdl not found
L 13/12/2019 - 17:04:30: (map "awp_lego_by_navajobr") TEX_InitFromWad: couldn't open awp-lego-wad-cruellklan.wad
L 09/12/2019 - 19:24:07: (map "awp_sunburn") TEX_InitFromWad: couldn't open fatality.wad
L 12/12/2019 - 06:26:40: (map "awp_defeat2") Mod_LoadModel: models/palmier_large.mdl not found
L 13/12/2019 - 17:04:30: (map "awp_lego_by_navajobr") TEX_InitFromWad: couldn't open awp-lego-wad-cruellklan.wad
Ну да ладно, не хватает файлов картам, карты эти отключил.
Но не дает покоя то, что сервер сам не запускается после таких падений. И хочется предотвратить повторение подобных не запусков сервера.
В debug.log меня очень смущает параметр запуска сервера -norestart
Поискав команды запуска сервера, нашел, что -norestart - Отключает перезапуск сервера при ошибке.
Сервер на VDS. Установлена панель управления. В панели управления данные параметры отредактировать нет возможности.
В связи с этим и прошу помощи.
Может кто-то может подредактировать файлик hlds_run ? Убрать этот параметр -norestart, без вреда для кода содержащегося в этом файле.
Может без этого параметра не будет таких проблем с автоматическим перезапуском сервера после падений
P.S. Надеюсь я правильно понимаю что именно этот файл hlds_run отвечает за запуск сервера? ;)
PHP:
#!/bin/sh
#
# Copyright (c) 2002, Valve LLC. All rights reserved.
#
# a wrapper script for the main hl dedicated server binary.
# Performs auto-restarting of the server on crash. You can
# extend this to log crashes and more.
#
# setup the libraries, local dir first!
export LD_LIBRARY_PATH=".:$LD_LIBRARY_PATH"
init() {
# Initialises the various variables
# Set up the defaults
GAME="valve"
DEBUG=0
RESTART="yes"
HL=./hlds_linux
HL_DETECT=1
TIMEOUT=10 # time to wait after a crash (in seconds)
CRASH_DEBUG_MSG="email debug.log to [email protected]"
GDB="gdb" # the gdb binary to run
DEBUG_LOG="debug.log"
PID_FILE=""
STEAM=""
STEAMERR=""
SIGINT_ACTION="quit 0" # exit normally on sig int
NO_TRAP=0
AUTO_UPDATE=""
BETA_VERSION=""
PARAMS=$*
# Remove any old default pid files
# Cant do this as they may be still running
#rm -f hlds.*.pid
# use the $FORCE environment variable if its set
if test -n "$FORCE" ; then
# Note: command line -binary will override this
HL=$FORCE
HL_DETECT=0
fi
while test $# -gt 0; do
case "$1" in
"-game")
GAME="$2"
shift ;;
"-debug")
DEBUG=1
# Ensure that PID_FILE is set
if test -z "$PID_FILE"; then
PID_FILE="hlds.$$.pid"
fi ;;
"-norestart")
RESTART="" ;;
"-pidfile")
PID_FILE="$2"
shift ;;
"-binary")
HL="$2"
HL_DETECT=0
shift ;;
"-timeout")
TIMEOUT="$2"
shift ;;
"-gdb")
GDB="$2"
shift ;;
"-debuglog")
DEBUG_LOG="$2"
shift ;;
"-autoupdate")
AUTO_UPDATE="yes"
STEAM="steamcmd/steamcmd.sh"
RESTART="yes" ;;
"-steamerr")
STEAMERR=1 ;;
"-ignoresigint")
SIGINT_ACTION="" ;;
"-notrap")
NO_TRAP=1 ;;
"-beta")
BETA_VERSION="$2"
shift ;;
"-help")
# quit with syntax
quit 2
;;
esac
shift
done
# Ensure we have a game specified
if test -z "$GAME"; then
echo "Unable to determine game type from command line."
quit 1
elif test ! -d "$GAME"; then
echo "Invalid game type '$GAME' sepecified."
quit 1
fi
#if test 0 -eq "$NO_TRAP"; then
# Set up the int handler
# N.B. Dont use SIGINT symbolic value
# as its just INT under ksh
#trap "$SIGINT_ACTION" 2
#fi
if test ! -f "$HL"; then
echo "Half-life binary '$HL' not found, exiting"
quit 1
elif test ! -x "$HL"; then
# Could try chmod but dont know what we will be
# chmoding so just fail.
echo "Half-life binary '$HL' not executable, exiting"
quit 1
fi
# Setup debugging
if test "$DEBUG" -eq 1; then
#turn on core dumps :) (if possible)
echo "Enabling debug mode"
if test "`ulimit -c`" -eq 0 ; then
ulimit -c 2000
fi
GDB_TEST=`$GDB -v`
if test -z "$GDB_TEST"; then
echo "Please install gdb first."
