contact of kraster

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hey guys...i still dont have option for pm, so i must write here...does anyone have any contact of kraster? (he made WR BOT kz plugin with Garey (+wayz)

spasibo!
 
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jocasrb steady ready go

Код:
/* Plugin generated by AMXX-Studio */

#include <amxmodx>
#include <amxmisc>
#include <engine>
#include <fakemeta>
#include <hamsandwich>

#define PLUGIN    "Multiplayer Bhops [LAN Style]"
#define VERSION "0.1b"
#define AUTHOR    "kraster"

#define MAXENTS 1365

new Array:entvars [MAXENTS];
new g_isAlive[33];

#define MaskEnt(%0)    ( 1<<(%0 & 31) )

new g_iSpectatedId[33];
        
enum _:BlocksClasses
{
    FUNC_DOOR
}

enum _:TOGGLE_STATE
{
    TS_AT_TOP,
    TS_AT_BOTTOM,
    TS_GOING_UP,
    TS_GOING_DOWN
}

new const GetNeededThinksFromToggleState[][] = {
    {0, 2, 3, 1},
    {2, 0, 1, 3},
    {1, 3, 0, 2},
    {3, 1, 2, 0}
}

public plugin_init ()
{
    register_plugin( PLUGIN, VERSION, AUTHOR );
    register_forward( FM_AddToFullPack, "fwdAddToFullPack_Post", 1 );
    register_forward( FM_PlayerPreThink, "fwdPlayerPreThink_Pre", 0 );

    RegisterHam( Ham_Spawn, "player", "fw_PlayerSpawn", 1 );
    RegisterHam( Ham_Killed, "player", "fw_PlayerKilled", 1 );
    RegisterHam( Ham_Spawn, "weaponbox", "FwdSpawnWeaponbox", 1 );
        
    static HamHook:iHhBlockTouch[BlocksClasses];

    static const szClassesAndHandlers[BlocksClasses][][] = {
        { "func_door",          "Touch_Block" }
    };
    for ( new i; i < sizeof(iHhBlockTouch); i++ )
    {
        if ( iHhBlockTouch[i] )
        {
            EnableHamForward( iHhBlockTouch[i] );
        }else  {
            iHhBlockTouch[i] = RegisterHam( Ham_Touch, szClassesAndHandlers[i][0], szClassesAndHandlers[i][1] );
        }
    }

    for(new count = 0, entity = -1 ; (( entity = engfunc( EngFunc_FindEntityByString, entity, "classname", "func_door" )) > 0 ) ; count++ ) 
    {       
        set_pev(entity, pev_groupinfo, -2)       
    }   

}

public client_authorized(id)
{       
    set_pev(id, pev_groupinfo, MaskEnt(id)|MaskEnt(0));
}



public fw_PlayerSpawn( id )
{
    g_isAlive[id] = is_user_alive( id );
    //client_authorized(id)
}


public pfn_keyvalue( ent )
{
    new class [1], key [32], value [32], keyvalue [64];
    copy_keyvalue( class, 0, key, 32, value, 32 );
    if ( !entvars [ent] )
        entvars [ent] = ArrayCreate( 64, 1 );
        
    format( keyvalue, 64, "%s*%s", key, value );       
    ArrayPushString( entvars [ent], keyvalue );
    
    return(PLUGIN_CONTINUE);
}

public FwdSpawnWeaponbox( iEntity )
{   
    new owner = pev( iEntity, pev_owner);   
    set_pev( iEntity, pev_groupinfo, MaskEnt(owner))   
}

public Touch_Block( iBlock, id )
{
    new classname[32]
    pev(id, pev_classname, classname, 31)
    if(equal(classname, "weaponbox"))
    {   
        return(HAM_IGNORED);
    }
    new iuser4 = pev(iBlock, pev_iuser4);   
    new icont2 = pev(iBlock, pev_controller_2);
    new groupinfo =    pev(iBlock, pev_groupinfo);
        
    if(icont2 == id)
    {   
        remove_task(iBlock+8910)
        dllfunc(DLLFunc_Use,iBlock,id)   
        set_task(0.1, "DoorThink", iBlock+8910 ,.flags = "b");
        return(HAM_IGNORED);
    }
    
    if(iuser4 & MaskEnt(id))
    {       
        if(groupinfo & MaskEnt(id))
        {   
            goto createent
            return(HAM_SUPERCEDE);
        }
        else
        {
            dllfunc(DLLFunc_Use,iBlock,id)   
            return(HAM_IGNORED);
            
        }
        
        return(HAM_SUPERCEDE);
    }   
    else
    {   
        goto createent
        
        return(HAM_SUPERCEDE);
    }       
    
    createent:
    {
        groupinfo &= ~MaskEnt(id)       
        set_pev(iBlock, pev_groupinfo, groupinfo);
        set_pev( id, pev_groupinfo, MaskEnt(id)|MaskEnt(0))   
        new ent = copyent( id, iBlock );
        set_pev(ent, pev_groupinfo, MaskEnt(id));   
        iuser4 |= MaskEnt(id);   
        set_task(0.1, "DoorThink", ent+8910 ,.flags = "b");
        set_pev(ent, pev_controller_2, id);
        set_pev(ent, pev_enemy, iBlock);       
        set_pev(iBlock, pev_iuser4, iuser4);
        dllfunc(DLLFunc_Use,ent,id)       
    
        return(HAM_SUPERCEDE);
    }
}

public DoorThink(ent)
{
    ent -= 8910;
    static iNeedThinks[MAXENTS]
    iNeedThinks[ent] = GetNeededThinksFromToggleState[ ExecuteHam(Ham_GetToggleState, ent) ][ TS_AT_TOP ]
    static bool:ThinkPass[MAXENTS]
    if(iNeedThinks[ent] == 0)
        ThinkPass[ent] = true;
        
    if(iNeedThinks[ent] == 2 && ThinkPass[ent])
    {
        ThinkPass[ent] = false;
        remove_task(ent+8910);
        new origblock = pev(ent, pev_enemy);
        new id = pev(ent, pev_controller_2);
        new groupinfo =     pev(origblock, pev_groupinfo)
        groupinfo |= MaskEnt(id)
        new iuser4 = pev(origblock, pev_iuser4);
        iuser4 &= ~MaskEnt(id);
        set_pev(origblock, pev_iuser4, iuser4);
        set_pev(origblock, pev_groupinfo, groupinfo);   
        set_pev( ent, pev_flags, FL_KILLME )
        dllfunc( DLLFunc_Think, ent  )
    }   
}

public fwdPlayerPreThink_Pre( plr )
{
    if( !g_isAlive[plr] )
    {
        g_iSpectatedId[plr] = pev( plr, pev_iuser2 );
    set_pev(plr, pev_groupinfo, MaskEnt(g_iSpectatedId[plr]))
    }
    else
    {
         if(get_user_team(plr) == 3)
    {
         g_isAlive[plr] = false;
    }
    }
}
    
public fwdAddToFullPack_Post( es, e, ent, host, hostflags, player, pset )
{       
    if(pev_valid(ent))
    {
        new class[32];
        pev( ent, pev_classname, class, 31 );
        if(equal(class, "func_door"))
        {
            new groupinfo = pev(ent, pev_groupinfo);
            new  cont2 = pev(ent, pev_controller_2)
            new  iuser4 = pev(ent, pev_iuser4)
            if(groupinfo & MaskEnt(host))
            {
                if(iuser4 & MaskEnt(host))
                {       
                    set_es(es, ES_RenderMode, kRenderTransAlpha);
                    set_es(es, ES_RenderAmt, 0);
                }
                else
                if(!g_isAlive[host])
                {
                    if(iuser4 & MaskEnt(g_iSpectatedId[host]))
                    {
                        set_es(es, ES_RenderMode, kRenderTransAlpha);
                        set_es(es, ES_RenderAmt, 0);
                    }
                }
                return(FMRES_IGNORED);
            }
            if( cont2 == host)
            {
                return(FMRES_IGNORED);
            }
            if( iuser4 & MaskEnt(host))
            {                   
                set_es(es, ES_RenderMode, kRenderTransAlpha);
                set_es(es, ES_RenderAmt, 0);
                return(FMRES_IGNORED);
            }               
        }
        
    }   

    return(FMRES_IGNORED);
}


public copyent( id, ent )
{
    new newent, keyvalue [64], key [32], value [32];
    entity_get_string( ent, EV_SZ_classname, value, 32 );
    newent = create_entity( value );
    if ( !newent )
        return(PLUGIN_HANDLED);

    for ( new i = 0; i < ArraySize( entvars [ent] ); i++ )
    {
        ArrayGetString( entvars[ent], i, keyvalue, 64 );
        strtok( keyvalue, key, 32, value, 32, '*' );       
        setKeyValue( newent, key, value );       
    }
    
    new Float:origin [3], Float:mins[3], Float:maxs[3], Float:absmin[3], Float:absmax[3], Float:size[3];
    entity_get_vector( ent, EV_VEC_mins, mins );
    entity_get_vector( ent, EV_VEC_maxs, maxs );
    entity_get_vector( ent, EV_VEC_absmin, absmin );
    entity_get_vector( ent, EV_VEC_absmax, absmax );
    entity_get_vector( ent, EV_VEC_origin, origin );
    entity_get_vector( ent, EV_VEC_size, size );
    entity_set_vector( newent, EV_VEC_mins, mins );
    entity_set_vector( newent, EV_VEC_maxs, maxs );
    entity_set_vector( newent, EV_VEC_absmin, absmin );
    entity_set_vector( newent, EV_VEC_absmax, absmax );
    entity_set_origin( newent, origin );
    entity_set_vector( newent, EV_VEC_size, size );

    DispatchSpawn( newent );
    return(newent);
}


public setKeyValue( ent, key[], value[] )
{
    new item, keyvalue [64];
    DispatchKeyValue( ent, key, value );
    if ( !entvars [ent] )
        entvars [ent] = ArrayCreate( 64, 1 );
    format( keyvalue, 64, "%s*%s", key, value );
    if ( (item = arrayfindkey( ent, key ) ) == -1 )
        ArrayPushString( entvars [ent], keyvalue );
    else
        ArraySetString( entvars [ent], item, keyvalue );
}


public arrayfindkey( ent, tofind[] )
{
    if ( !entvars[ent] )
        return(-1);
    new keyvalue [64], key [32], value [32];
    for ( new i = 0; i < ArraySize( entvars [ent] ); i++ )
    {
        ArrayGetString( entvars[ent], i, keyvalue, 64 );
        strtok( keyvalue, key, 32, value, 32, '*' );
        if ( equal( key, tofind ) )
            return(i);
    }
    return(-1);
}

public client_disconnected( id )
{
    g_isAlive[id] = false;
}


public fw_PlayerKilled( id )
{
    g_isAlive[id] = false;
}
 
Сообщения
147
Реакции
29
much love medusa :) all func_door (bhop blocks) became invis and cant be touched, but i will see what i can do..big spasibo! :)
 

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