echo "goto http://www.gnu.org/software/gdb/ "
DEBUG=0 # turn off debugging cause gdb isn't installed
fi
fi
PID_IN_PARAMS="`echo $PARAMS | grep -e -pidfile`"
if test -z "$PID_IN_PARAMS" && test -n "$PID_FILE"; then
HL_CMD="$HL $PARAMS -pidfile $PID_FILE"
else
HL_CMD="$HL $PARAMS"
fi
}
syntax () {
# Prints script syntax
echo "Syntax:"
echo "$0 [-game <game>] [-debug] [-norestart] [-pidfile]"
echo " [-binary [hlds_linux]"
echo " [-timeout <number>] [-gdb <gdb>] [-autoupdate]"
echo " [-steamerr] [-ignoresigint] [-beta <version>]"
echo " [-debuglog <logname>]"
echo "Params:"
echo "-game <game> Specifies the <game> to run."
echo "-debug Run debugging on failed servers if possible."
echo "-debuglog <logname> Log debug output to this file."
echo "-norestart Don't attempt to restart failed servers."
echo "-pidfile <pidfile> Use the specified <pidfile> to store the server pid."
echo "-binary <binary> Use the specified binary ( no auto detection )."
echo "-timeout <number> Sleep for <number> seconds before restarting"
echo " a failed server."
echo "-gdb <gdb> Use <dbg> as the debugger of failed servers."
echo "-steamerr Quit on steam update failure."
echo "-beta <version> Make use of a beta version of this server from Steam"
echo "-ignoresigint Ignore signal INT ( prevents CTRL+C quitting"
echo " the script )."
echo "-notrap Don't use trap. This prevents automatic"
echo " removal of old lock files."
echo ""
echo "Note: All parameters specified as passed through to the server"
echo "including any not listed."
}
debugcore () {
# Debugs any core file if DEBUG is set and
# the exitcode is none 0
exitcode=$1
if test $exitcode -ne 0; then
if test -n "$DEBUG" ; then
echo "bt" > debug.cmds;
echo "info locals" >> debug.cmds;
echo "info sharedlibrary" >> debug.cmds
echo "info frame" >> debug.cmds; # works, but gives an error... must be last
echo "----------------------------------------------" >> $DEBUG_LOG
echo "CRASH: `date`" >> $DEBUG_LOG
echo "Start Line: $HL_CMD" >> $DEBUG_LOG
# check to see if a core was dumped
if test -f core ; then
CORE="core"
elif test -f core.`cat $PID_FILE`; then
CORE=core.`cat $PID_FILE`
elif test -f "$HL.core" ; then
CORE="$HL.core"
fi
if test -n "$CORE"; then
$GDB $HL $CORE -x debug.cmds -batch >> $DEBUG_LOG
fi
echo "End of crash report" >> $DEBUG_LOG
echo "----------------------------------------------" >> $DEBUG_LOG
echo $CRASH_DEBUG_MSG
rm debug.cmds
else
echo "Add \"-debug\" to the $0 command line to generate a debug.log to help with solving this problem"
fi
fi
}
update() {
updatesingle
}
updatesingle() {
# Run the steam update
# exits on failure if STEAMERR is set
if test -n "$AUTO_UPDATE"; then
if test -f "$STEAM"; then
echo "Updating server using Steam."
CMD="$STEAM +logon anonymous +force_install_dir .. +app_update 90 +quit";
if test -n "$BETA_VERSION"; then
CMD="$CMD -beta $BETA_VERSION";
fi
STEAMEXE=steamcmd $CMD
if test $? -ne 0; then
if test -n "$STEAMERR"; then
echo "`date`: Steam Update failed, exiting."
quit 1
else
echo "`date`: Steam Update failed, ignoring."
return 0
fi
fi
else
if test -n "$STEAMERR"; then
echo "Could not locate steam binary:$STEAM, exiting.";
quit 1
else
echo "Could not locate steam binary:$STEAM, ignoring.";
return 0
fi
fi
fi
return 1
}
run() {
# Runs the steam update and server
# Loops if RESTART is set
# Debugs if server failure is detected
# Note: if RESTART is not set then
# 1. DEBUG is set then the server is NOT exec'd
# 2. DEBUG is not set the the server is exec'd
if test -n "$RESTART" ; then
echo "Auto-restarting the server on crash"
#loop forever
while true
do
# Update if needed
update
# Run the server
$HL_CMD
retval=$?
if test $retval -eq 0 && test -z "$RESTART" ; then
break; # if 0 is returned then just quit
fi
debugcore $retval
echo "`date`: Server restart in $TIMEOUT seconds"
# don't thrash the hard disk if the server dies, wait a little
sleep $TIMEOUT
done # while true
else
# Update if needed
update
# Run the server
if test "$DEBUG" -eq 0; then
# debug not requested we can exec
exec $HL_CMD
else
# debug requested we can't exec
$HL_CMD
debugcore $?
fi
fi
}
quit() {
# Exits with the give error code, 1
# if none specified.
# exit code 2 also prints syntax
exitcode="$1"
# default to failure
if test -z "$exitcode"; then
exitcode=1
fi
case "$exitcode" in
0)
echo "`date`: Server Quit" ;;
2)
syntax ;;
*)
echo "`date`: Server Failed" ;;
esac
# Remove pid file
if test -n "$PID_FILE" && test -f "$PID_FILE" ; then
# The specified pid file
rm -f $PID_FILE
fi
# reset SIGINT and then kill ourselves properly
trap - 2
kill -2 $$
}
# Initialise
init $*
# Run
run
# Quit normally
quit 0
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